If you haven't played the original N, then that's great. Well, it's not great, since you've essentially missed one of the greatest flash games ever created, but it's great that you'll be able to go into N+, the game's updated HD sequel/remake, with no expectations.
N was incredibly good; N+ seeks to improve upon its mechanics with more levels, better audiovisual components, and a sexier difficulty curve. If you haven't played N, then you will love N+, there's no two ways about it. Yet I feel that most of you who are reading this have played the hell out of the original N, and probably enjoyed it as much as I did.
"Is it worth buying?" you wonder. "Why should I pay good money to replay a free flash game?"
Well, to make a long story short, you should buy it, and it is worth the 800 Microsoft points. To make a short story long, hit the jump and find out why.
N+ (XBLA)
Developed by Metanet Software, Slick Entertainment
Published by Slick Entertainment
Released on February 20, 2008
The original N was a perfect example of brilliantly minimalistic game design. It took only a few individual mechanics -- momentum physics and jumping, mainly -- but developed and perfected them in such a way that what could have been a perfectly humdrum platformer became one of the most challenging, satisfying flash titles ever made.
N+ is basically a more polished version of N.
It doesn't yet have as many levels and the first half of the game is probably a lot easier than N vets would expect, but the improved aesthetics and added content make N+ one of the easiest XBLA purchases you'll ever make.
Graphically, everything has been improved while still maintaining the sexy, minimalist feel of the original flash game. The ninja still jumps around a mostly grey, barren world, but it's a slightly prettier grey, barren world. The enemy models look slightly cooler, the ninja himself is bigger and has a physics-affected bandana, and when you move to one corner of a stage you'll see the pseudo-3D edges of platforms on the other edge. Nothing big, honestly, but kinda cool.
The new audio additions, on the other hand, are even more interesting than the updated graphics. The new 5.1 surround sound really makes its presence known once rocket turrets start firing homing missiles at the ninja, ormachine guns begin blasting at the player from three different angles at once. The audio works exactly as it should: it lets you know where threats are coming from, and the sound is crisp enough that it can be downright alarming to hear some of the enemies heat up their primary weapons. The music is pretty badass, too.
The core N gameplay is still intact, but handles pretty much the same on a joystick as on a keyboard. This is a very, very good thing. The ninja handles beautifully, using momentum and physics to wall-jump, sprint, and long jump to victory. As with the PC version, the controls are responsive to the point of damned perfection. Slick Entertainment knew that N is nothing without its tight, fluid control scheme, and they've perfectly ported it to the 360 controller. The ninja is controlled using only the joystick and two buttons (one jumps, the other restarts the level by blowing the ninja up in a glorious display of minimalist, ragdoll gore); the simplicity of the input lends itself to endlessly deep, challenging gameplay as the levels get progressively more complex.
The level design is top-notch, with special care taken to introduce the player to different strategies while building a smooth, gradual learning curve. The original N was kind of easy, then got really, really hard a few episodes in. Not so with N+. The first half of the game (roughly) teaches the player very specific techniques to use in the more challenging later levels: an early stage might exist only to teach the player how to jump off a ramp, while another only forces the player to learn the nuances of wall-jumping. N+ wants to be challenging -- and trust me, once you get past episode 25 you won't be complaining about lack of challenge -- but even more than that, it wants players to be prepared for those challenges. By the time you get to the really hard bits, you'll have learned all the skills and strategies you should need to get past them.
As it stands, however, there aren't quite as many levels in N+ as there were in the original.The flash game had around 500 levels, where N+'s singleplayer campaign only has about 300-400. Now, 300-400 levels of a quality game like N+ is nothing to be scoffed at, and after Kellee Santiago's talk I'm loathe to judge length and value as equals. Still, given the fact that many of the levels are training based and many of the others rely far too much on backtracking (it's challenging to run through a blisteringly difficult level, flip a switch, and then run aaaaall the way back, but it's also needlessly frustrating), I nonetheless thought it worth mentioning to the die-hard singleplayer crowd.
The game includes a really intuitive level editor, but as of this writing there are nowhere near as many awesome user or developer-created downloadable levels for N+ as there were for N, nor did there seem to be any immediate way to share my levels with my friends. If it's there, I couldn't find it; if it isn't there, it most definitely oughtta be.
If you've got some friends with N+, then get ready for some really badass multiplayer. Players can play cooperatively through the massive singleplayer campaign (thus defeating the purpose) or the fiendishly clever co-op levels. These levels typically separate one player from the rest and force the other three to survive or support him while the final player hits the switches necessary for his comrades to make it to the exit. I've played through about half the co-op levels, and they've generally been suspenseful, fun, and utterly challenging affairs.
Add to that a PvP racing mode and a white-knuckle survival mode, and you've got a much more substantial multiplayer experience than we're used to seeing from an XBLA title.
All in all, despite some level design and DLC uncertainties, N+ is absolutely a must buy for any self-respecting 360 owner. N+ adds lots of new, great stuff to an already incredible platformer; with its multiplayer modes, level editor, and wonderfully intuitive-yet-deep controls, there's enough here to satisfy diehard N fans and franchise newbies alike.
N+ is the ultimate indie platformer.
Score: 9.5
Win.
I love N+ and this review is spectacular. I've pretty much been addicted to it since it came out.
Fucking awesome, I was going to email someone and request that this be reviewed. It is quite possibly the best XBLA game and one of the most fun times I've had with a game in recent memory.
Good review, and if taken into context I suppose that 9.5 is justifiable.
It's only 10 bucks for something full of win.
i love you rev. This review just made me so happy to be an N fan
N out of 10!
i also want to know about the UGC capabilities of the game. I would like to download and share levels that I can make.
You did forget to mention you can use the D pad with N as well (Which is what I do becuase I find it easier).
But great read and accurate write up ^_^
$10 too much for my tastes.
hmmm. very interesting.
hmmmmm.
*signs on to live*
*adds points*
*buys N+*
I heart this game.
Sounds awesome. The DS version is a definite *BUY* for me.
I was enjoying this game a lot until I spent about an hour on one level... then I got mad. But, I always come back and always manage to get by eventually. Nice review.
About the "sharing downloadable content" issue. Wasn't there a post here on Dtoid the other day talking about that? I thought the devs said that Microsoft said no to the idea because they were afraid of penis-shaped levels and such. I believe the article said Microsoft wanted to avoid another swastika-car-type fiasco. However, the developers do have the code for sharing ready to go upon later approval.
Um, yes. :)
It's such a great game, on computers and 360!
I gotta say, best offering on XBL yet.
N+ is everything I wanted it to be and more
Such a hardcore game. Spending hours on a level and then finally beating it is the greatest feeling ever. I love it.
its so good. but then you get stuck on a level and want to kill all your friends and neighbors.
I just bought this, and this review is absolutely correct.
However, I was tired at the time ,and when I decided t osee what the online play was, it was the most frustrating experience of my life, because the lag was so bad I was dying constantly and the other guy (there was three people, but the guy spawning with me was gettign the same troubles) was strangely setting of mines but staying perfectly alive, I swear to god, I've never shouted at my television before that.
Also, my tv's kinda shitty so it gets burn-in because the screen is gray constantly, which kinda sucks.
This was a free flash game wasn't it? I'd swear I had played it before it was on xbla.
I was playing N when there were only 30 levels. I've found the controls are seriously tight, but I'd have been amazed if they'd managed to screw up a control system consisting of left, right and jump.
It's too fucking hard.
Skip to the next episode then. The only level I really struggled with was level 5 on episode 14, man that was a bitch. But if you keep practicing you will beat any level.
BTW co-op multiplayer campaign is some of the best multiplayer on Xbox Live PERIOD imo. I just wish that there were more than 10 levels. Apparently they will possibly be releasing more co-op levels in a download pack later on, weee!
About the level sharing, the developers created this feature, but Microsoft cockblocked it out. Hopefully it will get in an update. See here.
I absolutley love this game. I never played the first one (I am teh lose) but I downloaded the demo of this and am in love with it. It is so fun, I plan on buying it next week when I has monies
Yeah apparently they don't want people creating swastika levels and stuff like that. It's a shame we all have to suffer because of a few retards, that would have been an amazing feature. I've played a few levels that friends have made and they were really awesome and loads of fun. Hopefully they reimplement this later.
Crumpet:
The demo is 1/100th as awesome as the actual game is, it really doesn't do it any justice at all. I was totally underwhelmed by the first few levels and almost didn't buy the game because of it.
So, I think you'll be happy with the full version :)
Hands down best game on XBLA. Although I will admit there are times that I'm so angry/frustrated that my curses and insults flung at the game aren't even coherent.
N+ is a wonderful, wonderful game :)
Spot on review. I was worried about N+, thinking it'd just be a port. Thankfully I was wrong, and consider it 800 points well spent. :)
I will say that the versus multiplayer modes really aren't very fun though. Whoever gets the head start almost always wins, especially in the survival mode.
I'm so pissed; I have 760 MS Points left in my account. What theheck do I do with 760 MS Points? If only I could buy another forty points for fifty cents...
Great game. I got stuck on 14.5 for a long time but finally beat it now im stuck on 23 something.
i loved the n game
Remember, kids: if you don't buy N+, then you're not indie.
@ LordRegulus
Correction: If you don't buy N+ kids, you're a bad person and responsible for the deaths of all the AIDS stricken kids in Africa.
i bought it.
totally worth it.
I should probably pick this up when I get money again.
Just played the demo and I was surprised at how good it is. The music had me in a trance like state, it's just so addicting. I gotta buy this now, just need 800 points....
I love N+. I wish the bitch would love me back.
I bought it last night, played for 10 minutes before I had to go eat, when I came back my 360 was freshly emblazoned with 3 lovely flashy red rings, so my initial score was 1/10 for breaking my fucking console
A few hours and a couple of towels later, I started playing it again, and an hour and a half passed without me realizing it at all. It's a brilliant game, but I wanted to play some trigger heart excelia and it was too late to start it by the time I noticed the time. So my second score would be 2/10 for not giving me time to play trigger heart excelia. Stupid addictive N+...
Im stuck on Episode 46... I've spent about 5 hours on this episode but it's just too hard! Regardless, it is one of - if not the best - game on XBLA.
Multiplayer is tons of fun and I love the map editor feature.
9.5/10 for sure.
I present my unified theory with one simple equation.
N+ = win.
I hate the controls but otherwise it;s ok.
I've been seriously cracked out on this game for a while. It reminds me of the old C64 game "Space Taxi" except with a stick man and a whole lot better controls.