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Destructoid review: Facebreaker photo

Years ago I was convinced that Punch-Out! was a dead concept. I believed that over-the-top cartoon boxing was never to be revived in this generation. Naturally, I was surprised when I first read about EA Canada's Facebreaker. As the surprise wore off and I read more about the title I started anticipating a joyous experience.

And that anticipation was stripped immediately upon fighting my first match in Facebreaker. Instead of giving away all the juicy details before the page break, I’d rather busy myself talking about something good – blueberry pie.

Blueberry pie has to be the best pie ever invented. It has blueberries, crust, and even sugar. I often busy myself on the weekends by making blueberry pie and I think I have it down to a science. If you use margarine, Splenda and a brown sugar crust you can get the entire pie around 1,750 calories. That means you can eat half a pie and still not even be breaking the majority of diets out there. It’s beautiful.

Oh yeah I forgot about Facebreaker. Hit the break for the full review.

Facebreak (Xbox 360, PlayStation 3 [reviewed])
Developed by EA Canada
Published by Electronic Arts

EA Canada’s Facebreaker is an atrocious title that isn’t worth a second of your time. The core of the game is composed of mashing two buttons with little recourse in the way of combinations. The AI in the game is manic at best and the online play does nothing but punctuate the already dreadful experience that is Facebreaker. The only redeemable factor in the game is its visuals. The game has a very unique over-the-top cartoon flair with the bonus of head deformity as you take punches in the face. The animations are fairly flawless as well. The big problem is that the game is devoid of everything past its own style.

Facebreaker has five buttons, all of which can be mashed quite joyfully to produce decent results. There is a high punch, low punch, block, super punch (called a “breaker”), and throw command at a player’s disposal. I suppose EA Canada wanted the point of the game to be to knock an opponent down three times over the course of two rounds. What really happens is an endurance match, where two players vie in an external competition of who can hit buttons the quickest. Which, by the way, is actually encouraged in the game’s user manual. Often after matches your hands will hurt and so will your ego because it’s quite possible that your grandmother could best you. Especially considering in the third round initiates a sudden death mode, where the first player to be knocked down loses the match, regardless of domination in the prior rounds.

There is another reason why your grandmother could best you as well. Facebreaker is ridiculously simple. Its premise revolves around using the two punching moves and smacking the opponent while occasionally tossing in a throw or using the breaker button to do a crude, quick combo. Yeah – it’s that simple.

There are blocking moves, which are vital against the schizophrenic AI in the game. By holding down the block button and pushing the proper attack button that your opponent is using (it’s a 50/50 chance) you can perform a parry move which will stop your opponents flurry for a sliver of a second so you can start doing the same thing the opponent was doing to you. Dodges are initiated by simply hitting the corresponding attack button the opponent is using as well, so it’s a win-win. Just drill buttons.

Allow me to elaborate on the worthless AI with a fantastical metaphor. Imagine you’re playing the first level of Pitfall and it’s only five seconds long. All you have to do is swing across a moat with an alligator in it. After accomplishing that you would move on to the second level -- which looks exactly like the first. Once you start swinging on that vine again a Tyrannosaurus Rex, Rambo, and Robocop jump out of the moat and start shooting you with lasers. Defenseless, you die. Shortly after a few attempts you realize that only random chance will dictate if you can make it across safely and avoid laser fire. Facebreaker’s tournament mode is exactly like that. The first belt is easily won with enough button presses, but then the difficulty ramps up to a spectacular level where luck is the predominant factor in winning. The AI is ridiculously brutal after the first three bouts in the game. Instead of lasers (which makes complete sense) behemoth characters with massive reaches enter into the fold and bludgeon you to death with complete ease.

It’s annoying, frustrating, and those hand cramps are all for naught. I was actually surprised to see that a game as brutally simple and dreadfully mundane as Facebreaker dared to have an online component. It’s an EA game, so before jumping online you have to sell your soul. After the soul has been given away, you’re free to do a few things. Firstly, you can upload a created character, download characters, and compete in matches online. There’s really no reason to do any of these things considering how terrible Facebreaker is. Online matches service to do nothing more than bring out the frustrations with the game that are readily apparent in single player (with a good bit of lag to boot) and downloading and creating characters can be fun, but what’s the point if the core gameplay is as terrible as it is? That’s the question I had to keep asking myself as I booted up the character creator for the first time and took a nice picture of my face to be scanned onto one of the preset bodies. My face was rendered spectacularly well, but outfitting myself was abysmal. Only a few body types, hair, and boxing trunks are available. In fact, I still wonder why EA Canada decided to busy themselves with a character creation device as opposed to varying the action in the game.

As much as I wanted to enjoy Facebreaker, I couldn’t. The game is a bad experience through and through and I’m not even sure if inebriation helps. If you’re looking for a decent fighter, it appears as though Don King’s offering or Fight Night are still the only valid options out there.

Score: 1.5 (Epic Fail -- 1s are the lowest of the low. There is no potential, no skill, no depth and no talent. These games have nothing to offer the world, and will die lonely and forgotten.)

 









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40 comments | showing # 1 to 40
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Zombutler's Avatar - Comment posted on 09/26/2008 14:00
Zombutler
A 1.5?

Really?

Really?
MechaMonkey's Avatar - Comment posted on 09/26/2008 14:03
MechaMonkey
This guy's ready for the shitstorm. Are you?



Sudden death? So even if you do beat your grandmother, she might still retain bragging rights?
burzumy's Avatar - Comment posted on 09/26/2008 14:12
burzumy
ouch. too bad, the art style is too cool looking to be wasted on something this bad.
Xhumation's Avatar - Comment posted on 09/26/2008 14:12
Xhumation
1.5
Wow. that wasn't a review..that was a warning
david5094's Avatar - Comment posted on 09/26/2008 14:13
david5094
review something I actually care about ffs.
Justice's Avatar - Comment posted on 09/26/2008 14:17
Justice
@MechaMonkey
As Spongebob would say, "I'M READY!"
Mike Moran's Avatar - Comment posted on 09/26/2008 14:18
Mike Moran
You know, I recall an interview with some Facebreaker staff on the forum, and I recall Eternity Child or whatever's creator being a Destructoid member before the review. I get the feeling anyone that actually directly interacts with this website makes horrible games.
Sharpless's Avatar - Comment posted on 09/26/2008 14:23
Sharpless
Yow. I didn't think the demo was that bad. Maybe a 5 or so.
Coonskin05's Avatar - Comment posted on 09/26/2008 14:30
Coonskin05
Wwrong Wry Guy. Dan Paladin is a very close friend of quite a few DToid staff members, and his game got a 9. So ha.

Also, meh, I'll just stick with Ready 2 Rumble.
Darren Nakamura's Avatar - Comment posted on 09/26/2008 14:54
Darren Nakamura
Yikes.

I don't really expect a shitstorm though. It's not like there are Facebreaker fanboys... are there?
KMCC's Avatar - Comment posted on 09/26/2008 14:59
KMCC
I didn't care about the game to begin with, so I guess I just showed up to see if there was a shit storm...
mix's Avatar - Comment posted on 09/26/2008 15:03
mix
I played 30 seconds of the demo before deleting it off of HDD and based on the demo 1.5 is right up there with the game.

Sooo bad.

I was hoping it was something along the lines of Super Punch Out, but it was not. A remake of that game would make MILLIONS, how hard is it to do?
Dan CiTi's Avatar - Comment posted on 09/26/2008 15:07
Dan CiTi
EPIC FAILZORZ
RICHARD BLOCKER's Avatar - Comment posted on 09/26/2008 15:08
RICHARD BLOCKER
I feel the same. I really wanted to like this game. Thank god for demos though. I might have wasted my monies on this abortion.
Niero's Avatar - Comment posted on 09/26/2008 15:09
Niero
Damn, that bad really? I was hoping for a next gen punchout, I really dug the visuals in concept. Oh well!
Debeo Laurus's Avatar - Comment posted on 09/26/2008 15:28
Debeo Laurus
Eh, not missing much I guess.
SpunkyLoveChild's Avatar - Comment posted on 09/26/2008 15:56
SpunkyLoveChild
I long to see Ready 2 Rumble return.
Funkiller's Avatar - Comment posted on 09/26/2008 16:01
Funkiller
So it wasn't worth breaking Kim Kardashian's face?
Holyetheline's Avatar - Comment posted on 09/26/2008 16:07
Holyetheline
Yeah I thought the demo for this game was absolutely worthless. This low score doesn't surprise me at all.
big filth's Avatar - Comment posted on 09/26/2008 16:23
big filth
so disappointed after playing the demo. I was hoping this would be good but figured it wasnt even a rental after the demo. Although you dont come across 1.5's every day, I cant say I disagree.
Dead Movie Star's Avatar - Comment posted on 09/26/2008 16:33
Dead Movie Star
From the demo I never thought that this was one and a half Eternity's Childs duct taped together.
Reeper's Avatar - Comment posted on 09/26/2008 16:56
Reeper
BRAD FUCKING-I'M-TOO-GOOD-TO-UNDERSTAND-THE-GENIUS-OF-FACEBREAKER NICHOLSON! Are you fucking retarded? Really? I mean seriously, a 1.5 is too harsh. The gameplay doesn't require face button mashing, and the graphics alone should bring the game up.

Just kidding. Sounds bad, I'll make sure to stay away :)
whormongr's Avatar - Comment posted on 09/26/2008 18:03
whormongr
I was really interested till I grabbed the demo- from that I could tell it was a total POS, if it drops to a bargain bin I may get it if it is under $10 b/c it might be fun to play with friends if you are drunk, but that is pretty much it
Jeku's Avatar - Comment posted on 09/26/2008 18:10
Jeku
I worked on FaceBreaker Wii--- at least review that one afterward... please? :|
Daxelman's Avatar - Comment posted on 09/26/2008 18:11
Daxelman
I didn't think it was that bad when I siphoned the demo off my brother.

I might still rent it one day.
manta's Avatar - Comment posted on 09/26/2008 18:23
manta
If you've played the demo, you'll find it hard to disagree with this review.
Jonathan Holmes's Avatar - Comment posted on 09/26/2008 18:57
Jonathan Holmes
Jeku, contact Sterling and get him a review copy, and one of us will likely review it.

Hopefully me.
Electro Lemon's Avatar - Comment posted on 09/26/2008 21:37
Electro Lemon
I haven't played this game, but you're wrong, you asshole. It deserves at least a 8. At least. I'll play the game eventually. Maybe.
coffeesash's Avatar - Comment posted on 09/27/2008 01:17
coffeesash
I absolutely hated the demo, apart from the bit where you can scan your face into the game and put it on your boxer. That was fun. But still, not even good as a demo.
blakout's Avatar - Comment posted on 09/27/2008 12:03
blakout
Its so annoying that this game is terrible. I love arcade boxing games I wish someone would do a next gen arcade boxing game right
MrPeenie's Avatar - Comment posted on 09/27/2008 22:40
MrPeenie
Sounds like a fun game! I pick it up tomorrow.
The Amazing Shenazin's Avatar - Comment posted on 09/28/2008 04:40
The Amazing Shenazin
so is it basically a spiritual successor to Black And Bruised?

minus all the hot cartoon women of course
ian_esq's Avatar - Comment posted on 09/28/2008 17:41
ian_esq
WORST GAME IVE PLAYED ALL YEAR
Demtor's Avatar - Comment posted on 09/29/2008 09:21
Demtor
Yeah, the Demo really surprised me with its fight mechanic. Two buttons, wow. Such amazing skill. I felt like I was playing Street Fighter without any moves. You just mashed buttons and hoped you win. (Which is actually how I play SF anyways, because I suck, but thats besides the point.)

How do you even make challenging AI with that type of fighting system in a game? You can't, its just cheap.

I prefer the type of fighting game where you can make moves off of your opponents. You know, like actual fights are. React to their attacks. Make them miss and counter. Circle your opponent, work the jab from the outside to set up an opening or stay inside depending on the type of fighter your up against.

It should vary. This game tho, felt like casual boxing for idiots that can't think past two buttons or be bothered with strategy.
Dalamar23's Avatar - Comment posted on 09/30/2008 14:58
Dalamar23
so.. even the T-Rex had lasers? wow
Crumpet Lips's Avatar - Comment posted on 10/02/2008 08:54
Crumpet Lips
1.5? You guys were really nice for this review.

This game is shit and deserves a 0
nebones's Avatar - Comment posted on 10/05/2008 02:55
nebones
todbatty was so nice :[
BigBaby9199's Avatar - Comment posted on 10/07/2008 23:28
BigBaby9199
i might rent it
zavage's Avatar - Comment posted on 10/22/2008 10:16
zavage
I thought it was gonna be good its more of a rent than buy the combo attacks were a disgrace I expected more to it looked great
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