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erere

Goddamnit.

Kane and Lynch could have been so good. It comes from the guys who brought us Hitman, after all, and it seeks to provide the player with a much more character-focused, story-driven experience than 95% of the games available on the market today.

Kane and Lynch, as was promised to us, would have been a slam-bang Hollywood blockbuster with interesting, amoral protagonists and an intense crime plot. What went wrong? 

A lot, unfortunately. A hell of a lot.

Hit the jump to find out exactly what. 

Kane and Lynch: Dead Men (PlayStation 3, Windows, Xbox 360 reviewed)
Developed by IO Interactive
Release Date: November 14, 2007

First, let's start with the good: the game's eponymous heroes are very damned interesting. Kane at first appears to be your stereotypical, scarred badass with a heart of gold; as game progresses, however, the player finds out that he's really more of a self-deluding traitor whose greed isn't limited to money. Conversely, Lynch is totally honest -- but also completely batsh*t insane.

In one of the game's most interesting moments (assuming you're playing through the campaign on co-op mode, anyway; more on that in a bit), Lynch goes crazy on a populated street. Lynch's vision blurs for a moment, and when his eyes clear, Lynch suddenly sees that the entire street is populated with policemen, some of whom are wearing pig heads. The player controlling Lynch inevitably panics, firing at everything he sees, trying to take out the cops before they can take him out -- but the cops aren't actually there. Looking through Kane's eyes, Lynch has simply gone insane and started shooting at random pedestrians. The player controlling Kane sees a psychopathic killing spree; the player controlling Lynch thinks he's simply protecting himself. In this one instance (which, unfortunately, is never repeated again), you really get a feel for the differing mental states of the two protagonists. 

The chemistry between the two leads is surprisingly entertaining, as they never devolve into exchanging "witty" banter or cliched, videogame-centric expository dialogue. It's obvious that Kane and Lynch don't like one another, and, were circumstances different, they'd probably be mortal enemies. The plot itself isn't really that interesting (it quickly devolves into your typical save the girl/get revenge on the baddies story, unfortunately), but the narrative is nonetheless made more interesting by the totally amoral characters of Kane and Lynch, and the way they interact with one another.

erere

And, at first, it seems like this attention to character also extends to the gameplay. The very first mission, wherein Kane and Lynch are busted out of a prison van by a group of gangsters, seems ripped straight from a Michael Mann flick. The duo run through public areas dodging and returning gunfire in large, wide-open areas: initially, things feel cinematic and exciting. 

This wears off rather quickly, for two reasons.

Firstly, the level design just doesn't make any sense. Upon first glance, the Mann-inspired stages like the street shootout or the nightclub (think Collateral and/or Miami Vice) look pretty good -- they're reasonably shiny, and well-populated. After a few minutes of play, however, one begins to realize how sparse needlessly shiny, and just plain ugly the levels are. While the areas themselves are pretty large, they're just too damned bare.  Roughly 60% of any given level will just consist of blank, wide open space; it'd be one thing if these spaces were conducive to the gameplay experience, but given the fact that Kane and Lynch's shooting mechanics rely pretty damn heavily on using cover to your advantage, there's really no reason a nightclub should be completely devoid of decorations, furniture, or architectural structures of any kind. I'm not asking for Stranglehold or anything, but would it have killed the developers to make the environments less minimalist? 

It also doesn't help that the graphics are -- to put it bluntly -- hideous. Kane and Lynch's character models look pretty good and are pleasantly expressive during the cut scenes, but everything else looks decidedly last-gen: the walls are too clean, the floors too shiny, the architecture too blocky. I hate to say it, but I've seen more than a few Xbox and PS2 games with prettier graphics than Kane and Lynch.

Kane and Lynch's other main fault -- and bear with me, because this is a huge one -- is the gameplay. Not one or two aspects of the gameplay itself, but all of it, in a general sense. You'll only be doing one thing in Kane and Lynch, and that's shooting bad guys. In itself, this isn't necessarily a bad thing: limiting your gameplay to one activity and one activity alone can still be interesting, so long as that activity is executed in a fun and dynamic way. Unfortunately, Kane and Lynch's shooting mechanics are neither fun, nor dynamic, nor interesting, nor even functional, in many ways. 

ererer

Take the cover system, for instance: rather than borrowing an idea from Gears of War or Rainbow Six Vegas or any of the other, better 3rd-person shooters on the market today which allow the player to enter and exit cover with the simple press of a button, Kane and Lynch's cover system is entirely automated. When the player runs up to a wall that Kane can take cover against, Kane will automatically do it, allowing the player to blind-fire or aim around a corner without worrying about an extra button press. That's how it works in theory, anyhow. In reality, the structures which you can and can't take cover against seem to have been chosen randomly. You can take cover against a doorway, but not a stone doorway; you can hide behind a soda machine, but not particular type of wall; hell, you can't cover against anything while crouching.

Apart from the useless and sporadic cover system, K&L unfortunately reads like a checklist of every flaw an underwhelming 3rd-person shooter could have: stupid friendly and enemy AI, repetitive mission objectives, wonky damage levels (at times, it seems like the enemies actually have more health than either Kane or Lynch), positively horrendous stealth sequences, so-so on-rails shooting levels, and irritating final stages where a hundred bad guys blast at you with long-range, fully automatic weapons from a mile away and you have to spend a half hour working your way up to their location, only to be killed by a randomly hidden thug and sent all the way back to a checkpoint you passed twenty minutes earlier.

Added to that, there's just nothing satisfying about killing people in Kane and Lynch: the guns have too much recoil and do too little damage, so taking out an enemy doesn't fill the player with a sense of satisfaction and accomplishment so much as apathy and a (very) mild feeling of completion. Since you go through the entire game killing wave after wave of policemen and security guards and gangsters, it would have been nice if the actual act of dispatching them was at least mildly pleasurable. Sadly, it isn't.

erere

In order to get a feel for both sides of the game, I played about 3/4 of the campaign cooperatively with my friend Jeff, and the final fourth on my own. While the game's core faults are present in both the singleplayer and cooperative experiences -- crappy level design is crappy level design, whether you're with a buddy or not -- playing the co-op campaign is a significantly more fun experience. Not just because it helps combat the stupid friendly AI, mind you, but because at a few moments in the game's story (emphasis on few -- we're talking three or four times) Kane and Lynch will separate and either have to cover one another, or blast their way through differing parts of a building, or deal with the mental trauma of the other as exemplified above in Lynch's cop-filled hallucination. When you play alone, you play only as Kane, and so the experience is made that much duller. Playing with a friend doesn't afford the players anywhere near as much story and gameplay variety as it should, but I still enjoyed the game far more when playing it with Jeff than when slumming it by my lonesome.

Granted, I could only do this because Jeff was physically in the room with me; for some reason, Kane and Lynch only supports split screen co-op, with no online option. I didn't get to try out the multiplayer, which evidently acts like a CTF game except each team has the ability to betray and kill their own teammates in order to get a higher score. If the shooting mechanics are same in the multiplayer as they are in the singleplayer, though, I can't imagine it being much more than a mild diversion.

All in all, Kane and Lynch is a bad game. With characters like Kane and Lynch, we should have seen more variety in the plot and gameplay -- with developers like IO Interactive, we should have seen better shooting mechanics and level design. While I do consider the six or seven hours I spent with Kane and Lynch a mild waste of my time, I have to say that I'm actually looking forward to the upcoming film, should it ever get made. A few fun levels aside, Kane and Lynch's gameplay isn't particularly fun and the repetitive storyline only serves to further the bland shooting action, but the characters themselves are incredibly unusual and interesting. They'd work great in a film.

Unfortunately, Kane and Lynch ain't a film yet.

Score: 3.0

erere


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98 comments | showing # 51 to 98

Anthony Burch's Avatar - Comment posted on 11/19/2007 12:30
Anthony Burch
Corncobtacular:
Ultimately, I'd absolutely love to take the bull by the horns and drop the scores, but it just comes down to Niero hoping otherwise. He's looking at it from a growth point of view and, in a sense, I can see his point: we're big, but we're not THAT big yet, so it's in our best interests to get our reviews as widely syndicated as possible. Once we're bigger than Joystiq and Kotaku combined, then yeah, we'll probably be a lot more likely to move to a text-only review system.
Usedtabe's Avatar - Comment posted on 11/19/2007 12:35
Usedtabe
@Black Dove"

Actaully, "WASD" sucks for movement, but the mouse is killer for accuracy. If only I could get a stick/mouse combo on mah 360
908peruvian's Avatar - Comment posted on 11/19/2007 12:49
908peruvian
i beat it first day on hard with ease.
could have been better but not a horrible game.

too bad not any unlockable goodies for replay value.
and the cover system sucked!

i think blackdove felt "cool" when he wrote all that.
give him a job at destructoid
VampireChrist's Avatar - Comment posted on 11/19/2007 12:54
VampireChrist
got it. havent played much. liked it so far.
then again, i like Bullet Witch,
so i can handle anything
The Faux-Bot's Avatar - Comment posted on 11/19/2007 12:55
The Faux-Bot
I knew the reviews for this would say it sucked. I can;t help myself though, I'll still be getting it. I thought that alot of the shooting mechanics and AI were fuck-awful in Hitman and Freedom Fighters, and they still manage to be some of the best games I ever played. For once I'm going to be happy to trade shaky mechanics for a decent story and characters. I'm sick of beefed-up american macho men(fenix). I think I'll put up with a few flaws.
IvoryShipping's Avatar - Comment posted on 11/19/2007 13:07
IvoryShipping
I think BladDove is joking about all this.
BlackDove's Avatar - Comment posted on 11/19/2007 13:09
BlackDove
You never know.

XD
notalurker's Avatar - Comment posted on 11/19/2007 13:12
notalurker
I think BlackDove is a sweltering piece o' meat. Prime, sisters.
MechaMonkey's Avatar - Comment posted on 11/19/2007 13:23
MechaMonkey
I knew there was a reason I paid absolutely no attention to this game.
cbebop007's Avatar - Comment posted on 11/19/2007 13:25
cbebop007
I'm playing through it right now and it's decidedly disappointing...it could have been so good.
RWarrior1CO's Avatar - Comment posted on 11/19/2007 13:29
RWarrior1CO
I can't imagine doing split-screen co-op on the PC, so if they did co-op on the PC at all, they'd have to do it online. But why give PC gamers that option and not console gamers? Therefore, if Kane & Lynch's PC version doesn't have co-op, doesn't that make it the inferior version?

And yeah, someone can scream and rant and cry all day, making massive posts nobody reads because they have better things to do, about how mouse and keyboard is superior to a gamepad, but I played through Gears of War, Halo 1-3, Rainbow 6: Vegas, and a bunch of shooters just fine with a gamepad. The means of playing the game is not an excuse for lousy controls.
RWarrior1CO's Avatar - Comment posted on 11/19/2007 13:29
RWarrior1CO
I can't imagine doing split-screen co-op on the PC, so if they did co-op on the PC at all, they'd have to do it online. But why give PC gamers that option and not console gamers? Therefore, if Kane & Lynch's PC version doesn't have co-op, doesn't that make it the inferior version?

And yeah, someone can scream and rant and cry all day, making massive posts nobody reads because they have better things to do, about how mouse and keyboard is superior to a gamepad, but I played through Gears of War, Halo 1-3, Rainbow 6: Vegas, and a bunch of shooters just fine with a gamepad. The means of playing the game is not an excuse for lousy controls.
RWarrior1CO's Avatar - Comment posted on 11/19/2007 13:30
RWarrior1CO
Oops, sorry about double-post. Can we get an option to delete postings, please? :P
amalgamut00's Avatar - Comment posted on 11/19/2007 13:36
amalgamut00
Yeah when I first played this game I thought I was doing something wrong, it couldn't be that bad. It turned out it was that bad, but I can't wait for the movie.
doctorjones's Avatar - Comment posted on 11/19/2007 14:33
doctorjones
@ Blackdove

As a PC and console gamer I think you should let go of the close-minded-holier-than-thou thing and get with reality. It's not about a certain platform being superior (contrary to popular beliefs like yours) but about enjoying the experience. I think FPS and RTS are way better on PC. Alternately, RPG games such as Oblivion, and Mass Effect are far stronger showings on "next-gen" consoles. Look, if making $700 dollar upgrades to your PC just for a game like Crysis makes you feel special and fluffy inside, good have at it, but to base on console gamers to give yourself and inflated e-penis....come on! Buy a console and try out some of the great games that they have...maybe then you can claim to be a real gamer and we will let you have an opinion.
Professor Pew's Avatar - Comment posted on 11/19/2007 14:49
Professor Pew
Wow, you must have been really disappointed with the game. I thought it was not good, but not thaaat bad. Definitely not one to pick up during this seasonal madness, but I enjoyed playing it for an hour a day.
cainball's Avatar - Comment posted on 11/19/2007 14:54
cainball
Can we make a list of Destructoid fanboys who claim their games system is the best simply because it is the one they prefer to play.

What kind of a name is 'Black Dove' anyway? Is it an emo thing? Ooooh, a dove. It's so beautiful and symbolises peace. No wait, its a BLACK dove. That changes everything. Now it's depressing and dark. So deep, so deep.
twentythoughts's Avatar - Comment posted on 11/19/2007 15:01
twentythoughts
Wait, wait. A bad game that could turn into a good movie? Satan just called, and he says he's freezin' his ass off!
MrWonderful's Avatar - Comment posted on 11/19/2007 15:58
MrWonderful
cainball- I assumed it was like John Woo directing a My Chemical Romance video.
sbshootme's Avatar - Comment posted on 11/19/2007 16:18
sbshootme
Will the impossible happen and a videogame movie be better than it's inspirational source?
Clockwork's Avatar - Comment posted on 11/19/2007 16:35
Clockwork
Wow! I was upset I got Assassin's Creed instead of this, not anymore!
BlackDove's Avatar - Comment posted on 11/19/2007 16:38
BlackDove
@cainball

It's a callsign, because you know, some of us actually played space simulation games when you were still wetting your bed. It's called being "old school". Its contradictory nature is one of the ass kicking things about it, because there are no pure breed BLACK doves.

Also, you'll excuse me if I have a hard time being offended having my callsign ridiculed by someone who wishes to be a part of Cain's nutsack (here's the part where I roll the dice in wonder if you know who Cain is in a biblical sense, risking about 70% of that put down being lost on you due to heavy signs of the lack of education you present with your writing, but I'll live either way). I know people like the legends of Vampires, but this is getting into the weird territory man. (You see what I did there? I gave you the benefit of the doubt and assumed you knew what you were doing when you pushed "Confirm" after creating your account, but it's more likely you misspelled "chainball" or something hardcore like that)

@doctorjones

Where did you get the impression I didn't have the PS3, the Xbox360, and the Wii?

Just because I carry a sensible argument you want to disagree with badly because you don't have the $700 to upgrade your computer, does not mean you should give yourself a free pass to jump to retarded conclusions. Just because you WANT me to be wrong, doesn't mean that I AM.

I very much like playing games on consoles, ones where you don't need quick reaction reflexes for, in order to be succssesful with them. Sorry to dissapoint you, but you were looking for KOTOR in that sentence - playing KOTOR is more fun with a gamepad. Playing Mass Effect requires a keyboard and a mouse, because it has active-time aiming. Have you SEEN the Mass Effect videos being played by random players? They are laughable, due to the person playing them not having the proper capability to aim, so their reticle is all over the place, missing the hostile AI charging at them. And it is the perfect venue to view the average players skills (I'm sure the Halo 3 hardcore mob does perform slightly better with their gamepads). Same kind of aiming is exhibited by Gears of War and Rainbow Vegas players.

Oblivion is really neither here or there, and since it didn't require any really quick reflexes from me on the PC, I'll give you that one, it is likely more enjoyable on the consoles (I haven't tried the console version due to not being stupid enough to buy the game twice).

See, this is how things work in a world filled with logic and sensibility.

Mouse + Keyboard = The best form of control for;

First Person Shooters that require quick reflexes to defeat your opponent (and require you to score headshots).
Real Time Strategy games, to facilitate easy menu selection (complex menu's)

Gamepad = Final Fantasy like games, namely RPG's, driving games if you're missing a wheel, platformers, and almost everything that DOESN'T require you to aim quickly and precisely in a three dimensional environment, or to have quick and easy access to a menu your entire game depends on.

How things seem to work in your world:

"CONSOLAR AND GAMEPADS OF MY CHOICE IS BESTAR FOR I DON'T HAVE MONEYS FOR ANYTHING ELSE!!!!11111111111oneoenoeeneoenoene"

You can see where I'd have trouble.
Jim Sterling's Avatar - Comment posted on 11/19/2007 18:17
Jim Sterling
Blackdove, stop representing opinion as fact. I *hate* playing FPS games on the PC, I find the control horrible.

Also, I love how you go off on a completely unrelated strawman tangent. Keep cranking out those argumentative fallacies, just keep cranking 'em out.

For the record, you appear to have a problem with the way I do business, as evidenced by the bullshit and conspiracy theorizing in your last note to me. Hence:

My YIM: jimothy_sterling

You wish to discuss my work, by all means, come forth. I have no problem explaining things to you personally, if you have the problem you claim to have.
Sharpless's Avatar - Comment posted on 11/19/2007 18:32
Sharpless
The mouse is good for accuracy - in fact, it's too good. In my opinion, it requires zero skill and is a cheap, cheatsy way of playing games that are supposed to be played with sticks. End of story.

The keyboard is sheer and utter fail, and doesn't belong in gaming.
cainball's Avatar - Comment posted on 11/19/2007 18:58
cainball
@Mr Wonderful- Haha! Perhaps the sequel to Face Off.

@Black Dove

Where to begin? Perhaps with the bug up your ass. But not being a proctologist I would prefer to avoid your rectal region which given that you seem massively anally retentive could pose a bit of a problem. (It’s a Freudian reference about childhood development and the effects that it presents on the adult psyche in later life- you should probably just Wikipedia it)

Well, I actually doubt that you were playing video games of any sort while I was having bed-wetting issues. Given that I am most likely to be older than you and that there really weren’t PCs when I was growing up this presents somewhat of a chronological conflict.

As for your references to my lack of education- university graduate.

Not understanding biblical references- worked for a church as a youth leader and a preacher.

And let’s be honest, just between us: the reason you prefer playing games on your PC is because you can ALT-TAB quickly to your favourite man love websites.
cainball's Avatar - Comment posted on 11/19/2007 19:03
cainball
And seriously, did you just refer to your own call sign as ass kicking?

You do realise you are a lame poseur, right?
Icarus-Rising's Avatar - Comment posted on 11/19/2007 19:11
Icarus-Rising
blackdove>

nevermind.
so much about what you've said is wrong it's just hilarious to even read.
The Grudge's Avatar - Comment posted on 11/19/2007 19:30
The Grudge
Cripple fight!!!
Haha, I forget the saying with regards to arguing on the intarwebs, oh well. Review of the review of the review of the review...

I am saddened to read that this game fell flat on its face. The way the Kane and Lych's personalities were describe enticed me to want to have a good game to compliment those characters. Oh well.
cainball's Avatar - Comment posted on 11/19/2007 19:48
cainball
@ The Grudge:

Fighting on the internet is like competing in the Special Olympics. Even if you win, you’re still retarded.

I just read my post and realised how retarded I sounded. Apologies all.
boxhound's Avatar - Comment posted on 11/19/2007 19:58
boxhound
Not bad looks like another bargain bin buy for me. :(

@blackdove

HEY keep the Joystiq-esq comments the fuck out of here, ok. If you have a deep opinion about something you want to share take it too the Cblogs, forums, or GTFO!
kawitchate's Avatar - Comment posted on 11/19/2007 21:04
kawitchate
huh. well, one less game i have to get i guess...
UNDERSTAR's Avatar - Comment posted on 11/19/2007 22:19
UNDERSTAR
If the game plays like shit or not, I dont care. I always love playing IO Interactive games so I got good faith that this game would satisfy me.
Samit Sarkar's Avatar - Comment posted on 11/19/2007 22:25
Samit Sarkar
Great review, Rev, as usual. I mean that in the sense that it was very well written, like all your reviews; I actually haven’t played any of the games you’ve reviewed, so I can’t say I agree or disagree. Either way, I don’t see how anyone could have been looking forward too much to this game, what with all the other stuff out there this holiday season. Too many games!
Nubc4kes's Avatar - Comment posted on 11/20/2007 00:45
Nubc4kes
GHAAaaa...

Why did this have to fail so bad. There's not much more I like than interesting characters, and to have that thrown down the drain with broken gameplay and bad level design is more than frustrating.
JonDarkwood's Avatar - Comment posted on 11/30/2007 01:20
JonDarkwood
Good god, it's a 3.0? How can anyone make a game like this so bad?
dtomek's Avatar - Comment posted on 11/30/2007 04:23
dtomek
I would give this game a 7.5 at least. Don't believe me...give it a good rent and invite a friend over for a good night of gaming. Assuming you have a friend.
dtomek's Avatar - Comment posted on 11/30/2007 04:23
dtomek
I would give this game a 7.5 at least. Don't believe me...give it a good rent and invite a friend over for a good night of gaming. Assuming you have a friend.
hjd uk's Avatar - Comment posted on 11/30/2007 10:05
hjd uk
Nice review, hope you don't get fired for it :P. Seems K&L is being touted as a "blockbuster" but has obiously been rushed / scrimped on to meet a deadline or a budget. Sounds like most of the money has gone on advertising and hype and/or theyve rushed it to get it out for xmas rather than spend a few more months on testing and polish or improvments. - Shame was looking liek a good game, nice to see interesting characters and without a supernatural or sci fi plot/setting.
0chan's Avatar - Comment posted on 11/30/2007 20:35
0chan
jeff was right all along
WHY DIDINT WE LISTEN WHYYYY?????????????????????????????????????
god help us
Eschatos's Avatar - Comment posted on 12/01/2007 12:02
Eschatos
I like number scores, but only if they're realistic, like Destructoids. Too bad the game sucked, it had potential.
Dexter345's Avatar - Comment posted on 12/01/2007 15:02
Dexter345
My favorite part of this review is the embedded links in the text. cashwh0re wins again.
Im OK's Avatar - Comment posted on 12/06/2007 04:55
Im OK
Okay, so I don't care about this game in the slightest, so I can't say whether I actually agree with Rev for once or not, but I am kinda sorta interested in who took the flaming shit in BlackDove's breakfast this morning. Actually no, never mind. I really don't care. But seriously? Chill the fuck out already.

For what it's worth and to throw my own two cents in, for me the keyboard/mouse vs gamepad thing isn't that big of an issue one way or another. I played Half-Life 2 on a PC with keyboard/mouse and had no problem with it. I'm currently playing Bioshock on Xbox 360 with the controller and am having no problem with it either. I played Psychonauts and Beyond Good and Evil on the PC with the keyboard/mouse with no issues, and I played similar games like Zelda and Okami with their respective console controllers and had no problems with those. I didn't realize that this was as big of a religious issue as the Console Wars are, but I guess you learn something new every day. Actually, I suppose that this is merely an extension of the ever retarded Console Wars, just the PC vs Consoles edition, and it's just same shit different day. *shrug*
Resinball's Avatar - Comment posted on 12/26/2007 21:05
Resinball
Jim cannot get his fat fingers around a gamepad, big surprise.

This site is really lame. BlackDove calls Reverend Anthony on his mistake of cramming/mislabeling PC/PS3/360 versions together and not playing multi-player (WTF?) so you attack him, he in turn confronts you with facts and you in turn reply with more insults. You called him a dick and annoying for expressing himself in a fully competent manner.

DON'T ATTACK YOUR READERS!

Also, Jim, your not just full of shit, but also racist comments. How do you justify that?

P.S. I play GTA San Andreas (PC) with KB+M+360Gamepad. So put that in your pipe...

END-of-RANT
Teen Idol's Avatar - Comment posted on 03/16/2008 02:48
Teen Idol
Wow! I means and the taking cover system is pretty disgusting, BUT you get use to all that REALLY fast to the point to where you don't even notice it being bad anymore. The multiplayer is very limited and kinda boring, BUT the game os pretty fun overall. I beat it and found it really fun and it never had me bored. So...again, I don't agree. Maybe at least a 5 but definitely not a 3.
scarm's Avatar - Comment posted on 07/24/2008 16:13
scarm
i beat it first day on hard with ease.
could have been better but not a horrible game.

too bad not any unlockable goodies for replay value.
and the cover system sucked!

<a href="http://www.eduturka.com">Work And Travel</a>
scarm's Avatar - Comment posted on 07/24/2008 16:15
scarm
i beat it first day on hard with ease.
could have been better but not a horrible game.

too bad not any unlockable goodies for replay value.
and the cover system sucked!

Work and Travel
mario actually's Avatar - Comment posted on 08/19/2009 09:41
mario actually
I rented this thing some months ago, when I was visiting my brother and although it was really frustrating a lot of the time, we still had a really fun weekend with it.
Tomi Golob's Avatar - Comment posted on 11/11/2009 20:34
Tomi Golob
@Kyousuke Nanbu PWNED! ... also i didnt know you are a "stick your dick here" counselor by profession.Does that job pay well?


BlackDove: you have a good point.i agree with you. But for your own good (stomack is a sensitive organ :) ), try depraving your posts in venom content and take these things less personal.Would have been alot enjoyable to read... probably:)

Well,i left my PC to rot since i got me my DSi ,so nobody can tell me i hate consoles - i dont hate them.I just happen to like PC games better (ArmA and Operation Flashpoint CWC, Rome Total War ,Civ 4 etc. ... )

Cheers and long live Destructoid ! Activision will perish
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