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Destructoid review: Star Wars: The Force Unleashed photo

One of the many things that can tie a generation together is their shared memory of pop culture. One can easily distinguish another person from their generation by comparing such things as movie quotes, theme songs, cartoon knowledge, or even commercial jingles from their time.

The Star Wars franchise is one of those generational watermarks. Beginning in the late 70s, the original trilogy left an indelible mark on most of the moviegoing world. Adults and children alike shared in the knowledge of the Force and how it aided a young Skywalker in his quest to save a princess and redeem his father.

While the original trilogy will always bring about certain memories to the people from that era, the Star Wars franchise didn’t end with Return of the Jedi. Countless books, graphic novels, toys, and even four more movies have provided continuation to the universe that George Lucas built, and it has all kept alive the Star Wars mythos for newer generations. Along with these additions, there have also been many entries to the Star Wars canon in the form of videogames, which brings us to LucasArts’ latest release, Star Wars: The Force Unleashed.

Set in the time between Episode III and Episode IV, The Force Unleashed details the adventures of Darth Vader’s secret apprentice and the events that led to the forming of the Rebel Alliance.

Hit the jump to find out if The Force Unleashed lives up to its heritage while still providing a worthy videogame experience. 

[This review contains no spoilers]

Star Wars: The Force Unleashed (PS3, 360 [reviewed], Wii, PS2, PSP, DS, mobile)
Developed by LucasArts
Published by LucasArts
To be released on September 16, 2008

Not too long ago, I went to see Star Wars: The Force Unleashed at LucasArts' studio. In my preview, I mentioned that The Force Unleashed looked to be shaping up as a true Star Wars movie wrapped in a video game. From the opening Vader intro to the first boss fight, what was shown displayed top-notch production values along with a very positive nod towards satisfying any series fan. With the final release of the game, I can say that my opinion has not changed.

From beginning to end, the attention to detail and presentation is absolutely phenomenal. Each and every cinematic that you see has an almost movie-like quality to it. The quality of the animation and the (believe it or not) outstanding voice talent combine to give the illusion that you are playing an actual movie -- not just any movie, but a Star Wars movie. The Force Unleashed seamlessly interweaves these gorgeous cut scenes into and out of gameplay so well that the usual marked difference between playing and watching becomes very pleasantly blurred.

One of the reasons for this blur is that the same amount of effort used to make the cut scenes is also apparent during gameplay. While some games only look good in their cut scenes, The Force Unleashed looks great all the time. Whether it be the detailed environments, the costumes, or just the fluid movement of the unique in-game characters, no penny seems to have been pinched in making everything as visually stunning as it can be. But while the entire visual package is, bar none, some of the best I’ve seen in awhile, a game cannot rest on its appearance alone. 

By now you may have noticed that everything about The Force Unleashed’s presentation is impeccable. Since I’m the one telling you that it is, I certainly won’t try and argue against myself in telling you that the game is almost a movie in its own right. As a movie, it’s amazing, but The Force Unleashed also happens to be a videogame. You know, something that is played. And it’s upon playing The Force Unleashed where certain negatives begin to show.

As I mentioned in my preview (and as is unmistakable by looking at the game’s box), the entire thrust of The Force Unleashed's gameplay is centered on using, surprise, the Force. While I certainly had my issues when viewing the preview, I had figured it was just my newness to the controls. At the time of writing this, I’ve completed the entire game twice, and I still have issues with the Force controls.

A type of floating lock-on determines what your Force powers will be used on. Where the lock-on "square" positions itself is dependent upon what’s in front of you and the direction that you’re facing. This sounds like it should work fabulously, but the AI that the lock-on uses needs some more work. The reason that it needs more work is because the lock-on will shift -- not only when you move, but when the enemy moves, too. Since the Force target square doesn't distinguish between the type of objects you can apply the Force to, consistent and accurate usage of the becomes a trying experience. 

Allow me to explain. Countless times throughout the title, you’ll be trying to use the Force Grip on an enemy that is right in front of you. More times than not, the enemy will move in a way that will change where or what your Force Grip will attach to. You would think that the next logical choice would be the other enemy that is right in front of you, but you’re wrong. Nine times out of ten, you’ll end up locking onto a crate, or even worse, a crate that isn’t even on the screen. Meanwhile, said enemy and his cohorts, who are still right in front of you, continue to shoot you in the face. This outcome is persistent throughout the title and is most frustrating during any sort of fast action or boss fights, of which there are many.

The highest degree of frustration derived from this game also comes from the general use of Force powers during play. While you intentionally start off very limited in the usage of the Force, you eventually gain more experience and more abilities in its use. None of this will actually help you in the melee combat, though. Almost every enemy has attended the “school of cheapness” and has brought its diploma to The Force Unleashed.

Enemies swarm, attack, and shoot you incessantly while you are in fighting range, and this makes using the more impressive (or even useful) Force powers somewhat impossible. When dealing with any group of enemies, I found that the best tactic for not dying over and over again was to find something to hide behind and whittle the number of enemies down by blindly throwing them, or throwing something at them, until their numbers were less fatal. The enemy AI is brutal to a fault, and takes away from the game’s intention of using the Force to deal with situations while relegating a majority of the combat to lightsaber melee tactics.

I would also like to mention that the second boss battle is, by far, the cheapest boss battle I’ve played in the last ten years. Only upon the second playthrough (with almost fully maxed out Force powers) was he more manageable -- just a warning for your first time through.

As you play, you will find yourself routinely irritated by the loose Force controls and the brutal and occasionally unbalanced enemy AI. You may also notice some inexplicable frame rate freezes during the game, especially while playing as Vader, but all other issues are minor and not worth mentioning.

Now while it may sound like the entire experience is marred by these control issues, that is somewhat not the case. While these issues are persistent throughout the title and, in my opinion, certainly detract from the overall enjoyment of the game, those who are longtime Star Wars fans will be more than satisfied with their Force Unleashed experience. Without a doubt, Star Wars: The Force Unleashed is a masterpiece of storytelling and fits magnificently into the Star Wars universe. Unfortunately, as a video game, the gameplay issues in The Force Unleashed are extremely noticeable and hinder a lot of the enjoyment that is derived from the narrative. 

Score: 7.25 -- Good (7s are solid games that definitely have an audience. Might lack replay value, could be too short or there are some hard-to-ignore faults, but the experience is fun.)


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80 comments | showing # 1 to 50

ian_esq's Avatar
ian_esq at 09/15/2008 16:15
OVERRATED.

So unpolished, No wonder Lucasarts is closing its games division, they suck at making games.

They should stick to licensing out there IP's
Mxyzptlk's Avatar
Mxyzptlk at 09/15/2008 16:17
This was going to be a day one purchase for me, but I've cooled on it after reading this and other reviews. I'm probably going to rent or wait until it's marked down.
mix's Avatar
mix at 09/15/2008 16:22
I had a 6ish in my mind coming in here based on what I played in the demo but that was a good review!

I had high hopes for this game from watching trailors and what not but after the demo I found the combat and controls to be pretty shitty. Oh man there is a Storm trooper running I'm going to throw him at the wall...aww shit stupid barrel 100 yards in the background gets target first.

Also blocking seemed non existant as I would block 2-3 shots from ze lazer guns and then proceed to getting hit 5+ times before blocking again and that was pretty terrible IMO seeing as how, you know, Jedi's are better than that.
linuxguy's Avatar
linuxguy at 09/15/2008 16:22
I'll 'get' the psp version :D
poonster's Avatar
poonster at 09/15/2008 16:26
i had the same problems in the demo with the force power locking on to things i wasn't ever close to while a baddy was right in front of me.i was hoping they'd fix that for the final release,suck's they leave that "bug" in the full game.
Kyousuke Nanbu's Avatar
Kyousuke Nanbu at 09/15/2008 16:28
I was gonna get this for my birthday today but after reading how enemies become immune to your force powers(I'm talking grunts here not Jedi's), I decided to wait, I'm still interested and 7 is not a bad score but I'll just rent or wait till its cheaper.
Guagloves's Avatar
Guagloves at 09/15/2008 16:30
My friend is still really excited for this game. I don't know if he has played the demo yet, but I found the targeting really frustrating. I will probably end up renting/borrowing it at some point but I can't see myself buying it even though I used to really like star wars.
Fing Dr Yang's Avatar
Fing Dr Yang at 09/15/2008 16:31
Higher score than I would have given it.
dcxoffender's Avatar
dcxoffender at 09/15/2008 16:31
I want a new Gladius.
Elitechief27's Avatar
Elitechief27 at 09/15/2008 16:35
I quickly got used to the force powers and combat in the demo. I'm not sure about the rest of the game, but if it plays like the demo, I think I will like it.
blehman's Avatar
blehman at 09/15/2008 16:36
I'm glad my buddy's getting this tonight. It'll give me a chance to play it before considering purchasing it. Good review though, better than I was expecting.
MechaMonkey's Avatar
MechaMonkey at 09/15/2008 16:39
I have to say, grabbing a TIE fighter out of midair as it flew by in the demo excited me, though not enough to spend $60 on.
linuxguy's Avatar
linuxguy at 09/15/2008 16:41
@Fing:higher than I would have given it, the score is
thebza's Avatar
thebza at 09/15/2008 16:45
nice review, that was very fair and informative (and pretty spot on in my opinion)! so glad sterling didn't do the review, based on his biased preview of the demo.
Lazerface84's Avatar
Lazerface84 at 09/15/2008 16:47
Sounds like another victim of the modern age console controller.
Oh woe is me...
Where art thou keyboard mouse support?
KBM, KBM, my kingdom for some KBM!

p.s. Good review. I've only played the demo, but it sounds like its worth a play through to get a taste of that sweet sweet Star Wars.
Gameboi's Avatar
Gameboi at 09/15/2008 16:49
I was hoping to hear that the lock-on issue was just an issue with the demo, but oh well... Still looking forward to taking this game through its paces.
Patorama's Avatar
Patorama at 09/15/2008 16:51
I was really waiting for a good action game with RPG elements for a long time, and then Castle Crashers came out. I think I'll stick pick this up though, if for no other reason then to play a game with a decent Star Wars related story again. It feels like it has been awhile.
Cheeburga's Avatar
Cheeburga at 09/15/2008 16:54
YOU FIGHT DARTH MAUL.
NihonTiger90's Avatar
NihonTiger90 at 09/15/2008 16:57
Sounds like a rental before a purchase for me. I always favor game play over graphics and definitely notice when game play is a problem.
Kraid's Avatar
Kraid at 09/15/2008 16:58
The Force Unleashed was not fun for me on the first playtrought. Once you get the hang of it you can enjoy it but it's still frustrating and badly designed.

Rent it first, It's not a very enjoyable game.
Kraid's Avatar
Kraid at 09/15/2008 16:59
oh yeah and the story was really really bad kthxbai.
falinter's Avatar
falinter at 09/15/2008 17:01
that is totally what I planned to do with The Force Unleashed.
coffeesash's Avatar
coffeesash at 09/15/2008 17:02
I played the demo and felt that I was picking on the poor mortals.
Peteru's Avatar
Peteru at 09/15/2008 17:06
"Star Wars: The Force Unleashed (PS3, 360 [reviewed], Wii, PS2, PSP, DS, mobile)"
No PC port planned?
Well, that's a shame.
Professor Pew's Avatar
Professor Pew at 09/15/2008 17:10
I wish I could rent this somewhere.. It sounds like it's good stuff for a Star Wars nut, but I can't see myself playing through it more than once. Playing the Wii version right now, it's still more fun than I've had with any Wii game though. The levels are supposed to be quite different from the 360/PS3 ones, but it looks like the cutscenes are the same.
Rockvillian's Avatar
Rockvillian at 09/15/2008 17:11
I just don't feel like playing a douche bag
king3vbo's Avatar
king3vbo at 09/15/2008 17:17
I'll buy it simply because I love everything Star Wars, and the demo was fun. Not a really well done game, but fun.
nicojay's Avatar
nicojay at 09/15/2008 17:22
If master the force you will, keyboard and mouse you need.
Steel Squirrel's Avatar
Steel Squirrel at 09/15/2008 17:23
Lucasarts just needs to license the Star Wars brand to Ubisoft and let them make a Jedi game using the Assassin's Creed engine.

OR... give Rockstar the rights. Open world(s) Star Wars game that uses the GTA IV engine (which used Euphoria correctly), includes jacking/driving speederbikes through the woods of Endor, and planet travel like Mass Effect? I'd buy it.

Somebody start an online petition, those always work.
Amirite?

Jedi Outcast was the last great Star Wars action game I played, this is just getting sad.
Syn's Avatar
Syn at 09/15/2008 17:26
I played the demo on PS3, the force controls we're very annoying but I still wanted to play the game at least to see the story. Anyone know how chopped down the PS2 version is?
ajay42's Avatar
ajay42 at 09/15/2008 17:42
out of curiosity, since its so different in terms of control and even content, are you guys planning on doing a Wii review as well?
Projectexodus's Avatar
Projectexodus at 09/15/2008 17:48
I want another Rogue Squadron game!
scottoid's Avatar
scottoid at 09/15/2008 17:54
still gettin it.
harrmonica's Avatar
harrmonica at 09/15/2008 17:57
the brand has been pimped out to no end. there hasn't been a decent SW movie nor game in years. i stopped caring long ago, but sympathize with hardcore SW faithful, they deserve better.
Technophile's Avatar
Technophile at 09/15/2008 18:11
"those who are long time Star Wars fans will be more than satisfied with their Force Unleashed experience."

and sold. That's all I really needed to hear after playing the demo.
Dyson's Avatar
Dyson at 09/15/2008 18:16
"out of curiosity, since its so different in terms of control and even content, are you guys planning on doing a Wii review as well?"

Probably not. Lucas only gave us one copy of the game for only one system. Unless someone goes and buys it, then I wouldn't expect one.
Superfluous Moniker's Avatar
Superfluous Moniker at 09/15/2008 18:17
I was excited about this coming out until I learned it wasn't coming to PC. I suppose I'll wait for it to hit the bargain bin.
bastardmaster's Avatar
bastardmaster at 09/15/2008 18:19
So a game with some pretty obvious flaws can get a favorable review based mostly on nostalgia? And then a few good cutscenes.
Sharpless's Avatar
Sharpless at 09/15/2008 18:19
I'm still looking forward to this. Can't wait to play through it, issues be damned.

And what's this? The great Dyson, complaining about a modern game's difficulty? GASP. ;)
Cube's Avatar
Cube at 09/15/2008 18:20
i played this game at soembody house it blows.

Jedi knight series on PC was way better than this crap.

oh and you could cut people in half on those g game at least by enter simeple text commands..


http://www.youtube.com/watch?v=1ubVU0vY-Uk

http://www.youtube.com/watch?v=DlgCrDrjaGU



http://www.youtube.com/watch?v=XEwctXzjP6U


http://www.youtube.com/watch?v=TkB5lyhKNC0
Cloud09's Avatar
Cloud09 at 09/15/2008 18:23
It's too bad this game didn't live up to the hype, but even still I actually liked the demo once I got over my initial disappointment. Also, even though it probably isn't worth the $60 new price tag, (specially since a lot of sources claim the game isn't even 10 hours long) I still am gonna get this tomorrow.
Corak's Avatar
Corak at 09/15/2008 18:31
An M rated Star Wars game would be tits Jedi Outcast was T right? But somehow I don't see that sitting well with the Lucas clan.
Murumasa123's Avatar
Murumasa123 at 09/15/2008 18:34
Even with the bad reviews and having bought Supreme Commander for Xbox 360 hoping it'll be as good as the PC version (Cant find a review anywhere) ill still buy this game as the demo was fun even if i got bored of the combat after a few minutes.
SourGr8pes's Avatar
SourGr8pes at 09/15/2008 18:46
What bothered me the most about the demo was the fact that I cannot kill bosses without Quick Time Button presses.

Here you are, the apprentice to Darth effin Vader, one of the most powerful Sith in the galaxy, and you can't even kill a measly AT-ST without mashing the right button. I should be able to chop through that thing right away SHINK-SHINK-WAAAAAA-JEDI style.

Oh, and QTBs have been overdone to hell recently.
welkstar's Avatar
welkstar at 09/15/2008 19:06
Wow. Not what I was expecting. I may wait till the price drops on this one.
Fury-Genesis's Avatar
Fury-Genesis at 09/15/2008 19:12
I'm liking it. Mostly for the story and presentation, wich is better than the last few movies. I groaned at the idea of Darth Vader's secret apprentice, but it works out quite well.

The combat isn't very good. Once the initial novelty of throwing stuff around gets old, there's just not much there. I had hoped they would make it a good action game, along the lines of God of War or Ninja Gaiden, but it just doesn't hold up.

But it's definitely worth a playthrough if you're into Star Wars lore.
Necros's Avatar
Necros at 09/15/2008 19:16
Alright, so I'm not the only one who had trouble with the targeting in the demo. Good to know.

@ Heretic

Editors have gone and bought their own copies before. They're just saying that, right now, there are no plans to review it since they only got one copy, and no one feels like doing a review for a game with only slight differences.
Tyrwupiwupi's Avatar
Tyrwupiwupi at 09/15/2008 19:16
first to everyone that said you need pc suppport:
your abso-fucking-right. its a shame but apparently lucas arts has essentially turned there back on the pc croud recently. feel a bit betrayed by it.
and to the guy who said that they should give rights over to ubisoft
fucking genius. ubisoft has made some of the best games out there and it would be nice to see there work in this franchise
Scary Womanizing Pig Mask's Avatar
Scary Womanizing Pig Mask at 09/15/2008 20:23
Huh, didn't expect this to be good. Glad I was proven wrong ^_^ I'll be picking this up for sure now!
vexed alex's Avatar
vexed alex at 09/15/2008 20:26
Yeah, I'm slightly turned off by the reviews I've been reading. I don't usually rent games because it's a waste of money, so I'll wait for Goozex or for it to go down in price.

@ Heretic

Your douche levels continue to heighten with every comment.

"I definitely wouldn't spend $40/$60 on it though."

But you'll download an illegal copy and play it on your PSP?
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