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Destructoid review: Condemned 2: Bloodshot

8:57 PM on 03.14.2008, Anthony Burch 267 comments

     Xbox 360

erere

The original Condemned: Criminal Origins wasn't a masterpiece or anything, but it was good at what it wanted to be: a hobo-pummeling simulator with absurdly good graphics and Greg Grunberg voicing the lead character. With Condemned 2: Bloodshot, Monolith has amped up the hobo-bashing engine, tweaked the graphics, but lost Greg Grunberg.

Can the next entry in the Condemned franchise survive the loss of the man who would be Matt Parkman? Will Ethan Thomas's adventures ever be the same again, now that they are no longer narrated by the chubby dude from Alias

Oh, and is the actual game any good?

Hit the jump to find out. 

Condemned 2: Bloodshot (PS3, Xbox 360 reviewed)
Developed by Monolith Productions
Published by SEGA
Released on March 11th, 2008

Condemned 2 is one confused-ass game. It doesn't realize that people loved the first Condemned not because of the straightforward story, or the cute crime scene bits, or the "scary" atmosphere. People played Condemned for one reason, and one reason alone: to barehandedly dwindle the national hobo population by a few hundred members. Condemned 2 knows that people sort of like this, accounting for its slightly improved fighting system, but the game's story mode nonetheless does whatever possible to actively prevent the player from doing what he wants to do (e.g., bashing vagrants' heads in with a lead pipe). 

The actual fighting system is a lot tighter and more responsive this time around; instead of the R trigger handling all attacks, the L trigger represents the left hand while the R trigger represents the right. This was an obvious problem with the first Condemned, and it's the first thing that will jump out to franchise vets. Players can now string together combos for damage multipliers, perform innumerable, violent Manhunt 2-esque environmental executions, and generally engage in a more visceral, entertaining version of the Condemned fighting system than the first game offered. 

If only the game wasn't so preoccupied with making the player walk around abandoned, ridiculously dark corridors for hours on end, maybe I'd have gotten a chance to enjoy it.

erere

As said earlier, Condemned is about vicious fighting, but Condemned 2 is more about trying (and failing) to scare the player. Every mission includes roughly 70% walking around pitch-black environments, occasionally using a UV light to search for clues or the way out, 25% involves actual combat, and the remaining 5% is comprised of some occasionally fun investigation minigames. Personally, I'd have no problem spending the majority of my time in near-total darkness, if said time was either (A) scary, or (B) even remotely interesting. Condemned 2's levels are neither. 

Since the player can't jump, or duck, or do any of the things a person logically should be able to, each pre or post-brawl bit of level exploration essentially boils down to the player turning on a flashlight, right before checking every single door, nook and cranny for a little A-button initiated hot spot.

These hot spots are never highlighted in any significant way (a small pile of lumber might look totally irrelevant, until you spend ten minutes wandering around a room to find an exit only to find that you're supposed to hit the A button near the wood and step over it), they're very poorly placed (the game has an infuriating fetish of forcing the player to look behind them or above them in order to progress, rather than, you know, putting hotspots in the goddamn front), and when Ethan does each hot-spotted action by himself without player interruption, it really breaks the flow of the game. Every platform climb or small jump is done as an animation, while the player sits patient and immobile, waiting for his turn to actually play the game. 

erere

This ridiculous hot spot progression mechanic makes the game feel far more linear and repetitive than it should, considering how much silly fun the first game's environment's were. the first Condemned kept the darkened room searching more or less to a minimum, but Bloodshot seems to be convinced that players really, really enjoy fighting with absolutely horrific level design more than they do fighting bad guys. The hotspots fragment each level into an irritating "walk through this darkened corridor, then kill one guy, then walk through three more dark areas as you scratch your head trying to find the goddamn exit, then backtrack to find a switch you need to flip to open a door, then leave, then watch a cut scene, then fight one more guy, then leave the level" sort of rhythm. This causes the game to get repetitive after less than an hour of play.

Later on, the game even forces the player to rely heavily on guns, rather than fisticuffs for several levels at a time. This is not unlike loading up a new Burnout game, only to find that after two hours of playing around with turbocharged cars, you're supposed to spend a few rounds hang gliding around the courses instead. Condemned 2 is not good with gunplay, and it's not what people play Condemned for. The fact that such a heavy emphasis is put on use of firearms later in the game makes absolutely no sense.

Bloodshot's half-hearted attempt at puzzles don't make much damn sense, either. Consider one instance in which the player is running around a factory full of sentient, exploding baby dolls. A large jet of flame shoots out on the opposite side of a doll conveyer belt, blocking your path. After about fifteen minutes of dicking around in the factory, I found that in order to progress, I had to turn on a conveyer belt which moved a box with an exploding baby doll inside it in front of the jet flame, using the box as cover so the flames wouldn't burn me to a crisp. To reiterate, the game goes to great lengths to tell you that these little baby dolls are explosive, and then forces you to put one in front of a white-hot jet of flame. This sort of puzzle-solving "logic" is, if I may be blunt, goddamn stupid.

erere

You may have noticed that I haven't mentioned anything about the story yet. There's a reason for that: it's equally stupid. The Ethan Thomas from the first Condemned -- a normal, clean shaven cop -- has been replaced by a brooding, bearded, "badass" who doesn't take crap from anyone. The Ethan from the first game was a relative rarity in the pantheon of videogame characters: interesting, but without being cliche or over-the-top. Monolith evidently thought such subtlety had no place in the sequel, and so we're stuck with a gruff antihero who combines the worst traits of Marcus Fenix, Max Payne, and that douchebag from The Darkness.

Without going too deeply into the plot (not for fear of spoilers, but because it's really not worth talking about), it moves from not having one at all, to becoming a retread of the first game, until finally settling on an absolutely absurd "global conspiracy wants to end the world" narrative which has been in every single action game since the dawn of time.

It's not all awful, though. The Fight Club option is a welcome, if brief diversion which cuts through the grease and gets right to the nitty-gritty fighting, the multiplayer is passable if humdrum, and the investigation minigames can actually be quite interesting at times. I have to admit experiencing a moment of CSI-esque glee as I was asked to look at a corpse and determine if the bullet hole in his back was typical of an exit wound or an entry wound, and whether or not he'd been dragged to his current location, and from where. Many of these minigames are dull, flawed, or ridiculous (I dunno how Monolith assumed anyone would be able to pass the detonator investigation on their first try), but the few that really work are damned satisfying.

Overall, Condemned 2 is bad. It's got one or two fun mechanics, which it absolutely refuses to let the player enjoy for any significant length of time. The story sucks, the level design is even worse,  and the graphics are grimy to the point of being ridiculous. It's only worth a rent if you absolutely, positively have to see the upgraded fighting system; otherwise, just pass on this lackluster sequel and play the slightly-less-flawed original.

Score: 3.0

erer


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Morrius's Avatar
Morrius at 03/14/2008 21:02
Marmite: The game
danthemagnum's Avatar
danthemagnum at 03/14/2008 21:04
This makes 1up.com's A- for this game look VERY questionable IMO.
the GAMEGOBLIN's Avatar
the GAMEGOBLIN at 03/14/2008 21:05
...what?
covah's Avatar
covah at 03/14/2008 21:05
I doubt its 3 out of 10 bad.
sylaxRKO's Avatar
sylaxRKO at 03/14/2008 21:09
3.0 really? It's gotta 81% on gamerankings
DaedHead8's Avatar
DaedHead8 at 03/14/2008 21:10
My girlfriend and I just bought this game along with brawl. Your review worries me but something tells me it'll still be a good time.
Professor Pew's Avatar
Professor Pew at 03/14/2008 21:10
Good review Rev. The bad points you mention are indeed flaws you'll definitely notice and things that shouldn't be in a perfect game. Then again, I enjoyed playing it in the dark and thought it was a decent game in the current void of this genre.

Please review the movie when it comes out :)
godkow's Avatar
godkow at 03/14/2008 21:11
Owned.
BigKev's Avatar
BigKev at 03/14/2008 21:12
NUMBERS DON'T MATTER!
BlindsideDork's Avatar
BlindsideDork at 03/14/2008 21:16
Wait...you walked around a lot in the first one...
In Reflection 7's Avatar
In Reflection 7 at 03/14/2008 21:17
Hm, I only remember playing the first one because that was really all that was available as far as shooters on 360 awhile ago. But perhaps my memory is hazy. I just recall not being too enthusiastic about renting it... then beating it, breathing a sigh of boredom and returning it to avoid a late fee... days before it was due. Condemned 2 probably isn't a 3, (unless of course it is, I have yet to try playing it) but I can say there really isn't too much enthusiasm surrounding this game.
Cheeburga's Avatar
Cheeburga at 03/14/2008 21:18
Ouch damn.

When I first saw this game, I thought they just thought they would ride off the semi-success of the first and put together a half-assed sequel. I was right. Everything looked so fast paced and not scary and seemed as if the story took a backseat to the "new" gameplay.

Ugh, poor condemned.
Jordan Grim Devore's Avatar
Jordan Grim Devore at 03/14/2008 21:19
I'll still buy it, just not before it drops in price. I've got an ample amount of great games calling for my money in the mean time.
BlackDove's Avatar
BlackDove at 03/14/2008 21:21
Fuck yeah Seaking, now that's a review.
Krazian's Avatar
Krazian at 03/14/2008 21:21
Wow...I'm kinda surprised on the review you gave Condemned. I don't doubt the score you gave it in the least. I'm just surprised since almost all the reviews I have seen for the game so far have been positive.

I'll probably stay away from it anyways though.
No shutdown's Avatar
No shutdown at 03/14/2008 21:22
I think I'm done reading these reviews.
Not because they're poorly written, but because they're always the same.
New big budget game? Yup.
Rev reviewing? Yup.
Is it in an "indie" title? Nope.
Well then I know the game sucks...
No shutdown's Avatar
No shutdown at 03/14/2008 21:23
whoops, that Kind of sounds like I meant the review is poorly written.... I meant it's well written but predictable.
AngelsDontBurn's Avatar
AngelsDontBurn at 03/14/2008 21:24
Pffffft. Whatever! DO NOT AGREE!

It's extremely unfortunate that there's probably going to be a number of people having second thoughts or they won't buy the game at all now just because of your rating.
MechaMonkey's Avatar
MechaMonkey at 03/14/2008 21:27
The scale Heretic posted should be included in every review. Compare the review and the descriptions on the scale, and a 3.0 makes perfect sense.
Anthony Burch's Avatar
Anthony Burch at 03/14/2008 21:34
BlindsideDork:
In numerical terms, they may have the same amount of room-wandering, but Bloodshot's level design is so bad that the actual length of the time you'll spend wandering is at least twice as lengthy.

AngelsDontBurn:
Are you sure when you said "unfortunate," you didn't mean AWESOME?

MechaMonkey:
The word "Score" links to the official review guide, where Heretic got the scale from. It's technically there, but I assume most of the people who get really irritated about the scores don't notice it.
Brock_Dainjer's Avatar
Brock_Dainjer at 03/14/2008 21:35
I have to completely agree with AngelsDontBurn. This is the worst review in a series of bad reviews that baffle my mind more than if I had just eaten a baffler meal. I've never done this, being in a creative field and all, but I have to say you are flat out wrong. Its a really fucking shame that people are going to miss out a very polished and highly entertaining game because of this shitty, shitty review. It is actually infuriating me right now, which should go to show how much I'm enjoying this game. If you like survival horror even a shred, and you know how to play video games (which I think is the problem with all of these shitty reviews) then pick up condemned 2. Its fucking good.
Andrex's Avatar
Andrex at 03/14/2008 21:39
Huh...Pretty sure the second one was gonna be better..oh well i think I'll still just try it just to crack a couple necks and move on
DOOM's Avatar
DOOM at 03/14/2008 21:43
L O V E D the Game, you guys are WWAAYYYYY OFFFFFFF on this one.... Really...
AngelsDontBurn's Avatar
AngelsDontBurn at 03/14/2008 21:43
@Anthony: No, I'm pretty sure I meant what I typed. :)
JJ Rage's Avatar
JJ Rage at 03/14/2008 21:45
The game is not a "Forget It!" title by any means. It's not a "OMG MUST BUY!" either, but the game is enjoyable.

Rev, you're just a snob. That would be fine with me, except that you've got a front-page review on a major blog, that many people truly are going to "forget it" and not even give this game a chance. I agree completely with ADB. There are going to be too many people robbed of a fun game because they take your words as gospel.

I respect the hell out of you Rev, but your reviews often cause me a great deal of discomfort.
madninja's Avatar
madninja at 03/14/2008 21:48
I was hopeing that it would be more like Batman, where you investigate the scene and then go for the bad guy without guns. I still picked it up because the deal where you get Condemed one and two. Good review.
bluexy's Avatar
bluexy at 03/14/2008 21:52
Rev, I beg you, please stop giving honest, detailed and revealing reviews. You must step in line with the retarded sheep herders that propagate the entirely false idea that we, gamers, prefer to waste our money on shite games. You must give in to rehashed sequels and unoriginal plot/characters.

Your intrepid and inspiring reviews won't work on me Mr.

You should stick with the rest of these sad, well trained zombies.
Sharpless's Avatar
Sharpless at 03/14/2008 21:53
I don't mind a little bit of debate over a score, but the level of outright whining is starting to annoy me. Brawl and Halo 3, yeah, I expect complaints. It's fucking Condemned, people. If you enjoy it, great. Otherwise, I doubt it's anything special. I'd much rather Destructoid be hard on games than be constantly fellating shitty software.

It was a well-written review and a good read. Anyone who says otherwise, they're just pissing their pants because they don't agree with the score.
AngelsDontBurn's Avatar
AngelsDontBurn at 03/14/2008 21:54
@Sharpless: Waaaaaaaaaa. :)
Brock_Dainjer's Avatar
Brock_Dainjer at 03/14/2008 21:56
@sharpless

I'm not one to complain about reviews, ever. The reason I am about this one is because the game is definitely something special. Its vastly superior to the original, and offers the best survival horror gaming in recent memory. And you're assuming already that its nothing special, thats why the review pisses me off. I think thats fair enough.
kawitchate's Avatar
kawitchate at 03/14/2008 21:58
yeah Rev! he shoots he scores!!!
JJ Rage's Avatar
JJ Rage at 03/14/2008 21:59
@Sharpless

The game is not a "Forget It" title, period. It's worth a rent. Rev's reviews are always "well-written", but I'm getting a little sick of the snobbery.
ttaylor's Avatar
ttaylor at 03/14/2008 22:03
It just seems to me that Rev just doesn't like this genre. I for one don't play this game for the hobo bashing, I play it for the thrill. It's a great game to play at night where it can scare you shitless. I thought the first one was great and I am excited to be able to play this one. Of course that's whenever my damn 360 returns from being repaired..

But anyway, I think you dtoid needs to have 3 people do a review and then average the score. I find it hard to believe that this game is a 3, it just seems to me that this isn't Rev's favorite kind of game so the blemishes will pop out more.
AKK's Avatar
AKK at 03/14/2008 22:04
I haven't played the game in question, I'm still working my way through the first Condemned, but I'm inclined to believe that you probably just suck at the game as you're the only reviewer of all the reviews I've read that complained about the amount of walking around/bad level design.

So, either you're imperceptive and just flat-out bad at the game, or... you're imperceptive and just flat-out bad at the game.

:D

A line of best fit ignores the outlying scores, such as what I'm sure is the only 3.0 this game recieved, meaning in terms of mathematics, your score is completely irrelevent and should thus be discounted, and it most certainly will be.
the GAMEGOBLIN's Avatar
the GAMEGOBLIN at 03/14/2008 22:05
AngelsDontBurn and Brock_Dainjer, a-fucking-men.

I've been playing this game and I have gripes, sure. But the way you have written this review it's personified as a terrible game, and a number score isn't going to save you this time. All that I'm getting from your so-called "review" is that the game has a good fighting engine and a handful of investigations that are fun when the game is filled with much more content than you have elaborated. Your review consists of a few negatives that are stretched from paragraph to paragraph.

I'm thinking your patience is preceding you on this one. The game's story is nothing to call home about and it's not scary at all. But it has a lot of content that'll keep the replay value up and it's an experience that's worth the price it's currently at, which is a shame because a lot of people won't play it because of this shoddy review. You've literally shat all over a perfectly good game that sets out what it wanted to do, and others have embraced this game as well so I'm not saying this alone either.

[/hatorade]
the GAMEGOBLIN's Avatar
the GAMEGOBLIN at 03/14/2008 22:07
And I'm not "whining" I'm voicing my opinion, which is supposed to be good on this site remember?

"by all means be hardcore"
Kif 's Avatar
Kif at 03/14/2008 22:08
Just out of curiosity, how many levels are there and roughly how many bad guys are there in them? I loved Condemned, it was the first game to actually scare me since the original Resident Evil. But if this is just a cheap attempt at progressing the series and falling flat on it's face, I might just play Condemned again instead.
bovine's Avatar
bovine at 03/14/2008 22:22
Thanks for the review Rev. I do not mindlessly follow your reviews, but I respect your opinion.
taumpytears's Avatar
taumpytears at 03/14/2008 22:23
The best part is the messages hidden in the pictures.
Orionsaint's Avatar
Orionsaint at 03/14/2008 22:23
A face only a mother could love
skullivan's Avatar
skullivan at 03/14/2008 22:23
"This is not unlike loading up a new Burnout game, only to find that after two hours of playing around with turbocharged cars, you're supposed to spend a few rounds hang-gliding around the courses instead."

This would be a better analogy for me if that wasn't my exact reaction to the new Burnout game. "Wait, Burnout's a racing game now? Where's Crash Mode? WTF?"

I think you're crazy for giving the game a 3, but then again, I thought Mass Effect was a piece of garbage in pretty much every way possible and every one thinks I'm crazy ;)
Sharpless's Avatar
Sharpless at 03/14/2008 22:28
Also, what part of "This is just Rev's personal opinion" do you guys not understand? Rev played it, didn't like it, and wrote the review. Simple. I might not like Linde's Brawl or Halo 3 scores, but it's still his opinion and he's entitled to it. Get over it, guys.

@AngelsDontBurn
<3
UMF Skibum's Avatar
UMF Skibum at 03/14/2008 22:29
You guys do realize that when someone is writing a review they are writing what they think of the game and not what you think of it, right?
RAB's Avatar
RAB at 03/14/2008 22:40
a buddy of mine was really excited about this game


now im really excited to shoot down his dreams

thanks rev!

Grade "A" review!
Wedge's Avatar
Wedge at 03/14/2008 22:46
I saw this coming a mile away. I've been saying this game would be shit since the first trailer.
Wedge's Avatar
Wedge at 03/14/2008 22:52
What the hell happened to Monolith anyway? Why are they wasting time with mediocre sequels now? They used to be SO FUCKING GOOD in the 90's and just into the millenium.
rbrooks's Avatar
rbrooks at 03/14/2008 23:01
as soon as someone makes their opinion public...it is public to criticism. I don't understand this bs about respecting opinion. It is a crime to give this game a 3 when it has merit on production value, sound, atmosphere alone. It's unfair to rate a game a 3 just for the gameplay which you obviously don't like. Reviewers are supposed to keep the public in mind when reviewing games, you have to be able to look at why someone might like this sort of game and rate it on those merits. Very poor review...
MaxVest's Avatar
MaxVest at 03/14/2008 23:02
I understand this is one person's opinion, and I have no interest at all in this game, but why use a scale that's obviously calibrated very differently from the Metacritic / Gamerankings while continuing to pursue placement on those sites?

Don't get me wrong, I support your right to call it how you see it, and I also love numerical rankings (in fact I'd choose just a score over just text if I had to, but thankfully that choice has not been forced). It just seems like your score scale doesn't mesh with the site's publicity ambitions doesn't mesh with most of the reviewers' personal philosophies on The Purpose Of A Game Review, which I've heard fleshed out over multiple podcasts. I think everybody (reviewers, readers) gets their panties in a bunch when there are so many conflicting goals.
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