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Destructoid review: Eternal Poison photo

A strategy role-playing game is a strategy role-playing game, right? You start out as an unlikely hero, pull together a small force that grows larger as the game progresses, and you work together to save the kingdom. The king dies, the princess fights alongside you. Archers go first. Protect the leader. Blah blah. Lather, rinse, and repeat.

That's not the case with Eternal Poison, the latest SRPG from Atlus and developer Flight-Plan. Originally released as Poison Pink in Japan, this title ditches the medieval bore-a-thon world for a gothic, dark one. And forget dudes in armor with swords: Eternal Poison's lead character is a bitchy blonde black lace-wearing witch named Thage. And the enemies? They're anything but normal -- they're freaks. 

Eternal Poison definately doesn't look like your typical strategy role-playing game. Hit the jump to see how it's different from the rest in our review. 

Eternal Poison (PlayStation 2)
Developed by Flight-Plan
Published by Atlus
Released on November 11, 2008

Eternal Poison starts with a beautiful, high-quality cinematic opening. In fact, the whole title is very stylized, and this opening movie sets the tone early on. There's pretty girls and talking wolves and weird long-armed monsters. Perfect.

Unfortunately, the story line doesn't seem as high-quality when you watch this cinematic. It seems like it's going to be a "save the princess" type game from first appearances, and I believe they actually use that phrase in the dialogue. Thankfully, there's quite a bit of depth in this story, and the way it unfolds is unconventional and interesting. 

The Kingdom of Valdia was surprised to see that a strange place called Besek popped out of the ground one day. Besek is filled with baddies called Majin, who are coming out and messing life up for the people of Valdia. They've also taken the kingdom's princess, naturally. You might think that the game is going to send you after the princess in this evil realm, but it's not as simple as it first sounds.

After finishing a mandatory training battle, you're given the choice between three story paths. Different cast members provide a totally different viewpoint on the story and game world. In each, you'll control a starting party of three, and your choice will determine how you spend your time in Besek.  Naturally, I picked the one with the lace-wearing witch. She has a talking wolf buddy named Ranunculus (which sort of sounds like "ridiculous" when pronounced aloud) and a little human boy-slave named Retica that she drags around. Even if they are your stereotypical tank, healer, and distance attacker, they sure don't look like it.

Eternal Poison throws in a twist to the standard SRPG game play with Majin manipulation. The monsters (Majin) you battle can be captured. Each Majin has an "overkill" number. This number is a hit point goal that goes past its normal hit points. For example, if a Maijin has 80 hit points and an overkill number of 20, you'll have to hit hit for 100 damage. If done correctly, this Majin will be bound, where it later be harvested. After being harvested, it's up to you what you do with the Majin. It can be summoned as an ally in a later battle, or you can take it and cash it in. Back in the game's central town, you can opt to throw the Majin in what looks to be a massive monster juicer. There, you can extract skills or attack points for it. The whole process seems evil, and it all looks very cool. There's even a hilarious breathy-voiced "overkill" voice that calls out when you successfully bind a Majin. You'll be mocking this voice after hearing it a few times.

Despite this Majin system, the battles in Eternal Poison are pretty standard, if not a little more difficult than normal. You'll move your spaces, execute your attacks, and heal your allies. There is a neat team dynamic that lets the main character "lead" her followers in battle, scoring extra attacks with the correct strategy, but this type of chain attack has been done in other SRPGs before. I will say that the battles become pretty difficult, with completion objectives not being readily apparent. Sometimes you'll have to do a little digging in the stats screen (triangle button) to see why you're not getting anywhere in battle. Attacks or buffs will sometimes be inexplicably ineffective, and those instances of confusion always seemed to come up at the worst time, forcing you to die and replay the battle. In the end, aside from the lovely art, you've played this battle system before in other strategy games. 

But the art and design are pretty fantastic in Eternal Poison. Even the menu screens are pretty in this title. You can tell that a lot of thought was put into the character designs and overall look. The quality of art carries over into the dialogue scenes and even the backdrops for each battle. The actual characters don't look as nice on the battlefield as they do in the dialogue screens, and they look downright silly in motion while walking through the central town, but those instances are minor compared to the rest of the game, which is packed with eye candy.

Actually, there's a fair bit of ear candy here, too. Eternal Poison is full to the brim with quality tracks that are great at setting the mood, with their dark and orchestral sound. Thankfully, the game includes a free soundtrack CD.

A few final gripes: The loading times range from bad to horrible. For the most part, they're just a tad long. But there were some instances where I actually thought my system froze up, only to find that I wasn't waiting long enough for the next screen to load. Also, in battle, you'll see your attacks played out. These animations look great for the first few times, but the load times make them aggravating. I recommend shutting them off after the first couple of levels; the game really flies after you shut them off.

I don't think Eternal Poison is trying to be a ground-breaking strategy role-playing game. I think the developers were aiming for stylistic and different, and they've definitely succeeded at that. The game looks lovely, and the story is engaging. If you're not expecting a world-changing experience, you'll surely enjoy Eternal Poison

Overall Score: 8 (8s are impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.)









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Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools. Meet the rest of the team



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26 comments | showing # 1 to 26
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Daynger777's Avatar - Comment posted on 11/13/2008 15:26
Daynger777
Dare I say Do Want? I'm a sucker for good strategy rpgs. Tactics ogre anybody?
riomccarthy's Avatar - Comment posted on 11/13/2008 15:29
riomccarthy
I picked this up yesterday ^-^ I'm excited to start playing it soon.
byrc's Avatar - Comment posted on 11/13/2008 15:36
byrc
@dale are you serious...an 8/10....

This is not a good game people.

Well to each his own...
emotoaster's Avatar - Comment posted on 11/13/2008 15:47
emotoaster
I'll have to check this out after I play/beat
Persona 3
FF XII
Rouge Galaxy
Disgaea
Okami
Oden Sphere
and Shadow Hearts. Man my PS2 backlog is ridiculous.
byrc's Avatar - Comment posted on 11/13/2008 15:48
byrc
@daynger777

Please don't put Eternal Poison and Tactics Ogre in the same category as "good".

Please, please check out the youtube videos of gameplay before you purchase this game.

Dale did a good job expressing the issues of the load times, trust him, they are horrible.

Why he gave the game a recommendation I don't know, the story is middle of the road, the graphics even for a ps2 game is shitty, and its gameplay is nothing to write home about.

Now I wouldn't say this game is horrible, but its far from being considered a good game. The load times, 2nd rate interface, and crappy graphics, really makes you wonder why Flight-plan did this game to begin with. They should have stayed with their usual 2D sprite SRPGs.

Why the hell we got this game instead of the higher quality Summon Night SRPGs is beyond me.

Sersiouly Flightplan should stick with what their good at. Not a bad attempt, but we were better off getting the Summon Night games, this game feels too much like a amateur first time attempt, which is very much the case.
Red TheHaze Veron's Avatar - Comment posted on 11/13/2008 15:55
Red TheHaze Veron
Im playing through Valkyria Chronicles and awaiting Persona 4. Then Atlus reprints Persona 2 and this game comes out. I've Odin Sphere waiting on my shelf with Infinite Undiscovery just anxiously wanting to prove itself. Why can't just be a Madden Freak that's satisfied with buying the same game year after year?
Batthink's Avatar - Comment posted on 11/13/2008 16:09
Batthink
@ Emotoaster;

I know how you feel. Mind you, you will have a blast with FF XII, Rogue Galaxy and Disgaea. I've played these three, beaten them, and loved them. :O)
Acefowl's Avatar - Comment posted on 11/13/2008 16:10
Acefowl
Eternal Poison? My cleric's not gonna like this...
Slick Icarus's Avatar - Comment posted on 11/13/2008 16:31
Slick Icarus
Yeah; I just picked up Persona 3 the other day, and I'm trying to get thru it before P4 comes out, so I might pass on this for now (though I'll probably get it just to support Atlus; God, I love those guys).
byrc's Avatar - Comment posted on 11/13/2008 16:37
byrc
How about just buying good games instead of just blindly supporting a publisher whose track record is extremely spotty.

Name me a good Atlus USA published game that isn't connected to the SMT series.

Kinda tough isn't it?
Brilliam's Avatar - Comment posted on 11/13/2008 16:56
Brilliam
I think byrc's ex-boyfriend worked on the EP translation and now byrc is trying to get revenge by making us not buy this game.
Gen Eric Gui's Avatar - Comment posted on 11/13/2008 17:05
Gen Eric Gui
byrc: Not at all, unless you're a douche.

Baroque
Summon Night 1, 2, and Twin Age
Dual Hearts
Skygunner(If you even begin to dispute this you aren't a gamer)
Super Robot Taisen: OG and OG2
Dokapon Kingdom
Operation Darkness
R-Type Command
Etrian Odyssey 1 and 2
Trauma Center(See Skygunner)


The only actively BAD Atlus game I can think of from the last few years is Drone Tactics.

So stop being a douchebag and proclaiming your opinions as fact.



I picked up my copy of EP the other day, and as soon as I wrap up a few things I'm popping it in to get my SRPG on.
Gen Eric Gui's Avatar - Comment posted on 11/13/2008 17:07
Gen Eric Gui
lol @ Brilliam
Shinu's Avatar - Comment posted on 11/13/2008 18:15
Shinu
I also happen to have too many games left to complete (Disgaea, Phantom Brave, Devil Digital Saga 1&2) not to mention other non-rpg games..

and well the only other game i will buy this year will be Persona 4.
Dale North's Avatar - Comment posted on 11/13/2008 18:49
Dale North
I say this all the time, but here it is again:

oh byrc...
Darren Nakamura's Avatar - Comment posted on 11/13/2008 19:04
Darren Nakamura
Sounds neat.
Crunshii's Avatar - Comment posted on 11/13/2008 19:11
Crunshii
characters, story, 3d models, great artwork. Only bad thing... every time someone attacks... whether its you or the monster, you will have a white flash screen for 3-5 seconds to get into 3D mode view, see the attack, then go back to 3rd mans perspective.

If you can deal with that stupid white screen then you will like this game.
Gen Eric Gui's Avatar - Comment posted on 11/13/2008 19:13
Gen Eric Gui
You should be able to turn off the attack animations, guys. You don't have to watch them.
SyntaxError's Avatar - Comment posted on 11/13/2008 19:41
SyntaxError
My backlog:

Persona 3: FES (Played the original, just wanted to see the changes in the original campaign, plus playing as Aigis).

Persona 4 (when it comes out)

Eternal Poison

I really need to get a gaming rig or a PS3/X360 right about now...
norm9's Avatar - Comment posted on 11/13/2008 21:50
norm9
Ugh, another rpg that seems really interesting.

I do not have enough time for these games anymore. I'm having trouble as it is splitting my attention between DQIV and Disgaea.
Rabite's Avatar - Comment posted on 11/14/2008 05:40
Rabite
What really sucks is having to decide whether or not to get it quickly because of it's Atlus status.
Mr Gilder's Avatar - Comment posted on 11/14/2008 10:26
Mr Gilder
I am really enjoying this so far. Nice to see some positive press for such an obscure title. Hopefully Flight-Plans new entry into Sega's Shining Force series will turn out just as well.
Scottyman's Avatar - Comment posted on 11/17/2008 23:36
Scottyman
I used to be a complete whore for Atlus, but the last several Atlus games I've bought have been complete garbage.

Maybe I'll check this out when the price drops. Atlus games aren't the rarity they used to be.
Alocide's Avatar - Comment posted on 11/19/2008 13:31
Alocide
this looks pretty interesting. Atlus can put out some quality products if you're able to filter out the crap.


I can't believe the PS2 still has legs. What's it been, nearly 10 years now? Wowee
Alocide's Avatar - Comment posted on 11/19/2008 13:32
Alocide
this looks pretty interesting. Atlus can put out some quality products if you're able to filter out the crap.


I can't believe the PS2 still has legs. What's it been, nearly 10 years now? Wowee
smihtv41721's Avatar - Comment posted on 04/23/2011 01:32
smihtv41721
I am happy to find so many useful information here in the post, we need develop more strategies in this regard, thanks for sharing.
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