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Destructoid review: Endless Ocean photo

This review was the hardest thing I have ever done.

On the one hand, Endless Ocean is a videogame in which you can technically pet a dolphin for hours at a time. Amazing. Best game ever. 11/10. But on the other hand, there are a lot of gamers reading this review that may not, how should I put this, want to make love to the ethereal mistress that is the sea the way I do.

Is this a game that anyone (even blasphemous non-dolphin lovers) can pick up and enjoy? Does a simple scuba-diving simulator even stand a chance of being embraced by an audience?

Hit the jump for my full review.

Endless Ocean (Nintendo Wii)
Developed by Arika
Published by Nintendo of America
Released on
January 21, 2008

I am predicting that Endless Ocean will get a heavy amount of (fair?) criticism due to the fact that it really is more of an experience than an actual game. I fear that some outlets will either discount it completely or criticize it harshly due to its lackadaisical nature.

And when I say “experience” I mean just that: You can’t die in Endless Ocean (in fact, you can’t really fail at anything), there is no set time limit, and as far as I know there really isn’t an end to the game at all. In this regard, it is very much like Animal Crossing, although a lot more basic and, well, set almost entirely under the sea.

The experience (yes, that is what I am calling it) of Endless Ocean begins as your generic scuba diver with, literally, zero backstory checks into customs on a trip to Manoa Lai, a fictional chain of islands set in a beautiful tropical paradise. After choosing your name, sex, laughably limited hairstyle, and darkness of tan (what?), you're sent off to explore the sea.

While navigating the helpful opening tutorial, the first thing I noticed about Endless Ocean was how easy it was to control. While underwater, all you need to do is point to where you want to go using a small on-screen cursor and hold down the B-trigger under the Wiimote to swim. It really is as easy as that. This subtle use of the Wii controls is a welcome change from the waggle fests a lot of us are quickly growing tired of.

The bulk of the Endless Ocean experience is spent exploring the sea and examining as many different creatures as possible. Luckily, this is all done in a surprisingly pretty -- if not spectacular -- graphical style, accompanied by an even more beautiful Enya-inspired soundtrack which can be customized using the MP3s on your Wii’s SD card. As mentioned earlier, there is no time limit, so you can literally spend hours just checking every single nook and cranny for something new to see. Granted, you do have a “limited” supply of air, but it seems to last forever and never once ran out on me.

When encountering any underwater creature, after clicking on it with the A button, you can choose to observe, feed, or pet it by holding down A and waving the Wiimote back and forth. By feeding or petting, the familiarity level of that creature goes up, to a maximum level of 3. At each new level, you learn more about the creature, be it basic biological facts or interesting trivia -- I now know more about the Sailfin Tang than I ever thought possible.

I have to be honest: as simple as it is, I experienced some pretty breathtaking moments while playing Endless Ocean. The Manoa Lai sea is not really endless, as the name will have you believe, but there is a whole lot of it to explore; its size is comparable to the sea in The Legend of Zelda: Wind Waker. I can’t really put into words how refreshing and just plain cool it is to simply swim around, discovering hidden caves and grottos filled with all forms of marine life. At one point in the experience I found a small opening which led to an elaborate labyrinth of stalactites and caves. After making my way through the dark, submerged corridors, I emerged in a stark white opening filled with a herd of manatees. I literally gasped when I saw the gentle creatures, surprised that all of this was hidden behind a tiny opening I may have passed by and never found. Endless Ocean is full of numerous moments like this.

Unfortunately, outside these wonderful little discoveries, Endless Ocean does not offer that much to do.

Between swimming excursions, your character will spend a small amount of time aboard the Gabbiano, a small sailboat. The ship serves as an interactive menu of sorts, allowing you to view everything from a Marine Encyclopedia cataloguing the hundreds of different types of marine life you can discover, to a chest of sunken treasures in which you'll store the hard-to-find objects you find scattered along the sea floor during your dives. You can also use this ship to visit far away areas and change into different diving suits you collect by completing specific missions.

Speaking of missions, the game does offer a small variety of tasks that you can accomplish outside the aimless swimming. Using your personal computer on the ship, you can access emails from many different people, some of who are wealthy clients wanting to hire you as a scuba guide, others requesting photographs of specific fish to display in their magazine. Completing these sometimes interesting, mostly tedious missions will reward you with a new scuba suit or upgraded equipment. While I appreciate the effort to include these diversions, almost all of them are extremely dull and don’t offer any real incentive for participation.

One sidequest I did appreciate, however, was dolphin training. Yes, you read that right. Every time you encounter a dolphin in the game, you can befriend it and have it become your diving partner. At any point in the game, you can train one of these numerous dolphin partners to perform simple tricks off the stern of your ship by performing basic movements with the Wiimote. I think I shed a tear the first time I got my dolphin pal Lucy (yup, you can name them as well) to speak on command. While all this admittedly gets old quick, it is a nice change of pace when compared to the other mundane optional activities.

The online aspects of Endless Ocean are certainly worth a mention. By connecting with a friend in your Wii address book you can swim around the vast sea together. This co-op mode is most significant for the implementation of a cool underwater pen that can be used to leave messages or drawings anywhere. When activated, the pen mode pulls up a Mario Paint-esque toolbar that lets you draw anything on-screen with your Wiimote. Not only do these images stay permanently saved in the spot you created them, I kept envisioning how much fun it would be to play some kind of underwater version of hide-and-seek: One person could hide a message somewhere completely random (at the bottom of a small canyon, behind a wall of coral) while another person could follow drawn clues to discover its whereabouts. Maybe it’s just me, but I think something like that could be a lot of fun. This little added touch goes a long way in adding more replay value to the entire experience.

Overall, Endless Ocean is an interesting experiment that could lay the groundwork for something deeper and more fleshed out in the future (I kept imagining how cool a multi-layered RPG would be set in a similarly vast ocean). As is, though, I really can’t see the average gamer (translation: everyone that isn’t me) being entertained for more than an hour of two. Not to use a bad water pun, but the experience ultimately feels shallow. I do recommend trying it out at least once: Swimming over an underwater bluff to witness a giant, beautifully-rendered group of manta rays really is a sight to behold and a rare, peaceful moment in videogames few will ever get to experience.

As much as I hate to do this to my virtual dolphin brethren (I’m sorry Lucy!), I have to keep the general public in mind and give Endless Ocean a …

Score: 5.5



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84 comments | showing # 51 to 84

foxhound421's Avatar - Comment posted on 01/22/2008 15:39
foxhound421
one of my favorite games from the Dreamcast era was Ecco the Dolphin. not because you got to play as a dolphin (which was cool) but because of the ocean exploration aspect of the game. i'd spend hours just sightseeing in that game. sounds like Endless Ocean might be something i'd really dig.
allisonaxe's Avatar - Comment posted on 01/22/2008 15:57
allisonaxe
has anyone ever played Everblue 2 on the ps2 (yes, there was an everblue 1, no, it never came out in U.S.) its from Arika, as well (published by capcom) and was a scuba diving RPG. you had missions, and quests, and could salvage materials off the bottom of the ocean for money. this sounds like a stripped-down version of that.
niacin's Avatar - Comment posted on 01/22/2008 15:58
niacin
This game has been out in the Uk for quite a while now, i got it at launch and I still love it. The first time I came across a whale in the game was more than a little bit special, it just seemed to come out of nowhere and I ended up following it about for half an hour until it headed for open sea where I couldn't follow. I waited until my oxygen ran out in the hope that it would come back.

Time to fire up the wii I'm going back in to find my whale.
niacin's Avatar - Comment posted on 01/22/2008 16:00
niacin
oh one other thing, don't put rage against the machine on whilst scubaing it's just not right.
Unicorn's Avatar - Comment posted on 01/22/2008 16:01
Unicorn
hey Chad... if you like this game, you must like EverBlue 2 for the playstation 2

i think it's made by the same people and it was an RPG scuba game.

you could get new gear and shit and sharks attacked you so you could die. i've played Endless Ocean more than Everblue 2 and its graphics are kinda outdated now, but it was quite the game and was something of a sleeper that got a lot of good reviews..

anyway, look into it... dolphins abound.
Evil Cheese's Avatar - Comment posted on 01/22/2008 16:02
Evil Cheese
If only the Wii and this game had been around about 10 years ago. When I was younger, my friend and I were huge sea creature geeks. I use to be able to identify different sorts of shark species and stuff, we'd even talk our parents into taking us to aquariums just for fun. Now I've lost interest, but it would have been cool back then.
Chad Concelmo's Avatar - Comment posted on 01/22/2008 16:09
Chad Concelmo
@SubOrbital,
5.5 is still slightly above average. It's definitely not terrible by any means -- there were just a lot of things that could have made it (at least) 4.5 points better. :)
Jonathan Holmes's Avatar - Comment posted on 01/22/2008 16:21
Jonathan Holmes
I have to side with Sub Orbital on this one. Chad's being a nice guy (as always) and scoring low on this review because he knows your "average" gamer wont like Endless Ocean because of it's aimless, peaceful nature. He wants to be unbiased and warn these "average" gamers against the game. But no where in Chad's review did I get the sense that this game was poorly made at all.

There are many Wii owners who only play games that are aimless and peaceful. I wonder what Chad would have rated this game if he figured that's who'd be reading this review?
Sam Spectre's Avatar - Comment posted on 01/22/2008 17:00
Sam Spectre
If this game was under $30 I would definitely pick it up. Until then I'll have to pass.
MaxVest's Avatar - Comment posted on 01/22/2008 17:06
MaxVest
@Necros, Sam Spectre: The game is USD $29.99. It's also backordered at Best Buy, which I noticed from the price check.
nicojay's Avatar - Comment posted on 01/22/2008 17:18
nicojay
Well since nobody else brought this up I guess I will.

It's better than Twilight Princess then?
Hamsizzla's Avatar - Comment posted on 01/22/2008 17:22
Hamsizzla
I can't take this site seriously anymore, wasn't AC rated like a 5?
Chad Concelmo's Avatar - Comment posted on 01/22/2008 17:27
Chad Concelmo
Hey everyone,
Just a quick statement: This game gets a 5.5 even with the people that love aimless and peaceful "games" in mind. Try it out and I think you will agree. I just wanted to make that known.
Carry on. :)
Sharpless's Avatar - Comment posted on 01/22/2008 17:42
Sharpless
IT'S CHAD, PEOPLE. STOP PICKING ON CHAD. HE'S LIKE BABY JESUS.
TheToiletDuck's Avatar - Comment posted on 01/22/2008 18:20
TheToiletDuck
I actually uni courses from marine biology to another science, so I'll think i'll give this a rent.
I think it's great that these 'pointless' games exist. Sometimes I want something to play that will chill me out, instead of getting the adrenaline going and getting twitchy over dodging bullets in the Gracial Fortress.
I just picked up Viva Pinata for cheap and find it a great palate clenser after something like Omega 5, or Call of Duty 4. i only have time to play games before heading off to bed and it's hard to sleep when you've been going spaz avoiding sniper bullets.
I like the idea of discovery being rewarded too e.g. the manatees (but then given that is all the game is, it better be done right)
TheToiletDuck's Avatar - Comment posted on 01/22/2008 18:20
TheToiletDuck
*switched
vishusdelishus's Avatar - Comment posted on 01/22/2008 18:38
vishusdelishus
If they can develop this concept into something beefier, it could be the dawn of a whole new era. Imagine exploring actual shipwrecks and having objectives based on a story and shit like that - it would be like an episode on National Geographic. It would also rule very much.
Eschatos's Avatar - Comment posted on 01/22/2008 18:46
Eschatos
"hidden ghettos filled with marine life"? Sounds like my kind of game.
Spartacus's Avatar - Comment posted on 01/22/2008 19:01
Spartacus
I'm going to trick someone into buying this for me.
Chad Concelmo's Avatar - Comment posted on 01/22/2008 19:19
Chad Concelmo
@vishusdelishus,
You are a gentleman and a scholar. I couldn't have said it better myself. In fact, I didn't. :)
Edco's Avatar - Comment posted on 01/22/2008 20:34
Edco
Perhaps this is a testing of the waters, as it were, that could lead to something much more robust. Even as it is now it sounds like a wonderful chill-out alternative. It would be way cool to expand on the premise to include shipwrecks, charting whale migrations, and saving dolphins from tuna nets! Then again, maybe that was never the point.

ps, according to pics on the official website, the game appears to have a shipwreck.
101gfx's Avatar - Comment posted on 01/22/2008 20:50
101gfx
WIN, I'm definitely going to at least give this a rent.
Chad Concelmo's Avatar - Comment posted on 01/22/2008 21:25
Chad Concelmo
@Edco,
Not only is there a shipwreck, I came across a downed WWII bomber as well. It was pretty cool. If only it was all more robust. The game is a great start, though. :)
Chad Concelmo's Avatar - Comment posted on 01/22/2008 21:27
Chad Concelmo
@HarassmentPanda,
Bring the chips and salsa. :)
JohnnyWadd's Avatar - Comment posted on 01/22/2008 22:50
JohnnyWadd
No, seriously ANY fucking orcas in the game?
Chad Concelmo's Avatar - Comment posted on 01/23/2008 01:07
Chad Concelmo
@JohnnyWadd,
Ha ha. Maybe, but none that I saw. Sorry. :)
Johnny Blaze's Avatar - Comment posted on 01/23/2008 23:39
Johnny Blaze
I picked this game up last night for 20 bucks for the little lady.. SHe dug it for a few hours,but boredom set in and she handed it over.

I think Chad hit most of game right on target... Plus this game is a Wifi title so I am sure they can send free download stuff for the game.. It seems to be selling very well it was sold out at circuit city..


Great Review Chad..
Batthink's Avatar - Comment posted on 01/24/2008 04:16
Batthink
I might like to get this someday. I think diving is fantastic. :O)
Systems's Avatar - Comment posted on 01/24/2008 08:32
Systems
I've had it for a while (UK release). There are sharks but you can't be attacked (you can "prod" them and they bare their teeth, but that's all). You can't drown either as you're automatically brought to the surface even when you're at the bottom of a trench (you could drown in the old PS2 version).

It's not a game to spend the entire evening with. It's more one for 30 mins to an hour at a time. Do a couple of missions, turn it off. There are some breathtaking moments though (the trench, the ruins, some of the caves) and the music is spot on. Taking photos is fun too.

If they ever do another sequel (this is really "Everblue 3") they should team up with PADI and do proper things expected on diving licenses. And allow you to pilot the boat in real time. And just jump in with mask and snorkel if you want. And perhaps add a feeling of danger - I don't mean being attacked as that's very rare but what about the simple fact that more air is used the deeper you dive so you have to plan the time better? Otherwise it gets dull because it's allowed to get dull.
LKM's Avatar - Comment posted on 01/24/2008 09:05
LKM
I have this preordered. I'm really curious about it; I think I might love it.
flynsk's Avatar - Comment posted on 01/24/2008 17:35
flynsk
5.5 on the dolphin game?

you must hate unicorns too, evil man.
metsophi's Avatar - Comment posted on 01/28/2008 12:04
metsophi
No offense, but I think you went about scoring this review all wrong. You can't take off points for what you "think" other people won't like about it. You can never really know what anyone, and certainly not the game playing population at large, will think. Think of all the improbable things that have gotten popular over the years (pet rocks?) that critics probably thought would bomb. So, the point is, you should score the game based on what you think, that's what we want to know. Not what you think we'll think. Trying to account for everyone is impossible. Be true to yourself.
P.s. Very nice review otherwise.
Chad Concelmo's Avatar - Comment posted on 03/13/2008 17:45
Chad Concelmo
@metsophi,
I see what you are saying, but I think I gave everyone the wrong impression. 5.5 is definitely my own score. :)
GameMaster's Avatar - Comment posted on 03/28/2008 15:30
GameMaster
The game lacked everything in my opinion. Didn't use any of the wii features except pointing. all you had to do to swim was push a and the whole ocean looked like crap. The coral reefs could have had more colour and there could have been more fish and sea life. another disapointing wii game.... so far i am really pissed i got a wii. And also pissed that i got a broken 57" big screen too that Nintendo wont do anything about.... but thats another story.
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