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Destructoid review: Fallout 3 photo

When Bethesda Softworks announced last year that they'd picked up the abandoned Fallout franchise and were hard at work on a "true" next-gen sequel to the game, gamers everywhere perked up.

Fans of the series were excited, but cautiously optimistic. On one hand, ten years was far too long for the main series to remain dormant. And Bethesda has a killer track record, having released a number of award-winning role-playing titles in the Elder Scrolls series, among others. But on the other hand, would Bethesda's choice to use the skeleton of Oblivion result in a game devoid of the things that made the Fallout series great? 

Answers await you after the jump.

Fallout 3 (Xbox 360, PlayStation 3, PC)
Developed by Bethesda Softworks
Published by ZeniMax Media/Bethesda Softworks
Originally released on October 28, 2008

The big question on everyone’s minds: "Is Fallout 3 just Oblivion with guns?"

At first glance, the short answer would be "yes"; by using an improved version of the Oblivion engine, there are obvious similarities that you simply can’t overlook, for better or for worse. The way you interact with the world is distinctly Oblivion, like the uncomfortable and off-putting face-front-in-camera conversations you’ll have with the various citizens of Fallout’s post-apocalyptic world, or a somewhat confusing and unwieldy menu system.

But truly, there could be worse things than being compared to Oblivion, a title that was lauded by many as "Game of the Year" for 2006, and praised for its compelling narrative and dizzying array of player choices. Fortunately, all of that translates seamlessly to Fallout 3, making it one of the most engrossing and entertaining gaming experiences of the year.

Simply calling the game an Oblivion clone with a Fallout skin is bit unfair; while Bethesda's strengths and previous experience as a developer is clear all throughout the title, it’s impressive how they were able to seamlessly integrate some of the series’ trademark gameplay elements into the new title.

Take the combat, for instance -- Fallout 3 can be played from both a first- or third-person perspective, with real-time combat mapped to a single button, much like Oblivion. If you choose to, it’s entirely possible to run through the game like this, playing in a more traditional action game fashion. But that’s certainly not advisable; while movement and aiming is smooth, the game’s role-playing game roots constantly dictate the outcome of combat. Being a head-shot king in Halo won’t necessarily help you here, as an invisible series of back-end calculations (weapon condition, proficiency with your particular weapon, etc.) will determine whether you land the blow and how much damage you’ll inflict.

Enter VATS, the Vault-Tec Assisted Targeting System, a staple of the Fallout series and the way you’ll want to play most of Fallout 3. Pressing a single button will pause the action, and the camera will focus on your nearest enemy target; a quick flick of the control stick will allow you to target other enemies if they’re in your field of vision. By manipulating the control stick, you’re able to target various body parts on a single threat -- individual legs, arms, their torso, or their head, for example. Depending on a number of factors, including your position and your proficiency with a weapon, you’re shown a percentage of your chance to land a hit and given an approximation of damage. Pressing a single button will resume the action, and that’s when the fun begins.

Once the action starts, the camera zooms and pans around as the combat begins, giving you a cinematic view of the battle. Despite the fact that you’ve given complete control to the game -- you’re simply watching the action play out -- the combat feels visceral and terrifyingly brutal. As a baseball bat cracks down on a Rad Roach, the insect explodes like a water balloon, splattering green goo in all directions. A fatal headshot causes a Feral Ghoul’s head to explode like a watermelon, with the in-game camera soaked in gore and blood splashing on nearby objects. A shotgun blast to a running Raider’s leg severs it at the knee, the momentum sending his body flying forward as he drops to the ground, a bloody mess.

In short, it’s incredibly gruesome and over-the-top, and extremely empowering to the player. Better yet, it really never gets old, which is impressive for a game you could potentially spend more than 50 hours with. But most importantly, VATS brings a level of strategy to the game that you simply couldn’t get in a typical shooter. You’ll have to size up all of your encounters and act accordingly. When head-to-head with an enemy wielding a rocket launcher or about to throw a grenade, perhaps you’ll want to target their arm so that they’ll drop their weapon. If they’re wielding a melee weapon, you’ll want to damage their legs to keep them at a distance, or take a head shot for massive damage at the risk of missing entirely.

While VATS is great and the recommended form of combat in Fallout 3, it’s not always readily available, as each attack uses up something called "action points." Depending on the level of your character, you’re allotted a certain number of “action points” that slowly regenerate after being used. Once you’re out, you may have to switch to the less accurate third- or first-person shooting, or fall back until your "action points" refill.

And that reveals one problem with the VATS system -- there’s no real way to know or determine how many action points a single attack with a certain weapon might use, or at least it’s not readily apparent anywhere in Fallout 3’s myriad of menus. I always found myself simply leaving it up to the game to determine how many attacks I might have left in any given VATS encounter on a case-by-case basis, which put a bit of a damper on some of my combat strategy. It never ruined the experience of combat, but it’s frustrating to be locked out of performing an attack when you’re not exactly sure why, or it comes as a surprise.

Your VATS accuracy -- along with the success of just about everything else you’ll do in the game  -- is determined by your level, stats, and chosen perks, a system directly lifted from previous Fallout titles. Gone is the hopping across with the fields of Oblivion's Cyrodiil to upgrade your jump skill, or using a certain type of weapon simply to upgrade your proficiency. Fallout 3 uses a more traditional leveling up system in which points are doled out and placed in the several categories that make up SPECIAL (Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck). Along with Perks (one special ability or upgrade that can be chosen per level-up, which can be used to further customize your character), this system is classic Fallout, and should be immediately familiar to fans of the series.

Gameplay aside, Fallout 3’s true strength is in its narrative. Starting as a toddler in Vault 101, an underground facility designed by corporate giant Vault-Tec to help citizens rebuild their lives after a devastating nuclear war, you’ll begin your journey. Progressing up through your teenage years, you quickly find that the often-heard vault dweller mantra "We are born in the vault, we’ll die in the vault" may not be telling the whole story. When your father unexpectedly leaves the Vault (no one leaves the vault!), you venture out to the wasteland for the first time to discover a bleak and unknown world beyond your former home’s steel door.

Bethesda’s vision of the Fallout universe is decidedly less tongue-in-cheek and over-the-top when compared to other games in the series, particularly Fallout 2. That’s not to say it’s without humor, but it’s certainly darker and far more subtle than what many fans might be wanting and even expecting. What it is, however, is well-crafted and intelligent, with mostly-believable characters just trying to find their way through a torn world. From the shunned ghouls of the underworld to a surprisingly articulate Frankenstein's Monster-esque mutant, there are plenty of memorable character encounters throughout Fallout 3. And because the characters and world feel so real, your actions have a real weight, and the story has many points that elicit true emotion.

I’ll stop here, because just about everything I could possibly say about Fallout 3's story would be a spoiler. The true joy in playing Fallout 3 is about discovery, and in the vast post-apocalyptic Washington, D.C.-area world, there’s plenty to see and do. While the "playable area" in the title is decidedly smaller than the massive environment of Oblivion, it’s entirely possible to play the game through to the end of the game’s main story and not actually see all of it.

For some, the sheer size of Fallout 3's world and the number of options given to you can be overwhelming. Three hours into the game and an hour out of Vault 101, I realized I hadn’t even completed my first quest; instead, I was poking around the world and speaking to its citizens, in awe of its size and depth. While you could simply plow through each main quest point (which I admittedly had to do for the last seven hours of gameplay simply to finish the game for review), there are dozens of side quests, items, characters, and places to discover if you take the time. And because the world is so engaging, you may find yourself lost in the game for hours, quickly forgetting what errand or quest you had set out on.

From beginning to end, you’re always given something to do, and always given a choice to make. These choices will affect your Karma -- good, bad, or neutral -- and can determine everything from who might want to help you to how the story will conclude. Which brings me to one of the game’s biggest weaknesses -- its ending. While the final act is grand and epic in a way that rivals most blockbuster films, the game’s finale was a bit of a letdown. Bethesda promised multiple endings and they certainly delivered, but it’s far too obvious for all the wrong reasons. The ending is a somewhat disappointing patchwork with obvious seams, making it relatively easy to figure out which of your actions resulted in which part of your particular ending. It’s not necessarily bad or game-ruining, but lacks emotion and gravity, and stands in stark contrast to the rest of the narrative.

Regardless, the overall experience of Fallout 3 is unmatched, and the amount of game Bethesda has packed into this $60 title can’t be ignored. Flaws aside, taken as a whole, Fallout 3 is an astounding effort and easily one this year’s best gaming experiences. With easily more than 40 hours simply based around a main quest and countless additional hours of exploration and discovery, stepping foot out of your vault onto the ravaged Capital Wasteland is a huge undertaking. But those who take the time to explore it will be rewarded -- the bit of radiation sickness is well worth the trip.

Score: 9.0 (9s are a hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage to what is a supreme title.)


LAUNCH GALLERY (12 IMAGES)
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94 comments | showing # 1 to 50

Solgrim's Avatar
Solgrim at 10/31/2008 15:45
I'm playing it now. It's amazing.
taterchimp's Avatar
taterchimp at 10/31/2008 15:49
Im a good few hours in and have no sense of accomplishment...I think thats a good thing.
blehman's Avatar
blehman at 10/31/2008 15:52
I played this game for over ten hours yesterday, and right when I was starting to think I was getting kind of bored with it BLAM! I wasn't bored anymore. This game is freaking awesome.

I just got the first Fallout, go to play a little bit and totally plan to play it through here pretty soon, but if you're skipping this because it's "not an isometric turn-based rpg" you're out of your fucking mind. IMHO.
The2ndRedBaron's Avatar
The2ndRedBaron at 10/31/2008 15:52
Fantastic game. So much to do it seems insane.
Mr Wilson's Avatar
Mr Wilson at 10/31/2008 15:52
I passed on this for LBP and Fable...Might have to rethink that choice.
Rockvillian's Avatar
Rockvillian at 10/31/2008 15:53
They'll all be here when you want to buy them Reaprar.

Unless Fallouts becomes real. Then you should buy Fallout, so you're prepared. Or Left 4 Dead.
vitus's Avatar
vitus at 10/31/2008 15:55
I just beat fable. I feel like there is nothing else that world has to offer me... yeah i can complete quests and get stronger... but stronger to fight what...

i think a trade is in order... sorry pete
linuxguy's Avatar
linuxguy at 10/31/2008 15:55
but what about the ps3 version?
doktorwyzzerd1's Avatar
doktorwyzzerd1 at 10/31/2008 15:56
Agreed, Fallout 3 is total awesomeness. The most meaningful player choice in the game is: once you have it, how do you get your life back?
GrayFox's Avatar
GrayFox at 10/31/2008 15:57
Ordered it from amazon and it arrives on Monday, can't wait WOOOO.
killias2's Avatar
killias2 at 10/31/2008 15:58
This game is awesome. I highly recommend it. This is coming from a huge fan of the first two games.

"Damn it. I can't choose between this, saints row, and fable.

Fucking stupid developers releasing this shit all at once."

No contest. Go get Fallout.
Danmartigan's Avatar
Danmartigan at 10/31/2008 15:58
too many games!!! *headasplode*
Straiffi's Avatar
Straiffi at 10/31/2008 16:01
Already played through it once, and immediately started again with a different character.

It's just that good.
Kaspar's Avatar
Kaspar at 10/31/2008 16:05
Oblivion was a steaming bukkit of ass.

I am currently in the process of developing an opinion on Fallouts Ass-factor, or maybe even the lack of it.
BluDesign's Avatar
BluDesign at 10/31/2008 16:06
I was expecting to see a review from Conrad of all people.

Excellent writeup Nick. I sprung on this yesterday on a whim, and I must say, it's been surprisingly excellent for a game I have no prior history with. It's usually pretty rare to get me into a game series with a 3rd installment, but here I am wishing it was Saturday when I plan on playing this game all damn day.
worm jerky's Avatar
worm jerky at 10/31/2008 16:07
Fallout, LBP, and Fable 2 will have me busy for so long..

Yes, Fallout is awesome and the old ones you can grab from gog.com for a steal. If you can get past the graphics, they are still incredible games to play!
galagabug 's Avatar
galagabug at 10/31/2008 16:09
i'm on the fence still. i haven't finished a game like this in years, but everyone keeps singing its praises. ehhhhh.
CelicaCrazed's Avatar
CelicaCrazed at 10/31/2008 16:11
I'm torn between this and Resistance 2. Though I'm thinking R2 until I have some time to actually play Fallout 2.
Holyetheline's Avatar
Holyetheline at 10/31/2008 16:14
I really need to get this game...
Nick Chester's Avatar
Nick Chester at 10/31/2008 16:14
Guys, I had meant to put a note about the PS3 version on this review. While I played the 360 version to completion, I spent a bit of time with the PS3 version. If there are any graphical differences that some people seem to be stuck on, they're negligible (at least to my eyes). Outside of the potential DLC, it's the same game on all platforms. Get whichever version you're comfortable with.
Tehmtnlion's Avatar
Tehmtnlion at 10/31/2008 16:15
Fallout 3 has completely lived up to the hype in my opinion. Considering how a new game developer took what Is a timeless classic from Black Isle studios and put the amount of time (4 years themselves), energy (4 years of takeout on late nights? Luckily there's no Rad Damage), blood (someone was killed in the making of this, just look at it), sweat (4 F*CKING YEARS, the idea of making bullshit like Fallout tactics or Fallout: BOS) and tears (Todd Howard probably cracks a mean whip)

Although the game itself is heavily reliant on the Oblivion system, I think Bethesda deserves much appreciation for the title put out. To some, it would not be entirely possible to continue the Fallout series to a T, without having black Isle Studios at the helm. But. BUT, Bethesda themselves have said again and again, that they played and loved Fallout as much as any of us Gamers. And the fact that they put so much attention to detail, and gave it an enourmous amount respect to the foundation of the game (Their adaptation of the VATS system alone makes this game worthwhile), I hope every single member of Black Isle Studios can play this game and actually, physically cry because of the amount of respect and the amount of work that has gone into this game.

I have played Fallout 1 and 2. I haved played the shitshow of a game fallout tactics and I have played the vag-tastic Brotherhood of Steel. Bethesda has created a game where gamers can play it and remain happy that a game that has so much credit can be continued without whoring the franchise out for money. Bethesda made this game with the GOAL of renewing the passion for a completely rewarding gaming experience, and they did not fail to deliver.

Good Karma Gained!
killias2's Avatar
killias2 at 10/31/2008 16:20
"
Ive put in about 6 hours of Fallout and I'm loving it. I enjoy Oblivion, but this games world setting and many other things make it so much more appealing. Plus, the acting and interactions with NPC's seems like a big improvement. "

This.

Fallout 3 may be based on the Obliv engine, but it -feels- like a Fallout game. Also, it's just a flat-out better game than Obliv was.
NihonTiger90's Avatar
NihonTiger90 at 10/31/2008 16:31
I'll be getting this instead of Fable II when I have the money.
Ninjasnake's Avatar
Ninjasnake at 10/31/2008 16:33
This game = heaven in a box.
king3vbo's Avatar
king3vbo at 10/31/2008 16:34
It is awesome, plain and simple
Zombutler's Avatar
Zombutler at 10/31/2008 16:35
All I can say is, when those of you playing encounter "Tranquility Lane" prepare for the best sidequest ever(if you have very evil karma).
BluDesign's Avatar
BluDesign at 10/31/2008 16:44
@nick

My tipping point was that the PS3 version has no 1080i upscaling. Graphically, it's a big deal when you've got a nice big 1080i set like mine that doesn't support 720p native resolutions.

I've heard about the graphical issues in the PS3 version and negligible or not, the PS3 downscales to 480p on my set if there's no 1080 upscaling in the game's code, so the 360 version is technically superior on that end.
calpis's Avatar
calpis at 10/31/2008 16:47
When I'm feeling down from a bum day, I knock the heads off of Raiders [with my fists] to make myself feel better.
nukka jdav's Avatar
nukka jdav at 10/31/2008 16:54
This game held one of my most memorable moments in gaming ever last night.

I'll just say, "Best Town" isn't necessarily rewarded to good people.

THE SHED AHHH
Nick Chester's Avatar
Nick Chester at 10/31/2008 16:59
@dvddesign:

That's true. I played Fallout 3 (360) on a 1080i set and then finished on a 720p. The PS3 version looks like it only supports 720p, though.
scottoid's Avatar
scottoid at 10/31/2008 17:01
This game rules. no question. tough to say but iam enjoyin this more than oblivion.
Daynger777's Avatar
Daynger777 at 10/31/2008 17:30
I'll be honest, I was afraid to look at this review. I have been enjoying this game SO much. It's weird, I really didn't dig Oblivion all that much. But I feel they did such a good job of capturing the feel of old fallout games that it keeps you enthralled.

Grinding doesn't feel like grinding because of the FPS elements and I feel like it's a great balance. In my personal opinion I think it does an even better job than system shock and Bioshock in this department.

Anyways glad to see a high score for this gem!

PS: This just in.... long post is long

PPS: Also Cocks
ArchArbiter's Avatar
ArchArbiter at 10/31/2008 17:37
Ahh, beautiful. Beautiful.
Lasbrook's Avatar
Lasbrook at 10/31/2008 17:41
"Enter VATS, the Vault-Tec Assisted Targeting System, a staple of the Fallout series and the way you’ll want to play most of Fallout 3"

How is something introduced in this game a series staple? Anyways nice review, kind of a shame to hear that about the ending tho.
wfolse1's Avatar
wfolse1 at 10/31/2008 17:47
@Reaprar

Publishers. Not developers.
Kyousuke Nanbu's Avatar
Kyousuke Nanbu at 10/31/2008 17:49
Get this Reaprar.

I've put in like 20 hours into it and not once have I touched the main story its all been sidequest, I just love exploring and finding more history or some new location. The game is beyond amazing, I can't praise it enough.
Dexter345's Avatar
Dexter345 at 10/31/2008 17:53
Despite the relatively glowing review, this is on my wait list. It's one of the sad casualties of the holiday season. I'm sure I'll love it when I pick it up next year.
zeroword's Avatar
zeroword at 10/31/2008 18:04
@Lasbrook

I haven't played Fallout3 yet but I think he was just referencing the fact that you could always target extremities in Fallout.
mix's Avatar
mix at 10/31/2008 18:07
I'm with Kyousuke Nanbu on this one, amazing game!!
TheStripe's Avatar
TheStripe at 10/31/2008 18:20
No trophies on the PS3, either, IIRC.

This game is the crack. I could just wander around the wastelands unlocking locations for hours.

For some more fun, pickpocket someone, and put a grenade into their inventory. They get the 'nade, but not the pin.
Debeo Laurus's Avatar
Debeo Laurus at 10/31/2008 18:27
Awesome game, awesome soundtrack, and also a great sequel. I'm glad that the game actually lived up to my expectations which is rare. I'm very glad that we have such a great gaming year on us, better than last, and I thought last year was fantastic!
Clbull's Avatar
Clbull at 10/31/2008 18:46
I really didn't like Oblivion. It felt far too shallow and dull to me. There was admittingly a lot of sidequests to do and even a half decent main quest, but something about it all felt far too dull.

I don't know what it was that I hated about the game, whether that was the "first person shooter-like" combat system, the slightly annoying conversations or the lack of fun in the game.

Even though stuff like VATS and SPECIAL makes Fallout 3 sound different, it still seems a little bit like "Oblivion with guns", so I might avoid it when it comes out here in the UK.

I also haven't played the first 2 Fallout games and don't know what to expect.
nukka jdav's Avatar
nukka jdav at 10/31/2008 19:00
I want to point out something to everyone.

There are lots of people on the internet in general complaining about the lack of sidequests.

Well, there are sidequests, but there are also "happpenings".

The sidequests generally appear in your questlog and are large in scale badadadaah.

The happenings come from exploring, and looots of shit will happen, trust me.

Because of this I really encourage everyone to just walk around the map aimlessly at some point in there game. You will come across some awesome/crazy/scary shit.
hysterisch's Avatar
hysterisch at 10/31/2008 19:10
You forgot to mention the awesome metal lunchbox (again)! The game is simply incredible in it's scope, but that collector's edition lunchbox easily put it over the top. GOTY for that alone :)
atheistium's Avatar
atheistium at 10/31/2008 19:14
I got my copy today and didn't like it. At all.
I didn't like oblivion though so it all kind of makes sense.
Happy Chainsaw Man's Avatar
Happy Chainsaw Man at 10/31/2008 19:20
My first time sitting down to play this was the longest single play session I've had for a long-ass time. Sooo amazing.
Professor Pew's Avatar
Professor Pew at 10/31/2008 19:37
43 hours well spent.
redgopher's Avatar
redgopher at 10/31/2008 19:49
@Reaprar: What the fuck are you smoking? Get Fallout right fucking now.
el_chack's Avatar
el_chack at 10/31/2008 20:13
I love this game since the first time I played it, now I can't choose between Fallout 3 and Mother 3. Oh, humanity!
kagai's Avatar
kagai at 10/31/2008 20:57
This game is so much awesome. I love it, especially VATS. I can't wait to play it again, but the next time I'm going to be EVIL!!! Buy this game. FTW!!!!
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