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Destructoid review: Metal Gear Solid Touch photo

Apple's App Store for the iPhone and iPod Touch has proven to be irresistible to game developers, and it seems like it's only a matter of time before all the popular PC and console gaming franchises make their way to the little screen. Konami has not been shy about jumping on board, with the Frogger, Silent Hill, and Dance Dance Revolution franchises making their way to the Jesus Phone by way of their division Touch Konami.

Now the inevitable iPhone release of Konami's biggest franchise is upon us with Metal Gear Solid Touch. Hideo Kojima's espionage epic has been shrunken down to fit on a 3.5-inch touch screen. If you're wondering how this would work, you're not alone. We went in with large red question marks floating over our heads.

Metal Gear Solid Touch (iPhone)
Developer: Konami
Publisher: Konami
Released: March 19, 2009
MSRP: $7.99

Remember how you'd sneak around, hug walls, crawl under obstacles, roll in barrels, and use stealth to take down enemies in the Metal Gear series of games? Well, you'll do none of that in Metal Gear Solid Touch. In fact, you'll start every stage with the enemy knowing exactly where you are. Seriously: you can't move. There's no camouflage or face masks or smoke screens here; it's shoot or be shot in this mobile game.

Really, it's not too different from Duck Hunt, or any other shooting gallery game. Sure, it wears the clothing of Metal Gear Solid 4: Guns of the Patriots. Hell, it accurately follows the story of Metal Gear Solid 4: Guns of the Patriots. You'll even see the same enemies and bosses as MGS4. But all you're doing here is aiming and shooting. No dodging or moving. Not even reloading. Just shooting. Actually, it's closer to Time Crisis, except you're missing that cool foot pedal and machine gun. 

Yep, it looks this good.

But don't let the fact that this is just a shooting gallery scare you off. In fact, Metal Gear Solid Touch doesn't really look like a shooting gallery game. Surprisingly, it looks a lot like MGS4. The settings, battlefields, and even the heads-up display seem to be variants inspired by those of the PlayStation 3 game. Enemies, vehicles and even the old man himself are rendered in three dimensions, to great effect. Explosions look great, and the attention to detail seems almost absurd for a mobile game. I'd go as far as to say that you might not even believe your eyes when you see Metal Gear Solid Touch. It's that good-looking of a game. 

It's too bad that there's more going on in the looks department and a bit less in the gameplay one. Sadly, you won't get the thrill of tactical espionage, but even then, there's still a bit of fun to be had with Metal Gear Solid Touch. As you'd guess, tapping is shooting. You'll sweep your finger on the screen to move your reticule to a target, then tap to fire. What's nice is that you don't have to actually touch the reticule to aim or fire; it moves relative to your fingertip no matter where you place your finger on the screen. As in any Metal Gear game, sniping is a necessity. For the enemies way off in the distance, you make an un-pinching motion with your thumb and index finger to bring up a sniper rifle scope. Fire, and then pinch to close. Shoot a duck and you'll heal a bit. And if you're lucky to spot a little frog on the screen, take it out to equip a rocket launcher to take out the bigger enemies and vehicles.

The game is divided into acts and missions, in which your goal is to kill the enemies that pop up before they kill you. The concept is pretty simple, but you'll find that the latter levels require speed and precision. Sometimes things seem unfair when you're up against a half dozen enemies and a helicopter shooting missiles at you, but you'll eventually figure out what steps are needed to survive. In each mission, it seems like the goal is to survive for some unspecified time rather than meeting some kill objective. Somehow that makes succeeding a bit less gratifying. 

You might think all the tap-to-fire action would get old, but the game does a pretty good job of keeping things fresh, or at least giving you new things to shoot at. Within the acts and missions, you'll come across all of the enemies you did in Metal Gear Solid 4. The story is there too, but instead of lengthy cutscenes, you'll get an image and some text over it. It's still the same story, and if you've played MGS4, you'll appreciate how closely the mobile game follows. Of course, some sacrifices had to be made.

If you'd like to take a break from all of that screen tapping, you can visit the "special" option, which gives you a brief history of the other Metal Gear series titles. Or hit Drebin's Shop, which is nothing like Drebin's shop in Metal Gear Solid 4. Here, the only thing you'll be using your hard-earned DP on is images and art, which can act as wallpapers with the iPhone's screenshot feature. These are nice bonuses that are sure to appeal to the Metal Gear fan, but won't hold much value to anyone else. 

Even though the gameplay is simple, the controls are crisp, fast, and accurate, and this makes Metal Gear Solid Touch a lot of fun to play. But when you boil it down, you're just tapping at enemies that pop up over varied backgrounds that look something like a PlayStation 3 game you played last year. They might as well be ducks. Wait, there are ducks! If you can get over the lack of classic Metal Gear gameplay, you'll find that there's an enjoyable little game here.

Score: 7.5 -- Good (7s are solid games that definitely have an audience. Might lack replay value, could be too short or there are some hard-to-ignore faults, but the experience is fun.)









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Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools. Meet the rest of the team



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32 comments | showing # 1 to 32
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SwamiPat's Avatar - Comment posted on 03/19/2009 14:06
SwamiPat
its nice to see a non-jim review. i might have to give this one a try.
mix's Avatar - Comment posted on 03/19/2009 14:09
mix
Looks kinda cool for an $8 dollar game.

Can you add multiplayer later for an extra $5?
Mr Wrighty 987's Avatar - Comment posted on 03/19/2009 14:14
Mr Wrighty 987
I would love to try this but i dont have a iphone
linuxguy's Avatar - Comment posted on 03/19/2009 14:17
linuxguy
now do a portable ops 2 on psp!
AgentMOO's Avatar - Comment posted on 03/19/2009 14:18
AgentMOO
I'll definitely buy this. From Nick and your hands on video, the controls look spot on. I'm so sick of all the pain in the ass tilt-based games - I haven't even finished Rolando yet after having it for over a month.
PappaDukes's Avatar - Comment posted on 03/19/2009 14:22
PappaDukes
@Mr. Wrighty 987 - just get yourself an iPod Touch. It has the app store.
Dimly's Avatar - Comment posted on 03/19/2009 14:29
Dimly
One of the first enticing apps I've seen for the iphone so far
catsithx's Avatar - Comment posted on 03/19/2009 14:30
catsithx
Looks alright but I ma still not getting a Iphone just for that.
Holyetheline's Avatar - Comment posted on 03/19/2009 14:31
Holyetheline
Very nice review. If I could afford an Iphone I might get this game.
theredpepperofdoom's Avatar - Comment posted on 03/19/2009 14:35
theredpepperofdoom
looks like I will actually buy a game for my dad's phone.
theredpepperofdoom's Avatar - Comment posted on 03/19/2009 14:35
theredpepperofdoom
looks like I will actually buy a game for my dad's phone.
theredpepperofdoom's Avatar - Comment posted on 03/19/2009 14:35
theredpepperofdoom
looks like I will actually buy a game for my dad's phone.
Chronic Logic's Avatar - Comment posted on 03/19/2009 14:36
Chronic Logic
duckhunt in disguise?! Say it ain't so!
Mr Wrighty 987's Avatar - Comment posted on 03/19/2009 14:37
Mr Wrighty 987
@PappaDukes - o rly? well looks like i may have to get one, that or just wait for my phone upgrade and get a iPhone
John Johnson's Avatar - Comment posted on 03/19/2009 14:46
John Johnson
Thanks for the review, one thing that would be nice to know for this game in particular but for all cell phone games is how effectively it can be played without noise. I find that most of my cell phone gaming happens in places where I want to be quiet but it's either inappropriate for me to have headphones on or I don't have any with me. I wouldn't be surprised if a lack of audio impaired this game fairly severely.
Tha_Meat's Avatar - Comment posted on 03/19/2009 14:48
Tha_Meat
Got it, its fun! It is just a shooting game, but its MGS so I'll eat it right up! Its awesome that the iPhone is getting some love!
pascuz46's Avatar - Comment posted on 03/19/2009 14:49
pascuz46
I really didn't know what to think when they first announced this game. But Im glad it worked out to be a pretty decent title.
Drach's Avatar - Comment posted on 03/19/2009 14:51
Drach
The touch plays these games pretty well. and it's a lot cheaper... (though it's an over glorified PDA with no camera and no speakers) but it's still nifty to have with some of the apps available.
MrSlippery's Avatar - Comment posted on 03/19/2009 15:09
MrSlippery
I'm surprised at how nice it looks visually. Very impressive.
MrSlippery's Avatar - Comment posted on 03/19/2009 15:11
MrSlippery
I'm surprised at how nice it looks visually. Very impressive.
EroThraX's Avatar - Comment posted on 03/19/2009 16:09
EroThraX
Why do all the reviews seem to be praising this game for its graphics? I have this and have played it halfway through but tbh the graphics are not visually impressive The backgrounds and the characters are nothing more then still screengrabs placed into an iphone version of your typical flash point and shoot game.
Darren Nakamura's Avatar - Comment posted on 03/19/2009 17:12
Darren Nakamura
Heh heh, "hard-earned DP."

This was a nice review, but the video discussion was really all I needed.
Kryptinite's Avatar - Comment posted on 03/19/2009 17:18
Kryptinite
Destructoid Mobile looks sexy on my iPhone!

Also, I think I'm going to buy this game right now.
Corak's Avatar - Comment posted on 03/19/2009 17:30
Corak
Its a decent little time waster.
Monco Vega's Avatar - Comment posted on 03/20/2009 00:26
Monco Vega
I just read the first paragraph and that was enough for me, once again the greedy cash cows get a F***ING FAIL.
peachboy's Avatar - Comment posted on 03/20/2009 00:38
peachboy
yeah, jim sucks
Jakysan's Avatar - Comment posted on 03/20/2009 07:09
Jakysan
Bought this thing, then read the review actually. Good review! I pretty much agree with it all the way. Most levels are nice and short which is perfect for on a phone. Finish up a stage and you have the option to continue or save and exit. Nice.

Good iPhone game, highly recommended.
Tino's Avatar - Comment posted on 03/20/2009 08:54
Tino
For $7.99 how much are you really losing for giving in and enjoying a well made game on the go. I can see it raping battery life, but really that's what iPhones do.


@Monco Vega:
The game got a good review. How did they get a fail?
Drach's Avatar - Comment posted on 03/20/2009 09:39
Drach
I'm with Tino.. Who Failed exactly? Konami, or Dtoid?

Dtoid doesn't fail. they give honest reviews.
NotAZombie's Avatar - Comment posted on 03/20/2009 18:22
NotAZombie
@ Drach

"Dtoid doesn't fail."

loooooooooooooooooooooooooooooooooooool
Monco Vega's Avatar - Comment posted on 03/20/2009 18:23
Monco Vega
Konami fails.
CapnCrunk's Avatar - Comment posted on 03/22/2009 05:27
CapnCrunk
I just bought a G1, haven't seen any apps that use 3d graphics on it. I'm guessing there's no chance of this getting released on other phones.

Then again I don't really need to play another shooting gallery game.
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