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Destructoid review: Blue Dragon Plus photo

Blue Dragon for the Xbox 360 was supposed to be incredibly excellent. It was created by the folks at Mistwalker, backed up by the pedigree of some of the most recognizable names in the JRPG world -- Sakaguchi, Toriyama and Uematsu to be precise. What a shame, then, that the game was actually a bit rubbish.

Nevertheless, you can't keep an RPG franchise down (unless it's really good), and now we can all enjoy Blue Dragon Plus on the Nintendo DS. Does it manage to be any better than the disappointing prequel, or does the game stink worse than the Poo Snakes that star in it? Read on for our review of Blue Dragon Plus, where we guarantee that there will be Poo Snakes for all.

Blue Dragon Plus (Nintendo DS)
Developer: Mistwalker, Feelplus, Brownie Brown
Publisher: AQ Interactive
Released: February 19, 2009
MSRP: $29.99

Blue Dragon Plus is set one year after the events of the first game, and presents itself as more or less a direct sequel. Quite why we have a full sequel on a completely different system is beyond me, but if you want this story to mean anything to you, you must have liked the original game enough to be familiar with the characters and events. This game's story doesn't mean much to me.

For what it's worth, the main villain of the last game, Nene, has reappeared because of reasons and is up to his old tricks. It's up to Shu and his gang of anime archetypes to track him down, as well as unlock the mysteries of a magical cube world that is threatening to destroy everything. Absolutely everybody now has a Shadow -- a magical creature that helps a character in combat -- and they all team up for some fun and frolics with a few silly twists along the way. 

The dialog is silly (much use of the word "darn") and there is a ridiculous amount of text for what is, ultimately, a rather light story. As for the gameplay itself, Blue Dragon Plus is quite different from its predecessor, taking more of a real-time-strategy approach to combat than your traditional turn-based gameplay. As you might have guessed from the term "real-time-strategy," happens in real-time, with characters and enemies attacking automatically when in range. With the stylus, one can select each character's unique attacks and abilities, which can be used whenever you want save for a "cooling down" period after use. On the whole, the combat system works rather well and can be pretty enjoyable. 

Each character has its own very unique set of skills and serves a particular use on the battlefield. Jibral, for example, is a defensive tank suited to soaking up attacks while protecting weaker units. Zola is fast, but lacks defense, making her useful for leading enemy units around the map. While the different units have been crafted very well, the chaotic nature of combat and the unwieldy stylus controls make positioning characters very difficult. Generally you'll find that moving Jibral in front of a vulnerable spellcaster is just not practical with the controls and the nature of the RTS format, not helped by the fact that enemies will often focus on one particular unit regardless of your best laid plans. It's simply a lot more effective to select "All" and send your entire force against the enemy, rather than utilizing each unit in intricate, specialized ways. 

In between each battle, you'll end up on a "world map" of sorts, where you will be able to move your parties to different locations in a turn-based format. Nearly every space you move to leads to some sort of enemy encounter, although there are a number of shops dotted around the map where you can restock supplies. The world map branches off in many separate directions, and annoyingly Blue Dragon Plus wants you to explore them all, so forces you to split up your party often. This is where the game becomes a bit too much to handle, as you are required to split an uneven force between a number of different parties. 

Although new characters are found often, it's incredibly annoying to have to constantly thin out your ranks, especially with so many weaker units that need strong units backing them up, leading to unbalanced parties. This doesn't even go into remembering how many characters you have, who has what equipped, and what all their skills do. The only saving grace is that the game isn't incredibly difficult, so often you don't need to think about everything. Heaven help you if you want to, though. 

These faults aside, Blue Dragon Plus does provide some solid gameplay that fans will probably dig. The RTS format is surprisingly enjoyable, even if there are interface issues with the stylus, making it hard to get allies to group together. The battles feel quite lengthy and the special skills are all pretty fun to use. The fact that you get to play with a Poo Snake is always welcome, too. You see it's a snake, but it's made out of poo. Hilarity prevails.

There's plenty of content to keep RPG fans happy, with side missions and plenty of micromanagement on offer. Of course, only a true fan of the series will want to spend that much time with the game, as Blue Dragon Plus does little to encourage newcomers to stick with it. Its story assumes that you already know what's going on, and characters are not fleshed out enough to appeal to anybody unfamiliar with them. 

Graphically, the game uses standard, old school pixel art for the characters and enemies which is unspectacular but inoffensive. The Shadows are rendered with a little more pizazz and all look pretty cool, and there is plenty of FMV action to dazzle you with spectacular effects and blatant compression. The music is all rather catchy, with a few memorable tunes. Also, Poo Snakes. 

If you loved Blue Dragon, you're sure to like this DS followup. The combat is fun even for those who are unfamiliar with the series, but there is certainly not enough to entice new players, and many will feel alienated by a story that doesn't much care for them. I personally have no desire the see this game's story reach its conclusion. While not usually an issue for sequels, when you are releasing a game on an entirely different platform, you really should make a few plot concessions. Nevertheless, it's a decent little strategy title that has a number of very noticeable flaws, but certainly isn't bad. 

Score: 6.5 -- Alright (6s may be slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.)


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21 comments | showing # 1 to 21

Kyousuke Nanbu's Avatar
Kyousuke Nanbu at 03/15/2009 14:08
Blue Dragon WAS awesome.
Half left's Avatar
Half left at 03/15/2009 14:11
The last time I willingly paid money for a DS game was one of the Phoenix Wright games.

Might give this one a trial.
Kif 's Avatar
Kif at 03/15/2009 14:17
Blue Dragon wasn't bad, it was just a disappointment. The story was trash but the combat is one of the best I've played in an RPG.

I doubt I'll check this one out though.
thinkfreemind's Avatar
thinkfreemind at 03/15/2009 14:22
My problem with Blue Dragon is that is was boring. There is a fine balance between exploration and making each environment so huge that is swallows the characters. When it can take five minutes or so to fully explore a single room, something is wrong. Then, when I was helping Marumaru's village... Holy crap did the game get life suckingly bad! It could have been so much better a game than it was I think, and because of that game I have no desire to play this DS follow-up.
Zac Bentz's Avatar
Zac Bentz at 03/15/2009 14:24
Wow, I can't believe that I was even more cynical in my review than Jim! Seems like we came to very much the same conclusion though. Nice.

http://www.japanator.com/elephant/post.phtml?pk=9469
Dexter345's Avatar
Dexter345 at 03/15/2009 14:40
Jim is now reviewing DS games because we can't go online and look at his Achievements. FACT.
Dimly's Avatar
Dimly at 03/15/2009 14:40
@ Half Left

Hehe, which games were you forced to buy against your will?
Xhumation's Avatar
Xhumation at 03/15/2009 14:42
With so many good rpg's on the ds I think it's gonna be hard for this game to find a spot in my list.
ParaParaKing's Avatar
ParaParaKing at 03/15/2009 14:48
What? I liked the fast battle system of Blue Dragon.

Also I don't like RTS on the DS, so I will pass on this.
Jim Sterling's Avatar
Jim Sterling at 03/15/2009 14:52
Dexter: The best part is that I totally haven't finished this fucker BUT YOU CAN'T PROVE IT!
Char Aznable's Avatar
Char Aznable at 03/15/2009 16:04
If the stylus control is anything like that in Final Fantasy Tactics A2, then NO THANK YOU, SIR.
XanderSan's Avatar
XanderSan at 03/15/2009 16:07
Ironically I was mostly unhappy with Blue Dragon on the 360, but the finale actually made it all feel worth it. The final boss especially with his ridiculously awesome theme music was a suprisingly good climax to something I mostly hated (Also happened in Sonic 2006, kind of an awesome theme to play at the end alongside a boss battle that was actually playable compared to the rest of the game).
Chronic Logic's Avatar
Chronic Logic at 03/15/2009 16:27
You what I dislike the MOST about turnbased strategy games? Super deformed characters. God, that ticks me off to no ends. The characters are supposed to represent adults and yet they look like deformed childish midgets.
EggmaniMN's Avatar
EggmaniMN at 03/15/2009 16:34
I actually really liked Blue Dragon. It was extremely nice to play a traditional-styled RPG with very nice graphics. The class system was very neat, I liked the skills and I liked all of the characters. The story started off fairly sweetly done but quickly changed over to something a bit darker before going crazy for that finale.
PappaDukes's Avatar
PappaDukes at 03/15/2009 17:22
Nice review sally, er... Jim? I was kind of on the fence with this one, and I was wondering if you would ever get around to reviewing it, and I figured since you never finish any of the games you review =, this would have been posted ages ago. =P

But seriously, how much of this review did you have to make up?

KIDDING!
thebojangles's Avatar
thebojangles at 03/15/2009 19:11
I personally thought that Blue Dragon was a shocking disappointment. I tried my hardest to like it as much as possible, but I couldn't find myself actually having FUN. I ended up basically giving it away, and it's being passed around my friends like a bad case of VD.
Shin Oni's Avatar
Shin Oni at 03/16/2009 00:26
I didn't even know this came out already until I randomly stumbled into Best Buy yesterday.

to see it be a RTS is uh...not what I really want to see right now. I still have to finish the 360 one and it's rather boring at times...
AlmightyTooth's Avatar
AlmightyTooth at 03/16/2009 00:26
Jim, you only played the demo of the 360 game, I don't think you can make an opinion about a game only by playing the demo. Did you even finish the demo? Oh well, I am liking the 360 version so far but I don't see myself buying it, maybe Goozex-ing it.
Midgetsnowman's Avatar
Midgetsnowman at 03/16/2009 18:16
@Chronic Logic,

To be fair, fullsize adults don't look very good in 2d art of the size these games usually use. Also the protagonists of Blue Dragon /were/ kids. >>
yeadude's Avatar
yeadude at 03/16/2009 19:23
im really enjoying the 360 game even tho ive been power training the skills for the past week...cuz i like achievements but besides the really tacky boss battle music all in all its the one of the best rpgs ive played in awhile it seems alot of people cant get past the dragonball like characters
Dv8thwonder's Avatar
Dv8thwonder at 03/16/2009 21:04
I enjoyed Blue Dragon, hoping for a sequel on the Wii, the anime is great too.
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