The AI partners were bad though. So bad. I often just kept them around so that if I died they'd either bring me back to life or afford me the time to look for a pheonix down. You know, Meatshields.
So you have no intentions to rage but you just called him a fagtart and want someone who's a fan of RPG's(I.E someone with a little bias) to do the review.
The hypocrisy is so thick I can practically taste it.
Screenshot here.
Played this one for about five seconds and gave up when realizing it hadn't made any improvements and seemed a lot more boring and there were good games like Suikoden to play.
I love this game, and so do the 5 other people i convinced to buy it. We all play it pretty regularly together via WiFi, whether it be questing, farming for mats, or just running through a stage for the hell of it.
The game mechanics themselves are well done in my opinion. The mix of Action/rpg/platform was brought together nicely. Even the controls aren't that bad, you just have to be good with your thumbs ( I haven't had any problems anyway).
The leveling of one's character and equipment is an awesome new addition, as well as the ability to infuse stat boosting jewels into everything you make, and actually knowing what they do (which is an improvement since ring of fates).
Anyway, what I'm saying is, this game is great, and that's it.
Was there online and paid subquests in the last one?
Oh, and the AI is dumb as bricks. They really are next to useless.
This is a great series at its heart, but as said, its hinderances make it pretty much impossible to realise. Its a real shame that the idea has to go to waste so often..
Not only is the Wii version a port of the DS, theyve put both screens side by side on the wii and control has changed from touch to ultra-sensitive wii mote waggling. If you want to waste your cash on this game, do yourself a favour and get the ds version.
I really hope they fix these problems for the 100% likelihood of a sequel. Oh wait! you ruined my hopes there by pointing out this isn't the first to have these issues....Damn you!
All the Best.
The Final Fantay series is NOT known for its gameplay. It's known for its settings, it's characters and its story and its graphics.
I rented the Wii version, and shortly thereafter had my world collapse around me. How could anyone give that port the green light? Why?
I want to find whoever was in charge of porting, and destroy their fucking soul. 1/10. 1 for the ok game that is the DS version.
If you removed the word "fun" from that sentence, I'd agree with you.
P.S. This is my very first post. Hello, hello, hello!
Whoa now, I don't think Jim qualifies as a yellow journalist. If anything, he's a delightful shade of chartreuse with a wonderful polka-dot overlay.
And Jim I hate to pop your bubble on the Monster Hunter craze you speak of but this system comes from Phantasy Star Online way back on the Dreamcast and even some aspects Dioblo and other such games.
This type of thing is popular in Japan(I live in Japan) because the general gaming groups out here like to play together.
Also at one point Phantasy Star Online was pay to play when V.2 was released. That is a little over what 10 years ago.
As for there being no pause function, there should not be. What your going to pause some one else to in a game? This game was focused on multi user play, I dont know if it states that on the US copy but it does on the JP one. Also Look back to Phantasy Star Online for the no pause thing because they started it.
While this is a good review I think it was judge a little unfairly for what it really is. I rarely had trouble with this game, and if I did die it was on me. It is ment to be a 2-3-4 player game that can be played solo.
This is a game that really need 2 people playing it at the same time reviewing it.
You seriously don't believe that the massive success of Monster Hunter in Japan isn't influencing people to try and mimic it? You're not "popping a bubble" because I'm right. Pokemon wasn't the first game to have collecting and turn-based battles, but you saw a shitload more of that once it became popular. It's naive to assume that developers aren't trying to copy Monster Hunter right now.
I'm somewhat shocked that a couple of people seem to take offense at the Monster Hunter comparison. You clearly must underestimate the popularity of Monster Hunter over there. There's no way in Hell developers wouldn't try and mimic it, just like they try and mimic motion controls and anything else that takes an audience by storm.
As a professional porter, I'm impressed and dismayed.
To bad about this. I guess I'll have to stick to the My Life As games, and wait for Crystal Bearers.
I would like to hear Collettes view though, especially if she played with some friends......I hear this is when the game can shine.

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