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Destructoid review: Persona 4 photo

If you've never lost yourself in the world of Shin Megami Tensei: Persona, you're missing out on one of the most unique RPG franchises available. The series' games take place in modern-day (or near-future) Japan, and instead of being medieval knights and wizards, you play as high school teens with the ability to summon "Personas" to aid them in the battle against evil. Last year's somewhat controversial Persona 3 and Persona 3: FES were role-playing hits on the aging PlayStation 2 hardware, both being praised for throwing convention out the window, often called something like "the game where the kids shoot themselves in the head."

Atlus is back with their one-of-a-kind RPG formula, now applied to a new story and setting in Persona 4. While its predecessor was widely received as a success, fans were vocal about their concerns and suggestions with this game. Atlus had an opportunity to take these concerns and suggestions and create a fresh new title. The good news is that it definitely seems like Atlus paid attention. The result is an RPG even more unique and enjoyable than Persona 3.

Persona 4 (PS2)
Developed by Atlus
Published by
Atlus
Released on December 9, 2008

Persona 4 moves away from the bustling portside city setting of its predecessor and into the country. The next chapter is set in a rural Japanese town called Inaba, where everyone knows everyone else, and nothing really exciting happens... yet. You become the nameless protagonist, the new kid in town. You're staying with your police detective uncle and his daughter for the year, taking a break from the big city. Just as you begin to get settled in your new surroundings, the sleepy town makes national headlines when a celebrity is found murdered there. Your life takes a turn for the weird when you find yourself sucked into a television screen, entering another dimension completely.



One of the real strengths of Persona 4 is its story and pacing. That's not to say that Persona 3's story was bad, but it did have sections that lulled, and sometimes motivations and goals were unclear. There's never a dull moment in Inaba, though, as you and your friends work to help uncover the secrets behind the recent murder and your newly awakened powers. From the beginning, you'll find yourself on your toes, meeting new people, going to new places, and uncovering new powers. Sometimes it seems like there is so much going on that you feel like you'll lose track of everything. As the in-game days pass, you'll find yourself totally immersed, feeling like a real resident of this little Japanese town.

Persona 4 does follow Persona 3's day-to-day formula, with the passing of time being a constant. As the protagonist, you'll still get up in the morning, go to school, do some after-school activity, and then go home to do it all again tomorrow, all while fighting evil in your downtime. This game has received some major upgrades when it comes to what you do in that downtime, though. You can now apply for jobs, buy books at a bookstore, go fishing, take up cooking, and so much more. All of these actions play into Persona 4's stat building system. Reading a book, for example, will increase your Knowledge, which will better help you relate to others. Getting a part time job folding envelopes will increase your Diligence. And stealing your uncle's dinner out of the fridge before he comes home may increase your Courage, and we all know that it takes plenty of courage to talk to the girls at school.



Another aspect that makes Persona 4 so immersive is the player's ability to choose the protagonist's direction by answering questions. Just about everything is posed to you as a multiple-choice question, and your answers carry real weight as they determine the strength of your relationships, the success of your love life, and even your in-battle power. Between the duties, commitments, and relationships you establish, Persona 4 manages to weave a web so complex that you'll feel like the whole world revolves around you. All of your actions affect your Social Links. You'll court girls, console friends, and help people in need, all the while making yourself (and your Persona) stronger.

What really does the trick as far as immersion goes is the outstanding script, dialogue, and voice acting. Between all of these life-sim obligations, you're interacting with characters that are written and performed so well that you'll feel like you know them before long. And while we don't want to reveal too much about the story, the way it's designed really puts a focus on each character's personal issues. The result is something so intimate and comfortable that you find yourself becoming attached.

While the last series title let players mostly pace themselves, Persona 4 gives you strict deadlines. Time management is often your biggest responsibility. You'll juggle jobs, hobbies, and friendships -- all while saving the world. This time around, instead of following phases of the moon, events in Inaba are triggered by changes in weather. Sunny days are peaceful, while rainy days are a sign of something bad on the horizon. And foggy days? You don't want it to be foggy for long in Inaba. It might reveal too much about the story to explain why, but know that you'll be working to save the day before it gets too foggy. There's always something to do in Persona 4, and you'll always find yourself wanting to do it.



At its core, Persona 4 is still a turn-based RPG where you'll move through dungeons, fighting monsters. But you can forget moving up one endless tower, like in Persona 3. Now you'll move to smaller separate dungeons, which manage to divide the game up into stages. Each one is fresh and different, sporting its own look and music. You won't believe some of the sounds and sights you'll encounter in each dungeon. To describe any of them would spoil the story, but I can say that Persona 3's randomly-generated, dark, demonic dungeons look silly by comparison. Also of note is the ability to use an item to leave a dungeon, and then come back to start on the floor you left. Those that played Persona 3 will definitely appreciate this addition of this feature.

The battle system has also received some notable upgrades from its predecessor. The biggest one is that you can control all four of your party members in battle individually. One of the biggest complaints in Persona 3 is that your auto-controlled support characters would make bad choices, and players could only provide general guidance and not complete control. Now you'll be able to command your teammates to your heart's content, though automatic modes are still available. You can now also guard against attacks, canceling out your elemental weaknesses. And when your Social Links are leveled up, you'll find that the other characters acquire special abilities in battle, like assists and and blocks. These may sound like small improvements, but the combination makes battles in Persona 4 far more enjoyable and quite a bit less stressful than they were in Persona 3. Now gamers can solely focus on their strategy and tactics, which alone makes Persona 4 a better game than 3.



One of the easiest things to appreciate about Persona 4 is its presentation. There's a very cool visual style that runs throughout the game that manages to be both retro and futuristic, with bold colors and themes that show in everything from the in-game menus to the background art. Even the protagonist seems very hip, and in-game characters seem to have an appreciation for that. As always, the character art is fantastic, and the game is studded with gorgeous animated sequences to move the story along. This is the PS2 going out in style, folks.

The star here is the fantastic soundtrack by Shoji Meguro, probably his best Persona-series soundtrack yet. Gone (mostly) are the silly hip-hop tunes and mumbly-mouthed raps. They've been replaced by slick J-pop-ish melodies and catchy beat-based grooves. The battle song is still great, and I've heard it hundreds of times now. Add in some fun jingles and a killer introduction/theme song, and you'll be humming and dancing along the whole time.

Anyone that is familiar with Japanese culture will surely appreciate how smart Persona 4's story is. It's packed with social commentary on Japan and its people. Issues like big business corporations flushing out privately owned ones is focused on heavily. There's also a pop idol character that's tired of the grind. Another questions his sexuality, and homosexual feelings are explored. Many of the characters have to deal with repressed feelings. Overall, it's a very smart story, packing much more depth and meaning than Persona 3.



The protagonist being sucked into a television is a pretty good representation of what happens to gamers when they play Persona 4. This beautifully crafted story manages to draw you in from the get-go, and the exceptional script, acting, and pacing do the rest. Before you know it, you're playing a game you can't put down, fully immersed in a story you can't get out of your head. It's definitely long, but never boring, and a hell of a lot of game for $40. Series fans, this is your dream game.

Atlus managed to combine the best of what already worked well with fresh new ideas and tweaks, and the end result is a fantastic role-playing game -- definitely a shoo-in for RPG of the year. Unless you dislike the genre, do not, under any circumstances, miss Persona 4.

Score: 10 -- Flawless Victory (10s are as close to perfect as you will get in a genre or on a platform. Pure, untarnished videogame ecstasy.)


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73 comments | showing # 51 to 73

BulletMagnet's Avatar - Comment posted on 12/06/2008 12:36
BulletMagnet
Had this one reserved for awhile, but good to hear that impressions are very positive so far - of course, for me "Persona 3: You Can Directly Control Everyone In Your Party Now Edition" would probably have garnered a pickup from me, but hey.
Necros's Avatar - Comment posted on 12/06/2008 14:11
Necros
Good to hear it came out so well. I finally ordered Persona 3: FES from Amazon on Black Friday, so hopefully I'll get around to playing it soon.
The Amazing Shenazin's Avatar - Comment posted on 12/07/2008 03:53
The Amazing Shenazin
my question is this

is it as unholyily long as the third game?

because if it is I probably wont be able to play it till July
Stella Wong's Avatar - Comment posted on 12/07/2008 05:32
Stella Wong
I finally got to sit down and read your beautiful review on Persona 4. I must say I'm really happy with what you gave it. I just finished Persona 3 recently, and I can't wait to play Persona 4! :D Just reading this review makes me really excited for P4.
Jonathan Holmes's Avatar - Comment posted on 12/07/2008 10:58
Jonathan Holmes
I could not get into P3. I really wanted to, because I knew the game must be great, but god it was boring. I played for about 3 hours then gave up.

I hope P4 will be different...
iconsam's Avatar - Comment posted on 12/07/2008 12:16
iconsam
Unfortunately haven't played the other Personas. Will I be lost if I play P4 first?
MrSlippery's Avatar - Comment posted on 12/07/2008 15:14
MrSlippery
never played 3, heard it was also very good. May grab these soon.
Scottyman's Avatar - Comment posted on 12/07/2008 17:33
Scottyman
Amazon has shipped this early. I could get mine as soon as tomorrow.
The-Excel's Avatar - Comment posted on 12/07/2008 22:16
The-Excel
I liked FES, but I didn't think it was worthy of a perfect score. I'm holding my breath for this one either, but I'm sure it's worth my time.
coffeesash's Avatar - Comment posted on 12/08/2008 09:29
coffeesash
I don't think I'll be able to complete P3 in time for even the European launch of this game in March next year ;_;
anchorman84's Avatar - Comment posted on 12/08/2008 19:34
anchorman84
Ok, I need some help. I'm brand new to the series. Does my enjoyment of this game depend if I've played the first 3? Are the stories interconnected?
DR EGG's Avatar - Comment posted on 12/09/2008 06:47
DR EGG
I really liked having little control over my characters in P3. They felt more like real people that way - they could really screw you over. You just had to compensate for any potential 'Charm Attacks' they would whip out during a boss fight. However! These so-called screw-ups would occasionally save the day, so I have no complaints about P3's battle system. It threw attacks out there that I would never have used, so all the better that the AI is helping out!

Thanks for the review. I haven't seen more than Atlus' official video clips on YouTube, which are lacking. I'm glad to hear that the game is great!
Happy Chainsaw Man's Avatar - Comment posted on 12/09/2008 07:15
Happy Chainsaw Man
Huh. I was thinking about picking up Persona 3, but I think this one will be more up my alley. My PS2 will stay plugged in a little longer, I suppose.
Methos's Avatar - Comment posted on 12/10/2008 15:33
Methos
A 10? Rly? Too bad my PS2 is long gone..
Bizznet's Avatar - Comment posted on 12/11/2008 11:26
Bizznet
I'm buying this today then.
thesuperpope's Avatar - Comment posted on 12/11/2008 17:59
thesuperpope
Shitshitshitshit! Why does my copy have to live under my Christmas Tree! I swear the game is taunting me! I guess I could beat Nocturne for the millionth time......
LaxLuster's Avatar - Comment posted on 12/12/2008 08:56
LaxLuster
The original Persona on PS1 still stands as my all-time favorite JRPG. I was admittedly a bit disappointed with the third, they seem to have made it way too cute... as is tradition with most JRPGs. Also it was very restrictive on what you could do, making the game monotonous early on. I'm still very interested in PS4, but a bit wary and don't want to get my hopes up too early on. Was anybody here less than thrilled with the third and loving the fourth?
seamonkey420's Avatar - Comment posted on 12/12/2008 13:12
seamonkey420
so far i'm impressed! i was just recently bi$#hing about there being no good PS3 rpgs....

picked it up based on this review!

sure glad i got a 60GB/backwards compatible PS3. :P
seamonkey420's Avatar - Comment posted on 12/12/2008 13:19
seamonkey420
@Emrah

yes, i am playing it or have been on my PS3, 60GB model :)

looks pretty good too!
MissHinasaki's Avatar - Comment posted on 12/18/2008 21:21
MissHinasaki
Yea. Too bad I'm not a fan of the genre...
Wedge's Avatar - Comment posted on 12/19/2008 00:51
Wedge
Yay finally got the copy and played it for a few days. And even though I normally find jRPGs intolerable these days, this game is sooooo frickin' awesome. Almost everything is streamlined well enough to avoid getting annoyed to death by the repetitive elements of jRPGs, and the addictive elements are excellent.

Hell the only real problem I've found is the collision detection for initiating battles seems borderline random at times, but it's not a huge deal to manage.
Dan CiTi's Avatar - Comment posted on 01/08/2009 18:16
Dan CiTi
I can't believe you used a shot from the final boss in your review.
Serivor's Avatar - Comment posted on 01/13/2009 09:34
Serivor
I wish I wouldn't of gotten rid of my PS2. :/
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