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Destructoid review: God of War: Chains of Olympus photo

I guess I shouldn’t be complaining that it was less than a year ago that I was sitting down to write a review of God of War II. Like the first game on the PlayStation 2, I loved the sequel, and was pretty thrilled to hear (immediately upon release of God of War II, actually) that Ready at Dawn were hard at work on a portable Kratos adventure for the PlayStation Portable. When it comes to all things ashen and baldy, I’m optimistic, especially considering Ready at Dawn’s impressive portable Daxter adventure. So I was convinced that Kratos’ first portable foray, God of War: Chains of Olympus would be at least good, if not as great as its console brothers.

You’re sick of hearing it, and I’m sick of writing it, but here I go: the God of War games are “epic.” Epic set pieces paired with epic, over-the-top gameplay. An epic score that helps bring to life an epic story. Epic, epic, epic. Take a deep breath, because here it is – Chains of Olympus is an epic game. There, I said it. But it’s also important to keep in mind that while the key words used when talking about God of War II were “bigger” and “more,” the PSP title is a noticeably smaller experience.

The smaller scale really shouldn’t come as too much of a surprise; fitting an entire God of War adventure onto a UMD is a huge undertaking. But the fact is, in spite of its smaller stature, Chains of Olympus can easily hold its own alongside both the original tile and its sequel.

God of War: Chains of Olympus (PlayStation Portable)
Developed by Ready at Dawn
Published by Sony
Released on March 4, 2008

Call this “God of War Gaiden,” if you will. As a side-story (the game is in fact a prequel to the first game), it fits in nicely with the rest of the series’ narrative. As anticipated, you’ll find Kratos screaming names at the sky in anger and/or earnest; in the original it is repeated shouts of “Ares,” and in the sequel we heard recurring screams of “Zeus.” In Chains of Olympus, well … I don’t want to give too much away here.

But it should be known that Ready at Dawn have put together a well-crafted narrative that’s not only more subtle than fans might be used to, but in many ways more emotionally gripping. One interactive cut-scene in particular comes to mind that plays out in such a way that had even my cold, insensitive heart skipping a beat. It’s moments like this help create an emotional attachment to Kratos as a mortal who has (or once had) an actual soul, and it’s easily one of the sharpest moments in the series.

Now this might sound like one, but calling Chains of Olympus’ gameplay “God of War Jr.” is not an insult. In fact, considering how faithful the game is to its predecessors, it’s hard not to be impressed. It’s necessary to remember that we’re comparing a PSP game to a PS2 title; in most cases, you’ll find that the portable title loses more than a few key elements that made the game great in the first place. This is simply not the case with Chains of Olympus. Ready at Dawn have done an admirable job of mimicking everything that made the action of the series so great.

First and foremost, as much as I might like the PSP to be a Dual Shock controller, it most certainly is not. The lack of a second analog stick (used to make Kratos evade on the PS2) was something that was cause for concern when the game was first announced. An interesting and workable solution was found -- holding L and R together in conjunction with the PSP’s analog “nub” makes Kratos evade and roll. While it’s a bit awkward at first, it all becomes second nature before too long. The game does a great job of introducing you to the mechanic via an early boss battle, and one could even argue that the gameplay benefits from the lack of a second stick. The “L/R” method frees up your second thumb, so at no point during the gameplay will you have to move your fingers away from the all-important jump of offensive buttons.

Other than that small change, not much is different about the controls in Chains of Olympus. Fans should feel right at home with Kratos’ moveset, as many of his signature combos (or variations of) are included. Like on the consoles, combat feels tight, right, and fun. (Insert mother joke here.) And it’s a good thing, because there sure is a lot of it included here. While there are smatterings of platforming and rudimentary puzzles here and there, anyone looking for a real challenge in that area is going to find themselves disappointed. Most of the “puzzles” are straightforward affairs, like pushing an obvious statue to an obvious pressure plate, or pulling an obvious statue to a less obvious pressure plate.

Fans looking to flex their brains may cry foul, but one could argue that God of War’s strength has always been in its combat. You’re more likely to find Kratos ripping a room of undead soldiers apart with the Blades of Chaos than you are to find him sharpening his favorite Sudoku pencil. In terms of weapons, magic, and abilities, Chains of Olympus does seem like it skimps when compared to both console titles. It’s disappointing that some of the elements introduced in God of War II aren’t found here (swinging from point to point, a variety of weapons, etc.), but it makes sense considering many of them were “learned” by Kratos later in the series’ timeline.

Ready at Dawn does introduced a fun weapon that I’d like to see explored in future titles, the Gauntlet of Zeus. This brutal weapon essentially turns Chains of Olympus into a classic beat ‘em up, with Kratos punching his way through rooms of enemies and breaking through previously impassible objects. The gauntlet feels great, and it was fun to have Kratos rock a room of enemies with nothing but his fists.

If you’re wondering when I’m going to start raving about how great the game looks and what a technical wonder Chains of Olympus is for the PSP, here it comes. Unless you’re blind, it’s easy to tell just by looking at the screenshots that Ready at Dawn have brought some seriously impressive visuals to Sony’s handheld. In fact, it’s not a stretch to say that not only is it one of the best looking games on the PSP, it actually looks better than some PS2 titles.

Certainly, the visuals in God of War II are held in high regard; it’s definitely a title that pushed the limits of Sony’s aging console. While it’s definitely not as detailed as on the PS2, the fact that the portable game’s visuals even come close to that of the console is an amazing accomplishment. Additionally, there’s little to no loading times when moving from area to area. It seems like it was only yesterday that load times that spanned minutes were the norm. With this in mind, it’s sometimes easy to forget you’re even playing the game on the PSP.

Chains of Olympus will even sound familiar to fans, with all of the appropriate talent on board for the portable title. The epic score composed by Gerard Marino makes a return, with familiar bursts of tunes mixed in with a variety of fresh musical pieces. T.C. Carson is back to fill the vocal cords of Kratos, and the motherly-sounding Linda Hunt returns for narration duties. It’s all appropriately “epic,” and brings the entire package together, which helps Chains of Olympus slide smoothly onto your shelf alongside the PS2 games.

If there’s one time when calling the title “God of War Jr.” is a negative, it’s definitely in its length and scope. It’s not unlikely that you’ll finish the game somewhere between the five and six hour mark during your first play through. This is half as long as the original, and only a fraction of the length of God of War II. The game also lacks a number of a significant boss battles; there’s only a single massive monster/boss battle, and it takes place early on in the game. When you finally do make it to the final battle, you’re left wondering if you might have missed something along the way. Additional content should expand the life of the game however -- included are a number of unlockable costumes, a series of “Challenge of Hades” levels, the brutal “God Mode” difficultly, and more.

Really, there’s nothing else like Chains of Olympus on the PSP. Forget the fact that it’s an extremely polished portable version of an already well-established console franchise. The game holds its own, but it’s noticeably lacking when put toe-to-toe with the PS2 God of War titles. But taken on its own merits and within the portable space, Chains of Olympus is the best of its kind, and PSP owners who are fans of the genre shouldn’t miss it.

To the God of War fans that have been waiting to pick up Sony’s handheld, here’s your cue. You want to know what Kratos is yelling about this time, right?

Score: 9.0









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43 comments | showing # 1 to 43
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Clockwork's Avatar - Comment posted on 03/03/2008 22:05
Clockwork
Hmmm, might be the first game I bought for my PSP since Liberty City Stories.
Takeshi's Avatar - Comment posted on 03/03/2008 22:07
Takeshi
Thanks Nick, now I can rest assured... and run to the stores to buy this game.
ParallelComics's Avatar - Comment posted on 03/03/2008 22:23
ParallelComics
My PSP has been playing videos and Metal Gear Acid 1 lately. This might be a nice change.
nukka jdav's Avatar - Comment posted on 03/03/2008 22:27
nukka jdav
I have not touched my psp for 2 years.

Now I will.
DaedHead8's Avatar - Comment posted on 03/03/2008 22:32
DaedHead8
I can't wait to get this game in that ill bundle.
DinnertimeNinja's Avatar - Comment posted on 03/03/2008 22:35
DinnertimeNinja
I touch my PSP all the time. Only now, it'll be that much more sensuously...

Once I'm done with Patapon at least.
Spykron's Avatar - Comment posted on 03/03/2008 22:37
Spykron
too many games. im afraid this one will have to wait a while.
vexed alex's Avatar - Comment posted on 03/03/2008 22:40
vexed alex
"Buy It!"

OK.
method47's Avatar - Comment posted on 03/03/2008 22:43
method47
What do you people want. No matter how many good games come out on the PSP, there's always "no games" for it. In a while we'll be back to the same thing. Even after GoW and Patapon.

Sorry for the mini-rant, it just bugs me that people continuously state they don't use their PSP or that there's no reason to own one. No offense to anyone personally, more of a general quip.
Detry's Avatar - Comment posted on 03/03/2008 22:44
Detry
I would need to buy a PSP first, I don't see that happening anytime soon.

But if I ever get one, I will certainly buy this game.
Shalashaska161's Avatar - Comment posted on 03/03/2008 22:50
Shalashaska161
Awesome. The PSP is having a great month with this and Patapon coming out.
Darkjad's Avatar - Comment posted on 03/03/2008 23:16
Darkjad
I love action games, I love Greek mythology, I absolutely love God of War . . .

But I cannot justify spending $40-$50CDN on a five to six hour portable game; at least not in my current financial situation. If you could rent this I'd certainly do so.
Jonathan Holmes's Avatar - Comment posted on 03/03/2008 23:24
Jonathan Holmes
If the PSP had the slim model's TV ready cables, this game, Loco Roco, and Patapon with in the first year of launch, it would have completely murdered the DS.

But then people would have accused Sony of being the only company that makes money of their consoles, like people do now with Nintendo.

You just can't win.
mistic's Avatar - Comment posted on 03/03/2008 23:35
mistic
great! I was hoping this game would be good, looks like its brilliant :-) I'll be getting it for sure!
Bob Muir's Avatar - Comment posted on 03/03/2008 23:42
Bob Muir
I got a PSP, so I should probably go get this.
Petrie's Avatar - Comment posted on 03/03/2008 23:58
Petrie
Will buy for $20.

5-6 hour portable games do not a $40 title make, no matter how "epic".
Dan CiTi's Avatar - Comment posted on 03/04/2008 00:08
Dan CiTi
@Jonathan Holmes
You forgot MGS:PO
Samit Sarkar's Avatar - Comment posted on 03/04/2008 00:10
Samit Sarkar
Great review as always, Nick. I’ll probably pick this up if (when) it comes to the PS2.
Corak's Avatar - Comment posted on 03/04/2008 00:42
Corak
Good review but I agree with Samit, I'm not running out and buying a psp just to play this. If/when it gets made for the PS2 I'll pick that one up.
emotaku's Avatar - Comment posted on 03/04/2008 00:43
emotaku
Will do.
Rainbowblack's Avatar - Comment posted on 03/04/2008 03:17
Rainbowblack
Solid game but my hands cramped playing the demo

too buttonmashy for a handheld, I'll still end up TRYING to play this though
RJG's Avatar - Comment posted on 03/04/2008 04:25
RJG
This game comes with a red PSP, yeah?

Red is awesome. I will get one.
Passionate Styos's Avatar - Comment posted on 03/04/2008 04:38
Passionate Styos
So...when is this coming to Europe?
linuxguy's Avatar - Comment posted on 03/04/2008 04:43
linuxguy
@method47:people just love to hate sony machines
you know like the psp has no games even after mgs:po,syphon filters,patapon an so on...
just like the ps3 has no games even with UT3,uncharted,R&C,CoD4,warhawk...
linuxguy's Avatar - Comment posted on 03/04/2008 04:48
linuxguy
@method47:haven't I seen you before on kotaku?
AlucardX24's Avatar - Comment posted on 03/04/2008 05:15
AlucardX24
I'm gonna custom firmware this, cus' i spent all my monies on 12 months of Xbox Live and Smash Bros Brawl, and next month i'm picking up lost odyssey.
Snaileb 's Avatar - Comment posted on 03/04/2008 07:03
Snaileb
Good review nick, I'll wait till it comes to the PS2 though.
VWGTI's Avatar - Comment posted on 03/04/2008 07:09
VWGTI
Fuck's sake. Too many games. I can't keep up with them all! Rawr!

Good review, Nick.
catsithx's Avatar - Comment posted on 03/04/2008 07:26
catsithx
I to poor to keep buying games might have to get a second mortage on my freinds house
Kryptinite's Avatar - Comment posted on 03/04/2008 07:40
Kryptinite
I can't wait to play this game but I have to wait until June. I'm going to be one of those asses who buy the L.E PSP slim.
Hitogoroshi's Avatar - Comment posted on 03/04/2008 08:41
Hitogoroshi
Great review! Can't wait to pick this up.
Black_Icefa02's Avatar - Comment posted on 03/04/2008 11:24
Black_Icefa02
I hooked this bad boy up to my LCD HDTV and graphically there is virtually no difference b/t this and the PS2 GOW's.
kintaeb's Avatar - Comment posted on 03/04/2008 15:43
kintaeb
I dislike all things Sony, but damn does that thing look like a straight up PS2 game.
TheDiamondSutra's Avatar - Comment posted on 03/04/2008 15:56
TheDiamondSutra
Oh shite that reminds me. I have a PSP.
CaptainApocalypse's Avatar - Comment posted on 03/04/2008 16:52
CaptainApocalypse
@Kriptinite

My thoughts exactly. June can't come soon enough.
DGX Goggles's Avatar - Comment posted on 03/04/2008 17:19
DGX Goggles
Still waiting on isohunt.com.
Eschatos's Avatar - Comment posted on 03/04/2008 19:09
Eschatos
Do want.... a PSP.
HarassmentPanda's Avatar - Comment posted on 03/04/2008 20:43
HarassmentPanda
Well, this looks like it's going to be my first God of War outing.
Visc's Avatar - Comment posted on 03/05/2008 11:01
Visc
@harassmentpanda

Me too. I'm trying to take the other 2 from my friends but theyre all "wah wah, I'm playing through them before the new one"

Bastards...
imbeta's Avatar - Comment posted on 03/07/2008 02:07
imbeta
6 months from now, they should release it on PS3 with slightly nicer graphics... and have it cost 30 bucks.

You hear me ZEUS Sony?!!!
Luigi's Avatar - Comment posted on 03/08/2008 14:41
Luigi
The GoW series is my favourite video game series ever.

I don't have a PSP though :( I almost fucking cried when I heard that GoW: CoO is only for PSP.

Wish the PS3 could play PSP games... wait a second. What's Sony's email again ?
Dahk's Avatar - Comment posted on 03/10/2008 10:24
Dahk
This game isn't worth the port. If a God of War game came out for the PS3, it's got to be HUGE and ridiculous massive in scale - i.e. the hopeful God of War III =).

I rather this game just stick to its PSP roots, its well built for that and Ready At Dawn did a frickin' amazing job. Plus their busy on their Okami port and says their not doing anymore PSP games =P.
tarzanell's Avatar - Comment posted on 03/16/2008 04:46
tarzanell
I'm totally going to pick this up with PSP when it's going for $50 on ebay (by the end of the year?)
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