games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


Destructoid review: Metal Gear Solid 4: Guns of the Patriots photo

Metal Gear Solid 4 has been a long-awaited title. We first heard word back in 2005, and drama has only built up from there. It's been touted by PS3 owners as a reason to own the system, and then claimed to be coming to the 360. Well, all of that can be put to rest now that the game is in our hands and available for play.

We've followed the stories of Solid, Liquid, Big Boss, and a bevy of other names through three Metal Gear Solid titles, creating a web of plot points and storylines that have been left unanswered. Delving into Metal Gear Solid 4, I was looking for an experience unlike any of the previous games.

It's something that required three of us to tackle this review: Anthony Burch, Chad Concelmo, and myself. Figure out if love can bloom on the battlefield after the jump.

Metal Gear Solid 4: Guns of the Patriots (PlayStation 3)
Developed by Kojima Productions
Published by Konami
Released on June 12, 2008

Brad "Liquid" Rice 

Let's start this off with a thesis, and then work backwards from there: Metal Gear Solid 4 provided a storytelling experience that was unlike one I had ever experienced in a game before. When I played through MGS4, I had the feeling as though I was experiencing a level of storytelling directly above cinema.

Compared to Metal Gear Solid and its two sequels, MGS4 operates on a much grander scale in terms of the locations, events, and themes. You aren't restricted to the base at Shadow Moses Island or on board a tanker for most of the game -- Snake travels to the streets of Eastern Europe, the war-torn streets of the Middle East, and the jungles of South America as well. This makes a huge difference in how the game handles.

Instead of sneaking through hallways or crawling through grass, Snake takes a more action-oriented role in this game, helping local militia and rebels lead raids on PMC strongholds or providing covering fire during a chase scene. There are plenty of opportunities to crawl around and knock out troops with your tranquilizer gun, but it didn't feel like MGS2.

Oftentimes the chaos of the warzone made it nigh-impossible to knock out guards and start raiding their bodies without being noticed by someone. The game never really settled on a particular style of gameplay, huffing you from one style to the other, and never mixing and matching. They're all relatively segmented sections of gameplay.

What I got to play, I enjoyed. The problem is, sometimes gameplay isn't all that common. The cutscenes can leave you a half hour without actually playing the game. There is a level of interaction between you and the cutscene, though. At certain points, you have the option of triggering flashbacks or viewing the scene from Snake's perspective. It always comes at the right moment, adding that additional touch to the cutscene to make it more impactful. When you transition from a cinematic to gameplay, it's a flawless move, and is executed beautifully.

Fighting through the jungles and on ships, the enemy AI is fairly smart about teaming up to kill you -- but once you get into cover, they will quickly fall into a predictable pattern that would let me sit and wait to kill them, while my health would slowly auto-recover. I had to frequently fall back into this pattern, or just hide for five minutes, because I needed to recover health, and finding rations was not easy.

The game has made combat a lot better, though. The game has adopted an over-the-shoulder camera, shying away from the harder-to-use top-down oriented view of things. Snake is more frequently pitted against squads of enemies at a time, so the revamp was a nice touch. In the heat of battle, you have the option of buying whatever weapons and ammunition from a weapons launderer named Drebin in the menu -- usually for a fairly expensive price, based on the situation. You earn points for Drebin through kills and picking up dropped weapons from enemies. Even with Drebin aiding you, the game doesn't turn into Dynasty Warriors Gundam -- if you attempt to take on squads at a time, you'll get gunned down within a minute.

I still replay Metal Gear Solid and Metal Gear Solid 2 to this day. Between the two games, I've probably played through them 20 times. Looking at Metal Gear Solid 4, I can see myself playing the game through only a handful of times in the next several years. The amount of time -- and more importantly, emotion -- that is required by this game is not something I can subject myself to over and over again. I love Metal Gear Solid 4 for what it does to complete the enormous project that has spanned 20 years, but because of the segmented and sparing gameplay, it's not going to get anywhere near as much use as MGS or MGS2.

Score: 9.0 

Anthony "Snake" Burch 

Metal Gear Solid 4 is so good that I might actually buy a PlayStation 3 just so I can replay it a third time.

Without spoiling too much, MGS4 derives its power from tying every character, event, and unanswered question from the previous MGS games into one cohesive, satisfying, and totally epic conclusion. Every question is answered; every promise is fulfilled. I can only liken the experience to finally watching Serenity after completing all fourteen episodes of Firefly.

The first three games in the MGS series act as simple precursors to MGS4, wherein the player gets to know and care for certain characters. With the player's knowledge of the previous trilogy in hand, MGS4 throws all these characters together in situations you'd never expect. The plot, while interesting in its own right, has a much greater dramatic weight since we've all spent three entire games learning about these characters and now we get to see where their personality arcs finally conclude. Even ignoring the fact that Old Snake is probably the single most complex character in videogame history (I am not exaggerating in the least), even Johnny Goddamned Sasaki becomes an interesting character in his own right. With MGS4, twenty years of series mythology and history finally come to an end (and though MGS4 is only meant to be Snake's last game, I wouldn't have been at all disappointed if MGS4 were the last MGS game, period.).

That's not to suggest that the game is without flaws, however. Though I began to tear up near the game's playable climax, and though I had such a good godddamned time with the game that I replayed it twice in a 24-hour period (skipping the cutscenes the second time, of course), and though it may be one of the most meaningful videogame experiences I've ever had if only because of how well it ties up a story I've been following since I was in elementary school, it's got some pretty significant problems.

Since the story takes place over a myriad of locations rather than being confined to a single area (as was the case with all previous MGS games), the gameplay itself changes up with every act. The sort of "hiding in plain sight" gameplay we've all seen in the trailers, with epic gunfights between PMCs and militia taking place while Snake sneaks through the battle lines, doesn't even comprise half of the overall gameplay. Acts One and Two are full of this new, interesting, and so-fun-you-could-build-an-entire-game-around-it gameplay, but once Act Three starts it's dropped and never returned to again. The rest of the game is still full of some great playable set pieces (with the exception of Act Three's first half, anyway), but by the game's end it still feels like there's a lot of untapped potential in the Act One gameplay.

Additionally, there's not quite as much actual gameplay here as I would have liked. As Brad said, the gameplay and the cut scenes mesh together so well that you'll probably never notice, but there's only about six to eight hours of real, player-controlled gameplay in this sixteen- (or so) hour game.

 

Admittedly, though, I didn't actually notice these flaws until I started my second playthrough. The cutscenes are so great, and the pace so blistering, that by the time I'd reached Act Five in my first playthrough, I didn't lament -- or even realize -- the fact that I wouldn't experience the Act One gameplay again. Only after some personal reflection upon beating the game, or perhaps by reading about it in a review (sorry!), does the slight shortage of gameplay become obvious. The previous MGS games gave the player a persistent location and gameplay type that they could truly sink their teeth into, resulting in a gameplay experience that matched the story in scope and satisfaction. MGS4 is a more angled toward the cinematic side of things.

Even with those flaws in mind, however, Metal Gear Solid 4 is still the most satisfying entry in the entire series. Its scope and emotion are heretofore unmatched in the medium of videogaming (my sister and I were literally screaming at the screen during the climax in a high-temperature corridor), it wraps up two decades of series mythology, and what gameplay there is, is damned satisfying in how it complements the story.

MGS4 feels like coming home.

Score: 9.5 

Chad "Otacon" Concelmo 

I pretty much agree with Brad and Anthony regarding the two biggest aspects of Metal Gear Solid 4: Guns of the Patriots. The plot is satisfying on a level I think only my tears of joy and sadness can even attempt to describe, and the gameplay -- while truncated in comparison to older games in the series -- is addictive and endlessly creative.

What I want to focus on -- and what impressed me the most about MSG4 -- is the game's ability to tell a story and its myriad amounts of unforgettable moments.

I am not exaggerating when I say that Metal Gear Solid 4 is, hands down, the most technically advanced and impressive method of storytelling I have ever witnessed in my entire life. I know that is a bold statement, but more than any book I have read or any movie I have seen, MGS4 presents its tale in such a sophisticated, engrossing, visually stunning way that it blew my mind throughout.

In the same way that Super Mario 64 revolutionized the way we play videogames, Metal Gear Solid 4 revolutionizes the way videogames are presented. The transition between cutscene and actual gameplay is seamless and constantly surprising. You really need to experience its brilliance for yourself to truly understand, but, with MSG4, it seems the days of putting down your controller and just mindlessly watching cutscenes are over. 

More important than anything else, though, is the game's inclusion of an endless supply of memorable moments.

Going into Metal Gear Solid 4, I wanted more than anything for the game to be filled with enormous set pieces, beautifully over-the-top story twists, and memorable, unique gameplay sequences. For me, that is what the Metal Gear Solid series has become, and I was hoping MGS4 would not disappoint. 

Would the boss battles be on the same creative level of genius as Psycho Mantis and The End? Would any set piece in the game come close to rivaling the elaborate and breathtaking Shagohod chase near the end of Metal Gear Solid 3?

I am happy to report that, not only are there some jaw-dropping sequences, there are more memorable moments in MGS4 than all the other games in the series combined

Of course, I won't ruin anything, but within each of the game's five completely varied acts, there are a handful of moments that will make you either gasp or put down your controller and run around the room screaming in happiness. You won't believe what you are seeing or playing. From a motorcycle chase that puts any action movie to shame, to single-handedly the greatest final boss fight in the history of videogames (how's that for praise), Metal Gear Solid 4 is full of amazing moments you will never forget for the rest of your life.

Solid Snake's awe-inspiring, emotional journey through Guns of the Patriots is at times a remarkable evolution of the revered series, but at its heart thankfully remains a wonderful dose of nostalgia for any Metal Gear fan. While it is almost a requirement to play all the other games in the series beforehand to fully appreciate everything, I would still recommend MSG4 to any gamer. It truly is a landmark in the world of interactive entertainment. 

Metal Gear Solid 4 is a timeless masterpiece that brings the series to a perfect close.

Score: 10.0

Final Verdict: 9.5 

er


Continue: More Reviews stories





prev 50 comments
next 50 comments

172 comments | showing # 51 to 100

BS3 Owner's Avatar - Comment posted on 06/16/2008 18:49
BS3 Owner
@ Takeshi

I agree. More Triple Editorial Reviews.

BTW this game is PURE ORGASMIC GOLD.
Kryptinite's Avatar - Comment posted on 06/16/2008 18:50
Kryptinite
This game so far is everything I wanted and more. I'm on Act 4 right now and I know I'm going to instantly play through the game again after I finish it.
peeetah's Avatar - Comment posted on 06/16/2008 18:51
peeetah
Need....PS3...:'(
BattyAdroit's Avatar - Comment posted on 06/16/2008 18:53
BattyAdroit
@Rimbaud:

"You're seriously telling me this game has a better concept of story telling than Dante, Voltaire, Shakespeare, Tolstoy, Dostoevsky, Homer, et. al... That it cinematically tells a better story than the likes of Eisenstein, Chaplin, Stroheim, Dreyer, Fellini, Welles, Bunuel, etc. "

Yes.
ace of knaves's Avatar - Comment posted on 06/16/2008 18:53
ace of knaves
@SWE3tMadness

Here's another
gstrange's Avatar - Comment posted on 06/16/2008 18:54
gstrange
I've trudged through MGS1 and didn't even finish 2 and 3 because I couldn't stand them, but after spending a couple of hours in Act 1, MGS4 is shaping up to be an awesome title. It fixes pretty much every problem I had with the previous titles.
swarmreaper's Avatar - Comment posted on 06/16/2008 18:57
swarmreaper
The most incredible gaming experience I've ever had. Pushed me to tears at multiple points.
TheRemedy's Avatar - Comment posted on 06/16/2008 18:58
TheRemedy
@Brad Rice

I'm just curious, what makes you say the game is more action oriented? Like did you feel you couldn't stealth through the game?
maxio098ui's Avatar - Comment posted on 06/16/2008 19:00
maxio098ui
yay for great games :)
Rimbaud's Avatar - Comment posted on 06/16/2008 19:05
Rimbaud
@Necros:
I agree totally, perhaps I wasn't very clear. I just meant That was the last truly amazing game I've played and afterwards I was on such a 'high' from it being so great I was making some, in hindsight, slightly ridiculous claims. Not about the story of course, that would be very silly indeed (although in context, for the RE series I think it had the best) but just about aspects of the game in general, so I can fully empathize with being so enraptured, so enthralled from having just completed the experience that you imbue the product with many, perhaps, exaggerated praises.
The-Excel's Avatar - Comment posted on 06/16/2008 19:08
The-Excel
@Chad Concelmo:
MSG4?
linuxguy's Avatar - Comment posted on 06/16/2008 19:14
linuxguy
Rimbaud:this game is better than anything man kind has ever created! :)
Chad Concelmo's Avatar - Comment posted on 06/16/2008 19:16
Chad Concelmo
@Rimbaud,
While I would never say Metal Gear Solid 4 is better than the best that Chaplin (or even Scorsese) has to offer, I will say that the method of storytelling in the game is unlike anything I have ever experienced in my entire life.

While Chaplin's films are pure genius, you can't interact with them. It is this evolution that makes Metal Gear Solid 4 superior from a pure storytelling perspective.

It's not the content as much as it is the presentation.

I hope that makes a little more sense. :) :)
Druid 01's Avatar - Comment posted on 06/16/2008 19:18
Druid 01
time to find 500 bucks :'( . . . but ill get to play MGS4 :)
Chad Concelmo's Avatar - Comment posted on 06/16/2008 19:18
Chad Concelmo
@The-Excel,
I don't really understand the question (ha ha), but I am assuming you are surprised I liked, let alone played this game.

If that is what you were questioning, I actually love the Metal Gear series. It is one of my favorite videogame series of all time. :)
Novakaine's Avatar - Comment posted on 06/16/2008 19:20
Novakaine
I guess Reverend Anthony doesn't hate long, cinematic, non-interactive cutscenes anymore. I remember he used to rail on them forever back in the RFGO days. =p
big filth's Avatar - Comment posted on 06/16/2008 19:23
big filth
If I wasnt broke right now I would have bought the ps3/mgs4 bundle just for this game. Sounds epic.

I stood in blockbuster looking at the game in amazement as it sat there on the shelf taunting me.

"hello there derek. you want to take me home dont you?? you want to get inside of me dont you derek?? well you dont have a PS3 do you derek?? you dont have what it takes to get inside of me."

after breaking down in tears I ran out of the store with my 2nd place prize. (turning point fall of liberty)

I feel so dirty.
eternalplayer2345's Avatar - Comment posted on 06/16/2008 19:24
eternalplayer2345
Just now beat the game and despite never playing a mgs prior to mgs4's release, this has been one of the best video games I have ever played. Every scene is memorable, every battle, every instance makes up one of the most profound experiences I have had in a this generation , perhaps in all video gaming. The fact that one day after playing Mgs4 I immediately rushed out and bought the essential collection so I can play through the story in its entirety, is a testament of how much effect this game had on me.
Mushman's Avatar - Comment posted on 06/16/2008 19:25
Mushman
Thankyou guys, thankyou for a, well i'M Just going to say it, THE BEST review I read on Dtiod so far, nay,the best review I read in my life, you guys realised the fact it had flaws, yet realised the game's sheer strength in immersion, in story and in gameplay. IT DOES have flaws, but by god, how it makes up for them, truly, utterly, this is a epic game.

For all you peole considering getting a ps3 for this, get it, never, ever have I enjoyed myself this much in a game,
THIS is the game gta4 should've been, The emotion you feel in this game is unparelled to say the least, yes I cried at the end, am I ashamed, hell no, because, honestly, it was worthy of my tears, words really cannot express how you feel playing this game. Every minor/major niggle from the past MGS are ironed out, and whats left is truly astonishing.

@Rimbaud

Yes, the strory concept really is better than the writers you mentioned, because of one simple fact, not one of those stories can you interact with/play, the story in the game is phenomenal, but what really makes it rise above the writers you mentioned, is, that you actually play it, you feel it, you(in part) live it. So yes it is better than Shakespeare
Anthony Burch's Avatar - Comment posted on 06/16/2008 19:28
Anthony Burch
I still do hate them, but MGS's are actually good (and at their best when they are interactive, which happens with relative frequency). I still wish more of the story was mixed in with the actual gameplay, but given the way MGS always was and always will be, I went into it with the mindset that I'd be watching more of a movie-game than playing a balls-out videogame.
relik's Avatar - Comment posted on 06/16/2008 19:31
relik
Yep, this is simply the best game I've ever played. I felt that halfway through and even now after two playthroughs (Watching the cut scenes the second time too lol) it gives me feelings that no that game has ever given me. Pure interactive bliss ;)

Also, the amount of fan service, humour and nods to previous Metal Gears games is epic.

Now back to MGS to unlock my Stealth Item and Infinite ammo Bandanna!
The-Excel's Avatar - Comment posted on 06/16/2008 19:33
The-Excel
@Chad Concelmo:
I meant that several times in your review you spelled it MSG4 and not MGS4.
relik's Avatar - Comment posted on 06/16/2008 19:35
relik
Forgot to mention, MGS4 alone warrants the purchase of my surround system. The sound effects and music are pretty fucking special to say the least.
Spartacus's Avatar - Comment posted on 06/16/2008 19:35
Spartacus
Linde: YOU CAN UNLOCK THE FUCKING SOLAR GUN!?!? HOLY SHIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIT

I MUST OBTAIN A PS3

Also, this is probably the best review I've ever read.
ArrestedDeveloper's Avatar - Comment posted on 06/16/2008 19:36
ArrestedDeveloper
I'm at the towards the end of the 4th act (a little after Crying Wolf) and am loving it. I'm a still heartbroken about the happenings of chapter 3 though, my greatest hopes realized (to the point that I exclaimed YES!) only to be dashed away within an hour.
Mushman's Avatar - Comment posted on 06/16/2008 19:37
Mushman
@relik, try using headphones(on a decent t.v that is)
my jaw dropped the floor, the sound work truly is epic
Rimbaud's Avatar - Comment posted on 06/16/2008 19:38
Rimbaud
wow.

I really need to stop playing video games.
Mushman's Avatar - Comment posted on 06/16/2008 19:41
Mushman
@Rimbaud
I'm not being a dick, honestly, but what do you mean by your last statement,

'wow.

I really need to stop playing video games.'

Exactly? Just curious, thats all
Projectexodus's Avatar - Comment posted on 06/16/2008 19:45
Projectexodus
MGS4 is a brilliant game, and is so far my pick for GOTY.
But, there is just a couple of things I must comment.



SPOILERS INCOMING!







After act 2, things will happen that might dissapoint hardcore MGS fans, like myself.

In the first two acts you could sneak around like an ordinary MGS game, using means such as CQC, porn magazines, and empty clips.
I guess I can forgive the stalking part in act 3, and the car chase after that was awesome! Then there was that cut scene at the end, wich I think was the greatest one in the series ever!
But after all that, you begin to think, "MAN! I cant wait back sneaking through enemy soldiers again!".
But in act 4, all you're facing are unmanned droids and in act 5, inhumanly agile supersoldiers! Get spotted by these, and you're fucked! This leaves you with little choice than to play the game in Gears of War style.




SPOILER END!


That being said, MGS4 has the most amazing and heart wrenching cinematics I've ever experienced in a videogame before, though I wouldnt mind if they'd shaved off bits here and there to make them shorter. The storyline is brilliant, even though its a bit confusing and quite over the top.
Gameplay-wise it had an enormous amount of untapped potential, that was sadfully never utilized.

Again, its a brilliant game, its just that I'm a bit dissapointed from all the hype this game has been given, thats all. Definetly beats GTA IV though, IMO.
stevesan's Avatar - Comment posted on 06/16/2008 19:51
stevesan
Eh don't over hype it guys......I mean it's good (I'm about half way through), but anytime you hear yourself saying "BEST ___ EVAR" you should realize your responsibility as a reasonable journalist and not say it. Cuz even if it is true for you, it's not true for everyone. And thus, people will be disappointed. Thanks to you.
kadosho's Avatar - Comment posted on 06/16/2008 19:52
kadosho
Well said you three amigos, well said. Can definitely see so much positive energy about this game. And thus many more fans to spread the love of a fun series. =D
Chad Concelmo's Avatar - Comment posted on 06/16/2008 19:52
Chad Concelmo
@The-Excel,
OH NO! Ha ha ha. Now I understand.

... and am embarrassed. :) :)
Chad Concelmo's Avatar - Comment posted on 06/16/2008 19:53
Chad Concelmo
@stevesan,
But ... what if I really do think something is the best _____ ever? Should I not express my true thoughts on the game?

*confused* :)
Mushman's Avatar - Comment posted on 06/16/2008 19:58
Mushman
@stevesan
WTF, overhype, haven't you forgot this is destructiod, you fucking moron, and guess what, hype does not affect the reviews here, dumbass, these peole are responsible jurnos, they dont take it up the ass off publishers like 90 percent of websites, you fuck, getting the score that this game did TAKES A HELL of a lot, GTA 4? 8/10, that's hype, I dont fuckin think so

Do yourself a favour, go dive in the review archives and give yourelf a long overdue history lesson, you fucking shit, god I hate people like you
yahtwice's Avatar - Comment posted on 06/16/2008 20:02
yahtwice
A $100 giftcard from walmart + mgs4 + ds3 + 80gig with some BC and a freaking great downloadable game called pain (I bought the mgs4 bundle) pushed me over the edge.
I'm taking my time with mgs4, so far I'm on act 5.

PSN id : Yahtwice
XBL id : Yahtwice
WII id : too many freakin numbers
iwontusemyname's Avatar - Comment posted on 06/16/2008 20:04
iwontusemyname
forget exclusive:

MGS4 is an outright PS3 commercial.

Seriously. There are parts in the game that show this.
MechaMonkey's Avatar - Comment posted on 06/16/2008 20:04
MechaMonkey
Guess I'm gonna need to play the MSG games now... ON MY FREE PS3 THAT DTOID IS SENDING ME!
GigaMach's Avatar - Comment posted on 06/16/2008 20:05
GigaMach
Took a day off from work to play this. I don't regret it in the least.

Really, an amazing gaming experiance. I agree with the Rev. about the disjointed gameplay, BUT this was a boon to me. MGS4 just keeps throwing new stuff at you, and it's paced so well, and done so organically, that I was laughing and yelling out loud, and I haven't done that since I was in high school 16 years ago. (Cripes)

(SPOILERISH)
It's got so many game-ending moments that ACTUALLY AREN'T THE END OF THE GAME I was breathless by the last stanza. And THEN... ;-)
(/SPOILER)

Game of the year, hands down. The only thing i think can even possibly top it for me at this point would be RE5, and that's not coming out in 2008, unless I'm mistaken.
linuxguy's Avatar - Comment posted on 06/16/2008 20:07
linuxguy
@eternalplayer2345:You also need to play MGS:portable ops on the psp
Vanilla Gorilla's Avatar - Comment posted on 06/16/2008 20:11
Vanilla Gorilla
Watching Serenity after watching Firefly is a giant let down once you see how Hollywood it is.
Nick Chester's Avatar - Comment posted on 06/16/2008 20:12
Nick Chester
Fanboys. Worst review ever. ;)
Alexradl's Avatar - Comment posted on 06/16/2008 20:18
Alexradl
I really want a PS3 :(
ShawnKelfonne's Avatar - Comment posted on 06/16/2008 20:18
ShawnKelfonne
I finished the game late last night around midnight. After it was over and I took in everything that I'd experienced over the course of the game, all I could say was "Wow"...

It's definitely the best game I have played all year, and I would NOT be surprised if this ended up as Game of the Year for 2008.
Edco's Avatar - Comment posted on 06/16/2008 20:22
Edco
I like how you had three reviewers go through their thoughts on such a highly anticipated game. Just so happens it was the three D-toiders I was most curious about what they thought.
Kyousuke Nanbu's Avatar - Comment posted on 06/16/2008 20:30
Kyousuke Nanbu
I was so hopping that you would give this to rev and see the inevitable shitstorm.

Still, excellent review.
iwontusemyname's Avatar - Comment posted on 06/16/2008 20:32
iwontusemyname
i can't wait until a year later, they re-release this game as a special edition (substance and subsistence style)

boss rush mode? VR missions? more MGO updates? Metal Gear Awesome animations? Jim Sterling Podcast within the game!?

i'd buy that.
Crunshii's Avatar - Comment posted on 06/16/2008 20:48
Crunshii
Those 3 blogs are trully epic and speak only the most sincere words it can convey. MGS4 is trully, without a hint of sperm, the best game of 2008.

Now can someone help me pass level 2...
Furnimus's Avatar - Comment posted on 06/16/2008 21:03
Furnimus
Let me begin by saying this is my first Metal Gear Solid game ever.

I am on the beginning of Act 3, and have to say that this is the most well made, meticulously crafted game in every respect I have ever played. The attention to detail is so insane! You can see FCC logos on the iPod, you can see buttons on keyboards, and in a larger aspect, everything is flowing and something is always going on.

I know nothing of the story besides what I have learned, and I feel for Snake, I feel actual emotions outside of the game. After only completing Act 1 I already had run out to get the Metal Gear Solid Essential Collection. That is real testament the impact and the effect this game had on me (and I don't blow money easy!)

This is THE reason the get a PS3 if you have been holding out (like I was). This game is amazing. It is a reason to spend $500 (and the PS3 is actually pretty cool too [never thought I'd say it]).

I cannot wait to play the other MGS games, and then go through this one again with my acquired knowledge. I love Kojima's details and easter eggs, like close to the starts of the game with the box that read "NO PLACE FOR HIDEO" and when I noticed at the end of Act 2 in a cutscene a monitor with a blue background read "HIDEO 2" obviously instead of VIDEO. Good work, Hideo Kojima, you have my respect and praise for this cinematic masterpiece.

And I haven't even played MGO! Could I like this game that much more? (We will find out soon I guess!)

Awesome review, GTA IV deserved an 8.5 I think, but VERY spot on in that review, and this work of art deserved EVERY BIT of what it got. Time to get back to it now.
Arttemis's Avatar - Comment posted on 06/16/2008 21:07
Arttemis
@Kyousuke Nanbu

You do realized more than one editor wrote this review, don't you? Anthony "Snake" Burch gave this game a 9.5 and mentioned his sister as well as a 'screaming high-temperature climax'. I would have mashed triangle a bunch to have seen that.
prev 50 comments next 50 comments

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos


    Win this!
    Dive in! meetup+play for a chance to win a PC

    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Assassin's Creed 2 review
    Crossfire Remote Pistol review
    Resident Evil: The Darkside Chronicles review
    Left 4 Dead 2 review
    Call of Duty: Modern Warfare Reflex review
    more reviews
    Driver
    Avatar
    GT Racing Motor Academy
    Bad Company 2 beta dishes out meaningful experiences
    Legend of Zelda Spirit Tracks
    more previews


    - The Dtoid Army is 50955 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jonathan Holmes: Why No More Heroes HD could mean a Wii total victory





















    More Destructoid Originals




     Popular now more






















    Team Destructoid   tips@destructoid.com
    Nick Chester
    Editor-in-Chief
    Niero
    Founder, publisher
    Jim Sterling
    Reviews Editor
    Hamza Aziz
    Community Manager
    Dale North
    News Editor
    Rey Gutierrez
    Video editor & director
    Anthony Burch
    Features Editor
    Colette Bennett
    Tom Fronczak Brad Nicholson
    Ashley Davis Ben Perlee
    Conrad
    Zimmerman
    Chad Concelmo
    Jonathan Holmes Jonathan Ross
    Brad Rice Jordan Devore
    Will Maddock Matthew Razak
    Dyson Joseph Leray
    Topher Cantler Samit Sarkar
         
      Dexter
    Adam Dork
    Daniel Lingen
    Hollie Bennett
    Joe Burling
    Mikey
    Stella Wong

    Josh Tolentino




     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006