Block dropping puzzle games are ten a penny wherever you go, and it takes some real effort to stand out among the many hundreds of Tetris clones that flood any given platform. Planet Delta, on the surface, is another of these block dropping puzzle games. However, beyond the surface there is something a bit more complex at work.
Just a bit.
Complex, however, doesn't always mean good, so come with me as we review Planet Delta.
If you've played enough puzzle games in the past, then you'll very quickly understand the guiding principal of Planet Delta. Like so many other puzzle games, the basic aim is to clear a screen of colored sphere by matching up three or more of them by color and making them disappear. Spheres fall from the top of the screen and if you take too long, the floor of the "pit" into which the spheres descend rises. Once a sphere touches the very top of the pit, it's game over.
So far, so unoriginal. Luckily, Planet Delta possesses a number of extras that help make it stand out from the crowd. First of all, you don't get to choose exactly where each sphere will land, relying instead on guesswork, good judgment and luck. Spheres are launched into the pit via air pressure manually. The longer you hold down the launch button, the further across the pit each sphere will travel. It's only a minor change in essence, but it presents a noticeable difference from other puzzle games, where you usually control how and where your colored shapes land.
The other big difference maker is the fact that a number of obstacles and items can litter any given stage, from blocks which must be broken by other spheres to bombs which explode when a sphere is directly dropped on top of it. You can also use your earned points to buy helpful bombs and rainbow blocks, the latter of which can be used like a blank tile in Scrabble, helping to eliminate other colors in a pinch.
The subtle differences in Planet Delta make a big impact on how the game is played, and there is a greater feeling of strategy involved than most other color-dropping puzzlers. That said, this game is still a color-dropping puzzler at heart, and it's charging you 400 MS Points for the privilege.
Graphically, the game is okay, with cute cartoon visuals and a comic book-style storyline. There are a number of typos within the tutorial screens. This is something I have noticed with a few Community Games, so developers really ought to watch out for that. Spelling mistakes with in-game text might be funny in bad Japanese translations, but it doesn't do much aid the illusion of a professionally developed videogame.
Ultimately, while this is worth your time, it's likely not going to be worth very much of it. It's a fun little title, and one you should play once, but I can't guarantee that once won't be enough. It's cute and it's inventive, and maybe if it hit the 200 Point price tag, it would be a good purchase. As it stands right now though, it's probably worth a trial run only.
Score: 6.5 -- Alright(6s may be slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.)
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
Likes
PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3
Meet the rest of the team
Video review! This is in the practice phases and I need a better microphone, but hopefully you'll get an idea of what we're aiming for with this. We'll be testing this shit out over the next couple of weeks so please provide feedback of 'em. <3
Seriously through, I dig the idea of video reviews and this is a good start. I would throw in some more Destructoid humor to set it apart from the rest of the pack though.
Brando, completely agreed, and this is something we pledged to work on for the next one. We're trying to set a nice balance between humor and cereal review stuff.
Nice video review! I think the delivery could be just a bit more off-the-cuff, like the various Podtoid stuff, both I like the length and relevant video examples. On a scale of 1-10, I give this review a thumbs up.
Okay, so a common opinion seems to be I need to kick up the cunt factor a notch. Will work on it.
Obviously this doesn't feel as comfortable as a podcast, and I'm still finding my feet with it. Hopefully the reviews will find their own "voice" with practice. I don't want something too formal, but I'm not after something as laid back as my podcast work. We'll find a medium or DIE TRYING!
As a representative part of the company behind Planet Delta I would like to explain the price and the English mistakes.
About the price I can say that is the lowest price we could fix for a game of its size, only smaller games can be fixed at 200 points, so we can do anything about that.
And the English mistakes were due some last changes on the tutorial as somepeople were having problems reading the texts on some TVs. We will try to fix this soon.
Hope you have enjoyed playing the game while doing the review ;)
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Great. Video reviews seem off to a good start.
Seriously through, I dig the idea of video reviews and this is a good start. I would throw in some more Destructoid humor to set it apart from the rest of the pack though.
Needs more drunk Jim.
It's awesome to be here as Dtoid continues to grow and expand! (and that is what she said.) :P
Written Review + Video Review = WIN.
I like it. Though I agree with Zac Bentz about the delivery. It sounds kinda like... a tour guide? (or maybe its the music). Otherwise sweet
This is awesome. First: Destructoid Video reviews, Next: The world?
Me likey.
Good start anyways.
I look forward to more...as God knows I don't have time to read these days.
{ Citizen Erased }
Obviously this doesn't feel as comfortable as a podcast, and I'm still finding my feet with it. Hopefully the reviews will find their own "voice" with practice. I don't want something too formal, but I'm not after something as laid back as my podcast work. We'll find a medium or DIE TRYING!
Thank you!!
As a representative part of the company behind Planet Delta I would like to explain the price and the English mistakes.
About the price I can say that is the lowest price we could fix for a game of its size, only smaller games can be fixed at 200 points, so we can do anything about that.
And the English mistakes were due some last changes on the tutorial as somepeople were having problems reading the texts on some TVs. We will try to fix this soon.
Hope you have enjoyed playing the game while doing the review ;)