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I'd like to start by explaining my opinion of Penny Arcade as a comic strip, because your enjoyment of On the Rain-Slick Precipice of Darkness will be, either partly or in whole, dependent on whether or not you buy into Jerry Holkins and Mike Krahulik's particular brand of humor.

I read Penny Arcade pretty regularly, and while it's not my favorite webcomic by any means (that award goes to Married to the Sea), I find the strips occasionally chuckle-worthy. I'm not a member of their forums, I'm not a "huge" fan of the creators, and, while I was marginally interested in Precipice of Darkness after hearing about it months ago, I wasn't expecting anything huge out of it.

With that in mind, is Penny Arcade Aventures: On the Rain-Slick Precipice of Darkness any good? Do its unusual humor and action-RPG mechanics combine to make a memorably awesome experience, or is it an unfunny, unpolished piece of crap, as its detractors would have you believe?

Hit the jump to find out. 

Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode One (PC, Mac, Linux, XBLA Reviewed)
Developed by Hothead Games
Released on May 21st, 2008

I have to say, I was pleasantly surprised when I finally put down Precipice of Darkness after a nonstop eight-hour playthrough last night. I expected it would be reasonably amusing, and I'd hoped the gameplay would be at least passable; I wasn't expecting one of the funniest, most oddly enjoyable XBLA games I've yet played, but that's exactly what I got.

The Rain-Slick Precipice of Darkness follows Tycho, Gabe, and a customizable Penny Arcade-ified avatar in your own likeness. After Fruit Fucker Prime crushes your house beneath his iron feet, your character runs off with Gabe and Tycho (founders and only members of the Startling Developments Detective Agency) to unearth evil conspiraces, solve phantasmagoric cases, and beat mimes to death.

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Upon starting up the game, you'll run into the character creator which, while nowhere near as robust as I would have preferred, has a much larger effect on your enjoyment of the game than you might expect (especially if you're a PA fan). Your avatar, in addition to showing up in the regular 3D gameplay, also appears in the gorgeous 2D cut scenes and dialogue windows, right alongside Gabe and Tycho. As you can see from the various images of my Penny Arcade avatar sprinkled throughout this post, your customizable character fits perfectly with the other images and, depending on how happy you are with the customization choices you're given, can look awfully badass.

But therein lies the problem: there's a definite possibility, given the modest number of customization choices, that you won't be able to render a version of yourself you're happy with. I'm reasonably happy with my own avatar (though I'd contend that my nose is much less penis-shaped in real life), but my attempts to create PA versions of my close friends and family were sometimes in vain: in the world of on the Rain-Slick Precipice of Darkness, there are evidently no blacks or overweight people. There are only three different kinds of torso clothing the player can wear (perfectly content to emulate David Tennant, I settled on a brown trenchcoat), and almost all of the noses players can choose from are startlingly huge. There is, sad to say, a significant potential that players might not be able to create a modestly true-to-life version of themselves.

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The players who can, however, will find the cut scenes to be nothing less than visually spectacular. To watch a gorgeously animated version of myself running to and from danger right alongside Tycho and Gabe inspired a sort of egocentric happiness in my gut that I haven't felt in a long, long time. It's different from creating an avatar in Mass Effect, who just looks like a slightly uncanny valley-ish version of yourself; Mike Krahulik's art style leaves just enough room for inference that I often felt my player looked exactly like me, and was just pleased as punch to see myself inserted so seamlessly into the world of New Arcadia.

Jerry Holkins ("Tycho") wrote all the dialogue for the game, and it shows: the words are often several syllables longer than they need to be, highbrow comedy is frequently and lovingly mixed with lowbrow, and every other word is in italics. If you like Penny Arcade's sense of humor, you'll laugh out loud on innumerable occasions throughout the game's eight-hour running time.

Where actual gameplay is concerned (yes, I was getting to that), the game consists of a streamlined, quasi-turn-based RPG combat system the likes of which I've never quite seen before. It's not that the combat is anything revolutionary; it's that it's so intuitive, so accessible, and so involving that it ends up being more than the sum of its parts. Each character can perform three actions: they can summon an item (A), execute a regular attack (X), or perform a special attack (Y). These commands can only be used once their circular icons light up after an amount of time (modified by the player's speed rating), and only if the commands below it are lit up as well. In other words, the item circle lights up first, then the regular attack, then the special attack; you can't use a special attack until the regular attack command is available, and you can't use a regular attack until the item command is available.

wewe

Because of this, the battle system is very much based around time management: do you wait a little longer in order to pull off a devastating special attack, or do you go for a regular bludgeoning while you've got the chance? There are no limit breaks, no mana, no action points and no item shops; you can use your special attacks as frequently as you want, you've just got to make time for them. You can find the items you'll need through combat, or by whacking various boxes and trash cans scattered throughout the world. 

Speaking of special attacks, each of the three characters' unique moves are activated in the form of a minigame -- Gabe's requires the player to hammer the A button repeatedly before making a final, timed button press, Tycho's is basically DDR with the face buttons, and your character's is a weird reflex-based sort of thing. These little minigames help keep the player totally involved in the combat, rewarding skill and good reflexes with damage bonuses. It's sort of like what you might have seen in Super Mario RPG for the SNES, only cranked up to eleven.

As intuitive and unique as the battle system is, however, it suffers from a rather irritating flaw which will present itself about halfway through the campaign: the difficulty curve. Or rather, the difficulty rollercoaster. Once the player is let out into the world, the fighting is satisfyingly difficult; the Fruit Fuckers will eviscerate the player rather quickly unless he manages to time his blocks correctly and use the right status-affecting items. Eventually, the player learns the skills and strategies necessary to overcome these enemies, and is ready to face progressively more difficult challenges. The problem is, these challenges never arise.

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The game is very hard near the beginning, then gets progressively easier until its midpoint, at which time the difficulty almost becomes laughable. For instance, you do a lot of backtracking in the game, and though you'll be sent back to somewhere like Hobo Alley five hours into the campaign, the enemies will be just as weak or tough as they were at the two-hour mark despite the fact that your characters have levelled up at least three or four times in the meantime. Once the player's party becomes so powerful that none of the regular enemies present a threat, the latter half of the game begins to plod a bit as the party runs to and fro, engaging in too-easy battles and collecting quest items. It's still hilarious and the combat remains fun and involving, but that wonderful challenge -- that nerve-wracking stress and intensity that colored the first hour or so of playtime -- is missing. Only when the player reaches the final boss does any sense of true difficulty finally return...but by then it's a bit too late. 

I could nitpick at a few smaller problems Precipice has (I'd really, really like to control the camera, or indeed move it at all, during fights), but to do that is to miss the point. Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode One is a hilarious, immersive, and goddamned fun gameplay package.

If you're thinking about whether to get it for the PC or 360, I'd suggest the latter; as you can probably see from the PC demo, mindlessly clicking the ground over and over just to move from place to place can get pretty old, pretty fast. Not to mention that seeing my own Penny Arcadeified self on an HDTV gave me a three-hour erection.The $20 price tag may seem a bit steep compared to other XBLA games, but we're talking about eight solid hours of gameplay, here. That's even longer than Portal. Unless you don't find Penny Arcade remotely funny, or if you demand that your action-RPGs be really deep and really challenging, then I'd highly recommend Episode One.

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Here's looking forward to episode two.

Score: 9.0 (Fantastic. Negligible flaws. Otherwise very, very good; a fine example of excellence in the genre.)

er


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97 comments | showing # 51 to 97

Usedtabe's Avatar - Comment posted on 05/22/2008 21:12
Usedtabe
2/10- Not enough turn based battles, and that's all the people who play these types of games want to do, turn-bas battle.

;)
akathatoneguy's Avatar - Comment posted on 05/22/2008 21:19
akathatoneguy
@ Rev-

Wait a minute...you're friends with overweight people and black people?!?!?
akathatoneguy's Avatar - Comment posted on 05/22/2008 21:21
akathatoneguy
Also, I was not prepared to see Destructoid at the TOP of the Metacritic scores for this (or any other) game. AND it was reviewed by the Rev!

Way to keep us guessing, good sir!
Blommen's Avatar - Comment posted on 05/22/2008 21:36
Blommen
Instant buy. I love PA!
TurboSpaz's Avatar - Comment posted on 05/22/2008 21:40
TurboSpaz
Well shit! I might just have to buy it now!
AgentMOO's Avatar - Comment posted on 05/22/2008 21:52
AgentMOO
This definitely sounds like a worthy purchase - I've added it to my queue of games to buy.
tsbaron's Avatar - Comment posted on 05/22/2008 22:40
tsbaron
"John Krahulik's art style leaves just enough room for inference that I often felt my player looked exactly like me, and was just pleased as punch to see myself inserted so seamlessly into the world of New Arcadia."

Mike Krahulik is the author of Penny-Arcade. He draws a character called John Gabriel.
ace of knaves's Avatar - Comment posted on 05/22/2008 23:17
ace of knaves
The streets will run red with the blood of mimes! Their wails a silent cacaphony unto the night!
Too Much Coffee Man's Avatar - Comment posted on 05/22/2008 23:26
Too Much Coffee Man
Sounds fun, only thing i was concerned about was how long it was. But it seems like it has enough content. Will have to try it out inevitably.
Wedge's Avatar - Comment posted on 05/22/2008 23:52
Wedge
I saw a complaint on the forums about the mouse only controls, and the developers replied "Thanks, we'll keep it in mind for the next episode."

That sounded kind of lame, I'm not sure why they can't just patch that on. Unless they plan on having the next episode out within 6 months or so.
Anthony Burch's Avatar - Comment posted on 05/23/2008 00:38
Anthony Burch
tsbaron:
Whoops. Fixed.
protoknuckles's Avatar - Comment posted on 05/23/2008 00:53
protoknuckles
I really, really liked this game, but there were a couple of annoying bugs. In the beginning when your house collapses, I got stuck in the rubble, and later on, interacting with the fortune teller, Gabe got caught on a bench, the game glitched out, and the movie player popped up. I was stuck and had to quit the game, losing about the last 15 minutes of play time. I still recommend it though, and can't wait for episode 2.
Detry's Avatar - Comment posted on 05/23/2008 01:04
Detry
There is no way I'm paying $20 for this.

NO.FUCKING.WAY.

Yes I finished the demo. It was O.K.

Oooooooooo Kaaaaaaaaaayyyyy.
MasterSauce's Avatar - Comment posted on 05/23/2008 01:47
MasterSauce
Honestly...If I wanted to have my Avatar look like me, I'd just play Homer in all the Simpsons games. I'll stick with the kick butt pin stripes and hot brown gloves. Loved that I was in the cut-scenes. Made me really happy...but not that happy.
MissHinasaki's Avatar - Comment posted on 05/23/2008 02:16
MissHinasaki
I really can't decide if I want to drop the $20 on it or not. If I ever have a few bucks laying around, I'd definitely get it. The demo was fun and uniquely funny for an RPG. I also thought it was funny that I saw your avatar and immediately thought Doctor Who before you even said anything about David Tennant.
TurboSpaz's Avatar - Comment posted on 05/23/2008 02:59
TurboSpaz
Detry: $20 for 8 hours? It’s a good deal when you consider people paid $60 for 10 hours of Gears of War or Heavenly Sword.
TurboSpaz's Avatar - Comment posted on 05/23/2008 03:08
TurboSpaz
Unless you mean you just didn't like the game...
atheistium's Avatar - Comment posted on 05/23/2008 03:54
atheistium
I really like PA but I played the demo and wasnt impressed. I was upset by the limited customisation and also how every 2 seconds I was interupted by the narrator. I just wanted to move forward and he would constantly talk to me. AGHH!!

I am sure it gets better but I'll wait for a drop in price tyvm :D
hjd uk's Avatar - Comment posted on 05/23/2008 03:57
hjd uk
@TurboSpaz - I was just about to say your exact post. :) Seems good value to me.
Drunken Haze's Avatar - Comment posted on 05/23/2008 04:41
Drunken Haze
Repetitive turnbased combat and quite possibly the most unfunny, overly talkative narator ever. I played the demo for 10 minutes and the only joke i found half funny was ripped straight out of fallout, god knows where fallout got it from.

And i like the comic.
OhJAM's Avatar - Comment posted on 05/23/2008 07:14
OhJAM
I love the comic. I think Jerry and Mike have one of the best senses of humor in the world, never mind the industry.


But, I refuse to pay $20 for an EPISODE of a game. That's highway robbery, with a dash of WTF, chilled in a "NO" glass.
catsithx's Avatar - Comment posted on 05/23/2008 07:29
catsithx
ill get it as soon as I get some holiday pay from work so about 2 weeks from now
Faith's Avatar - Comment posted on 05/23/2008 08:38
Faith
I like the concept of this game, but difficulty curve is killing it for me. I am getting my ass kicked right now and having to go back to the first map over and over again just to grab items in order to survive one extreme battle in hobo alley is stupid.

Badly laid out.
Demtor's Avatar - Comment posted on 05/23/2008 08:39
Demtor
Love the comic, been reading it for about 3 years now, so I'm sure I'll love the game. This will have to go on the must play list for this weekend. Your description of the combat system makes me drool. Can't wait!
digitalia's Avatar - Comment posted on 05/23/2008 08:44
digitalia
Judging by the review, it looks like Anachronox in a Penny Arcade universe... fucking sweet!

Mini-games for special powers? Check. Odd sense of humor? Check. Battle-where-you-stand-turn-based-fighting? Check.

*downloads*
LilJimmyNordin's Avatar - Comment posted on 05/23/2008 09:47
LilJimmyNordin
This game is a blast, to such an extend that it's shockingly supplanted GTA as my go-to at the moment. Good stuff, boys.
Sharpless's Avatar - Comment posted on 05/23/2008 14:02
Sharpless
@Faith
As I understand it, you need to learn to use the "block" button better, when being attacked. Supposedly, that's the key to surviving.
dtomek's Avatar - Comment posted on 05/23/2008 16:55
dtomek
@OhJam

8 hrs for $20 is well above current industry standard. Admittedly it is below standard for RPG's, but the point is no less valid for it. There are plenty of games at 200% the cost with less gameplay hours.
The Grudge's Avatar - Comment posted on 05/23/2008 17:21
The Grudge
I would love to play XBLA games but I still haven't felt the need to pay monthly for Xbox live. =\
Max Power's Avatar - Comment posted on 05/23/2008 18:39
Max Power
@The Grudge: Uh. What? I might be wrong here - yes, there's a first time for everything - but you don't need to be a Live Gold member to play XBLA titles. Live Silver is plenty, and it's free.

@Topic: Judging from the demo, nice game. I'm a fan of PA, but I'm not completely sold, yet. Also, as some have mentioned before, I, too, am a bit disappointed by the lack of customisation options available. The art, be it 2D or 3D, and the writing are superb, though, so that might justify a purchase. Then again, I'm skint. That, and the fact that MS is shafting Europe with the Live Points/Euro ratio... If it were just 20 Dollars converted to Euros, it'd be down to 3,50 by the end of the month. :-P
SLiFE's Avatar - Comment posted on 05/23/2008 19:35
SLiFE
Reverend Anthony got name dropped in Gabe's post today in response to all the reviews.

Love this game. Tycho's writing is great, Gabe's art translates really well to 3D, and the combat is simple yet surprisingly engaging.
Can't wait for episode 2.
masterledz's Avatar - Comment posted on 05/23/2008 19:39
masterledz
I was severely disappointed after playing the demo. Yes, it is funny. Yes, the comic art style is sweet. But I couldn't get over how slowly it progressed. The narrator is pretty funny, but obnoxious when he interjects every 5 steps.

The combat system is mediocre at best. Think "Active Turn Based". Then, add blocky controls. Then, add mindless, repetitive timing button sequences for special attacks.

For $10, yes, it would keep my interest to delve deeper. For $20, no thank you. It's a shame since I enjoy Penny Arcade too but I cannot find the urge to continue playing.
JohnTheCrow's Avatar - Comment posted on 05/24/2008 09:43
JohnTheCrow
I'm not sure it's been mentioned, but to all those saying how annoying the narrator is; he stops interjecting every five steps after the first "level". You'll never hear from him again for the last 90% of the game.
Kinsella's Avatar - Comment posted on 05/24/2008 10:30
Kinsella
I hate, HATE PA brand of humor, its sucks and mostly in-jokes for dedicated readers (aka morons). That said, I like action-rpgs, so I got this. I only wish I could make Gabe and Tycho either die horribly, or have sex with each other.
Fading Star's Avatar - Comment posted on 05/24/2008 17:28
Fading Star
@Animateria
I wasn't trying to attack you or anything. I was just talking. It is good to hear different opinions. I haven't played this game but I would not mind trying it.
The Young Scot's Avatar - Comment posted on 05/24/2008 19:27
The Young Scot
I'm a huge penny arcade fan, but I was sceptical about this.However, both the art style and the humour both translate over incredibly well. The core gameplay mechanics are simple, yet fun. It's worth a try, at least give the demo a spin if you're unsure.
Awsaulm's Avatar - Comment posted on 05/25/2008 15:37
Awsaulm
So in the next two weeks I have the Soul Calibur IV limited edition... and possibly a PS3... and the Dario Argento steelbook set.

I'm... not buying this. Though I really, really want to.
Awsaulm's Avatar - Comment posted on 05/25/2008 15:51
Awsaulm
Son of a bitch. I heard from some lying asshole that SCIV was coming out next month.

I will murder.
Max Power's Avatar - Comment posted on 05/25/2008 18:14
Max Power
@Kinsella: Wait, what? You got the PA game even though you hate them? A game that, by all accounts, is really only geared towards fans of the franchise. It's not even that good when judged purely on its gameplay aspects. So somebody buying this despite hating -not just being ignorant or indifferent to PA- HATING PA kind of equates to someone buying a Tomb Raider game while at the same time being clinically afraid of tits. Well, guy, you are a tit. The other kind of tit.
Timmeh's Avatar - Comment posted on 05/26/2008 09:40
Timmeh
Regarding the argument vs. full price games, yes maybe some games last 5-7hrs (though fewer than people seem to make out) for $60, £50 or whatever your currency but they typically have any of the following:

Gigabytes of painstakingly detailed textures
Multiplayer
Voice acting throughout
Replay value
A self contained story

Penny Arcade ep. 1 has:
None of these

Therefore, it is overpriced if you look at similar types of offerings from other companies (and no, HL2 episodes don't count).

If they are putting out 4-5 episodes in total I'd happily pay $40-50 for the lot, but $80-100 no thank you.
casualweaponry's Avatar - Comment posted on 05/26/2008 19:07
casualweaponry
The most fun I've had with a RPG battle system since FFX-2.

Even though I bought the full game, I still feel it's at least 5 bucks too much. Still, it's a good game, just slightly overpriced.
Kyousuke Nanbu's Avatar - Comment posted on 05/26/2008 19:49
Kyousuke Nanbu
Wow, rev likes something that isn't an Indie game.

End of times perhaps?
DenisDuckFat's Avatar - Comment posted on 05/27/2008 11:33
DenisDuckFat
It's not worth 20 cents.
Shin Oni's Avatar - Comment posted on 05/28/2008 00:33
Shin Oni
No black palettes? I won't be buying this.


I keed. I'll still check it out. Though at this point in time, why the hell aren't black staples in games like these? it's like African americans or just darker toned people don't play games...
Pixel Blue's Avatar - Comment posted on 05/28/2008 07:35
Pixel Blue
Hooray, I am going to get this tomorrow!

I don't mind the shortness of the game. They could've padded it out with horrible boring grind-quests or required leveling (RPGs. >:| stop doing that.), but instead it's just a fun little romp.

I played it through with a friend already; I liked it very much. I am dying to make my own avatar, though. They were wise to include that aspect.
zomginterweb's Avatar - Comment posted on 05/28/2008 19:44
zomginterweb
Anyone who buys this should be aware that the PC version has a bad glitch where the mouse cursor will disappear making the game unplayable. My boyfriend and I bought the game last night and we can't even get past the first battle. Now we're out $20. We posted on the Hothead site and they said that they are aware of the issue and "thanked us for our patience". We're giving it a week before we ask for our money back.
yanR's Avatar - Comment posted on 05/28/2008 23:00
yanR
I think the game is pretty tight. I only bought it because Target has 1600 point cards on-sale for 15, so it was not quite 20 bucks. I still say go for it.
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