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Destructoid review: Legendary

11:04 PM on 11.09.2008   |   Dyson

Destructoid review: Legendary photo

I'm pretty sure that everyone and their mother is playing a certain other game right now (rhymes with beers at four - poo), but, surprise, there are other releases that have come out that may be worth your attention, such as Spark Unlimited's Legendary.

As the only werewolf-hunting, griffin-killing, golem-destroying action FPS on the market, the title certainly has a big chance to bring something new to the genre. But does the game live up to its title? Hit the jump to see whether Legendary is, well, you know ...

Legendary (Xbox 360 [reviewed], PS3, PC)
Developed by Spark Unlimited
Published by Gamecock Media Group
Released on November 5, 2008
Played to completion on Normal

Unlike most FPS games that are released, Legendary eschews the Man vs Alien rhetoric in favor of pitting the game’s main character (Deckard) against an army of creatures once thought to be myth. By opening Pandora’s Box, the main character immediately finds himself thrust into a disaster situation of incredible proportions. Without wasting any time or plaguing the player with slow and boring tutorial levels, the action begins almost instantly and keeps the player going at a breakneck pace throughout the game.

With only one minor chapter in the game to give the player a break (Council HQ), Legendary keeps the action set to high by constantly keeping you moving from one “oh shit” moment to the next. While a good few of these moments are obvious and fairly scripted, the sheer quantity and variation thrown at you keeps the feeling of danger tangible for a majority of the game. The title does a very good job of creating tension in almost every aspect of gameplay by never letting you feel “safe.” Throughout the game, you are in constant fear of what may kill you next, while every new enemy that you come across one-ups the intensity of the last. (The Kraken battle is pretty cool.)



Facing off against the mythical creatures is the main thrust of the battles you meet, with the addition of the obligatory “shadow organization” thrown in to play the antagonist role. While the enemy soldier AI seems to be relegated to preset patterns, and sometimes serves as a mere annoyance, the constant barrage of werewolves, griffins, and other mythical creatures tends to keep the player from feeling any sort of redundancy. Unfortunately, there are more than several moments in the game where a player will have no idea what to do, and will be routinely killed in a “trial by error” type of method to determine the next step in the game.

Eventually, you start to figure out that the reason you're dying so often is mostly because rushing into every room and trying to blow everything away, à la every other FPS out there, does not make for a long life for Deckard. Legendary is set up as more of an action strategy shooter more than anything else, and thinking about your next move in that mindset will keep you alive slightly longer -- although you will get your ass handed to you on a regular basis no matter what.

To help guide you, there's Waypoint feature used in the game that helps direct the player on where they’re supposed to go next, but a lot of the times it doesn’t work very well and will certainly frustrate you. Usually, these moments are accompanied by an action sequence that is purposefully brutal, and the repetitive dying without knowing what to do becomes incredibly annoying to the point that some may walk away.



The first of these instances appears early in the game during the New York sequence. Upon the introduction of the Black Order soldiers while being pinned down on the city street, you are eventually led into a nearby building by a security guard who calls out to you. What triggers the security guard is still unknown to me. I died no less than 12 times in the same area trying figure out if I just had to wait, or if I had to kill all of the enemy soldiers. I still have no idea which of the two is the case. Meanwhile, the Waypoint falsely leads you around the level directing you to where you should eventually end up, thereby causing you to break cover and be killed very often. After that, you will soon find yourself doing some inappropriately placed 3D platforming in a warehouse filled with werewolves. While these points aren’t ubiquitous throughout the game, their appearance so soon into the experience may cause people to misjudge the entirety of the Legendary experience.

Thankfully, someone decided to keep the platforming confined to just one part of the game, and the rest of the title seems to borrow quite heavily from games such as BioShock and Condemned 2 with regard to its execution and level design. I noticed that the strong influence of BioShock can be seen in the game’s puzzle mechanics, so much so that any player will think “Yep. That’s like BioShock.”

NOM NOM NOM joke goes here.

While Legendary does borrow quite a bit from games that have preceded it, it does set itself apart by creating an intense action game that provides a quality experience. And while the graphics are certainly not of the highest caliber, the game’s slideshow-esque art style lends itself to the narrative well. There are the occasional in-game engine cut scenes, though, which are inexplicably unappealing. Fortunately, they are few and far between enough to not make too poor of an impact. The only true negative factor about them is the fact that they can’t be skipped. Considering how often you will die in Legendary, this seems terribly outdated.

The storyline doesn’t break any new ground or have any huge plot twists (myth monsters + shadow organization = bad), but it certainly doesn’t disappoint. While you’re never really at a loss as to how the whole thing will end, getting there is a completely enjoyable, and nerve-racking, experience. My only complaint, though, is that there are no new options given to you upon completing the game. Even though the ending sets up a sequel, I would have liked to have seen the ability to play through the game again with unlimited ammo or some other feature appear that would entice another playthrough.

Fuck these guys. I hate fighting these things.

All in all, I think that if you approach the game in the same way that you would approach a big summer blockbuster movie (fast-paced with lots of crazy action going on, not a whole lot of depth -- think Michael Bay), you'll find an overall enjoyable ride in the experience that Legendary provides. You're constantly barraged with the feeling of "Go! Go! Go!" from the minute you begin the game until you the time you complete it, and the adrenaline levels of your brain will be set to high throughout. 

However, it must be said that Legendary most certainly has its faults, one of them being the game has absolutely no replayabilty (WTF?). But it is worth your time to sit down and play through the game at least once. While I can't recommend that you purchase the title, I can say that a rental is definitely in order if you have the time. Legendary had its hiccups, but by the end of the show, I was more than pleased with the time I spent with it.

Except for the minotaurs. Fuck those goddamn things and their goddamn ability to kill the shit out of you EVERY time. 

Score: 7.75  (7s are solid games that definitely have an audience. Might lack replay value, could be too short or there are some hard-to-ignore faults, but the experience is fun.)

Rent It!

[About this review: Unlike most reviews here at Destructoid, this review was written months prior to the game's release, and the version that was reviewed was purported to be the final build. At that time, there wasn't the ability to play the multiplayer features, so we waited until we had a retail build so that we could review the game in its entirety. It's sad to say, but I waited online for over 30 minutes with the retail copy in hopes that someone would jump into my created match, but no one, and I mean no one, was around for me to play against :( Regardless, I doubt that the one type of online play it provides will truly make any difference in the score. If I ever find anyone to play with and it does make a difference, I'll let you know.

A plus, though, was that the game actually looked a lot sharper than the build I had played for review, so there is that!]









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50 comments | showing # 1 to 50
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4knuckleshuffle's Avatar - Comment posted on 11/09/2008 23:06
4knuckleshuffle
Dyson? Liking an FPS? wut
ArchArbiter's Avatar - Comment posted on 11/09/2008 23:09
ArchArbiter
Lack of interest. <:I
garison's Avatar - Comment posted on 11/09/2008 23:10
garison
Looks average. Probably wont get it.
Jack8274's Avatar - Comment posted on 11/09/2008 23:13
Jack8274
IGN gave it a 2.5. I am quite surprised at such a high score.
TheDirtyHobo's Avatar - Comment posted on 11/09/2008 23:14
TheDirtyHobo
Header says "went it all went wrong". Just a heads up.
taterchimp's Avatar - Comment posted on 11/09/2008 23:22
taterchimp
SIGNATURE DESTRUCTOID REVIEW RAAAAGE! Nah, just joking. Good to know its better than mediocre, but still, too many better games to play through.
ThunderHeartXI's Avatar - Comment posted on 11/09/2008 23:24
ThunderHeartXI
FPSes make Dyson type funny things in header images.

Good review, either way. Don't think I'll be getting this one through the shit storm, though.
Puppy Licks's Avatar - Comment posted on 11/09/2008 23:26
Puppy Licks
This review is BIASED because it is a videogame and this is a videogame website. CONSPIRACY!!!

Good to hear you're still kicking Dyson :)
Aaron Mxy Yost's Avatar - Comment posted on 11/09/2008 23:30
Aaron Mxy Yost
Nice review! This one sounds like a pass to me though.
Genfuyung's Avatar - Comment posted on 11/09/2008 23:36
Genfuyung
Wow I was expecting it to get torn to shreds on here after IGN gave it a 2.5
randombullseye's Avatar - Comment posted on 11/09/2008 23:41
randombullseye
I'll buy it in a few years at bargain prices.
Captain Morgan's Avatar - Comment posted on 11/09/2008 23:41
Captain Morgan
Awesome review, keep em' coming.

BTW, Destructoid is almost the only site where I would really trust the reviews.
Woverine's Avatar - Comment posted on 11/09/2008 23:51
Woverine
yeah i read that 2.5 from ign.. i thought it looked cool but eh.. so many other games out now.. no time.
TewDee's Avatar - Comment posted on 11/09/2008 23:52
TewDee
@Captain Morgan - Brave words.


I'm glad this game didn't do shit, because I really like the concept.
Rick Diculous's Avatar - Comment posted on 11/10/2008 00:08
Rick Diculous
"I'm pretty sure that everyone and their mother is playing a certain other game right now (rhymes with beers at four - poo)"

ha..ha ha ha..ha..not funny. GoW 2 is sick as hell, way better than this will be. I have to admit though, concept seems awesome, (as I like anything mythological), but with the flaws you speak of Dyson, I'll most likely keep this one as a rental only.
Dyson's Avatar - Comment posted on 11/10/2008 00:13
Dyson
Dirty Hobo, thanks for pointing out my pic fail. I swear, I must be the most retarded person on the planet sometimes.

IGN can suck a @#$%^&! This game, as I said, is not the greatest thing in the world and has come out when all the big hitters are on store shelves (Legendary vs Gears/Fallout/Anything will equal fail), but it is a good time for the hours that you'll put into it. For reals, you get to kill some griffons with a rocket launcher, that's awesome!

(The only other FPS I liked was BioShock, btw. Everything else is shit. Maybe that's why I like Legendary so much. Take that with a grain of salt.)
s0lesurviv0r's Avatar - Comment posted on 11/10/2008 00:31
s0lesurviv0r
"you get to kill some griffons with a rocket launcher, that's awesome!"

They should use that for a review slug in their ads. I might pick up the pc version if I can get a good bargain on it.
EternalDarkWing's Avatar - Comment posted on 11/10/2008 00:59
EternalDarkWing
This game is shit tier.
Sharpless's Avatar - Comment posted on 11/10/2008 02:03
Sharpless
I'm shocked at such a high score. No offense, Dyson, but my money's on Blehman's scathing review. This one looks exactly like Turning Point -- awesome concept, terrible execution.
BahamutZero's Avatar - Comment posted on 11/10/2008 02:17
BahamutZero
???????
TheRookieMonster's Avatar - Comment posted on 11/10/2008 04:55
TheRookieMonster
Someone's heading straight for the top of Gamecock's Christmas card mailing list.
SnakeDude4Life's Avatar - Comment posted on 11/10/2008 04:59
SnakeDude4Life
@Genfuyung

Pro Tip: This is not IGN.

IGN, this is not.

IGN =/= Destructoid

Destructoid is not IGN.

(Destructoid)(x)+2 =/= 2+(X)(IGN)

Also, IGN, likely to be eaten by a grue.
liam2015's Avatar - Comment posted on 11/10/2008 05:24
liam2015
I would just like to say that header picture looks EXACTLY like the Citadel explosion in HL2 ep 1.

Also, I'll probably never pick this up. Looks like another generic FPS.
covah's Avatar - Comment posted on 11/10/2008 06:35
covah
Gamecock makes a mediocre game? OH REALLY!?
loopholezero's Avatar - Comment posted on 11/10/2008 06:53
loopholezero
dyson, if you liked this, you might enjoy quantum of solace, too. a prolly equally "enjoyable" experience.

eh, who knows. maybe to a non-gamer stuff like this might be interesting/fun.
catsithx's Avatar - Comment posted on 11/10/2008 07:03
catsithx
it looks good and all but with all the other games out there GOW2 and Resistance 2 and few others. I most likely get legendary later something like next year when it's cheaper used.
ChronosWing's Avatar - Comment posted on 11/10/2008 07:49
ChronosWing
This, like Turning Point, will probably end up on the clearance rack at Target for $7 within the next 2 months.
CarlCastello's Avatar - Comment posted on 11/10/2008 08:21
CarlCastello
Deckard? Waypoint? Sounds like they borrowed from Diablo, too.
Demtor's Avatar - Comment posted on 11/10/2008 08:24
Demtor
Interesting. I'll probably play through it once and have fun, much like I did with a game it reminds me of called Painkiller. FPS games with crazy over the top fantasy elements remind me of the good ole' days with the Heretic/Hexen series. Usually a pretty fun time when not taken too seriously.
Tubatic's Avatar - Comment posted on 11/10/2008 08:45
Tubatic
Sounds decent. I'd like to get around to playing this one eventually, I think.
Maurice Tan's Avatar - Comment posted on 11/10/2008 08:47
Maurice Tan
It reminded me of Painkiller too. I think you're pretty generous after that final part of the last level though. Whose idea was it to not put a checkpoint somewhere in there?

Still, I kinda liked it for its hardcore approach.
Nick Chester's Avatar - Comment posted on 11/10/2008 09:18
Nick Chester
I haven't played the final build of this game, but the first few levels I have from my preview build are silly fun. I'm looking forward to playing through the game to see if I agree with Dyson's assessment.

As for Quantum of Solace (which was mentioned in the comments), I played through the first level last night and it's definitely serviceable fun, if nothing groundbreaking. The visuals to me, though, look pretty bland, despite having the CoD4 engine behind it. And that opening CG sequence looked AWFUL.
Kaspar's Avatar - Comment posted on 11/10/2008 10:26
Kaspar
Fuck, was really hoping for this one.
SWE3tMadness's Avatar - Comment posted on 11/10/2008 10:32
SWE3tMadness
Sounds like a fun rental to me. I need something challenging, since I've pretty much five-starred everything worthwhile on GH4 by this point. >.>
king3vbo's Avatar - Comment posted on 11/10/2008 10:42
king3vbo
Sounds like a rental
Bob Muir's Avatar - Comment posted on 11/10/2008 10:54
Bob Muir
Watching Macca play it at PAX, it looked like complete garbage to me. Granted, we were in a warehouse with werewolves, which apparently is the worst part of the game according to the review, but wow, was it crap. I'm really surprised Dyson liked it. The thing is, I go into better games (any other action game this fall) with a summer blockbuster mentality, since there's no way I can take most game stories seriously, so I have no idea how I'd go into playing this game. B-movie thriller?
casualweaponry's Avatar - Comment posted on 11/10/2008 11:07
casualweaponry
This game looks ok.

I actually liked Quantum of Solace A LOT, which is surprising because it is a licensed game. A ton of action, a little stealth, a little QTE. Purely a rental though; multi is just ok, and the main game is short, like 4-6 hours short.

And I liked the opening sequence. Poor CGI, but awesome from a graphic design perspective.
0bshaky's Avatar - Comment posted on 11/10/2008 12:08
0bshaky
Nah... No time for this. This got released way too late. maybe by the time when Fable 2 came that there wasnt anything interesting around it may had a chance but right now?

I hate to see new studios failing like this but hey, life's not perfect.
Dyson's Avatar - Comment posted on 11/10/2008 13:43
Dyson
I find it odd that when I tell everyone that it's a rental, that they respond by telling me that they won't buy it, just rent it. Isn't that what I just said? Rent the game, play it once, enjoy, then never play it again.

@Sharpless: According to the Dtoid review scale, this game is a perfect 7. If you remember my Force Unleashed review of 7.25, then know that I had more fun playing Legendary than I did playing Force Unleashed. Legendary doesn't look like much, but it was fun to play through; unlike FU which was pretty but not fun to play.

Thanks, goodnight!
Jon2309's Avatar - Comment posted on 11/10/2008 15:21
Jon2309
Tempted to actually rent a game for once then.
Darren Nakamura's Avatar - Comment posted on 11/10/2008 15:30
Darren Nakamura
I thought you hated FPS games, Dyson. How'd you get stuck reviewing this?
Dyson's Avatar - Comment posted on 11/10/2008 21:18
Dyson
Destructoid works in mysterious ways, Dex.
blehman's Avatar - Comment posted on 11/11/2008 11:20
blehman
Seriously? This game is horrible, the only way I've been able to play it is to set myself in a "B-movie" mentality and overlook it's GLARING faults.

Still though, killing werewolves and griffins is fun.
fraunkd's Avatar - Comment posted on 11/11/2008 13:39
fraunkd
With great, recent release like Dead Space, Far Cry, Gears of War, Resistance, Call of Duty, Fall Out (not to mention Motorstorm, Mirror’s Edge, and Little Big Planet) as well as several highly anticipated games soon to be released – I really can’t imagine anyone that would spend $60 on this game at this time. Besides this review, the other reviews have been really bad – really, really bad. Between mid October and mid November – I’ve already spent $300…in this economy…on freggin video games. Just can’t see spending another penny on a game that’s attracted so many negative reviews.
Holyetheline's Avatar - Comment posted on 11/12/2008 12:35
Holyetheline
This looks alright to me. I never expected the game to do good... but I figure I'll rent it someday.
grafkhun's Avatar - Comment posted on 11/12/2008 18:33
grafkhun
snakedude4life: you forgot to mention that even though Dtoid =/= IGN, Dtoid > IGN xD no, but yeah, who cares what IGN says in their reviews? this is dtoids review.

anyways, I do think I will rent this for sure one day, I haven't really followed it that much but from Dyson's review it looks like a mindless action game... plus rocket launcher + griffons = awesome indeed.
The Amazing Shenazin's Avatar - Comment posted on 11/16/2008 20:32
The Amazing Shenazin
will try to make the effort to rent it

also the sequel should be about Urban Legends with you fighting hookmen, ghost hitchhikers, crazy dog microwaving old ladies and Rod Stewart with a stomach full of sperm
Serivor's Avatar - Comment posted on 01/13/2009 13:19
Serivor
I can't recall where, but I've seen this game get a 3/10. haha
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