What happens when you take two popular Japanese franchises and crudely smash them together until you get a videogame? Ask Namco Bandai and Koei, who pooled together to create Dynasty Warriors Gundam, a perfectly shameless corporate crossover that melds the battlefield button mashery of Dynasty Warriors with the jabbering anime bullcrap of Gundam.
It doesn't even have anything to do with the Dynasty Warriors games, so sticking Dynasty in the title is pointless. It could have been called Gundam Warriors but that wouldn't have been as marketable. The very fact that Dynasty Warriors was cynically plastered onto the title is enough to tell you what this game is all about -- name power and money making.
Is it any good though? Considering about five of you (if that) have actually played it, hitting that jump is the only way to find out.
Dynasty Warriors Gundam (PS3, 360 [Reviewed])
Developed by Omega Force
Published by Koei
Released on August 28th, 2007 (US), November 9th, 2007 (UK)
A Dynasty Warriors fan I may be, but a Gundam follower I be not. A did try and watch some of the original Mobile Suit Gundam episodes a while back, but they were so boring that my eyes turned into marbles and rolled out the door. With this in mind I must confess that I had absolutely no idea what was going on. All I can fathom is that some people don't like each other, but it's okay because they have massive robotic Mobile Suits that they pilot so they can resolve their differences by fighting and smashing stuff. All the while, they say things like "I have the O" and "We've got the Radish" while taking themselves completely seriously.
Players of previous Dynasty Warriors games will know what to expect from the core gameplay. You are a lone Mobile Suit pilot in the middle of a battle and it's your job to lead one side to victory by tapping some buttons until everything is dead. Hundreds of weaker peons will gladly run into your weapons while tougher opposing generals provide a more stern challenge. Gundam takes a page from Koei's Empires spin-off sequels by dividing the map into a certain number of "fields." Your main role will be to take over enemy-occupied fields by rushing in and killing a certain number of troops, sometimes disposing of a tougher guard to seal the deal. It adds a layer of tactical depth and keeps the gameplay slightly more interesting, though it's hardly revolutionary.
The gameplay, at its heart, remains unchanged from previous Warriors games and indeed the same simple-yet-addictive button mashing fun can be had. However, due to a slower pace, a more limited moveset and endless battles set in black, dull outer space, Gundam is certainly less thrilling, and sometimes even a little boring. Unlike in previous games, there seems no way to actually expand your Mobile Suit's regular moveset. One of the joys of prior games was discovering new weapons that added further attacks to your combo. In Gundam, however, you'll see almost everything your chosen Suit has to offer by the end of the first battle. Aside from an extension to your musou-like attack that appears as your progress, very little seems to get added to your offensive arsenal, which is a big shame.
Gundam attempts to counter this by adding a slightly more expanded amount of customization options. You can uncover new Suit parts on the battlefield which boost your chosen Mobile Suit's attributes and there are many different parts to discover. Furthermore, both the pilots and the Mobile Suits level up seperately, adding even more depth. All of this, however, is still reasonably shallow and a poor replacement for extra movesets.
There are two main singleplayer modes -- Official mode and Original mode. Official mode is supposed to follow a canonical timeline of the anime show, which I believe is set in the Universal Century (you anime geeks will be able to make sense of that one). It's also not very fun, and were it not for the Original mode, this game wouldn't be even half as high in my estimation as it is. Original Mode is a mash-up of various Gundam timelines, bringing a selection of different characters together and it's just much more enjoyable. The Mobile Suits are more fun to use and the characters are more entertaining than the whiny teenagers that make up half of the Official Mode's cast.
This is the first Warriors game to be made specifically for current-gen systems and so it's important to look at the graphics. While never in any danger of giving BioShock or Mass Effect a run for their money, the visuals of Dynasty Warriors Gundam get the job done and by no means look ghastly. Even when there are a slew of enemies onscreen there is no slowdown either, which is pleasing. Sadly, far too many stages are set in space, which means you'll see very boring black backgrounds for much of the time.
As for the sound, Koei saw fit to include a Japanese voice option, which will please many, although I wouldn't recommend listening to anything that's being said anyway. I almost burst out laughing when some spacefarer was chatting about his Radish. The English voiceovers are at best horrible and at worst annoying whilst the script was not written for normal people to enjoy. That's anime for you, though.
Dynasty Warriors Gundam is not a bad game, but it's certainly nothing special, nor will it be as fun for Warriors fans as the real thing. It's certainly challenging and will keep hack n' slash fans occupied for a few hours, but the combat can feel very loose and undefined, enemies are big fans of cheap shots and the lack of expandable fighting options is a drain. Also, Official mode is terrible and only saved by the far more enjoyable Original mode.
There are far, far worse games out there, so if you're stuck for something to do one weekend and need something mindless to play, I would recommend taking this one out for a night or two.
Score: 6.0

And yes, the english voice-overs could use a once-over about the face with a frying pan; they are truly terrible.
"Jim Sterling says:
(# 3) on 09/20/2007 14:58
So you're saying this is the best game ever made and Koei are living legends? I agree with that."
Haha, just kidding. I pretty much agree with what you said about it, its an okay diversion but really nothing revolutionary. Completing everything (and getting all the achievements) ended up taking me way longer than just one weekend, though, all-in-all I've clocked about 65 hours on it.
fyi the Radish is an Irish-class battleship in the AEUG's space fleet captained by Henken Bekkener. ... Yeah, I've watched Zeta Gundam a few times.
Yeah, but every time he says it, I'm thinking of the root vegetable. It's fucking hilarious.
ERUPTING BURNING FINGERRRRRRRRRR
The erupting burning finger dude is in there, yes. He's the first guy I played Original Mode with.
Can you actually do the burning finger? :OOOO
The Erupting Burning Finger is Domon's 1st tier special move in the game. With the strongest version of his special move being the Erupting Burning Finger Seki ha Tenyouken
...Yeah, I've watched Mobile Fighter G Gundam a few times, too.
I will say, however, that Warriors Orochi was far superior, even as essentially a crossover/rehash.
As for me, this was a wet-god-damned dream. I'm a HUGE Gundam NUT, and I've played DW since 2 (couldn't find the first :P) so I see where the hardcore DW peeps could be peeved, but gawsh-darnit, I could have begged and wished and hoped that a game like this could be made in spite of what I expect from the industry nowadays. This is the sort of game that is made for people like me. And I love it.
I hope the ones who don't like it feel as passionate about something, at the very least.
Also, isn't this review a long-time coming?
Bah, I wish I had a ps3.
I suppose Gundam Wing is also in there as well.
They changed the voice actor. :[
We have lost a hero to our glorious and noble cause, but does this foreshadow our defeat? No. It is a new beginning. Compared to Jim Sterling the national resources of Japanator are less than one thirtieth of theirs. Despite this major difference, how is it that we have been able to fight the fight for so long? It is because our goal in this war is a righteous one. It’s been over fifty years since the elite of dtoid, consumed by greed took control of Jim Sterling. We want our freedom. Never forget the times when the Jim Sterling has trampled us! We, the Principality of Japanator, have had a hard and arduous struggle to achieve freedom for all citizens of our great nation. Our fight is sacred, our cause divine. My beloved brother, DMV, was sacrificed. Why? The war is at a stalemate. Perhaps many of you have become complacent. Such a lack of compassion is ---.
Jim Sterling has polluted our most cherished dtoid for their own greed. We must send them a message, but not a message composed of words. We have wasted too much time with words. We need action now. The dtoid elite must be taught a strong lesson for their evil corruption. This is only the beginning of our war. We have been putting more and more money into our efforts towards making our military stronger than ever. Jim Sterling has done the same.
Many of your fathers and brothers have perished valiantly in the face of a contemptible enemy. We must never forget what the Federation has done to our people! My brother DMV has shown us these virtues through his own valiant sacrifice. By focusing our anger and sorrow, we are finally in a position where victory is within our grasp, and once again, our most cherished nation will flourish. Victory is the greatest tribute we can pay those who sacrifice their lives for us! Rise, our people! Rise! Take your sorrow, and turn it into anger! Japanator thirsts for the strength of its people! Zig Japanator!
Zig Japanator!!
Zig Japanator!!
EOF.
That's Sieg Japanator!
Sieg Japanator!
and I surely hope you played that on the 360...so that you have a good excuse to playing this rather late. It's pretty awful to see you Euros suffer with the near year late game releases.
At any rate, I enjoyed the hell out of it, Haman will always be my fave character.
This game kicks ass. Then again...I'm a U.C. Elitist Gundam nut.
Also I love half of the English voice-acting in the game. Since some of them are from their respective series....However the other half of the voice-acting....Yeah...Domon's voice is just....bad...
Sieg Zeon!
If you loathe Gundam, this game is not for you.
Now my friend wants to buy Sengoku Musou 5. I told him he'd have to wait until I'm done with Warhawk, COD 4, UT3, GTA4, and MGS4. By then I'll be safely back in America where nobody knows what the hell a Sengoku or a Musou is. Poor Kojiro...
But they, it's not months late if we go by UK time. :-)
Also, I will take up my arms against Japanator and meet them on the heath! TO ARMS MY MEN!
Gundam RX78
Char's Zaku II
Char's Gelgoog
Wing Zero
Epyon
Gundam RX78 Mk II
Gundam RX78 Mk II Titan
Quebley
Quebley Mk II
Turn A
God Gundam
Master Gundam
Zeta Gundam
Hyaku Shiki
ZZ Gundam
The O
Musha Gundam
Oddly enough, I managed to remember all of those without looking at it's page in wikipedia: http://en.wikipedia.org/wiki/Gundam_Musou#Official_Mode_playable_pilots_and_mobile_weapons
Basically, this game is a Gundam fan's wet dream. Original mode is SO awesome. English voices are awful. Japanese voices are original. Go. Buy. Now.
That kitty explodes in one week.
Do you want keep seeing little kittens explode?
"I would recommend taking this one out for a night or two.
" ?
I think playing this shit melted the brain right out of your head.
I hate you forever. This is a buy you fool.
Maybe afew people think me mad? the latest series Seed and Seed Destiny are Anime versions of broke back mountain and Return to Broke Back mountain in robots. this game should not even exist except for in japan. want to play with gundam buy an import if not piss off and have fun cryin yourself to sleep saying "Macross is not better than mobile suit"