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This'll be a very unconventional Destructoid review in nearly every way. Firstly, this review will only consist of one editor's views -- mine. The rest of our intrepid Destructoid editors are busy handling reviews of Shadowrun and Planet Puzzle League, which you can look forward to those later on in the week.

Secondly, this review will be very, very short. And not because I don't have a lot to say about Call of Juarez, but because I wrote a quasi-review three months ago and I wouldn't want to run the risk of repeating myself too much. If you choose to read my earlier review, you've pretty much got my (fairly verbose) impressions of what the game does well and what it does poorly. If you want a score and a concrete recommendation, you're currently in the right place.

Call of Juarez (previously available in Europe but released in the States this week for the PC and 360) is a mixed bag: on the one hand, the controls are sloppy, the levels too linear, the sneaking missions irritating, and the final boss battle underwhelming. On the other hand, the aesthetics are fantastic, the mission structure is insanely clever, and the way the game develops its characters through gameplay alone is -- quite honestly -- nothing short of genius.

Hit the jump for a score and stuff.

Again, I suggest that you read my earlier article on Juarez first; it's much more detailed than this review will be, so read it, come back, and we'll talk.

Basically, Call of Juarez is not for everyone. Don't like western games? You can live without playing this one. Demand tight controls and intelligent level design? You'll be disappointed. Unwilling to overlook some seriously glaring flaws for the sake of appreciated incredible methods of character and story development? You'll friggin' hate this game.

Call of Juarez has undeniable faults, but its strengths truly set it apart from other games. The dual protagonist system is a totally ingenious way of simultaneously creating satisfying gameplay experiences (sneak past a bunch of guards as Billy, then get the opportunity to slaughter them as Ray) and endearing a character to the player. You'll care for both Billy Candle and Reverend Ray, despite the fact that one tries to kill the other. You'll feel bizarre and appalled as you find yourself forced to pull the trigger on your alter-ego. If you're the sort of person who can look at this sort of unconventionally genius game design and forgive the drab levels and underwhelming control mechanics, then you'll absolutely adore Juarez.

Personally, I love the game to pieces, but I simultaneously can't pretend the game does not possess significant flaws. This presents a serious problem in assigning a numerical score: how does one quantify the effective character development, or the way gameplay mechanics perfectly mesh with story mechanics? Does the fact that I felt a twinge of guilt when I was asked to shoot Billy Candle make up for the fact that jumping and climbing is a clunky, irritating affair? In the end, I eventually decided to give the game an even score of 5/10 -- if you're a gamer that focuses more on the artistic and narrative aspects of videogaming, you'll adore this game. If you just want to play a well-constructed action game, you'll more than likely be pretty disappointed.

Final Score: 5.0

Verdict: Rent It!









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16 comments | showing # 1 to 16
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ArrestedDeveloper's Avatar - Comment posted on 06/07/2007 18:32
ArrestedDeveloper
Rev, I played the demo after your 1st recommendation months back and I have one question. Does Ray holding the bible in one hand and a gun in the other have any real effect on the game?
Anthony Burch's Avatar - Comment posted on 06/07/2007 18:34
Anthony Burch
Jesus, how long was this post up before I realized I hadn't included a header picture?

Anyway, Arrested, Ray's bible has no tangible affect on the gameplay -- its only purpose is for user-manipulated badassity (quote bible, cap fool) and as a method of developing Ray's character.
Yayoo's Avatar - Comment posted on 06/07/2007 18:37
Yayoo
I agree, I bought this for 30 euro when it came out in Europe and was completely satisfied with what I got.The gameplays a little sloppy but it's a story drivin game and I would have put it down after a hour if it wasn't for the Reverend Ray and poor Billie.I had to know what happened in the end.
Yayoo's Avatar - Comment posted on 06/07/2007 18:39
Yayoo
And yeah Ray's a badass and I preferred playing as him (Don't tell Billie I said that) but you have to feel sorry for Billie.
-D-'s Avatar - Comment posted on 06/07/2007 18:42
-D-
I'm waiting for GameFly to send me a copy. I don't think there are enough western shooters so I'm all over this.
Yayoo's Avatar - Comment posted on 06/07/2007 18:46
Yayoo
A Western RPG would be sweet.
Yayoo's Avatar - Comment posted on 06/07/2007 18:51
Yayoo
Now only one question remains:
Will I get to successfully run my own Whore House.
ArrestedDeveloper's Avatar - Comment posted on 06/07/2007 19:01
ArrestedDeveloper
If what I've heard is correct, Call of Juarez is the game to get closest to showing a character getting a blow job since Ring King
Bob Muir's Avatar - Comment posted on 06/07/2007 20:33
Bob Muir
As much as I liked your review, Rev, I have to say that IGN's giant, bloated review had a much better opening:

"In Call of Juarez, you dual-wield the Bible. Need we say more?"

(Unfortunately, they do say more. A lot more.)
tazarthayoot's Avatar - Comment posted on 06/07/2007 21:43
tazarthayoot
Does the bible explode? Is it sexy?
Anthony Burch's Avatar - Comment posted on 06/08/2007 02:09
Anthony Burch
Actually, I've read some other places (IGN's review in particular) that the Bible actually freezes enemies. I've never personally experienced this -- either they don't freeze long enough to make much of a difference, this mechanic is somehow present in the 360 version but not in the PC version, or IGN is simply full of crap.
tazarthayoot's Avatar - Comment posted on 06/08/2007 02:24
tazarthayoot
I'm gonna go with the latter on that one, Anthony.
twentythoughts's Avatar - Comment posted on 06/08/2007 03:53
twentythoughts
Didn't you just spoil the end for everyone?

Not that I care - my PC sucks too much to play games on - but still!
Anthony Burch's Avatar - Comment posted on 06/08/2007 08:59
Anthony Burch
Nah, you're only asked to shoot your alter-ego about halfway through.
niggerknocker's Avatar - Comment posted on 10/19/2007 01:50
niggerknocker
STEAL THIS SACK OF SHIT find out you hate itAND SMACK THE DEVELOPERS FOR MAKING THIS GAyrbage
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