"...ultimately poorly implemented experience system..."
I have been playing it on the PC and the perks don't make you anywhere nears as godly as you describe, at least not to the point that it diminishes the game. Moreover, playing HQ and doing a few challenges helps unlock most of the perks quickly and like I said, the perks don't make the game imbalanced for the most part.
have been paid off/are a fanboy/want pageviews/hate kittens/oppose justice.
"No no, let him finish. I will sign the treaty. There will be peace in Israel finally."
@J03yyz
Bioshock doesn't seem to be that bad either :D.
Anyway, great review Nex. My brother bought COD4 for his Xbox 360 yesterday and he loves it.
Thats about all i care about, i like seeing a bullet from my Draganov rifle hitting someone in the eye and leaving a massive splatter of blood on the wall behind him. Its fulfilling and more enjoyable then having to blow through someone's shield on HALO 3 before killing them.
Multiplayer has technical issues that Infinity Ward is supposedly addressing. Particularly, there are problems with actually getting into a game.
I have to agree that new players struggle a little unfairly vs. people with a huge array of perks and weapons to choose from. Fortunately you only get to pick three perks, so you don't have people running around in what nearly amounts to God Mode.
I think newbies' biggest problem is that they tend to run around too much and get picked-off easily. When you learn to avoid being killed so much, the kills will come to you naturally, and you get killing streak bonuses (radar, air strikes, helicopters) pretty easily. Usually the last bonus makes the next one all the more easy to get. The good news is that for those who are on the business end of the gun, with some leveling, each of those bonuses has a counter you can get (UAV jamming, extended sprinting, and rocket launchers).
People say the AI is great but for the demo it was pretty lame.
Now Crysis for the PC, theres an Awesome game!
I have only one complaint with your review. Your complaint that the game was too linear. A game doesn't have to be Grand Theft First Person Shooter all the time. What's wrong with having a roller coaster ride of a game?
I think if they did try and go for that, "open world" that Bioshock had, it would brake the illusion. You're not a lone man trying to escape from an underwater world. You're a soldier with objectives to complete and you're part of a squad.
You're never going to see soldiers walking around saying, "I'm going to buy some ammo for my gun, then I'll save this people, and after that I'll run over here and fight some guys." Hierarchy, man. You're supposed to be doing what you're told in the game, and the way infinity ward did it was the best way to do it.
And come on. If you look back, Bioshock was really a one trick pony. How long has it been since you've played it?
But, yeah. My only complaint. Good review. And yes, I have played the game and finished it.
:)
" In theory a game could be a 10 and just warrant a "rent it" badge if it was extremely short or gave you nothing you couldnt garner from having the thing for 5 days."
Doesn't the multiplayer and the Arcade Mode give it more longevity?
In theory you could also say Bioshock is a rental or a game like God of War (both of whom are AAA must have titles.)
Are two-man reviews going to be the standard eventually here at D-Toid?
but I'm a PS3 owner, so I guess I clutch at straws
I have to disagree with this being a renter because I rented it and bought it the next day. Much like Portal, the reason the singleplayer was so good was that it was short. The gameplay after the credits was awesome and I can't wait ot play through all the levels in arcade mode.
As for poorly implemented multiplayer, I strongly disagree as I find it extremely accessible with plenty of unmentioned multiplayer modes, some of which give you way more xp than free for all or team deathmatch, even if you lose. The shooting through walls and other perks that seem 'godly' are received fairly early and I didn't find too much trouble there.
Another unmentioned multiplayer function is the prestige mode where at level 55 you can drop down to level 1 again, starting all the challenges over and receiving a special rank icon next to your name. This is of course for the hardcore player that wants bragging rights but this can be done a total of 10 times (if I remember correctly) for plenty of challenges for the rest of your life :P
I give it a 9.5 out of 10 simply losing .5 due to no co-op of any kind and the inability to play with a friend online on the same system (ala Halo 2/3). This game made me a COD fan and I will most likely play the next one (as long as they don't go back to WWII).
But you honestly say with the multiplayer that has 16 maps, the excellent customization system, many modes of play, and the experience system that this is a rental? I will now disregard your reviews because that is just a ton of content that you couldn't even hope to enjoy within a rental time period.
By the way I'm a System Shock 2 fanboy and Bioshock was overrated.
CoD Games Fun, 4, 5, and 6 not so fun. I'd rather they rename it and it be the same game.
"So I said woof'n have you looked at your name....... I agreed so what on how I say I agree."
Uhhh...What...?
I can't wait for the community reviews thing to happen!
The great FPS-cover-system-revolution pretty much died after R6Vegas & Gears. What happened? Did devs just get too lazy?
Like I said, COD4 is a good game, but its just COD 2 & 3 with prettier graphics in a different setting.
I say this as someone who has never played a CoD game other than 3, once on the wii(which probably doesn't even count), but the score seems to be at odds with the review, never mind the cacophonous praise the game is getting. Also, standard length SP with robust multi a rental? Must not buy many games in that case. And seeing as I'm posting, I think bioshock has been fairly overrated(deus ex and SS2 were better), but it was still a strong contender for GOTY until the orange box was released.

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