As you may have heard, Demigod was released almost a week before the official date by Gamestop. As a result, the folks at Stardock ended up rushing the game out so that everyone who bought it could play it, and so for the first couple of days, since there wasn't ample time to get the servers ready, the multiplayer was basically unplayable.
I held off on the review until I could actually get a few multiplayer games under my belt -- while there are still some server issues, particularly with the Pantheon, custom made skirmishes work fine, and overall the multiplayer is now in a form where the game can adequately be reviewed.
So, how is it? Is it worth plunking down $39.95 for, or are you better off just playing Defense of the Ancients?
Hit the jump to find out.
If you read the preview I did for Demigod, you can probably skip this part. For those of you who don't know what the game is about, let me go ahead and explain.
There’s not really much of a story to Demigod, but in the grand scheme of things I think it’s ok. It would be nice to get more of the overarching plot elements and learn more about the world Demigod is set in, but really the focus of the game is on the combat and the gameplay. The individual demigods do have really well written backgrounds, but that information is never expounded upon in the actual game. Really, NOTHING is expounded on in the game. There’s a four paragraph story in the manual that lays out the entire game – the ‘Ancients’ (ie. gods) found out that one of their own, the ‘Progenitor’, broke some god-rules. So they killed him. Now they need someone to take his place. Luckily, the Progenitor was kind of a god-slut, so he knocked up a bunch of mortals who eventually gave birth to these demigods. Some of the gods thought mortals were gross, so they proposed an elaborate game for the demigods to prove themselves worthy. There’s your story.
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