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Ah, the season finale: a time when plot threads are tied up, true motives are revealed, and evil enemies come to light. Season finales are about climax, conclusion, satisfaction.

While we're pretty sure our characters will be back for another round come next year, we still want to see the season's main story arcs come to a close. 

As Sam and Max's second season finally comes to its fifth and final episode, one can't help but have some questions: will it be sufficiently climactic? Will Sam and Max find out the identity of T-H-E-M? Will my questions be answered? Will I ever be able to write an intro paragraph to a review without filling an entire paragraph full of interrogative sentences which I then promise will be more or less answered after the jump?

Hit the jump to find out. 

Sam and Max 205: What's New, Beelzebub? (PC)
Developed by Telltale Games

Published by Telltale Games, Gametap

Released on April 10th, 2008

 

Anthony Burch

Episode 205, What's New, Beelzebub?, has the cards stacked against it from the get-go – it's the season finale, so it's supposed to be shocking and epic and essentially the best entry in the season, but it also has the rotten luck of following the single best episode in the entire series. Chariots of the Dogs was hilarious, challenging, and introduced a new puzzle-solving mechanic that put a new spin on the entire series. With the second-to-last episode being so incredibly funny and cool, how could the season finale possibly top it?

Well, it can't. Not quite, anyway.

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Episode 205 picks up right where 204 left off, as Sam and Max jump through a portal in search of Bosco's soul. As you might have guessed from the episode title, the anthropomorphic detectives' chase leads them straight to the land of the dead. Jokes ensue, but I'd be spoiling them if I said anything more -- suffice to say, some old friends and enemies make appearances (as always), and the episode includes more than a few belly-laughs (as always).

Story-wise, Beelzebub is pretty solid save for one huge misstep near the episode's end. It deals, incidentally, with the big reveal of the season's main villain, and it could have been handled a lot better. The moment the villain is unveilled, the player is meant to experience a sort of "oh god, it's HIM" sort of revelation that accompanies the best twists in storytelling, but the twist is sort of spoiled by a puzzle which, while very, very funny on its own, introduces that same character in a different context literally moments before his big reveal.

It's sort of like if you were talking about The Sixth Sense with a friend who hadn't seen it, and you began talking about how weird it'd be if the main character of a totally different movie happened to be a ghost the entire time, and then you told him about the big twist at the end of the movie. You didn't technically tell him the twist before you were supposed to, but you got close enough to the subject that the actual twist lost most of its oomph. Such is the case with the big villain reveal in Beelzebub, sadly.

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Other than that gargantuan lapse in storytelling judgment, Beelzebub has some really great moments. We get to see several different characters' personal versions of hell, some small revelations are made, and the entire epilogue is satisfyingly lengthy, funny, and melodramatic. Narratively, it's a fitting end to the season, even if it doesn't have the punch of Chariots

The puzzles are solid on their own merits, but, again, it's pretty difficult to be amazed after playing around with the absolutely brilliant time travel puzzles in Chariots of the Dogs. Episode 205 moves back to a more or less standard puzzle format, with Sam and Max having to run around different locales and use inventory items with environmental items in realtime. Were it not for the fact that this episode finally nails its sweet spot where difficulty is concerned, I'd be rather disappointed in Beelzebub's gameplay.

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While a few of the puzzles are as easy as ones you might see in Season One, many moments in Beelzebub will have you scratching your head in that oh-so-pleasant "I have a general idea of what I am supposed to do but no real clue as to how to do it" feeling that adventure games are so good at -- especially where the "boss puzzle" at the game's end (there is one, thankfully) is concerned.

In the end, What's New, Beelzebub is a solid episode in its own right, and a great end to the series...but it's hard not to be a little disappointed coming right off Chariots of the Dogs. As funny and challenging and sort-of climactic as Beelzebub is, while playing it I couldn't help but wish that Telltale had found some way to switch around the final two episodes, moving the awesome time travel puzzles into the season finale. But hey -- if wishes were steak, I'd never go hungry, and now that you know Beelzebub will be sort of disappointing, then it won't be as much of a letdown.

Either way, What's New, Beelzebub? is a great way to wrap up the series (apart from that hugely abortive pre-revelation spoiler), and it's a damn fine bit of episodic gaming in its own right. Get it.

Score: 8.5 

 

Orcist

In the same way that What's New, Beezlebub? has the unfortunate luck of following the amazing Chariots of the Dogs, I have to find something that Anthony hasn't already pegged perfectly: Beelzebub is a well-written, sufficiently challenging episode and a nice wrap-up to an equally
good season.

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As Anthony mentioned, most of Beelzebub is split between familiar Sam & Max environs --
Bosco's, Stinky's, Sybill's -- and the dark underworld. This gave Telltale a bit of material to
work with, but, aside from a few pithy references to The Divine Comedy, there are only a few
ways to rework the word "hell" in a comedic context. Taken in conjunction with what I thought to be a rather anti-climactic ending, Beelzebub seems to lag a bit in the writing department,
which is frustrating for a series so rich with humor and clever narrative. I should mention,
though, that I'm being rather harsh on Beezlebub by comparing it to other episodes -- by any
standard it's still leaps and bounds funnier than any other game that I've played recently.

While the jokes may have suffered from an over-reliance on the Hell motif, the puzzles
certainly benefit. Without spoiling anything, the puzzles that move between Hell and Earth
are incredibly satisfying, mind-bendingly clever, and are examples of sound game design on
Telltale's part. As an added bonus, the distracting, twitch-based driving mini-game is totally
optional this go around.

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Anthony said that Beelzebub hit the sweet spot in terms of difficulty, and I have to agree. For example, I found the ending puzzle pretty straightforward, though it left Anthony scratching
his head. On the other hand, the puzzle that he found "very, very funny" I found embarrassingly difficult. This isn't any fault on Beelzebub's part, but a testament to Telltale's sense of game design -- to be able to create two totally different experiences in two totally different
players is something for which all developers should strive.

All in all, What's New, Beelzebub? is a sound installment of Sam & Max Season Two. It's funny, its puzzles are satisfying, and, as Anthony mentioned, is a fine example of episodic gaming's potential.

Score: 8.0  

 

Final Verdict

Score: 8.25 (Very fun -- its essential gameplay aspects are cool and interesting, but may not be implemented in the best way.)

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29 comments | showing # 1 to 29
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david morgar's Avatar - Comment posted on 04/10/2008 16:53
david morgar
First!
Anthony Burch's Avatar - Comment posted on 04/10/2008 16:56
Anthony Burch
I WILL FUCKING END YOU
MrSadistic's Avatar - Comment posted on 04/10/2008 16:57
MrSadistic
*Punches David Morgar in the balls/penis/vagina/both/neither*
mix's Avatar - Comment posted on 04/10/2008 16:57
mix
Stupid ^

I have never played a S&M game (LAWL) but might have to give this one a rent!
MrSadistic's Avatar - Comment posted on 04/10/2008 16:58
MrSadistic
Oh and good review. I've only played the first couple of episodes from the first season of Sam & Max and thought they were pretty decent.
mix's Avatar - Comment posted on 04/10/2008 16:58
mix
My stupid arrow was meant for david not MR. MrSadistic, he deserves better than that.
Anthony Burch's Avatar - Comment posted on 04/10/2008 17:06
Anthony Burch
If you've never played a Sam and Max, don't start with this one. Most all the humor comes from having played through all the previous episodes. They're all awesome, though, so this isn't a problem.
boylie's Avatar - Comment posted on 04/10/2008 17:06
boylie
Nice writeup.

I still have some catching up to do, I just finished episode 1 of season 2 (Ice Station something something?) and I'm working my way slowly but surely towards the end. I was already looking forward to Chariots of the Dogs after your last writeup, and now I'm pumped for this one too.

Anyone know how long they wait between seasons? I'll probably be in withdrawal this time next week from being out of Sam and Max games to play.
KamikazeTutor's Avatar - Comment posted on 04/10/2008 17:06
KamikazeTutor
You finished it already!?
Do you even took time to enjoy it?
How long was your playthrough?
Brian Szabelski's Avatar - Comment posted on 04/10/2008 17:06
Brian Szabelski
Do not anger Rev Ant. You don't want to see him when he's angry...

*looks over at the volcano*
Joseph Leray's Avatar - Comment posted on 04/10/2008 17:15
Joseph Leray
@Tutor -- we got our copies a tad earlier, but an initial playthrough will take you about 4 or 5 hours depending how dense you are. I'm sure I took a bit longer than Anthony.
boylie's Avatar - Comment posted on 04/10/2008 17:31
boylie
Nice writeup.

I still have some catching up to do, I just finished episode 1 of season 2 (Ice Station something something?) and I'm working my way slowly but surely towards the end. I was already looking forward to Chariots of the Dogs after your last writeup, and now I'm pumped for this one too.

Anyone know how long they wait between seasons? I'll probably be in withdrawal this time next week from being out of Sam and Max games to play.
boylie's Avatar - Comment posted on 04/10/2008 17:31
boylie
Nice writeup.

I still have some catching up to do, I just finished episode 1 of season 2 (Ice Station something something?) and I'm working my way slowly but surely towards the end. I was already looking forward to Chariots of the Dogs after your last writeup, and now I'm pumped for this one too.

Anyone know how long they wait between seasons? I'll probably be in withdrawal this time next week from being out of Sam and Max games to play.
Darren Nakamura's Avatar - Comment posted on 04/10/2008 17:33
Darren Nakamura
I'm still waiting on Sam & Max Season One to come to the Wii. Then we can have jolly gay chats about how great it is.
Chad Concelmo's Avatar - Comment posted on 04/10/2008 18:03
Chad Concelmo
I'm with you, Dexter. My PC barely runs Skype, so I can't play anything on it. :)
Brian Szabelski's Avatar - Comment posted on 04/10/2008 18:20
Brian Szabelski
Do not anger Rev Ant. You don't want to see him when he's angry...

*looks over at the volcano*
Usedtabe's Avatar - Comment posted on 04/10/2008 18:45
Usedtabe
Well damn, the devil's in this game and it didn't scare me at all. Therefore, it get's a 2/10. ZING!
Usedtabe's Avatar - Comment posted on 04/10/2008 18:47
Usedtabe
Also, it didn't have enough point and click, which is all the people who play this type of game wanted to do anyway. 2/10
boylie's Avatar - Comment posted on 04/10/2008 19:01
boylie
Wow, triple post up there. Awesome. I have a feeling my kid did that while he was smashing the keyboard.

@Usedtabe

On the other hand... Sound: it (I assume) has it - 11/10
HarassmentPanda's Avatar - Comment posted on 04/10/2008 20:01
HarassmentPanda
Twentieth!
HarassmentPanda's Avatar - Comment posted on 04/10/2008 20:06
HarassmentPanda
In all seriousness, great reviews from both of you. I'm still waiting for the Ep. 2 boxset before I play any of these game, but it's nice to see review of the individual episodes. I really wish they would make these games Mac-native. Sure, I can play them through VMware, but I sure don't want to.
BlackSunEmpire's Avatar - Comment posted on 04/10/2008 20:44
BlackSunEmpire
Still playing through season 1, but Im almost done. Then I guess Ill move onto season 2 just in time for season 3 to start.
Loki Power's Avatar - Comment posted on 04/10/2008 20:47
Loki Power
Thank god these games are coming to the Wii
m3ds's Avatar - Comment posted on 04/10/2008 20:57
m3ds
I'm waiting for the second season box set to come out, but glad to hear they're keeping up the level of quality.
loki d20's Avatar - Comment posted on 04/10/2008 21:02
loki d20
Haven't had the time to even play Season 1. Going to wait till they package them all together and then scoop them up.
Andrex's Avatar - Comment posted on 04/10/2008 21:45
Andrex
Can't wait to try it.. i really enjoy the last episode
dawimp523's Avatar - Comment posted on 04/10/2008 22:03
dawimp523
The only game I've fully played was Season 1 Episode 4: "Abe Lincoln Must Die!", only because it was free on GameTap, TellTale's website, and now Steam. I really enjoyed it, even though there were a couple of moments that had me looking for walkthroughs, and there was a huge cliffhanger for the next episode, but I'm sure most of the episodes are like that. I've been playing the Season 2 demos as soon as they came out, and have enjoyed all of them except Episode 2: Moai Better Blues. The humor was the same good stuff, but it felt way too short to me. I'll have to wait 'til Sunday to try the new game since I'll be going to Atlanta to a church conference. I really want to play Season 1 on the Wii, but I don't want to wait 'til the fall and risk having to pay full retail price for games that are over a year old.
Holyetheline's Avatar - Comment posted on 04/11/2008 09:59
Holyetheline
You make me want to play this so bad. Can't wait for it to come out on Wii!
Bob Muir's Avatar - Comment posted on 04/13/2008 01:55
Bob Muir
I am seriously looking forward to playing this series on Wii. Great review guys.
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