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erere

Better late than never -- yeah, Mass Effect's been out for a couple of weeks, but you wouldn't dare pass up a chance to hear what we (reasonably honest) folks at Destructoid would say about BioWare's latest epic action-RPG, would you?

Equal parts Firefly, Star Trek, and Star Wars, BioWare's most recent effort seeks to be the be-all and end-all (or, considering it's the first in a planned trilogy, the be-all start-all) of story-driven, sci-fi action videogames. Generally, reviews have been pretty damned positive, but it still seems difficult to hear Mass Effect brought up in friendly conversation without also throwing around words like "disappointing," "flawed," and "what the hell were they thinking when they designed the Mako controls?"

Is Mass Effect a flawed masterpiece, then? No masterpiece at all? Crap? Genius? A mixture of the two?

Hit the jump to see our/my thoughts.

Mass Effect (Xbox 360)
Developed by BioWare
Published by Microsoft
Released on November 20, 2007
 

Here is the secret to enjoying Mass Effect: lower your expectations.

Mass Effect is not a revolutionary RPG -- hell, it's not even particularly innovative. It isn't a sprawling 40-hour epic, it doesn't include particularly great action, and it won't change the way we handle dialogue trees in role-playing games. Given how revolutionary Mass Effect seemed during its initial announcement, these realities may be hard to face -- but, like all crushing truths, you'll have to come to terms with them eventually.  Once you do, of course, you'll be much more likely to have fun with this flawed, but enjoyable action-RPG.

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The story follows ____ Shepard (you supply the first name, gender, skills, and personality) as s/he gallivants around the Milky Way galaxy attempting to find and stop a rogue Spectre -- imagine a Jedi, but without a lightsaber or force powers or forced morality -- named Saren from destroying the galaxy. 

How do you stop Saren, one might ask? By shooting stuff, primarily. Hell, almost only by shooting stuff. Unlike KotOR or Neverwinter Nights, Mass Effect's quests seem to focus solely around the realtime combat system. A few sidequests and conversations can be solved with Charm or Intimidation techniques, but this game is most definitely an action-RPG -- BioWare fans, be ready for that.

Also be ready to spend the first three to four hours of the game cursing the developers for implementing such an oddly paced, seemingly-complex fighting system with almost no tutorial. Mass Effect tries to split the difference between slow, deliberate tactical 3rd-person-shooter gaming and fast-paced shoot'emup action; the player's aim and shooting speeds are very slow, but the enemies can be very quick. It's a weird decision, to be sure, and it definitely doesn't work as well as it should. The cover system is totally automatic (a la Kane and Lynch, where it didn't work either), the button mapping makes no sense, and, though you can issue specific attack commands to your teammates while paused, the game doesn't even tell you this is possible, much less how to do it.

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In fact, nearly everything, from the menu system to the combat to the godawful Mako driving levels, are thrown at the player without any explanation or help. BioWare just presents a bunch of ideas to the player and then walks away, leaving you to flounder around for an hour or so until you get your bearings. 

Graphically, the game is gorgeous -- once you get past the numerous visual bugs, that is. I'm not the sort of guy who notices texture pops too frequently (I didn't even know what they were until Mass Effect), but Mass Effect's texture pops are so frequent and noticeable that you'd think you were playing a beta rather than a finished product. The dialogue scenes are one of the best parts of the game, but it can be difficult to emotionally connect yourself to a character when they seem to be, you know, missing half their face for the first few seconds of your conversation. Generally, though, Mass Effect subscribes to the "in the future, everything will be shiny" school of science fiction and when it works, it works; the pristine, almost sterile human environments go a long way in setting a fantastic, larger-than-life tone for the whole package.

But speaking of the conversation system, it's worth pointing out that BioWare was flat-out lying about some of its aspects. While the analog stick-controlled response system is certainly a much more intuitive and cinematic method of handling dialogue trees -- the conversations have a great flow and rhythm -- interrupting people or choosing dickish responses almost never results in different outcomes. You can interrupt someone every single time they open their mouths, and the conversation won't play any differently than if you'd patiently waited for them to finish every statement before jumping in with your own questions. On one hand, this isn't such a bad thing (I don't know if I'd want to be forced to listen to every single line of dialogue in its entirety), but BioWare still failed to deliver on their promise for an innovative, interactive new approach to NPC conversation.

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It may sound like I'm being overly negative, but these are just the flaws which will jump out at the overtly hopeful gamer within a few hours of play. However myriad or obvious these flaws may be, I don't mean to suggest that the game doesn't have some truly enjoyable aspects -- it does. They just don't really make themselves apparent until four or five hours into the game.

The story, for example, might initially seem like your typical "kill this guy and save the galaxy" videogame nonsense, but it's made much more interesting and involving due to how well the characters are developed. Ashley, for example, at first seems like your typical badass videogame heroine; depending on how you progress through the game, however, Ashley will soon seem less like a badass chick with a heart of gold and more like a brutal racist who takes just a bit too much enjoyment out of exterminating bad guys. Similarly, Wrex the krogan, Liara the asari, and Kaiden the human all initially seem to fall into established videogame cliches, but they evolve and develop in unexpected and utterly satisfying ways.

Thanks to the modest dialogue, well-paced conversations, and fantastic facial animations which manage to stay juuuust outside of the uncanny valley, the characters add a lot more legitimacy to the plot than it really deserves. Hell, when you enter an elevator you'll hear your two allies get into conversations about themselves; the conversations never repeat, and they'll always be different depending on which two NPC's you've chosen to accompany you. I've rarely seen a videogame give such attention to character before, and I'd sure as hell like to see more games follow suit. And when you care about the characters, the plot feels much more meaningful and epic: what begins as a boring exercise in galaxy-saving quickly turns into a character driven space opera with some political commentary and one or two tough moral choices (which are so interesting that there should have been way more of them a la The Witcher; still, I'll take what I can get). 

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With the characters, story, and atmosphere being so strong, it becomes somewhat easy to overlook the game's myriad faults. Don't get me wrong: I find it absolutely unacceptable that I even be required to overlook such obvious faults as the inventory system or the Mako driving levels, but -- whether I wanted to or not -- I found myself getting used to the oddly paced combat, to the point where I was actually enjoying it by the game's end. Once you find a strike team you're really happy with and a weaponry setup which corresponds to your style of play, you'll be happily watching as Liana throws a Geth trooper into the air with her biotic abilities, only so you can shoot the damned thing in the chest with a shotgun blast. The friendly AI is surprisingly good, and I found myself pleasantly relying on Wrex and Liana more and more as I progressed through the game; the combat is still horrendously flawed, don't get me wrong, but it's very easy to enjoy yourself once you finally ease into it.

Oh, one final note: Mass Effect is hilariously short, for an RPG. I completed about 75% of the sidequests in the game, and I still finished the main storyline in less than 16 hours. The game's brevity alone is enough to make this a rental rather than a purchase, unless you're the type who loves to replay RPGs over and over so you can see the consequences of choices you didn't make the first time around. Still, while 16 hours is a pretty short amount of time for a galaxy-spanning epic RPG, by the time I'd reached the end I felt utterly satisfied with the story turns* and sufficiently pleased by the difficulty of the (admittedly stereotypical) final boss.

All in all, Mass Effect is a good game which will disappoint nearly everyone who plays it. Immensely flawed in its design choices, but absolutely fantastic in its attention to character and atmosphere, Mass Effect is enjoyable, but not a masterpiece; entertaining, but not revolutionary; epic and emotionally involving, but disappointing. It is not a great game -- but it is, generally, a good one.

Score: 7.0

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*In this context, "story turn" means "cut scene where my virtual avatar had sex with a blue-skinned alien"


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214 comments | showing # 51 to 100

Joe Burling's Avatar - Comment posted on 12/01/2007 13:07
Joe Burling
OK, I checked. I was over 36 hours, not 39, before I beat it. Still, here's proof.

DOOM's Avatar - Comment posted on 12/01/2007 13:10
DOOM
Thats really lowballing this gaME, AN EASY 9.0...
bAD ONE DesTRUCTOID....
Vos's Avatar - Comment posted on 12/01/2007 13:11
Vos
Awesome review, and that is coming from a mass effect owner just to differentiate myself from any Sony fanboys. I have to agree with every aspect of the review EXCEPT for the length of the game. I finished Mass Effect in 28 hours with about only 50% of the side missions completed. So realistically, there has to be 30+ hours in the game. Regardless, I hate to say it isn't the second coming, given that I was really hyped on this game. In terms of RPG, I found Oblivion to be a vastly better game overall. I think the lesson learned from this is that maybe Bioware is a little over rated. Game of the year= Bioshock, or The Orange Box which was my personal favorite being a newbie to the world of Half Life. Yeah, i know I'm behind with Valve, but better late than never.
FatBologna's Avatar - Comment posted on 12/01/2007 13:13
FatBologna
Personally, for me reviews mean nothing. I'd much rather play a game myself to find out if I like it or not. All this Bruhaha about reviews these days is ridiculous. If you were looking forward to playing something, PLAY IT! Rent it! Buy it! Make up your own mind! I only make $13 dollars an hour Canadian, and I still buy all the games, DVDs, and comics I want in a month with no problems. I never let a review sway me on my hobbies. I love the shit I love, and I think I know what my own tastes are by this point. The existence of Gametrailers makes it so that you can pretty much see all that a game is bringing to the table before you buy it anyway.

I loved Mass Effect, I loved Assassin's Creed, I loved Mario Galaxy, and Goddammit I loved the shit out of Kane and Lynch AND Manhunt 2!
I agreed with most of the negative criticisms of all those titles (except Galaxy), but I still enjoyed them all for what they were: flawed but enjoyable entertainments. Gaming is fun! Whatever happened to the love of games despite their flaws. I grew up with NES and Sierra point-and-clicks and I loved them all despite any problems I ever had with glitches or installs. I love Games!! Isn't that why we're here?

I know that the job of a review is to let people know about potential money wastage, but it should only be used as a guideline. I enjoy reading reviews and I enjoy getting the different perspectives on stuff, but I never take any ONE review as the all-knowing answer.Anyone who gets pissed about a single review needs to go over to Metacritic and get another perspective. Maybe one that fits their specific tastes will be enough to make them feel right about purchasing or not purchasing. Don't get pissed about someone else's opinion. Just try it yourself. TRY TO ENJOY IT ON YOUR OWN TERMS!

I just wish everyone could take a step back sometimes and really appreciate their hobbies for what they are: Pure Entertainment, a passtime, otherwise....why fuckin' bother?
bottled dark's Avatar - Comment posted on 12/01/2007 13:13
bottled dark
how did naruto get a better score than mass effect?
akathatoneguy's Avatar - Comment posted on 12/01/2007 13:14
akathatoneguy
@ twinkiebots

Yes. I'm pretending to like the game, even though I'm disappointed. As is everyone else who loves this game. Also, I put 30 hours into playing it so far because I'm scared to admit that the game doesn't live up to the hype and I'm instead imagining it as it could have been. That makes perfect sense.

I had no problem with the Thorian killing. I've had no problem with any of the combat and slowdown problems. In fact, the only lagging I've really noticed is while running down hallways, etc. in non-combat areas.
JACK of No Trades's Avatar - Comment posted on 12/01/2007 13:15
JACK of No Trades
@bottled dark

They just wanted to stir up shit.
DigitalD562's Avatar - Comment posted on 12/01/2007 13:19
DigitalD562
First I have to call you out for not mentioning the busted ass autosave system. Battling aliens for half an hour just to get to the next save point that is AFTER the huge boss battle and 5 minutes of unskippable dialog is a big deal.With that said, I agree with almost everything in your review Rev. Many of the compliants that you had, while all true, didn't seem to bother me as much.
AgentMOO's Avatar - Comment posted on 12/01/2007 13:20
AgentMOO
The game is flawed as fuck but I love it. It's definitely a niche game. It is s a requisite that you've played the kotor games because there's even less guidance than those and it follows the same structure.

Cons: Framerate sucks, animations are glitchy, Squad AI is broken, Vehicle controls are ridiculous, non-mission planets are practically identical.

Pros: Huge universe to play through; Story is huge; has the same attention to detail as KOTOR but the whole thing is brand new and not lifted from a license; Levelling for the most part is fun


Rent till you beat it a time or two, no multiplayer, there's replay value if you HAVE to play through every quest...
Zero Iscariot's Avatar - Comment posted on 12/01/2007 13:20
Zero Iscariot
reverse moneyhats!!!!
Tiauguinho's Avatar - Comment posted on 12/01/2007 13:22
Tiauguinho
Mass Effect a 7?!? LAWL
Big Z's Avatar - Comment posted on 12/01/2007 13:23
Big Z
"*In this context, "story turn" means "cut scene where my virtual avatar had sex with a blue-skinned alien""

You have chosen wisely, friend.
Knigge's Avatar - Comment posted on 12/01/2007 13:24
Knigge
The only way everyone would be disappointed by it is if everyone thought it was going to be the perfect game with zero flaws.

Disappointing attributes may equal flaws, but flaws aren't always disappointing. Especially when you have so much fantastic content.

However, if you think there are no flaws in Mass Effect, then you're an idiot.

That said. I'm loving Mass Effect. Flaws and all.
akathatoneguy's Avatar - Comment posted on 12/01/2007 13:26
akathatoneguy
@ DigitalD-

Autosave is great and all, but you DO realize that at just about any time, you can pause the game and save manually? It takes about 5 seconds. You can't save during combat (pretty much par for the course for most games) but most enemies are in groups or seperated into different rooms. Clear out a room, save real quick. Not that hard. Certainly not enough to be an issue that reduces the game's quality. I personally couldn't care less about autosave. I played over 100 hours of Oblivion and saved my own game then, too. This is exactly what I'm talking about with people complaining about things that really don't affect the quality of the game.
Anthony Burch's Avatar - Comment posted on 12/01/2007 13:38
Anthony Burch
PREPARE FOR A HUEG REPLY POST.

LordRegulus:
I disagree: I thought I was pretty nice to Mass Effect (in terms of OUR use of the 1-10, 7 is a pretty damned good score). I acknowledged its flaws, certainly -- mainly to de-hype the game for anyone who hadn't yet bought it, so they'd enjoy it that much more upon a purchase. BioWare did indeed promise the moon when it came to this game, and judging from the initial cblogger impressions of ME it seems like most gamers bought into it, at least partially; we expected Oblivion in space, and we got KOTOR 3. That's not a bad thing, obviously (as I hope I pointed out in the last third of the review), but it is surprising and disappointing enough that it warrants being mentioned.

I didn't say "lower your expectations" to sound like a self-important dickhead ranter: I said it because you will LITERALLY enjoy Mass Effect a lot more if you go in with a full understanding of its flaws. Tycho from Penny Arcade said basically the same thing -- that he wished someone had de-hyped him before playing it so he could have enjoyed it that much more.

Anyone who says they're logging more than 30 hours:
I mean absolutely no offense by this, but HOW? The main campaign only consists of about six or seven levels/worlds, and the sidequests are typically just really quick "go here, kill these guys, come back, get reward" jobs. Unless you keep dying over and over and over again, I can't understand how it'd take more than 25 hours to see most of what this game has to offer.

BuckF1tches:
I like THIS game. Considering how I normally score games, seven is pretty darn high, wouldn't you say?

akathatoneguy:
I began to enjoy the combat after a while in the same way that a rape victim begins to eventually enjoy the feel of penetration despite her personal desires: you ease into it. You get used to the slow aiming and the odd pacing, and you can look past its problems and sort of enjoy them, but the system's inherent flaws (and limitless, untapped potential) always hung in the air in front of me.

And if you think I'm the type who prioritized technical excellence over innovation, immersion, or storytelling, read my review of The Darkness: graphically I had NO problems with it, and it did many things adequately, but I shat on it because it was horrendously paced, the story sucked, and the whole thing felt stale.

And as I said to Regulus, hype certainly has a place in a review if it has been so widespread and exaggerated by the developers that the actual game itself comes as a kick in the pants. As the review manifesto says, we judge each game based on what it tries to accomplish, and how well it succeeds: I didn't review the game BioWare SAID we would get (if I had, the score would have been a lot lower and the review would have been meaningless), but I spent several paragraphs pointing out the game's flaws because we were, generally, looking for a better game than we got.

ME would have gotten a 7/10 from me no matter how it'd been hyped due to its wonky combat, menu system, RPG aspects, and other things, but I spent a lot of physical space describing its disappointments because, generally, gamers who have been looking forward to it need to know what it is, and what it isn't, so they can have a better understanding of (and therefore a better time with) the end product.

To everyone who says Mass Effect is a Game of the Year candidate:
You do know BioShock and the Orange Box came out this year, right?
rabidkeebler's Avatar - Comment posted on 12/01/2007 13:41
rabidkeebler
Really 7.0 is just to low a score. Especially when the biggest (ie repeated) gripe was the lack of tutorials and texture pop. I could understand a 8.5, but not a 7.0.
JJ Rage's Avatar - Comment posted on 12/01/2007 13:42
JJ Rage
Destructoid: The only place where a Naruto game can score higher than Mass Effect.
FatBologna's Avatar - Comment posted on 12/01/2007 13:42
FatBologna
WHAT ABOUT U R MR GAY, REV?!
frozenbabylon's Avatar - Comment posted on 12/01/2007 13:44
frozenbabylon
Uh, Kay. I'm not disappointed at all. 39+ hours when I finally finished the other day. And I'm starting a second playthrough later this week. So ok, sure, Your opinion, But I love it and there's no disappointment here at all.
FatBologna's Avatar - Comment posted on 12/01/2007 13:44
FatBologna
@ rabidkeebler
7 is reasonably high for Rev, it's actually one of the highest I've seen from him. On Gamespot it's death tho...
CaffeinePowered's Avatar - Comment posted on 12/01/2007 13:45
CaffeinePowered
My only hangup has been how all of the structures and terrain on side quest planets have been basically the same, other they that I love it.

Id give it an 9, fucking buy it
Aaron Linde's Avatar - Comment posted on 12/01/2007 13:45
Aaron Linde
Bottled and Jack of Etc, read our manifesto.

"
When reviewing a game, we judge a title against similar games already released, genre peers, and the title's success in accomplishing what it sets out to do in respect to overall fun -- in other words, our reviews aren't meant to be directly compared to one another. If one author reviews Big Nick Chester's Gun-Totin' Bitchslap Adventure and gives it a 7, and a day later another reviews Brad Rice's Block-Droppin' Hootenanny and scores it an 8, this doesn't mean that Destructoid is unilaterally firm in the belief that block-droppin' is always, always better than bitch-slappin'. What it does mean is that Block-Droppin' Hootenanny reached a higher level of block-droppin' achievement than Gun-Totin' Bitchslap Adventure had in its own respective genre."

Quit being tools. If you think Naruto and Mass Effect are games meant to compete with one another critically or commercially, you're a silly person. Silly!
FatBologna's Avatar - Comment posted on 12/01/2007 13:47
FatBologna
@ Aaron Linde

Well said...
Kurapica's Avatar - Comment posted on 12/01/2007 13:47
Kurapica
Damn, i understand why Eurogamer wanted their credibility back after giving Sega Rally a 9, but Dtoid?! Giving ME a 7? I understand a review is a opinion, but even with it flaws the game excels in so many area's that the "rent it" rating is just not fair. Maybe EA didn't pay enough to they didn't get they "a 9/10 review free"

So funny to see all the fanboi's going "Thanks for the review" "great review" "Honest review" "Fair review" You got a macro for that? Since the same would been posted if it got a 9.
Joe Burling's Avatar - Comment posted on 12/01/2007 13:51
Joe Burling
@Rev Anthony, considering how critical you are in all of your reviews, 7 on Mass Effect is good. People are too quick to compare numbers and judge a game solely on that. However, "rent it"? This game is a must-buy, IMO. That's what I'm having trouble getting past.
FatBologna's Avatar - Comment posted on 12/01/2007 13:52
FatBologna
@ Kurapica

You, my friend are an idiot...can you read?!...look up!! Linde just laid it down!
Joe Burling's Avatar - Comment posted on 12/01/2007 13:53
Joe Burling
Also, if Destructoid is going to step outside of the norm when it comes to determining a numbered rating system, I think the readers deserve to know how that number is calculated. Can we expect that soon?
pedrovay2003's Avatar - Comment posted on 12/01/2007 13:55
pedrovay2003
@Aaron Linde

Thanks you.

Naruto and Mass Effect are two completely different games. Comparing Naruto to Mass Effect is like comparing Brain Age to Halo 3. It just doesn't work accurately.
Kurapica's Avatar - Comment posted on 12/01/2007 13:58
Kurapica
@FatBologna

I was talking about credibility of that particular website, not about the difference in game genre's like Linde just said. He's completely right about that.
xper's Avatar - Comment posted on 12/01/2007 13:59
xper
its pointless comparing games to other games in terms of scores. when naruto gets a higher score than mass effect, it means mass effect didn't deliver and fell on its traps. whereas naruto didn't fell on any of its own traps, and was generally a solid game. you can't compare the two.

when mass effect sets up this awesome universe where the infinite is the limit, you don't give the game a 9 just because the magnitude of mass effect is much larger than naruto. its what the game does with its own rules and mechanics that decide the ultimate experience.

in my case, mass effect over-delivered. i fucking love it and i am willing to defend until i die. in revs case, although he makes ridiculous arguments just to buy into the anti-hype crowd, mass effect under-delivered.
JACK of No Trades's Avatar - Comment posted on 12/01/2007 14:00
JACK of No Trades
BuckF1tches is my new hero.

Also, what are you compare Mass Effect too? What RPJ game out right now is better than Mass Effect and is just as interactive?
HawtPawkitHero's Avatar - Comment posted on 12/01/2007 14:01
HawtPawkitHero
Also, ASS CREED.
Ignus's Avatar - Comment posted on 12/01/2007 14:03
Ignus
Punctuation rules are for quitters.

One thing I forgot to mention: I hate how the reviews (and Penny Arcade) point out that there is no tutorial and that they don't teach you how to play. It's not that complicated. If you've played games before, it's pretty damn easy to figure out.
Forced tutorials in games kinda piss me off since pretty much anyone with half a brain can get it within 5-10 minutes of playing the game.
Ignus's Avatar - Comment posted on 12/01/2007 14:03
Ignus
Punctuation rules are for quitters.One thing I forgot to mention: I hate how the reviews (and Penny Arcade) point out that there is no tutorial and that they don't teach you how to play. It's not that complicated. If you've played games before, it's pretty damn easy to figure out. Forced tutorials in games kinda piss me off since pretty much anyone with half a brain can get it within 5-10 minutes of playing the game.
Foshi's Avatar - Comment posted on 12/01/2007 14:03
Foshi
Awesome review, I completely agree.
FatBologna's Avatar - Comment posted on 12/01/2007 14:05
FatBologna
@ Kurapica

alright 'den...
Magesx's Avatar - Comment posted on 12/01/2007 14:05
Magesx
Wait, what makes Mass Effect different than KOTOR and Jade Empire? From the looks of it, they're exactly the same.
emuscles's Avatar - Comment posted on 12/01/2007 14:06
emuscles
the review was decent, however i don't like how you refer to developer promises or whatnot with disappointment. isn't this somewhat against your review philosophy?

shouldn't you review the game for what it is, and stray away from media related shenanigans?

p.s. i think between the character/atmosphere/roleplaying, the game pulls itself out of the 'rent' category..

as far as the actual rating goes, well, clearly there's actual system; hopefully you got the hits you were fishing for.
GuitarAtomik's Avatar - Comment posted on 12/01/2007 14:07
GuitarAtomik
@Rev
About Beating it around 40 Hours

I didn't really die a lot, especially towards the end. I just went at my own pace and made sure to explore everything. In the end, I hadn't even explored all of the planets.

About Game of the Year

Bioshock would be my runner-up, but in the end, it's still just another FPS. Granted, it's the greatest FPS since Half-Life 2, but it's still another FPS.

The Orange Box to me should be treated as 5 games. Half-Life 2 came out years ago so that shouldn't even count but if it did, I'd say I still enjoyed ME more. TF2 is awesome but it doesn't have any more content than Shadowrun (actually less I think) and in the end I prefer DoD4's multiplayer. Portal is by all means an awesome game but it's too short to recommend as the greatest game of the year.

I guess it's just that I appreciate the amount of work that went into Mass Effect. There isn't any other game like it on any console this generation. The story is epic, the amount of background information and attention to detail is amazing, the combat is fun (sorry I liked it) and rewarding but still different from anything else, the voice acting was great, the dialogue is interesting and engaging, and oh yeah, I could play it at least once more with a surprisingly different style of character and see things play out differently thant he first time by being a complete ass to people.

That stuff just outweighs all of the flaws this game has and ultimately makes me enjoy it more than Bioshock or Orange Box or anything else this year.
JJ Rage's Avatar - Comment posted on 12/01/2007 14:09
JJ Rage
@Linde


They might not be in the same genre, but they do compete. They're both still video games. There are people who walk into game stores with $60 to burn. And if I worked at Gamestop, and someone said "What should I spend my money on: Mass Effect or Naruto: Rise of the Ninja?" I would answer "Mass Effect" everytime.
GuitarAtomik's Avatar - Comment posted on 12/01/2007 14:14
GuitarAtomik
@MagesX

The combat is completely different than Jade Empire plus the story and universe are leagues above that game. It IS a lot like KOTOR but with it's own unique universe, again the combat is different, and the dialogue system is handled a lot better. I would consider it the spiritual successor of KOTOR.
Ocified-Xboxer's Avatar - Comment posted on 12/01/2007 14:20
Ocified-Xboxer
Wow....I don't know if there is any meat left on the bone considering you picked the fucker clean. While I agree with feeling like you're thrown to the wolves initially with the combat and whatnot, I can't agree with the overall tone of the review. YES the pop-in is increadibly freaquent for what is supposed to be a AAA title, but I can look past that. YES you have no real understanding of the combat until at least a few hours in.

I disagree with the mako controls, although it would have really been a plus if the game told me that the right bumper shot rockets instead of stumbling onto it by trying to get into a menu. Once you use the MAKO for a bit it becomes a very easy to use vehicle, and the combat in it, at least for me, was pretty satisfying.

The game is flawed, there is zero doubt about that...but I just can't see how you did 75% of the game and the main quest in 16 hours. I'm still on my first playthrough and I have 34 hours in, and haven't gotten the majority achievement yet. There is so much to explore that it is almost a disservice to not really check the universe that Bioware created out.

I've blogged on here on what I call the Mass Effect effect. You should check it out....You have every right to your opinion, and I dare not say you're wrong. But I definitely disagree.
Fading Star's Avatar - Comment posted on 12/01/2007 14:21
Fading Star
@GuitarAtomik

The original KOTOR is/was an excellent game. I would like to play this game.

Note to KOTOR fans:
Jennifer Hale(the voice of Bastilla) plays the female version of you in this game :D.
Foshi's Avatar - Comment posted on 12/01/2007 14:25
Foshi
Carth is Kaden!!! Yeah, that was funny.
JACK of No Trades's Avatar - Comment posted on 12/01/2007 14:31
JACK of No Trades
*Coversation between Dtoid Editors*

Nick Chester: You should give Mass Effect a loose score to see how the bloggers will react.

Rev. A: What score should I give it?

Nick C: 7.0....and make it a rent game.

Rev. A: Thats fucking crazy! Why mess with the community?

Nick C: We both are bored on a Saturday. Who gives a shit? Not me!

Rev. A: Ok. If I get of 100 comments you owe me a drink tonight!

Nick C: GodDamnit.............its a deal.

Neiro: What in the fuck is going on here you dipshits?

Nick C: It wasn't me.

Rev A: Sorry.

Neiro: Oh, nevermind its ok, who cares if the fanboys get pissed.

*thread created*
xper's Avatar - Comment posted on 12/01/2007 14:37
xper
this conversation can serve no purpose any longer. i really think you should take a stress pill and play mass effect.
J03yyz's Avatar - Comment posted on 12/01/2007 14:41
J03yyz
im so surprised, reverend anthony makes a review that goes against the general reviews AND incites flamewars
youre sooooooooooooooo awesome rev
BlackDove's Avatar - Comment posted on 12/01/2007 14:43
BlackDove
Badass review.

Think I like it the best out of all I've seen honestly. Game really should be held accountable for its shortcomings and lying(s) regarding the conference video cutouts.

Way to lay down the law, don't think anyone had the guts to rate it below 8.
Aaron Linde's Avatar - Comment posted on 12/01/2007 14:50
Aaron Linde
Jack, you're being a retard. And a troll. Quit doing both.

Dexter345's Avatar - Comment posted on 12/01/2007 14:51
Dexter345
Interesting. After reading what I thought was a solid review (with justifiable reasons for giving a score of seven [which means it was good]), I didn't expect there to be so much crap in the comments about how it was a terrible review. I guess I forgot that this is the Internet for a moment.
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