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Destructoid review: Facebreaker photo

Years ago I was convinced that Punch-Out! was a dead concept. I believed that over-the-top cartoon boxing was never to be revived in this generation. Naturally, I was surprised when I first read about EA Canada's Facebreaker. As the surprise wore off and I read more about the title I started anticipating a joyous experience.

And that anticipation was stripped immediately upon fighting my first match in Facebreaker. Instead of giving away all the juicy details before the page break, I’d rather busy myself talking about something good – blueberry pie.

Blueberry pie has to be the best pie ever invented. It has blueberries, crust, and even sugar. I often busy myself on the weekends by making blueberry pie and I think I have it down to a science. If you use margarine, Splenda and a brown sugar crust you can get the entire pie around 1,750 calories. That means you can eat half a pie and still not even be breaking the majority of diets out there. It’s beautiful.

Oh yeah I forgot about Facebreaker. Hit the break for the full review.

Facebreak (Xbox 360, PlayStation 3 [reviewed])
Developed by EA Canada
Published by Electronic Arts

EA Canada’s Facebreaker is an atrocious title that isn’t worth a second of your time. The core of the game is composed of mashing two buttons with little recourse in the way of combinations. The AI in the game is manic at best and the online play does nothing but punctuate the already dreadful experience that is Facebreaker. The only redeemable factor in the game is its visuals. The game has a very unique over-the-top cartoon flair with the bonus of head deformity as you take punches in the face. The animations are fairly flawless as well. The big problem is that the game is devoid of everything past its own style.

Facebreaker has five buttons, all of which can be mashed quite joyfully to produce decent results. There is a high punch, low punch, block, super punch (called a “breaker”), and throw command at a player’s disposal. I suppose EA Canada wanted the point of the game to be to knock an opponent down three times over the course of two rounds. What really happens is an endurance match, where two players vie in an external competition of who can hit buttons the quickest. Which, by the way, is actually encouraged in the game’s user manual. Often after matches your hands will hurt and so will your ego because it’s quite possible that your grandmother could best you. Especially considering in the third round initiates a sudden death mode, where the first player to be knocked down loses the match, regardless of domination in the prior rounds.

There is another reason why your grandmother could best you as well. Facebreaker is ridiculously simple. Its premise revolves around using the two punching moves and smacking the opponent while occasionally tossing in a throw or using the breaker button to do a crude, quick combo. Yeah – it’s that simple.

There are blocking moves, which are vital against the schizophrenic AI in the game. By holding down the block button and pushing the proper attack button that your opponent is using (it’s a 50/50 chance) you can perform a parry move which will stop your opponents flurry for a sliver of a second so you can start doing the same thing the opponent was doing to you. Dodges are initiated by simply hitting the corresponding attack button the opponent is using as well, so it’s a win-win. Just drill buttons.

Allow me to elaborate on the worthless AI with a fantastical metaphor. Imagine you’re playing the first level of Pitfall and it’s only five seconds long. All you have to do is swing across a moat with an alligator in it. After accomplishing that you would move on to the second level -- which looks exactly like the first. Once you start swinging on that vine again a Tyrannosaurus Rex, Rambo, and Robocop jump out of the moat and start shooting you with lasers. Defenseless, you die. Shortly after a few attempts you realize that only random chance will dictate if you can make it across safely and avoid laser fire. Facebreaker’s tournament mode is exactly like that. The first belt is easily won with enough button presses, but then the difficulty ramps up to a spectacular level where luck is the predominant factor in winning. The AI is ridiculously brutal after the first three bouts in the game. Instead of lasers (which makes complete sense) behemoth characters with massive reaches enter into the fold and bludgeon you to death with complete ease.

It’s annoying, frustrating, and those hand cramps are all for naught. I was actually surprised to see that a game as brutally simple and dreadfully mundane as Facebreaker dared to have an online component. It’s an EA game, so before jumping online you have to sell your soul. After the soul has been given away, you’re free to do a few things. Firstly, you can upload a created character, download characters, and compete in matches online. There’s really no reason to do any of these things considering how terrible Facebreaker is. Online matches service to do nothing more than bring out the frustrations with the game that are readily apparent in single player (with a good bit of lag to boot) and downloading and creating characters can be fun, but what’s the point if the core gameplay is as terrible as it is? That’s the question I had to keep asking myself as I booted up the character creator for the first time and took a nice picture of my face to be scanned onto one of the preset bodies. My face was rendered spectacularly well, but outfitting myself was abysmal. Only a few body types, hair, and boxing trunks are available. In fact, I still wonder why EA Canada decided to busy themselves with a character creation device as opposed to varying the action in the game.

As much as I wanted to enjoy Facebreaker, I couldn’t. The game is a bad experience through and through and I’m not even sure if inebriation helps. If you’re looking for a decent fighter, it appears as though Don King’s offering or Fight Night are still the only valid options out there.

Score: 1.5 (Epic Fail -- 1s are the lowest of the low. There is no potential, no skill, no depth and no talent. These games have nothing to offer the world, and will die lonely and forgotten.)

 


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41 comments | showing # 1 to 41

Zombutler's Avatar
Zombutler at 09/26/2008 14:00
A 1.5?

Really?

Really?
MechaMonkey's Avatar
MechaMonkey at 09/26/2008 14:03
This guy's ready for the shitstorm. Are you?



Sudden death? So even if you do beat your grandmother, she might still retain bragging rights?
burzumy's Avatar
burzumy at 09/26/2008 14:12
ouch. too bad, the art style is too cool looking to be wasted on something this bad.
Xhumation's Avatar
Xhumation at 09/26/2008 14:12
1.5
Wow. that wasn't a review..that was a warning
david5094's Avatar
david5094 at 09/26/2008 14:13
review something I actually care about ffs.
Justice's Avatar
Justice at 09/26/2008 14:17
@MechaMonkey
As Spongebob would say, "I'M READY!"
Wry Guy's Avatar
Wry Guy at 09/26/2008 14:18
You know, I recall an interview with some Facebreaker staff on the forum, and I recall Eternity Child or whatever's creator being a Destructoid member before the review. I get the feeling anyone that actually directly interacts with this website makes horrible games.
Sharpless's Avatar
Sharpless at 09/26/2008 14:23
Yow. I didn't think the demo was that bad. Maybe a 5 or so.
Coonskin05's Avatar
Coonskin05 at 09/26/2008 14:30
Wwrong Wry Guy. Dan Paladin is a very close friend of quite a few DToid staff members, and his game got a 9. So ha.

Also, meh, I'll just stick with Ready 2 Rumble.
brainderailment's Avatar
brainderailment at 09/26/2008 14:35
The demo WAS a piece of shit, this doesn't surprise me.
Dexter345's Avatar
Dexter345 at 09/26/2008 14:54
Yikes.

I don't really expect a shitstorm though. It's not like there are Facebreaker fanboys... are there?
KMCC's Avatar
KMCC at 09/26/2008 14:59
I didn't care about the game to begin with, so I guess I just showed up to see if there was a shit storm...
mix's Avatar
mix at 09/26/2008 15:03
I played 30 seconds of the demo before deleting it off of HDD and based on the demo 1.5 is right up there with the game.

Sooo bad.

I was hoping it was something along the lines of Super Punch Out, but it was not. A remake of that game would make MILLIONS, how hard is it to do?
Dan CiTi's Avatar
Dan CiTi at 09/26/2008 15:07
EPIC FAILZORZ
RICHARD BLOCKER's Avatar
RICHARD BLOCKER at 09/26/2008 15:08
I feel the same. I really wanted to like this game. Thank god for demos though. I might have wasted my monies on this abortion.
Niero's Avatar
Niero at 09/26/2008 15:09
Damn, that bad really? I was hoping for a next gen punchout, I really dug the visuals in concept. Oh well!
Debeo Laurus's Avatar
Debeo Laurus at 09/26/2008 15:28
Eh, not missing much I guess.
SpunkyLoveChild's Avatar
SpunkyLoveChild at 09/26/2008 15:56
I long to see Ready 2 Rumble return.
Funkiller's Avatar
Funkiller at 09/26/2008 16:01
So it wasn't worth breaking Kim Kardashian's face?
Holyetheline's Avatar
Holyetheline at 09/26/2008 16:07
Yeah I thought the demo for this game was absolutely worthless. This low score doesn't surprise me at all.
big filth's Avatar
big filth at 09/26/2008 16:23
so disappointed after playing the demo. I was hoping this would be good but figured it wasnt even a rental after the demo. Although you dont come across 1.5's every day, I cant say I disagree.
Dead Movie Star's Avatar
Dead Movie Star at 09/26/2008 16:33
From the demo I never thought that this was one and a half Eternity's Childs duct taped together.
Reeper's Avatar
Reeper at 09/26/2008 16:56
BRAD FUCKING-I'M-TOO-GOOD-TO-UNDERSTAND-THE-GENIUS-OF-FACEBREAKER NICHOLSON! Are you fucking retarded? Really? I mean seriously, a 1.5 is too harsh. The gameplay doesn't require face button mashing, and the graphics alone should bring the game up.

Just kidding. Sounds bad, I'll make sure to stay away :)
whormongr's Avatar
whormongr at 09/26/2008 18:03
I was really interested till I grabbed the demo- from that I could tell it was a total POS, if it drops to a bargain bin I may get it if it is under $10 b/c it might be fun to play with friends if you are drunk, but that is pretty much it
Jeku's Avatar
Jeku at 09/26/2008 18:10
I worked on FaceBreaker Wii--- at least review that one afterward... please? :|
Daxelman's Avatar
Daxelman at 09/26/2008 18:11
I didn't think it was that bad when I siphoned the demo off my brother.

I might still rent it one day.
manta's Avatar
manta at 09/26/2008 18:23
If you've played the demo, you'll find it hard to disagree with this review.
Jonathan Holmes's Avatar
Jonathan Holmes at 09/26/2008 18:57
Jeku, contact Sterling and get him a review copy, and one of us will likely review it.

Hopefully me.
Electro Lemon's Avatar
Electro Lemon at 09/26/2008 21:37
I haven't played this game, but you're wrong, you asshole. It deserves at least a 8. At least. I'll play the game eventually. Maybe.
coffeesash's Avatar
coffeesash at 09/27/2008 01:17
I absolutely hated the demo, apart from the bit where you can scan your face into the game and put it on your boxer. That was fun. But still, not even good as a demo.
blakout's Avatar
blakout at 09/27/2008 12:03
Its so annoying that this game is terrible. I love arcade boxing games I wish someone would do a next gen arcade boxing game right
MrPeenie's Avatar
MrPeenie at 09/27/2008 22:40
Sounds like a fun game! I pick it up tomorrow.
The Amazing Shenazin's Avatar
The Amazing Shenazin at 09/28/2008 04:40
so is it basically a spiritual successor to Black And Bruised?

minus all the hot cartoon women of course
ian_esq's Avatar
ian_esq at 09/28/2008 17:41
WORST GAME IVE PLAYED ALL YEAR
Demtor's Avatar
Demtor at 09/29/2008 09:21
Yeah, the Demo really surprised me with its fight mechanic. Two buttons, wow. Such amazing skill. I felt like I was playing Street Fighter without any moves. You just mashed buttons and hoped you win. (Which is actually how I play SF anyways, because I suck, but thats besides the point.)

How do you even make challenging AI with that type of fighting system in a game? You can't, its just cheap.

I prefer the type of fighting game where you can make moves off of your opponents. You know, like actual fights are. React to their attacks. Make them miss and counter. Circle your opponent, work the jab from the outside to set up an opening or stay inside depending on the type of fighter your up against.

It should vary. This game tho, felt like casual boxing for idiots that can't think past two buttons or be bothered with strategy.
Dalamar23's Avatar
Dalamar23 at 09/30/2008 14:58
so.. even the T-Rex had lasers? wow
Crumpet Lips's Avatar
Crumpet Lips at 10/02/2008 08:54
1.5? You guys were really nice for this review.

This game is shit and deserves a 0
nebones's Avatar
nebones at 10/05/2008 02:55
todbatty was so nice :[
BigBaby9199's Avatar
BigBaby9199 at 10/07/2008 23:28
i might rent it
zavage's Avatar
zavage at 10/22/2008 10:16
I thought it was gonna be good its more of a rent than buy the combo attacks were a disgrace I expected more to it looked great
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