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Destructoid review: Mario Party 8

2:09 PM on 06.02.2007, Anthony Burch 49 comments

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Welcome to Destructoid's second game review with our new format -- we're looking churn out at least one of these babies a week, so either get used to it, or type the phrase "wtf u gave zelda 4/10 why should I listen" into Word so you can copy and paste it as frequently as you like.

This week, Chad Concelmo and I have tackled Mario Party 8, the first-ever Mario Party title with Wii functionality. Not only that, but we've also got an exclusive Destructoid video review of the game, as well.

Are you a bad enough dude to read our reviews and then respond to them with unbridled agreement and/or vitriol? Let's find out. Hit that jump.

And always read the alt text.

woo
 
 
First, watch my video review:
 
Next, my comparatively weak text review:

 

Mario Party 8 is really just another Mario Party game, but with Wii functionality. That may sound like an obvious statement, but many (myself included) were hoping that the MP series would use the Wiimote to breathe entirely new life into the series, giving the minigames a new, revolutionary angle as the developers implemented more and more multiplayer uses for the Wiimote. Quite simply, that didn't happen: Mario Party 8 is pretty fun, but its Wiimote functionality isn't anything spectacular and the game doesn't truly bring anything new to the table.

 

Quantitatively speaking, the party mode is identical to the other entries in the MP series; there are only six boards and less than 100 minigames, as is the case with nearly every other Mario Party game ever released. The series has been completely consistent in terms of amount of content since the beginning, but I was nonetheless irritated to find myself already playing repeated games during my second go-around (even if such repeats did give me more opportunities to furiously masturbate with my Wiimote). Considering this is the series' eighth iteration, I was definitely hoping for a little more substance. But I suppose I'm picky like that. Still, though, the few maps in the game are all truly original and interesting: Goomba's Booty Boardwalk is a simple straight line with a star at the end, Shy Guy's train map is made interesting as train cars constantly shift around, and Koopa's industrial board basically plays like one big game of Monopoly. I wasn't expecting much from the maps, but I have to say that I was pleasantly surprised with their variety -- I just wish there had been more of them.

 

The minigames themselves follow pretty much the same pattern as any other minigame compilation on the Wii: most of the games work decently, a few are fantastic (fapfapfap), and a few are completely broken. Generally, the pointer games work really well and the motion sensing works somewhat decently. You won't find yourself playing any games that haven't already been used in Rayman Raving Rabbids, WarioWare: Smooth Moves, or Wii Sports, but the controls are solid and the games are still pretty damn fun in a multiplayer setting. That being said, many of the games don't rely on motion sensing at all: instead, the players are forced to hold the Wiimote like an NES controller, relying solely on the buttons for movement and action. If you've got a few extra nunchucks, you'll want to use them -- simply using the d-pad on the Wiimote made me long for an analog stick. 

  

My main beef is with the game's additional game modes. The "Extra Mode," which allows players to import their Mii for use in eight different minigames not found in the regular party mode. But with the exception of a crappy Wii Bowling ripoff, the extra games only allow for two players. Depending on which Miis you've collected on your hard drive, some of the other games make for some entertaining moments -- like watching Jesus and Satan race hovercars -- but overall, most players will almost immediately put the Extra Mode aside in favor of the regular party game. I dock no points for its shoddy implementation (no matter how you look at the Extra Mode, it is, after all, an extra), but its lackluster execution is nonetheless worth mentioning.

 

But most irritating is the singleplayer "Star Battle Arena." Imagine, if you will, being forced to play alone against an absurdly lucky AI opponent on a map, with no minigames at the end of each round.

 

I'm going to repeat that, because it bears repeating.

 

A single player Mario Party mode. With only one other opponent. With no minigames at the end of each round. It's like someone literally looked at the Mario Party series and asked, "how can we make a single player campaign that ignores everything that makes the original game fun?" Making a Mario Party mode without end-round minigames would be like making a Halo sequel, only there are no enemies and you aren't allowed to jump. If I could simply get away with ignoring the boring, tedious single player mode, I would -- but viciously enough, the player is forced to progress in the Star Battle Arena in order to unlock a store where additional minigames can be purchased. If you want more actual gameplay, you have to wade through six maps of non-gameplay. Goddamn irritating.

 

All around, the core Mario Party gameplay is intact. However you felt about the other MP titles, you won't feel any differently about Mario Party 8 -- for all the new features, it's just another Mario Party game. If you already own a Mario Party game and enjoy it, you're better off ignoring number eight: the Wiimote activities are definitely fun, but they don't really bring anything new to the table that you haven't seen in a half-dozen other minigame compilations, and some earlier Mario Party titles simply include much more entertaining games. However, if you don't own another Mario Party game that you play incessantly, it's probably in your best interest to purchase number eight: despite its absurd single player mode, overall lack of new material, and ridiculous lack of online multiplayer, it's still an undeniably fun party game that makes effective use of the Wiimote, in addition to having some truly original game boards. Since I naturally assume most people don't still play an older version of MP (if they own one at all), I'm sticking with a "Buy It" recommendation.

 

Verdict: Buy It!

Score: 7.0

---

top

 chad

Chad Concelmo  

Wow, Anthony, regarding the gameplay aspects of Mario Party 8, you pretty much took the eight paragraphs out of my mouth. Everything you said is spot-on: from the single-player monstrosity to the unique and pleasantly varied board maps, all the comfort food you remember from past Mario Party games is here, only this time it's served up with a little Wii point and waggle.

And that's the thing: when it comes to the core mechanics of Mario Party 8, everything is, well, what you come to expect. And that, for me, is usually just fine and dandy.

I loved each and every one of the seven previous Mario Party games (okay, stop laughing), so needless to say, I was very much looking forward to this new Wii version. I love Nintendo. I love the Wii. And I love Mario Party. How could anything go wrong?

Oh, my fellow Mario Party loving friends, it pains me to say this; things went slightly awry this go-round.

My disappointment (and that is the perfect word) all comes down to the one big problem I had with Mario Party 8: the presentation.

But a Mario Party game should primarily be about the minigames, right? Trust me, that is exactly what I thought and never in a million years did I think I would harp on something like aesthetics. I mean, the other Mario Party games weren't graphical works of art by any means. But when you start to play a game that actually (and obviously) takes a step back in terms of graphics and overall visual presentation you have to take notice (especially when it's on a shiny new system that should be doing these things better).

First of all, not counting the opening menus, the entire game (when played on a widescreen display) has two annoying, patterned borders on either side of the screen. And they are there through the game's entirety (yay, plasma burn-in!). True, these bars won't even show up for people playing on a standard television, but that doesn't mean their limited inclusion should just be ignored. If you, like many people out there, own a widescreen television set, be prepared to have all of your on-screen antics compressed into the center of the screen. It sounds like a minor thing, but it makes the numerous split-screen minigames look very small when next to a sea of wasted space. There is no excuse why a Nintendo-published title would choose to not support a widescreen mode on the Wii. It really makes no sense.

To make matters worse, the graphics have moved from the cute, colorful variety to a strange kind of grainy, neutral, almost "realistic" look. It is nice to see things changed up a bit, with the camera being moved more behind the characters, giving the boards a more engaging feel (complete with some nice soft focus backgrounds). But this change in graphical style, for some strange reason, doesn't mesh well with the Wii hardware and results in major slowdown throughout much of the game, completely ruining what could have been a welcome stylistic choice.

All of this sloppy presentation is a tough first impression and really detracts from the overall experience. As mentioned before, the Mario Party we know and love is there once you have the visual patience to find it, but why should you even have to search?

Without repeating too much of what Anthony said, yes, the Wiimote is used in some clever ways and, yes, of course, playing with four players is (still) a blast. But there is nothing revolutionary enough in the final product to warrant the glaring shortcomings plaguing the overall presentation. The lack of innovative between the Nintendo 64 Mario Party games and the ones on the GameCube was a lot more excusable since that console transition was more of a graphical one than anything. If this new Wii version can't even improve upon the graphics, at least offer more advanced and innovative Wiimote functionality to help launch the series forward. If anything, Mario Party 8 is a step back.

Sure, the game is fun in the long run, but I feel the only way the inevitable Mario Party 9 will genuinely innovate is for people to finally say "no" to a mediocre, rushed final product. Hopefully Mario Party 8 will be the final nail in the lazily produced coffin.

While Pushover Chad goes back and plays another round on Goomba's Booty Boardwalk with a goofy smile on his face (you get to ride dolphins, for crying out loud), Hardcore Chad is sticking to his guns and not offering his recommendation. Rent it for a series of satisfying thrills if you must, but try your best to hold out for a future, hopefully much improved, sequel.

Verdict: Rent It!

Score: 5.5

Destructoid Review Final Verdict

Final Score: 6.3 

--- 

Also, a special request:

Does anyone know how to easily connect a camera/computer to a TV so you can take screenshots and/or footage from it directly? My inability to do this is why that one screenshot in this review has been from IGN, and why I simply shot the screen with my camera in the above video review. Any suggestions would be appreciated, as I do not know my technological thumb from my technological dick. This is the Reverend speaking, by the way, not Chad. I'm sure Chad knows exactly where his dick is.

It also bears mentioning that this article was proofread using the handy-dandy guide from the guys over at the Videogame Style Guide (that's right, it's one word). Unless I missed a typo or something somewhere, in which case said mistake is not their fault at all.

We're also fully aware that this score ended up almost identical to last week's Odin Sphere review, but them's the breaks with conflicting opinions.


Next page: More Mario Party stories




BahamutZero's Avatar
BahamutZero at 06/02/2007 14:27
that was the best video review I have ever seen. also, fuck minigames. seriously. fuck. them.
leshrac55's Avatar
leshrac55 at 06/02/2007 14:30
Mario Party 8 gets a substantially higher score than Zelda? Um, ok. Whatever floats your boat.

-Jeff
http://alinktothefuture.com
beer baron's Avatar
beer baron at 06/02/2007 14:32
Great review, very well done

There's no super easy way to get a direct feed from a console onto a computer, but I've put together a guide on how to record your own videos, which can also be used to capture screen shots

Recording Guide
Namelessted's Avatar
Namelessted at 06/02/2007 14:32
I don't need to read anything in this post. I just watched the video, that is all I need to know about the game.
Antimat3r's Avatar
Antimat3r at 06/02/2007 14:35
best video review ever!

and if the awful wack-off innuendo wasn't strong enough in that minigame, if you look at the graffiti on the wall in the background, you see a mushroom cloud and a rainbow...HILARIOUS!!

I agree with renting it...fun with lots o people. The Wii just seems to be a party system right now...I have to say I'm regretting my decision to purchase one despite the fact that Super Paper Mario was amazing.
Kotua's Avatar
Kotua at 06/02/2007 14:36
The video confused me.
Anyways...
You'd think a game like Mario Party would have been perfected on the Wii.
Netik09's Avatar
Netik09 at 06/02/2007 14:41
@ Dr. Bahamut Jonas Zero the third

I second that. Also, cockies.
dyslixec's Avatar
dyslixec at 06/02/2007 14:43
that video was win.
Kif 's Avatar
Kif at 06/02/2007 14:44
Great video review. I had a feeling it would be something like that, but it was funny. Keep on fappin'.

I doubt I'll buy this game though. Wii Sports pretty much fulfills my party game needs at the moment, and I just got Mario Strikers which I still have to get into.
van's Avatar
van at 06/02/2007 14:45
wtf u gave zelda 4/10 why should I listen
SpiderChrist's Avatar
SpiderChrist at 06/02/2007 14:46
more video reviews pleaz Rev
CreamyGoodness7's Avatar
CreamyGoodness7 at 06/02/2007 14:56
wtf u didn't review Okami why should I listen?
Colette Bennett's Avatar
Colette Bennett at 06/02/2007 14:59
I love you guys really hard. Great job ^.^
Ignignokt01's Avatar
Ignignokt01 at 06/02/2007 15:06
lolz

DAMNIT NINTENDO

fuck you

I'll rent this bitch
Scape's Avatar
Scape at 06/02/2007 15:47
Your alt-text is too long to read.
king3vbo's Avatar
king3vbo at 06/02/2007 15:52
This is ironic cuz im typing on my Wii... I played Mario Party 8, it is sucks. It feels really rushed
LordRegulus's Avatar
LordRegulus at 06/02/2007 15:55
Capturing video of games is my day job. I PM'ed you some helpful info, Rev.

And good review, too. I never paid much attention to the MP series, so I may have to rethink that now...
GamexViral's Avatar
GamexViral at 06/02/2007 16:11
I thought it was a pretty good game. I have girls over playing it right now. Let's just say their giggles "is a definitely" one of the reasons I bought it.
Mxyzptlk's Avatar
Mxyzptlk at 06/02/2007 16:42
This series has been dead to me since it stopped letting me play as Donkey Kong. That video review was hawt.
Dexter345's Avatar
Dexter345 at 06/02/2007 16:50
So, it's settled then? Mario Party 2 is still the best entry in the series?
Remz's Avatar
Remz at 06/02/2007 17:24
No MP will ever beat Mario Party 2. Ever.
PetiePal's Avatar
PetiePal at 06/02/2007 17:30
If you've got a nice enough tv it's as easy as using the a vga or hdmi input to your video card to capture things.
Jordan Grim Devore's Avatar
Jordan Grim Devore at 06/02/2007 17:40
Hahaha I can't stop watching the review.
nademagnet's Avatar
nademagnet at 06/02/2007 17:59
One of the greatest video reviews evar!
StriderS's Avatar
StriderS at 06/02/2007 18:05
Woah, there are masturbation games? I will totally own everyone I play with.

"Dude, how'd you get so good at this?"
"*wink*"
aborto thefetus's Avatar
aborto thefetus at 06/02/2007 18:26
@BahamutZero

woah woah woah, don't diss minigames. They can be fun, wii's just milking the crap out of it currently.

That being said, I didn't know that anybody still took this series seriously. It's gone downhill ever since it left the n64.
What ever happened to those bumper ball and face stretch games? those were my favorites dammit!!!
Nocturnal XVIII's Avatar
Nocturnal XVIII at 06/02/2007 18:52
More video's I say!

And what exactly were the characters doing in the game? Were they just waving their arm up and down?
BluDesign's Avatar
BluDesign at 06/02/2007 19:19
Wait a minute. This is Mario Party 8. Where's the venomous hatred for producing an 8th sequel that adds nothing new to the series? I would've figured you'd give this a 5 or lower since it has busted ass minigames, Rev.

?

Anyway, if you're on PC, there's some cheap analog input cards and dongles you can buy.

Don't spend a ton of money on anything, as it can be stupidly expensive, and all you need at most is an RCA or Svideo input. I used to build video editing machines for a living, and you can find shit for WAY cheaper now than you used to be able before.

If you can find them, Hauppauge makes the best cards for under $100. Whatever you get make sure it can encode H.264 or has support for Quicktime Pro exporting. QTP will REALLY look nice.

If you're on Mac, get an ElGato product. Google 'em and buy whatever's compatible and use it in iMovie or FCP.

Gameboi's Avatar
Gameboi at 06/02/2007 19:38
I haven't played this game as much as I would have liked, but it has entertained me a bit. Not impressed with the graphics, though. Nintendo went backwards with that part.
Anthony Burch's Avatar
Anthony Burch at 06/02/2007 21:07
dvddesign:
The lack of many new things (more games, more boards, derivative Wii control) are essentially what lowered it three points in my book, but it didn't go sub-five because what IS there is pretty entertaining, and often pretty new, for the series. Out of all the games I've played, only one is truly busted (it involves a Monkey climbing up a tree) and some are really quite fun.

Not to mention that the maps are unlike any I've seen before in a Mario Party game: the Monopoly-style map alone is worth replaying over and over again, and actually adds some strategy to an otherwise entirely luck-based board game.

For the things it lacks in innovation, the new things it DID add still entertain me a hell of a lot.
Niero's Avatar
Niero at 06/02/2007 21:43
that was amazing
Bluefusion's Avatar
Bluefusion at 06/02/2007 21:57
Holy crap, you guys gave MP8 a higher score than IGN. The exrement has hit the revolving blades, my friends.
Uncle Larrys Van's Avatar
Uncle Larrys Van at 06/02/2007 22:32
I enjoyed most the snippet of a lewis black quote in anthony's review. Also the video.
Tron Knotts's Avatar
Tron Knotts at 06/02/2007 22:37
Innovative? No. But creative enough? Appears to be.

That's the best you can usually ask of first year software.

The next Mario Party better actually be good. Come 6 months from now when Mario Part 9 is bound to ship, they will have had plenty of time to get the formula right on the Wii.

Necros's Avatar
Necros at 06/03/2007 00:31
I hate to bring up the Zelda review again, but I do take issue with the fact that Mario Party has made no real innovation and seems extremely lazy, yet it gets a 7 from Rev, yet Zelda, despite unoriginality, at least had a completely new scenario and was very well done and got a 4 from Rev. Is this an issue to anyone else? Or should I just say "hey, it's on a different scale" or something like that?

Rev, if you're tired of these questions, feel free to completely ignore this, since I know it must wear on you having to explain yourself so often.
TheStripe's Avatar
TheStripe at 06/03/2007 02:09
Ugh. Didn't he just say it was entertaining? Doesn't fun count for anything?

Also, this isn't tagged "wii." You're boning those of us with RSS readers, guys.

Also, Necocks.
Anthony Burch's Avatar
Anthony Burch at 06/03/2007 02:10
I am tired of it being mentioned, but your question is genuine and not just an outright dismissal.

The reason Zelda gets a 4 and Mario Party gets a 7 is because despite the fact that both games fail to innovate, the very few things Mario Party does well are much, much more well executed than the things Zelda attempts.

Zelda's entire control scheme is flawed, as every single action is made less effective, less specific, and less intuitive by the hackneyed Wiimote implementation. It felt tacked-on, which isn't a necessarily awful thing on its own, but it simply didn't work as well as a simple gamecube controller would have worked.

MP8's Wiimote implementation is derivative to a fault, but with the exception of very few games the Wii controls work well, resulting in some pretty fun game experiences (I unironically direct your attention to the video review).

In other words, MP8 doesn't try much that is new, but what is there (the new maps, the minigames) are very entertaining in their own right, and the Wii controls don't detract from the title. Zelda doesn't innovate at all, but its control scheme and, in my opinion, repetitive nature (I can only slog through so many years of so many dungeons looking for so many magic items), made it a subaverage game.
topgeargorilla's Avatar
topgeargorilla at 06/03/2007 05:08
i just want one giant mario party game with all of the games. every mini game, unlocked, waiting to play. no bull shit. have a randomizor or something, and see what can come up. play with you buds: declare winner and ruler of universe.
Phist's Avatar
Phist at 06/03/2007 08:59
Mario Party 8 went the way of Super Paper Mario. Gamecube ports. Enough suckage already.

Video review gets a Win out of 10.

Wii fapping to Princess Peach gets a 8.5 out of 10.
Necros's Avatar
Necros at 06/03/2007 10:02
Okay, thank you very much for your clarification Rev. I don't really agree with you, but I respect you for having very clear reasons for your opinion. I'm liking the new review formats, so keep it up!
Seifersythe's Avatar
Seifersythe at 06/03/2007 10:27
I hate to keep beating a dead horse, but this one thing always bugged me about your review.

How do you explain the plethora of perfect, perfect, and GotY awards Zelda received. Were credible gameing sources such as EGM, 1up and Edge just plain wrong? Where they afraid to call Nintendo out? Were they blind to the truth that only you could see? Is the review system so broken that somehow it ended up with 10s 9s and 8s when the reviewers really meant for a 5 range?

I'm not here to say that because the majority of something feels one way you have to too, but does the fact that your score was substantially lower then any major publication or site mean anything?
http://www.gamerankings.com/htmlpages4/928519.asp
deanhatescoffee's Avatar
deanhatescoffee at 06/03/2007 10:46
Great review overall, guys, although I will say that, based on Rev Anthony's review, Mario Party 8 doesn't seem like a 7/10 when compared to his 4/10 score on Zelda:TP. I hate to bring it up - I know it's painful for all of us - but the Rev was brutally honest in his Z:TP review, and scored it as such; which, even though I don't agree with his assessment, I respect it. However, this time, he described a mediocre at best game and scored it as better than average. That confuses me.

...ok, I just read the Rev's comment from 06/03/2007 02:10 above - again, I don't agree with his assessment, but I respect it. It is, after all, an opinion, and mine just happens to be better. :P jk, Rev.

That said, I still appreciated the reviews for their content. The video review really threw me off - I was like, "Is this video ever going to show the damn game?" Then it all made sense. Well done, Rev. :)
Anthony Burch's Avatar
Anthony Burch at 06/03/2007 14:07
Seifersythe:
It means that I have a different opinion, mainly.

deanhatescoffee:
I wouldn't call MP8 mediocre at best. I have to admit that I haven't exactly been following the series since its inception, which undoubtedly contributed to its high score: if I'd been playing every single MP game that came out, I'd probably be really tired of the formula; as it stands, though, I can't remember the last one I played and as such, I enjoyed it more, whereas Chad, a fan of every game in the series, was irritated by it.

It's a difficult thing -- choosing when to remove yourself from the context of a series and when to consider a game within its timeline. I've always tried to consider every game in relation to the others in its series, getting less forgiving of formula recycling as the series goes on. But with MP8, I have to admit that my lack of familiarity with the series resulted in an unusually generous review.

I had doubts about giving the game a 7, until I started playing Odin Sphere again in between rounds of MP8: in many ways, that is an ideal 6.0 game for me. It's JUST above average, and it's an enjoyable game, but it's got some serious flaws. I ended up enjoying Mario Party 8 much more, and therefore decided on the review score I did.

Numerical scores are tricky as hell, which is why I've never liked them. At this point in Destructoid's maturity, however, they are a necessity.
Im OK's Avatar
Im OK at 06/03/2007 14:17
I'm so glad that I have such a large supply of grains of salt that I can take with these Destructoid reviews.
Ocana's Avatar
Ocana at 06/04/2007 10:38
This review simply kicks so much ass.

It made me post a comment, five to six months since my last one. I mean -WHOA-
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