games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


Destructoid review: Easy Golf photo

Golf is a game played primarily by psychopaths. I have no frame of reference for this, nor do I have proof, but just looking at the dress code is enough to convince me that these people have no real emotions.

Outside of that, I have very little to say about Golf, which is why I was quite dumbfounded when faced with the prospect of tackling Easy Golf on the Xbox 360's Community Games Channel. The name may suggest a casual bit of mini golf silliness, but it's definitely deep, offering a heavy focus on customization and founding itself on course building and sharing. 

Easy Golf has, for this uninitiated ignoramus, not been easy to review. Nevertheless, it has been done, so read on.

Easy Golf (Xbox 360 Community Games)
Developed by Barkers Crest
Released on December 21, 2008
Costs 800 MS Points
Read more about our Community Games Review Challenge

Taken purely as a golfing game, Easy Golf offers the same level of playability you'd reasonably expect from any other title based around the sport. It's been many years since I've played a proper golf game (Wii Sports doesn't count) and the genre doesn't seem to have moved on very much, if Easy Golf is a fair representation.

The actual golfing part is certainly true to the game's name, as it's incredibly easy to just hop into a course and start whacking balls around. With a simple, clean set of controls and quick, clear, powerbar-fueled shots, it takes only the most rudimentary knowledge of golf (get the ball in the hole in as few shots as possible) to understand Easy Golf. You can select different clubs, put on backspin, and learn to curve the ball, but even these aren't necessary to get through each hole.

The game comes with three courses that load up as separate holes, all of them quite well designed and lengthy enough to keep golf fans occupied for a while. However, the true focus of Easy Golf is the creation and sharing of new courses. This is where Easy Golf shows the true skill of the developer behind it, with an incredibly rich course creation mode where you can manipulate everything from the height of the terrain to the wind speed. The possibilities are many, and having taken a look at the variety and depth of levels that players have made, I must confess that I am impressed.

The only problem with the course creator is that it's perhaps a bit too deep for the average player. It's also not well explained, despite tutorials, and could very well alienate would-be creators. The potential for creativity, however, cannot be argued.

Sharing courses is simple however and it only takes a minute to have somebody else's work stored on your hard drive for later play. It lacks the charm of other user generated game sharing titles, but if you're really into golf, it's going to be great.

Online multiplayer is also a key part of the experience, and it is as well implemented as the rest of the game's features. Rather than take turns, each player tackles a single hole at the same time, with floating Gamertag icons representing the ball position of each player. Think Fable II's "orb" feature, but golf-themed.  

Despite not liking Golf as a sport, I found that Easy Golf was an enjoyable experience with four other players. Player interaction may be limited, but using the Xbox Live Party feature and commenting on the flying Gamertags whizzing around the screen is quite fun indeed.

The only issue is the simple fact that not enough people are perpetually playing online for you to get a quick match going. This is definitely a title you'd need to pre-arrange with other Easy Golf players, something which is a signifant problem for any Community Game looking to build itself around online play. Barkers Crest has looked into dealing with this by making a new Gamertag specifically for other players to find each other, AVF Easy Golf. Should you choose to pick this up, it might be worth your while to add. 

Graphically, the game is not going to astound, but it's definitely one of the best looking titles on the Community Games channel. This is especially impressive when you consider it's fully 3D, something which most XNA titles aren't. The only real issue is the fact that the camera gives an innacurate presentation of the ball's position once you hit it. The perspective often makes the ball look like it traveled further than it did. While it doesn't affect gameplay so much, it's rather disorienting to look at. Sound effects are simply functional, while the music is repetitive and begs to be switched off after a while. It sounds almost exactly like the music repeated ad nauseum in A Kingdom for Keflings

Easy Golf is a title that makes full use of what XNA has to offer, and that deserves some real commendation. It might not be the most exciting game on offer, but it's definitely among the more robust. Its course creator is terrific for an indie title and the multiplayer is a pleasant experience indeed. This is not a game that will keep everyone returning, but people who love golf should definitely check it out. If you're a psychopath with a crazy dress code, then you may very well want to download it for keeps. The rest of you would do well to at least give it a try.

Score: 7.5 (7s are solid games that definitely have an audience. Might lack replay value, could be too short or there are some hard-to-ignore faults, but the experience is fun.)


Continue: More Xbox 360 stories





prev next

12 comments | showing # 1 to 12

njsykora's Avatar
njsykora at 12/29/2008 12:22
"Community Games: They're All Shit"
- Jim Sterling, Podtoid 77 (I think)

MISQUOTING FTW!!
TheBigFeel's Avatar
TheBigFeel at 12/29/2008 12:30
How many penis-shaped golf courses were available at the time of review, Jim? This greatly affects my purchasing decision. Which way? I'll let you mull that one over.
Arttemis's Avatar
Arttemis at 12/29/2008 12:42
If the price were lower (400 points), I'd probably pick this up just for leisurely play - even though I don't like golf, but love level editors.

Regardless, I'm glad to see there are decent titles in the community games sections.
Zombutler's Avatar
Zombutler at 12/29/2008 13:21
I really hope CarnyVale Showtime is reviewed on Dtoid
BattyAdroit's Avatar
BattyAdroit at 12/29/2008 13:23
This was chosen for a review? What.
Jim Sterling's Avatar
Jim Sterling at 12/29/2008 13:28
Zombutler: I can give you a sneak preview. Yes, it's getting reviewed on Dtoid.

Batty: Thanks for proving something I had already suspected. You don't pay a damn bit of attention to anything I post. If you did you'd know that this wasn't "chosen" for a review. What.
NihonTiger90's Avatar
NihonTiger90 at 12/29/2008 13:36
I, too, think a lower price might benefit these game's sales. The trust factor is probably what will keep people away, as they're more likely to go with a proven winner than take a risk on something new.
Dexter345's Avatar
Dexter345 at 12/29/2008 13:38
They really ought to have picked a different title for their game. Also, Batty fails at reading.
Sharpless's Avatar
Sharpless at 12/29/2008 13:47
LOL @ Batty
Holyetheline's Avatar
Holyetheline at 12/29/2008 14:10
Awesome a game that's actually alright!
NotAZombie's Avatar
NotAZombie at 12/29/2008 15:18
Easy like your mom...
Ocified-Xboxer's Avatar
Ocified-Xboxer at 01/26/2009 12:35
Hey Jim, since you're reviewing the XNA games, check out Toxic...It's simple, and average looking, but quite a fun puzzler...
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos




    Win this!
    Reminder: We're giving away six copies of Magnacarta 2!



    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Mahjongg Artifacts 2 review
    Dragon Age: Origins review
    Lost Winds: The Winter of the Melodias review
    Osmos review
    Space Invaders Extreme 2 review
    Half-Minute Hero review
    JU-ON: The Grudge review
    Kenka Bancho: Badass Rumble review
    Thexder Neo review
    Domino Rally review
    more reviews
    PS3's 256-player MAG
    Rooms The Main Building
    Skate 3
    Hudson's bringing back the Bonk
    James Cameron's Avatar
    Bomberman Battlefest
    Calling
    Bad Company 2's multiplayer
    Partying like it's 1959 in BioShock 2's multiplayer
    BioShock 2 through the eyes of Big Daddy
    more previews


    - The Dtoid Army is 49521 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: Ten 'classic' games that did not age well





















    More Destructoid Originals




     Popular now more
























    Destructoid's editorial lovefest is:
    Nick Chester
    Editor-in-Chief
    Jim Sterling
    Reviews Editor
    Dale North
    News Editor
    Hamza Aziz
    Community Manager
    Anthony Burch
    Features Editor
    Rey Gutierrez
    Video editor & director
    Niero
    Founder, publisher
    Letters to the editors
    tips@destructoid.com
    Associate Editors
    Ashley Davis Jonathan Holmes
    Brad Nicholson Jonathan Ross
    Brad Rice Jordan Devore
    Chad Concelmo Matthew Razak
    Colette Bennett Tom Fronczak
    Conrad Zimmerman Topher Cantler
    Dyson Samit Sarkar
    Contributors
    Adam Dork
    Ben Perlee
    Daniel Lingen
    Joseph Leray
    Joe Burling
    Mikey
    Will Maddock
    Stella Wong





     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006