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Destructoid review: Castlevania: The Dracula X Chronicles photo

Rondo of Blood was the one Castlevania title that some people on staff (OK, Linde) were creaming their pants over. Now, Konami finally put out Castlevania: The Dracula X Chronicles, which contains a remake of the game Rondo of Blood, as well as the original version of the game, and a re-translated port of Symphony of the Night.

All of that packed onto one little UMD -- it's like Orange Box all over again! How does the game stand up, though? Rondo of Blood was from a different type of Castlevania -- the classic platformer as opposed to the more Metroid-esque titles like Symphony of the Night and Aria of Sorrow. Let's find out!

Castlevania: The Dracula X Chronicles (PSP)
Released October 23rd, 2007
Developed by Konami

Castlevania: The Dracula X Chronicles's main feature is a 2.5-D remake of the Japan-only game Rondo of Blood. As the hunter Richter Belmont, you're there to kick some ass, take some names, and eat all the ice cream you find hidden in the walls. The game plays like the old school Castlevania titles -- hop over some pits, whip some ill-placed medusa heads, and platform your way to the boss.

Like Castlevania III, Rondo of Blood features branching paths, where you can affect who the final boss is, and thus how the game progresses, by discovering a secondary pathway that's hidden. Rondo of Blood goes one step further, though, and presents a whole set of alternate stages (2'-5', specifically) for the player to go through. All in all, though, your end goal is still to kill Dracula. For those of you that don't know, the final battle in Rondo of Blood is the opening to Symphony of the Night.

When I walked into this game, I didn't know what to expect -- I had only played the more recent, "Metroidvania" style, titles. I was woefully underprepared for an old school style platformer. After struggling through the game the first time, I went back to unlock all the alternate levels and get the few extras that I had missed. This time around, though, I had a blast playing the game. I've been used to Castlevania being about searching around the castle, and going back to an old school was a jarring experience.

One of my problems with the game was the poor hit detection from the enemies' attacks. I would go into a death animation while I was dodging an enemy move, even though I was out of reach. Similarly, I would miss some ledges because the game didn't register me landing on it properly, so I would just fall back down, unable to proceed. So, it was necessary to switch to Maria, who I preferred over Richter, simply because she can double jump. Playing as her does eliminate some of the challenges in the game, because the double jump allows you some level of control instead of needing to time things exactly right.

Graphically, the remake of the game looks amazing. I'm a recent PSP owner, and I'm still shocked at how beautiful the graphics can be on this system when compared to the DS. The cutscenes look stellar, and the in-game graphics look good. Just like the original Symphony of the Night, the voice acting could have been done a lot better. The voices in Rondo of Blood sound stiff and are delievered poorly.

I know a lot of you are wondering about Symphony of the Night and the retranslation, as well as the new voice work done on it. Well, rest assured that the new work done on it is all good. The voices sound much better and the translation isn't laughable. That being said, the intro just wasn't as fun for me without, "What is a man? A miserable pile of secrets." I guess it's the nostalgia (even though I played Symphony of the Night two months ago for the first time) -- for those playing the game for the first time, though, this'll be a treat.

Throughout the game, a ton of extras are lying about within candles and tombstones as items. That's all it takes to unlock Symphony of the Night or the original Rondo of Blood. Similarly, songs from the soundtrack can be unlocked in the same way, and then the game will allow you to go back and re-assign what music plays during each stage. So, if you're an absolute fanatic for the Clock Tower song, then you could have it play through every single stage.

What I've noticed with Symphony of the Night is the game takes an inordinate amount of time to load. I think it might be that the PSP has some trouble loading PS1 games in any reasonable amount of time, as it was with Final Fantasy Tactics: War of the Lions. I can't say as much with the original Rondo of Blood, and the remake's load times weren't horrible. It is very similar to being back in the PS1 days, and the game will occassionally take a few seconds to load up.

Castlevania: The Dracula X Chronicles offers a hell of a lot -- 3 full Castlevania games for $30. For those who don't own an original copy of Symphony of the Night, or haven't already downloaded it from the PSN, owe it to themselves to buy it for that alone. For Castlevania fans, you probably own the game already, even if you don't already own the system. For everyone else, this game is a solid platformer and will take you a while to reach 100% completion. The only problems lie in some load issues and poor hit detection -- while serious, they don't hinder gameplay completely. It just gives you something to blame all your suckiness on.

Rating: 7.5
Verdict: Buy it!









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28 comments | showing # 1 to 28
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LostCrichton's Avatar - Comment posted on 11/02/2007 19:35
LostCrichton
Great review DMV! I picked this up on release day and it hasn't left my PSP yet.
happyorangeman's Avatar - Comment posted on 11/02/2007 19:51
happyorangeman
If I had a PSP I would pick this up. Nice review.
BahamutZero's Avatar - Comment posted on 11/02/2007 20:04
BahamutZero
I love it. recommended, an 8.7 from me.
generaldane's Avatar - Comment posted on 11/02/2007 20:10
generaldane
incidentally after ten years i just conquer Castlevania 1 and this game reminds just how beautifully hard the castlevania of the old.
Lord_Satorious's Avatar - Comment posted on 11/02/2007 20:17
Lord_Satorious
Finally, a game that I would actually play on a PSP.
Anarpis's Avatar - Comment posted on 11/02/2007 20:26
Anarpis
It's on my to get list.... I just need to get further through some of my "to play" games pile...
Brad Rice's Avatar - Comment posted on 11/02/2007 20:37
Brad Rice
The hit detection was a fairly major problem that shouldn't have been there, so I docked it for that. Still a great buy, though.
Cutie Honey's Avatar - Comment posted on 11/02/2007 20:39
Cutie Honey
Thanks for the review.
taumpytears's Avatar - Comment posted on 11/02/2007 21:03
taumpytears
This may be the first psp game I have bought in a while.
CCGames Mike's Avatar - Comment posted on 11/02/2007 21:12
CCGames Mike
bought it day one =P. I'd almost forgotten how much fun the old school style of Castlevania is (last one I played was Super Castlevania 4 for SNES). Hopefully they'll work out something and redo some of the older Castlevanias for a collection around next Halloween ^_^
Variable Gear's Avatar - Comment posted on 11/02/2007 21:34
Variable Gear
DMV:

Great review!

How was the framerate and the music quality in the ported versions of Symphony of the Night and Rondo of Blood?
Aaron Mxy Yost's Avatar - Comment posted on 11/02/2007 22:17
Aaron Mxy Yost
Curses, another reason for me to break down and buy a PSP.
bluki's Avatar - Comment posted on 11/02/2007 22:30
bluki
the moment this game was announced, i put it in my must buy list.
Tristero's Avatar - Comment posted on 11/02/2007 22:38
Tristero
I want this and a PSP so badly. You gave a fair, even-handed review. Well done.
Brad Rice's Avatar - Comment posted on 11/02/2007 23:30
Brad Rice
Variable, the game ran smooth as can be on RoB and SotN -- its just that the loads would take forever.
cjpkiller's Avatar - Comment posted on 11/03/2007 00:42
cjpkiller
do want.
Bob Muir's Avatar - Comment posted on 11/03/2007 03:29
Bob Muir
Maybe now that you're done playing my copy, I can play it on the PSP I don't own!
Justice's Avatar - Comment posted on 11/03/2007 05:28
Justice
Sweet!
Jim's Avatar - Comment posted on 11/03/2007 05:44
Jim
Hmmmmm, poor collision detection? Anyways it's a reason to play through a CV-game I never played before and SOTN!
Jim's Avatar - Comment posted on 11/03/2007 05:56
Jim
Hmmmmm, poor collision detection? Anyways it's a reason to play through a CV-game I never played before and SOTN!
balth's Avatar - Comment posted on 11/03/2007 09:27
balth
Do it mxy, join us.. joooiiiiiinnn usssssss~~~~

tee-hee.

that is all.
Nick Chester's Avatar - Comment posted on 11/03/2007 10:18
Nick Chester
This UMD rocks. And it's only $29.99. If you're a Castlevania fan, this is a no-brainer. Buy it immediately.
masterledz's Avatar - Comment posted on 11/03/2007 14:12
masterledz
This will pass the time between getting frustrated with FFT on PSP. I will buy it now, thanks for the review.
GigaMach's Avatar - Comment posted on 11/03/2007 15:34
GigaMach
I agree, although I don't seem to experiance (or maybe recognize) the collision detection problems you speak of...

Undoubtably, this is a must for CV fans, if only for the original Rondo. That said, there are some interesting changes that only a purist (ie, someone who spent WAY too much on a PCEngine copy of Rondo) will notice, particularly in the opening animation. I don't mind, but I'd have liked a more exact translation.

(Basically, I miss the *slash-slash* sound of the "X" being drawn on the title screen. For a game called the Dracula X chronicles, I find it very interesting that no game on the collection has an "X" in the title for the localization. Hmmmm....)

Good, fun game. 8.0 in my book.
UselessKor's Avatar - Comment posted on 11/03/2007 19:26
UselessKor
An excellent pickup for sure, although Maria seems to be a part of the game solely to prevent you from spiking your PSP every time you play Richter.
westcabaretdrive's Avatar - Comment posted on 11/03/2007 20:33
westcabaretdrive
Props on the review! I might pick it up this week!
Spykron's Avatar - Comment posted on 11/04/2007 00:12
Spykron
this game is awesome
AliasWyvernspur's Avatar - Comment posted on 11/04/2007 14:19
AliasWyvernspur
I've been playing this since it came out and love it. My only complaint: They re-recorded the conversation between Richter and Dracula in SOTN. No more "what is a man?"
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