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On paper, Onechanbara: Bikini Samurai Squad is the perfect videogame. It has zombies, blood and boobs, a veritable Holy Trinity of things that get gamers hot. Of course, what works on paper does not neccessarily work in practice, and with this budget game from D3 has an incredible amount working against it.

So the question is this: Do zombies, blood and tits make up for sickening graphics, confusing gameplay and badly designed environments? Can a game so cheaply made that they didn't even translate the voiceovers justify its existence with little more than B-movie salation?

One of us thinks so. One of us does not. So join Conrad and myself as we review Onechanbara: Bikini Samurai Squad

Onechanbara: Bikini Samurai Squad (Xbox 360)
Developer: Tamsoft
Publisher: D3

Released: January 10, 2009
MSRP: $39.99

Jim Sterling

Believe it or not, Bikini Samurai Squad actually has a story, but if you have no desire to revel in the very worst that anime sub-plots have to offer, you'll want to give it a miss. The game -- a prequel to the Wii's Bikini Zombie Slayers -- revolves around two sisters who are cursed with baneful blood, and are harrassed by a number of villains who want to lick it and become powerful ... or something, and it actually takes itself seriously. Also, zombies!

The premise is absurd, more than a little embarrassing, and should be thoroughly ignored. However, if if you find the plot confusing, just wait until you get to the gameplay. On the surface, Onechanbara is a shallow hack n' slash, no more evolved than Golden Axe. However, underneath is a "combo" system so convoluted and well hidden from players that most of them will never know it's there. 

The fact that most players won't ever discover the "depth" of Onechanbara is not their fault, either, as Onechanbara simply demands more patience and practice than it could ever deserve. Neither the three-page manual nor the rather lame "practice" mode ever really equip you with the knowledge you need in order to get the most of the game, a problem made worse by the fact that sometimes you need to be killed in order to understand how to play the game properly. 

One particular enemy needs to be killed by slashing three times, waiting for the third attack animation to almost finish, then jamming the left stick forward while attacking again. This is something you could never guess on your own, and you need to die before being told (or wait for Conrad to die, then have him tell you). The "tips" section of the pause menu only gives you advice after you've been killed in a variety of ways -- this kind of trial-and-error bullshit is simply unacceptable. 

The various levels are also terribly designed, and stages are repeated to a farcical degree. Many times you'll be left wandering around stages lost, helped in no discernible way by an awful map system. This is to say nothing of the motorcycle stages, which will either be frustrating or boring, depending on how successful you are. There is so much in this game that simply should not be allowed, regardless of how cheap it is. 

One of the worst parts of the game is the "rampage" which can affect one of the sisters at the worst possible time. As you continue to dole out punishment against the undead horde, you'll be building up your "splatter" meter and once it's full, you'll transform into a quicker, more powerful version of yourself. That sounds good, apart from the fact that it also diminishes your life at an excessive rate. Also, the only way to stop the Rampage is to hope you are carrying a Goddess Statue Head. Using one of these will end the Rampage, but with a maximum of three of any item to be carried at a time, this quickly becomes a frustrating scenario. 

To the game's credit, the one interesting thing the combat does is in the way it uses blood. Rather than simply being there to give teenagers erections, the blood is also an important gameplay factor, as it clings to your sword with repeated attacks. The more zombies you carve up, the more soaked your sword gets until it eventually gets stuck in zombies, leaving you prone. A simple button press will have your character swing her sword to clean it, but the real trick is in incorporating sword cleansing into your combos, which sometimes threatens to be an enjoyable experience.

There is a leveling system, where you get to distribute points to improve your zombie slayers' vitality, strength, and skill. You can also unlock clothing items by performing "Quests" which are simple tasks you can perform at any point in the game ("kill a lot of zombies" is one of them, for example). If the game was worth replaying, these extras could have added to the replay value. There is also a local two-player mode, but it's a cruel person who forces their friend to come along for the ride. 

Graphically, there are PlayStation 2 games which look prettier, and that's not hyperbole. The visuals are unbelievably bad, and D3 even saw fit to throw in screen flickering just to make sure your eyes are having a completely terrible time. In a game that uses sex as one of its main selling points, having characters that are simply hideous to look at really doesn't help the marketing department. 

The game does have one saving grace, and that's with Survival Mode. Removing the piss-poor level design, abhorrent story and motorbike rubbish to simply pit you against wave after wave of zombies helps the game to become playable, and if you ever find yourself in possession of a copy, it's recommended that you simply play this mode and forget the rest. 

Outside of this one play type, however, Onechanbara is a horrible experience, but one so thoroughly awful that it's actually worth a rent. You simply have to give this game a try, just to see how bad it is. However, its budget status does not excuse just how bad the game is, and it's not worth a purchase even at the lower price. For some reason I imagine that a number of players will be able to extract some sort of ironic enjoyment from this, so to those people I definitely advise them to give it a look. This game is a piece of history -- a game so awful it could be this generation's classic failure. 

Rent it, laugh at it, take it back. It deserves no more of your time, energy or money. 

Score: 4.0

Conrad Zimmerman

Some weeks ago, I read an article on a gaming blog about how there is no real analogue to the B-movie experience in videogames. I can't seem to find it now, or I'd pass it along as it was a pretty decent read. The author's argument was that, because of the interactive nature of videogames, the sorts of technical issues and low-budget shenanigans that exist and can even thrive in the medium of film would merely frustrate and annoy game players instead of charming them. I really wish I could remember who wrote it so I could send them my copy of Onechanbara. This game really is an example of something which is, "so bad it's good."

There are a ton of things wrong with Onechanbara, traits which I'll merely footnote as Jim has already covered them admirably. The quality of the graphics are generally poor and range from being mediocre for the character models to downright ugly in the environments. The lack of differing locales (there are, essentially, two large-ish environments in the whole of the game) is annoying. And then there's the near total absence of direction given to the player in terms of objectives or gameplay mechanics.

Part of the reason I'm willing to let much of this slide is that there's a certain amount of charm present. The interactive loading screen where you control a super-deformed Aya chopping up adorable zombies brings a smile to my face during what is normally the most boring part of any game. The over-the-top plotline which makes no excuses for itself and the variety of enemies that escalate in their weirdness as the game progresses are quite entertaining also, provided that you are willing to look past the downright absurdity of the whole thing and just have a good time.

In a way, that's part of the challenge of Onechanbara, to be able to see beyond its many, many faults and simply enjoy oneself. Killing zombies is fun and it's fun to do it in this game, it's merely a matter of getting out of it what you're willing to put in. The leveling system offers a thin veneer of customization but, when it really comes down to it, the more you play, the more fun it becomes as combos become ridiculously lengthy affairs consisting of flying limbs and spurting blood.

Should you have to do this to enjoy a game? Of course not. At the same time, I believe that there is a place for entertainment in which you turn off your brain for a bit and just engage in some utterly mindless, wholesale slaughter. That's what the game delivers.

To its credit, the controls are really responsive. It's a good thing, too, as the surprisingly deep combo system relies far more on the timing of your attacks than the chosen combination of slashes and kicks. For a novice player, this design results in unexpected maneuvers and hidden surprises. The more experienced who have an interest in mastering the game will have a significant challenge in tamping down the timing of an optimum combo, a feat absolutely necessary for completing the game's two highest difficulty settings.

I will never argue that Onechanbara is a "good" game. It isn't. It is a mediocre title at best and one which revels in that fact. A sticky, filthy little pleasure that I have had quite a bit of enjoyment playing. I agree completely that it is a title that should either be rented or dug out of the deepest depths of a bargain bin. The vast majority of players will take away from it what Jim has. Those people are absolutely right to feel this way. The rest of us will simply have a good time killing zombies. 

Score: 5.0

Overall Score: 4.5 (4s have some high points, but they soon give way to glaring faults. Not the worst games, but are difficult to recommend.)









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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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65 comments | showing # 1 to 50
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next 50 comments

CodenameV's Avatar - Comment posted on 02/16/2009 18:07
CodenameV
Excellent video review
mix's Avatar - Comment posted on 02/16/2009 18:08
mix
If it looks bad on the 360 just think how sexy it will look on the Wii!!!

If I had a 360 I might have developed a taste for this game via a rent but since I have a Wii.....I'll end it there.

Came for the boobs *snicker* stayed for gameplay?
ran24's Avatar - Comment posted on 02/16/2009 18:08
ran24
Wow, an automatic "rampage" transformation that drains your health is a retarded design decision.
Zac Bentz's Avatar - Comment posted on 02/16/2009 18:10
Zac Bentz
The video review is SWEET! Sterling needs some high-end boost, but otherwise the production is superb. NICE.
Jim Sterling's Avatar - Comment posted on 02/16/2009 18:10
Jim Sterling
New microphone FTW!
Kraid's Avatar - Comment posted on 02/16/2009 18:15
Kraid
Today's word is rapepeptitiezve.

I'm still going to give it a try just for the lulz.
Guagloves's Avatar - Comment posted on 02/16/2009 18:15
Guagloves
New microphone = GLORIOUS

Nice review. Its pretty much what I expected. Sort of makes of want to get EDF again.
Pacopaco's Avatar - Comment posted on 02/16/2009 18:16
Pacopaco
Whoa, was that really Jim in the video? The only time I've ever heard your voice was when you were in the hot tub singing excerpts from Jesus Christ Superstar (which I found strangely entertaining).
Guagloves's Avatar - Comment posted on 02/16/2009 18:16
Guagloves
*makes me want to
Def JM's Avatar - Comment posted on 02/16/2009 18:18
Def JM
Thats a funny review sir, and I love the game. Funny enough I had the same thing happen on the bike stage.
Funksy's Avatar - Comment posted on 02/16/2009 18:18
Funksy
You don't sound anything like I had imagined... Take that how you will
Jonathan Holmes's Avatar - Comment posted on 02/16/2009 18:22
Jonathan Holmes
Just trying to finish up the Wii version, which from what I can tell, is just a hair better than the 360 game.

From Jim's description, the Wii whole Wii game is a lot like the 360's survival mode. It's non-stop zombie killing.

In the 4 hours I've put into the game so far, I've already killed over 2,000 zombies.
yourmomX2's Avatar - Comment posted on 02/16/2009 18:26
yourmomX2
On the B-movie front I think Two Worlds was a perfect example. Wasn't an awful game, but so much cheese in there. I'd love to see that article. As for this. I think you're buying it for the chicks anyway.
ThunderHeartXI's Avatar - Comment posted on 02/16/2009 18:29
ThunderHeartXI
I'll probably pick it up once it hits the inevitable $10 used mark.
Corak's Avatar - Comment posted on 02/16/2009 18:33
Corak
Good writeup and vid. Pretty much what I expected it to be. Although I was hoping for a decent action hack n slash game. It seemed to have all the elements necessary to give gamers a gamergasm over it, but if the gameplay is as bad as you say I'm glad I skipped it.
Kalmah's Avatar - Comment posted on 02/16/2009 18:35
Kalmah
Yeah I pictured Jim as an Englishman who sounds completely White-Wash... boy was I wrong. Good review from both guys, I'll be sure not to waste my time or money on this one.
Gyrael's Avatar - Comment posted on 02/16/2009 18:54
Gyrael
The audio is very sexy indeed.
ErigBurger's Avatar - Comment posted on 02/16/2009 19:04
ErigBurger
Are you going to sound this good on Podtoid now? Probably not because Skype licks a stiffy. >:C

But great review. Great review. Great review. Great review.

Aaaaah. Mandatory sexist shower cutscenes. Gotta love 'em, huh?
Dan CiTi's Avatar - Comment posted on 02/16/2009 19:21
Dan CiTi
I feel bad for people who bought this, Seems like a decent rent/pirate.
vonneuton's Avatar - Comment posted on 02/16/2009 19:21
vonneuton
Shitty zombie DW clone? At least it has split screen, so I may rent it and play it over at my friends' house. I could see it being worth a laugh or two.
Jesus H Christ's Avatar - Comment posted on 02/16/2009 19:25
Jesus H Christ
That's it, I'm never coming to this site again!

Wait are we not doing that this time?
4knuckleshuffle's Avatar - Comment posted on 02/16/2009 19:28
4knuckleshuffle
So this is NMH with less brilliance and more tits? Want!
Zombutler's Avatar - Comment posted on 02/16/2009 19:29
Zombutler
I'll play GTA IV The Lost and Damned for my video game sexual images, thank you
XanderSan's Avatar - Comment posted on 02/16/2009 19:34
XanderSan
Dynasty Warriors is repetitive?

......which one?
Pangloss's Avatar - Comment posted on 02/16/2009 19:45
Pangloss
The thing about a cheesy B-movie aesthetic in games is that it needs to be an aesthetic rather than an honest failure, I think. I'm working through Luminous Arc 2, and the story is so very bad, it's fantastic (I have a campgasm every time someone says "Shadow Frost Witch"), but the game is still more than playable, it's solid.

Onechanbara, at least from this review, sounds like a mix of B-movie stylings and honest-to-god shortcomings, which makes it harder, but not impossible, to enjoy it in the same way you would a movie like, say, Manos: The Hands of Fate.
Kyousuke Nanbu's Avatar - Comment posted on 02/16/2009 19:48
Kyousuke Nanbu
I bought it.

I like it, that's all that matters to me.

I do agree on the manual, what a giant piece of shit it is and I keep doing combos and have no fucking clue how I did them, one of my friends came over and discovered a ton of Saki's moves by accident.

Though there is some guides and shit on their website to help with this.

Also I never had a problem with the item thing, the enemies tend to drop them quite frequently with the goddess heads being the most common.
wardrox's Avatar - Comment posted on 02/16/2009 19:59
wardrox
Ha! Tits!
Naim Master's Avatar - Comment posted on 02/16/2009 20:12
Naim Master
"...even more repetitive than Dinasty Warriors.." that means you give it a 10/10 , right? Anyway, it's better than the previous video reviews , you sound a bit more excited (maybe because of the zombies,blood and boobs...)
Jim Sterling's Avatar - Comment posted on 02/16/2009 20:17
Jim Sterling
"you sound a bit more excited"

Can you believe it was recorded while I was (and currently am) suffering from some sort of bronchitis? I have deduced that having fucked up lungs makes me sound better in videos.
BrandonUndead's Avatar - Comment posted on 02/16/2009 20:25
BrandonUndead
Good Jim, that video is amazing.
Also, despite the insanely frustrating motorcyle stuck in the wall thing, I feckin' love this game. I don't think it's QUITE as unintuitive as you made it out to be, but, yeah, they could've stood to tell us a couple things.
Rage mode kills the slime monster! Blood clouds are there to fill up your rage meter! You can make the 10 year old run around nekked! WOoooo!
pascuz46's Avatar - Comment posted on 02/16/2009 20:35
pascuz46
Great video game review, hopefully you'll keep doing it. But Jim did you really think that on paper this game sounded 'perfect'. I've seen videos and trailers about this game for a while and I would never ever use the word 'perfect' to describe Onechanbara: Bikini Samurai Squad. I never understood why people got so excited for this game are we humans really that pathetic as a species that as soon as we see animated flesh and skimpy clothing we drop our jaws and salivate. Anyways, good review Jim and Conrand!!
shinigamiDude's Avatar - Comment posted on 02/16/2009 20:47
shinigamiDude
Great Review, i know this deserves 4 or 5 or 6 :D
I'd been seeing 2 or 2.5 on other sites :(
since i'd never had a chance to play that series on PS2 ,I'm going to get this xbox360 version no matter what the review says anyway :D
F Whipple's Avatar - Comment posted on 02/16/2009 21:28
F Whipple
Amazing video review!
zanthox's Avatar - Comment posted on 02/16/2009 21:43
zanthox
Good review, and I really like the vid, nice and short with quick humor and good coverage.
Xhumation's Avatar - Comment posted on 02/16/2009 22:26
Xhumation
Once again proving that tits are not enough to sustain a game.

If only the people behind tomb raider could get that
Tron's Avatar - Comment posted on 02/16/2009 22:34
Tron
is it fun? that's all i care about.
ShawnKelfonne's Avatar - Comment posted on 02/16/2009 22:49
ShawnKelfonne
I bought it, and it's been fun so far. Mindless hack and slash sure, but sometimes that's all you really want from a game.
Barcode's Avatar - Comment posted on 02/16/2009 23:52
Barcode
Jim, I love you.

...no homo.
FinalFist's Avatar - Comment posted on 02/16/2009 23:57
FinalFist
Yeah good review. I lawled at least three times! Lord knows we love boobs, but this game is going to have a hell of a time trying to sell itself. Will anyone buy it?
TurboHyperFighting's Avatar - Comment posted on 02/17/2009 00:08
TurboHyperFighting
Okay, I'll go ahead and say this: Don't both with survival until you've finished the main quest. Or do.

I started survival with 6 story mission complete. That resulted in a ridiculous 47 level survival mode, which is somewhat of a misnomer. The 47 level had no less than 1 billion waves of enemies... This is cool, since I decided to NOT do survival anymore and continue the story. I had a ludicrous amount of exp to distribute amongst 2 of my 3 heroines. As a result, I now have 2 level 40+ characters (Aya and Annna--that's right, 3 n's) and 1 level 16 (Saki).

Gods, but I love this game. I'm absolutely thrilled in my purchase. I bought on the hype that the 'others' (not Jim or the other reviewer) had for this game and I'm very pleased with my budget title purchase $40 USD. I'd not even heard of the ps2 games prior to this. Now, since I googled, I've learned there is an Oneechanbara movie? I'm off to be a pirate... excuse me...
Drach's Avatar - Comment posted on 02/17/2009 00:28
Drach
The mic sounds a lot better this time, Jim.
KaL YoshiKa's Avatar - Comment posted on 02/17/2009 00:38
KaL YoshiKa
Are you guys going to do a follow up review on the slightly different Wii release?
calpis's Avatar - Comment posted on 02/17/2009 00:49
calpis
I've put plenty of hours into this game, I won't say how much though. The manual is shit. I didn't know about the items until well into chapter 6, so I had no idea I could heal. Let it be known that rampage is your friend. Zombies die in 2-4 hits and which makes clearing a room less of a chore. Just use a green gem and keep on killing until you have to heal up again, but keep your rampage on. I had no problems with dying and it helped me breeze through chapters 10 to 19.

I really did want them to dub the game with english. I mean, EDF had amazing voice acting and I really wanted that here too.

The game is fun and absolutely ridiculous. Turning off your brain for a few hours will let you enjoy the game more than sitting down and criticizing the game for being bad.
Dimly's Avatar - Comment posted on 02/17/2009 01:04
Dimly
Very nice review. I lol'd at the repetitive part, and the straw donkey bit.
akathatoneguy's Avatar - Comment posted on 02/17/2009 01:19
akathatoneguy
Wow, Jim! From the text of your review alone I was expecting less than a 4!

I wasn't interested in this before, but the low reviews here and elsewhere will keep me away for sure.
ChronosWing's Avatar - Comment posted on 02/17/2009 01:38
ChronosWing
Ok so its exactly what I thought it was gonna be, EDF with swords instead of guns and zombies instead of aliens. GAME OF THE FUCKING YEAR.
Drop of Flame's Avatar - Comment posted on 02/17/2009 01:38
Drop of Flame
Cool video review, though I can't say I like your voice Jim. Also, I thought you said the pause menu had a "tits" section.
Midgetsnowman's Avatar - Comment posted on 02/17/2009 02:28
Midgetsnowman
I'm definitely buying this now. It sounds like the game I would definitely play when I need mindless zombie deaths
Batthink's Avatar - Comment posted on 02/17/2009 03:36
Batthink
@ Drop of Flame;

I agree with what you said about the tips menu.

And congrats on getting a good microphone, Jim.
sanadawarrior's Avatar - Comment posted on 02/17/2009 06:39
sanadawarrior
I would rate the game about a 5-6 overall because of it's shortcomings but in reality it is about a 9 on the fun factor which IMO is most important anyways.
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