Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Destructoid review: Calvin Tucker's Redneck Jamboree

1:40 PM on 01.27.2009 // Conrad Zimmerman
  @ConradZimmerman

When a game gets a title like Calvin Tucker's Redneck Jamboree, it can be hard to tell what to think. I mean, that could be totally awesome, right? I'm not a big fan of Jeff Foxworthy, but I can appreciate loving jabs at poor Americans living in rural communities. It has potential.

Once you know it is a collection of mini-games for the Wii, however, it is much easier to assume that the game will be utter trash, no matter how intriguing the name might be. You would not be wrong. So, the question becomes not, "Is this game any good," but, "How awful is it?"

Read on for our review.

Calvin Tucker's Redneck Jamboree

Calvin Tucker's Redneck Jamboree
Developed by Humagade
Published by Zoo Digital Publishing
Released on December 19th, 2008

Each year, the residents of Redneck County gather together at ol' Calvin Tucker's place and participate in games of skill to demonstrate who is the white trashiest of them all. The family which wins the Jamboree earns the right to live in the "Big Trailer," where, according to the game's manual, "fabulous redneck luxuries await". It's kind of like the Special Olympics, except all of the handicaps are mental and there's absolutely nothing positive you can say about the experience.

There are eleven mini-games in the package, with six available from the start while the remaining need to be unlocked. Some of the games are straightfoward in nature, such as target practice (there are two versions, both mediocre) and tractor racing. More complicated events involve maintaining a still to produce as much liquor as possible or finding an outhouse in the dark before your bladder explodes. This game is obviously the pinnacle of class.

Calvin Tucker's Redneck Jamboree

Poor taste would be acceptable if anything about Calvin Tucker's Redneck Jamboree was actually fun. And some of the ideas would be entertaining if they managed to be executed well. The concept of throwing dynamite into a lake to make fishing easier has illicited a chuckle from me in the past, and the game offers that. But the controls fail to be responsive most of the time, which results in mad flailing of the Wii remote followed by tears of shame as you realize what you are spending the little time you have on this Earth on.

These problems aren't limited solely to Dynamite Fishing, either. The shooting range games require a godly level of accuracy but feature a large cursor that makes it difficult to determine if you are going to hit or not. The still operation game does not always recognize your movements with the remote and even the tractor racing feels sluggish when attempting to change lanes.

To their credit, Humagade does try to make use of the full range of capabilities on the Wii. One particularly awful game has you trying to identify animals based on the sounds that they make. As you move a cursor across a landscape, various animal noises can be heard through the speaker on the remote and the goal is to pick out the specific animal requested. As if to destroy any glimmer of hope for the game, many of the animals sound very similar and it can be hard to differentiate between them. In a lot of instances, it also seems that the animal the game wants you to find is not actually one of the sounds you can find, forcing you to select the wrong animal just to progress the game.

Calvin Tucker's Redneck Jamboree

There are two modes of play available, Jamboree and Quickplay. Quickplay, as you probably guessed, allows you to select a specific game to play. Jamboree strings together a series of games (you can play four, eight or all events) with a running score total based on performance. Each mode allows you to select from three difficulty settings.

The Jamboree mode is also how you earn bottlecaps to spend on unlocking more features of the game.  In addition to new mini-games, additional characters can be unlocked and packs of "Fun Facts" (which appear in the loading screens) are available for purchase. With costs ranging from 25 to 150 bottlecaps for some of these items, it can take a considerable amount of time for a single player to unlock everything, far more than I suspect anybody without unfathomable masochistic leanings would actually want to play.

Calvin Tucker's Redneck Jamboree

And let's not forget the music. There is one piece of background music in the entire game. It is heard in every game that does not require you to be able to hear noises in the background and on every menu. If the song had been "Dueling Banjos" by Charlie Daniel's Band, that might have been acceptable, but I suspect the licensing costs for that song are higher than the total production cost of the game. Instead, it's a generic, twanging banjo track which may have a jug in the background. After hours of playing this game for review, I would rather listen to the tortured screams of a thousand kittens who have been hit by a car than hear one more second of the song.

Another aspect of this horrid, horrid game that shows an utter disregard towards humanity on the part of the designers is the results screen after each event. Instead of simply presenting a table that displays each player, what their score was in the event, how many bottlecaps are being added to their overall score and what their new total is, there is a screen for each of these things which must be progressed past to continue the game. 

Calvin Tucker's Redneck Jamboree

I honestly think that Calvin Tucker's Redneck Jamboree was designed to replace waterboarding as an interrogation technique for the United States military. But don't take my word for it. Here is a direct quote from my fiancé after playing one round with me:

"You're on your own. I do not love you enough to play this game with you any more."

I don't think of this as a review of the game, so much as a warning. I have played some truly awful drek on the Wii over the last few years, but Calvin Tucker ranks among the worst gaming experiences I have ever had. It is sloppily designed, has largely uninspired gameplay, a terrible interface and hideous graphics. I would not sell a copy of it to my worst enemy and, if I saw someone attempting to purchase it for themselves, I would have to seriously consider setting the store clerk on fire because they are obviously a terrorist.

Score: 1 -- Epic Fail (1s are the lowest of the low. There is no potential, no skill, no depth and no talent. These games have nothing to offer the world, and will die lonely and forgotten.)

Photo Gallery: (5 images)
Click to zoom - browse by swipe, or use arrow keys



Conrad Zimmerman, Moustache
 Follow Blog + disclosure ConradZimmerman Tips
An avid player of tabletop and video games throughout his life, Conrad has a passion for unique design mechanics and is a nut for gaming history. He can be heard on the comedy podcast () and str... more   |   staff directory



 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Quickposts
Status updates from C-bloggers

Parismio avatarParismio
Omg i love the internet
Mike Martin avatarMike Martin
Iron Paladin avatarIron Paladin
Jed Whitaker avatarJed Whitaker
I can't wait to mute Niero. #NoRules #ThePurge
Joe Parlock avatarJoe Parlock
I spent all last night playing Day of Defeat: Source. If only Valve gave it even half the attention it did to TF2 or CS:S...
BaronVonSnakPak avatarBaronVonSnakPak
Nearing Platinum status.
CoilWhine avatarCoilWhine
THIS IS THE BEST EMAIL I'VE EVER GOTTEN HOLY SHIT
Parismio avatarParismio
Sheesh i played metal gear rising before and Platinum ruined the franchise.
Fuzunga avatarFuzunga
Toonami is running a poll right now at [url]www.toonami.com/poll[/url] where one of the questions is which show you'd want un-cancelled. Oh, Teen Titans is included? That's curious...
SlyTAdvantage avatarSlyTAdvantage
"The Ravagers dropped the giant insects and waited for them to evolve ... it's clear. This is their plan from the start" -EDF 4.1 scientist So dragons are evolved forms of ants, spiders and/or wasps ....... what?
Ckarasu avatarCkarasu
Every time I hear "I don't understand why people like _____ game", I get annoyed. Of course you understand, if you've listened to what those people were saying. You just don't agree, and that's A-OK. I HATE Twilight, but I understand why people like it.
RadicalYoseph avatarRadicalYoseph
Just tried playing the first Bayonetta game... it was really bad. Honestly I don't understand why Platinum games are so well regarded. None of them are really worthwhile.
StriderHoang avatarStriderHoang
The first person I block is the person who talks shit about Platinum
Torchman avatarTorchman
Even though your waifus are shit
Darth Wachen avatarDarth Wachen
Finally, a blog that I can call my own, I feel accomplished somehow.
Nekrosys avatarNekrosys
Gonna be honest; this really made my day.
Rico the Penguin avatarRico the Penguin
I doubt I'll use it much but I'm totally fine with a block/ignore feature. Everyone has a right to speak, but I don't think anyone has a right to be heard. If this place played country music I'd want a mute button, basically :p.
Sir Shenanigans avatarSir Shenanigans
Mall haul today (plus I split a BEAUTIFUL Star Wars Slave I with my brother). Any thoughts on Haze? Wanted to play it back when it came out and I had no PS3. For a dollar you can't go wrong!
Dreamweaver avatarDreamweaver
I'm not gonna lie, I don't feel "good" about the upcoming "ignore" feature. Maybe it's just me, but I don't like the idea that people can mute other people because they don't agree with them. Spammers and trolls, sure, but not regular community members.
Gundy avatarGundy
Oh man. Those Next Gen transformations in Megadimension Neptunia are legit as fuck!
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -