Without question, some of rock's most memorable and fun guitar riffs were born from the 80s. Songs like Twisted Sister's "I Wanna Rock" and Accept's "Balls to the Wall" are the kind of songs that make you want to smash a beer can against your head, throw up your rock fist, and uncontrollably pee on your friend's couch. And it was only fitting that Guitar Hero, a videogame that warrants a similar reaction, would one day collide with the hard-partying, brain-melting rock of that particular era.
So in theory, Guitar Hero Encore: Rocks the 80s should be the game we've all been waiting for. It should be a delivery on the bright promise of one-off Guitar Hero-themed titles. It should be confirmation that the gameplay formula from Guitar Hero II and the simple act of holding a "silly" plastic guitar is enough to turn anyone into a full-fledged rock God, regardless of era, genre, or ... price.
Theories are nice on paper, and I guess I'm lucky that Rocks the 80s is such a short experience. Read on to find out why one of Guitar Hero's biggest fans will probably never put Rocks the 80s into his PlayStation 2 again.
Guitar Hero has always been about the unique dynamic between the music and the gameplay. Even your least favorite band's worst song can begin to sound like a time worn classic, provided the game makes you feel like you're the driving force behind the music. Rocks the 80s has a handful of these moments, and when they work, it's the classic Guitar Hero bliss you're familiar with. On the other hand, the game's track listing is so cluttered with boring, unrecognizable nonsense that just working through the career mode quickly starts to feel like a miserable chore.
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