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Destructoid review: BioShock photo

I had almost lost hope. Almost. You know what article I've had sitting in my queue for almost two months? It's called "Requiem for the Single Player Campaign", and it was gonna be good ol' Linde up on his soap box complaining about an industry so tied up with multiplayer and pwning bitches that I thought the great struggle for effective storytelling in games was getting swept aside. Three days ago I would have argued this passionately, even angrily, bemoaning the state of gaming with an array of charts, graphs, and PowerPoint presentations designed to illustrate the gradual decline of genuine creativity within the industry over the last few years. Ask me tomorrow and I'll likely just mumble "BioShock" and crawl back into my cavern of half-baked elitism. It's a game that will bring any cynic to their knees.

You worry, writing something like this -- worry over how overwrought it might sound, of angry accusations of "fanboy!" accompanied with torch and pitchfork, that kind of thing. Just believe me when I tell you that it's not without merit. BioShock is truly about as good as it gets.

Hit the jump for my review. 

The first character introduced to the player in BioShock's sprawling narrative is the unnamed protagonist, plummeting down into the sea after his plane crashes over the mid-Atlantic. His refuge, Rapture, is the second. After making your way out of the waters and onto the deck hanging off of the monolithic tower in the middle of the ocean and venturing inside, it becomes quickly apparent that Rapture isn't just a place where BioShock, y'know, happens -- no mere backdrop, the doomed city and all of the philosophies, ideologies, and excess inextricably bound to it infuse every moment of play within the game.

Those of you who've played the demo (or, like me, tracked down one of them criminal copies leaked onto the market prior to street date) know that moment: creeping into the dark of the tower, the door shutting behind you, the lights clicking on in measured succession. A colossal statue of Andrew Ryan, creator of the underwater utopia, hangs ominous over your route downward, holding a massive banner that reads "No Gods or Kings, Only Men". An appropriate introduction to the city of Rapture, where just about everything -- the characters, the artwork, the music and the masterful level design -- aims to realize this world for the player in breathtaking detail.

From the moment you start the game to just moments before the ending, BioShock never tears you out of first-person view. No cutscenes, no camera zooms, nothing -- everything from behind the eyes of the protagonist. Similar to Half-Life, this choice serves well to amplify the atmosphere and immersion you'll feel as you make your way through Rapture -- a notion absolutely key to the BioShock experience. Most of the "action" has happened long before your arrival, which puts quite a bit of weight upon the environment and audio logs to convey the story, which it does phenomenally well. Through the audio logs, radio transmissions from a very limited cast of NPCs and the set pieces scattered throughout the city, the history of this once magnificent monument to excess is pieced together by the player, resulting in one of the most organic and effortless narratives since the game's spiritual predecessor, System Shock 2. Moreover, BioShock features one of the most compelling plots I've ever seen in a game -- a brilliantly measured story delivered at the perfect pace. 

Nothing tells the story quite like the city itself, however. Established as a utopia in where citizens were promised absolute freedom to research, create, and build, Rapture now stands in ruin, utterly destroyed by its own decadence. Propaganda on the wall reinforces the Randian philosophies at work in Rapture -- take everything for yourself and leave nothing for anybody else -- and the advertising promising citizens the best life they could ever hope for is scattered everywhere. Evidence of comings and goings, parties, and life in general is found in every nook and cranny throughout the game. Messages written in blood are found on the walls and floors, and hey, here's an audio log to accompany it. With BioShock, it's not so much about telling a story as it is letting the player experience it.

Rapture is so thoroughly realized that it genuinely feels like a place that very well could exist -- not so much something created by the art and design team, but rather lifted from some preexisting pocket of hell deep under the ocean. It's an absolutely stunning game with some of the best graphics you're likely to see on the 360, bringing to life the gorgeous art deco environs of the city. You'll hear footsteps, mumbling, and the creak of metal buckling under thousands of pounds of pressure. The level designs are top notch and filled with crap to pick up, search, sift through and explore. Nothing is extraneous; no item, no prop, nothing seems out of place. Rapture is -- or was, anyway -- a living, breathing place, and is absolutely breathtaking to behold. It's also claustrophobic, dark, wet, and terrifying, which makes it a perfect place to be hunted by the genetic mutants who want to peel your skin off.

Simply put, BioShock is a FPS. Owing to its roots in System Shock 2, however, the game is also one of the most interesting takes on the genre I've ever seen. Through your travels in Rapture you'll stumble across six weapons, each with three interchangable ammunition types, all of which can be beefed up at upgrade terminals stationed throughout the city. You've also got a huge amount of genetic and personal upgrades at your disposal, which can be found, researched by photographing enemies and technology, invented or purchased with ADAM -- I'll get to that in a minute. You've got a limited number of slots to equip these abilities, however, which makes for ample opportunity for character customization. Do you want to increase your melee power or reduce the damage you take from fire? Speed boosts, sneaking ability or both?

Plasmids add further complexity to the FPS experience. By finding or buying new plasmids, you can equip a wide variety of abilities that will allow you to freeze, enflame, or enrage your enemies. You can mark them as security targets or cover them in swarms of fucking bees. Combining these skills with the variety of weapons and upgrades you can equip makes for some extremely interesting opportunities in dealing with your foes, and you'll need all of 'em, especially if you want more ADAM to purchase new abilities. If you want ADAM, you'll have to claim it from the Little Sisters who scour the hallways of Rapture, gathering the blood of the dead to be recycled for the precious resource. And if you want to get to the Sisters, there's a big, scary bastard you'll have to get through first.

The Big Daddy battles are some of the finest moments in BioShock. You'll encounter a set number of them on every level, and they come in two varieties: the iconic Bouncer, who carries a drill and is featured in most BioShock imagery, and Rosie, who wields a rivet gun. Both brands of Big Daddy fight in altogether different manners, but neither can be dealt with swiftly or easily -- the first encounter with a Big Daddy, a Bouncer, is likely to be marked up as one of the most intense experiences in gaming. They've got a staggering amount of health, beefy defense, and are awfully spry for such hulking bruisers, particularly the Bouncer. To survive and succeed, players can use any combination of plasmids, abilities, weapon and ammo types to bring down the Daddy, and it's up to you how you want to do it.

Unlike many other games that tout "multiple ways to play", BioShock actually brings this feature to the table, thanks in no small part to the huge array of weapons and abilities it offers. There's a lengthy list of different enemies, traps, security devices and bosses to be dealt with, and with each encounter is a new opportunity to try something new. The absolutely outstanding enemy AI ensures that no battle will be quite the same -- they will give chase, run away if heavily damaged, seek water if en fuego, and find new and interesting ways to tear you to pieces. The game encourages and rewards using all of your resources and the environment itself to your advantage, so much so that combat is never, ever boring in BioShock. The controls are tight, the keymapping effective -- this, mind you, coming from a guy who typically abhors console first-person shooters -- all in all, an absolute blast to pick up and play.

On top of this solid foundation is an amazing amount of polish. Water cascading down the POV and leaving small droplets behind, the sound of your protagonist coughing as he walks through a cloud of dust, and the way your point of view staggers and is knocked back by the crushing blow of a Bouncer. A few of the Splicers, warped by extensive genetic modification, will even scream "I am good enough!" and other tidbits of story context at you before they strike; a small touch, but one that really brings to light the culture of excess and outrageous expectations that the people of Rapture once placed upon themselves. These little additions really draw you in, even if you don't notice them right away -- they serve to make the world of Rapture seem that much more real.

I could certainly draw attention to some extremely petty faults like the occasional audio glitch (nothing more than an absence of sound once or twice), the lack of a player's shadow, and the somewhat shallow ending, but I'd feel kinda silly doing it. Vague disappointment over the game's very final minutes doesn't lessen the impact of the preceding 14 hours. BioShock is to the FPS genre what Super Mario 64 was to platformers, what Chrono Trigger was to RPGs -- such a drastic leap forward that you wonder if it will ever be topped. Whether it will or won't be is largely irrelevant; what matters is that, after BioShock, the first-person shooter will never be the same.

Verdict: Buy it!
Score: 10/10

 


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128 comments | showing # 51 to 100

Chris Taran's Avatar - Comment posted on 08/18/2007 00:09
Chris Taran
"How long before BioShock becomes the next Halo? "OMG that's so old!!! your stupid for liking it!!!! only fairy pussy kitten otter bitches like biosuck!!!!!!!"

Only, unlike Halo, BioShock is actually good!
...
..
.
Yeah, I went there.
ChrisFurniss's Avatar - Comment posted on 08/18/2007 00:12
ChrisFurniss
agree on all points. epic win.
Neonie's Avatar - Comment posted on 08/18/2007 00:13
Neonie
Chris Taran you just deivided by zero. OH SHI-

Sharpless's Avatar - Comment posted on 08/18/2007 00:20
Sharpless
Chris, a lot of people go there, these days. It makes me a sad panda. :( Anyway, yeah, I didn't mean to compare the quality of the two games, just the popularity/criticism aspects. It's apples and oranges, either way: a futuristic, sci-fi shoot-em-up and a retro, sci-fi, underwater horror/suspense game. :)
beer baron's Avatar - Comment posted on 08/18/2007 00:22
beer baron
Sharpless, I'm on top of it recording a guide for it. But you don't have to have a 360 to play BioShock, just a pimp ass computer.
beer baron's Avatar - Comment posted on 08/18/2007 00:27
beer baron
English phails
deanhatescoffee's Avatar - Comment posted on 08/18/2007 00:28
deanhatescoffee
Aaron, I respectfully decline to read this article at the present only because I want to experience BioShock thoroughly before hearing anything else about it. However, I appreciate the fact that you made this post and I hope I can remember to come back to it once I've played BioShock myself so we can compare notes. :)
MAX452 AU's Avatar - Comment posted on 08/18/2007 00:41
MAX452 AU
Destructoid is sponsored by 2k
unbiased review?
me think not
Kotua's Avatar - Comment posted on 08/18/2007 00:59
Kotua
MAX452 AU, you didn't read what linde said, did you?
Interesting. Pity I can't find the LE for PC. i wanna play it on mah PC. :(
Joseph Leray's Avatar - Comment posted on 08/18/2007 01:12
Joseph Leray
At least we're up front about who sponsors us.
SeraphX's Avatar - Comment posted on 08/18/2007 01:25
SeraphX
Biased of not...Look at the other scores..It deserves a 12.
JLanphear's Avatar - Comment posted on 08/18/2007 01:25
JLanphear
<3.

The only thing that needs to be spoken.
Wootex's Avatar - Comment posted on 08/18/2007 01:39
Wootex
Aaron Linde Wrote: "Verdict: Buy it!"
Consider it done.
Pedro Blandino's Avatar - Comment posted on 08/18/2007 01:47
Pedro Blandino
all i have to say is.. finally some one knows what chrono trigger did.
i plan to buy this game ASAP.. i want to venture deep in to rapture right now >_<
vitus's Avatar - Comment posted on 08/18/2007 01:53
vitus
"Multiplayer is crap poop. Screw multiplayer. BIOSHOOOOOOOOOCK."

spoken like a true gentleman
Aaron Linde's Avatar - Comment posted on 08/18/2007 02:16
Aaron Linde
Yes, 2K bought me off. Nevermind almost every other site on the internet, BioShock is just shit.
tehuberone's Avatar - Comment posted on 08/18/2007 02:23
tehuberone
Linde its a 9.5 for lack of legs.
TheBrain's Avatar - Comment posted on 08/18/2007 02:25
TheBrain
I can't wait to play this!

I love these FPS/RPGs. I played the hell out of the Deus Ex games. Unfortunately, I couldn't get into System Shock 2. It had a cool atmosphere and seemed interesting, but I couldn't get past the fact that the environments were repetitive and the enemies were mindless and randomly spawned from empty rooms. Luckily, Bioshock seems to be of the modern FPS variety wherein such annoyances rarely exist.
Banj's Avatar - Comment posted on 08/18/2007 02:31
Banj
Everyone around me is sick to fuck to my day-to-day running countdown. "X days till BioShock!" is how I've been starting every conversation for the last fortnight. My wife said she's gonna boycott the whole event if I mention it one more time.


Nice review Aaron, although I expected nothing less than a rave.
skruloos's Avatar - Comment posted on 08/18/2007 02:46
skruloos
I'm wondering if this game will be huge or it will be one of those Okami type affairs: it gets all this critical buzz but fails to find a huge audience. Either way, it's sad every time it happens. It'll definitely be interesting to see.
Aequitas's Avatar - Comment posted on 08/18/2007 02:49
Aequitas
rofl, average ratio 99%. Nice.

I love the demo, and fully expect this game to set a new high water mark for immersive single-player FPS's. Half-Life 2? Pshaw, I can hardly even remember what that is.

I'll pick up the PC version after I build my new system. I'm dying to play it, and the 360 controls are fantastic, but I'm a fickle and stupid man. So I will punish myself with a further wait before I get to fully experience the best game I'm likely to see for the next couple years. (Full time job, full time student = suck.)
DOOM's Avatar - Comment posted on 08/18/2007 03:52
DOOM
Got it allready for XBOX360 from the Toys R US goof up,
freaking AMAZING game...
BUY IT NOW!!!!
Detry's Avatar - Comment posted on 08/18/2007 04:45
Detry
Aaron, I don't care if they gave you a rim job with strawberry jelly I still want this game. I was just giving ya shit before.


And @ ZMTToxics: Dude, just read this article.

If you have 4 Dimm slots just get 2 1g's and 2 512's. Unless you plan on going 64 bit.
AaronLindes Neighbor's Avatar - Comment posted on 08/18/2007 04:47
AaronLindes Neighbor
If there's any coke whores around these parts I better get a taste too, damnit!
The review was finely written, and your narrative comes across just as discerning as if I was talking to you in person.
To think, I told you I only play the multiplayer component of FPS games, I will not be shamed into playing more campaign!
You looked haggard at the end of that play/work session, I can see it was worth it.
Rainbowblack's Avatar - Comment posted on 08/18/2007 04:56
Rainbowblack
we needed Destructoid to review Bioshock, because all the other gaming site failed to give this game a perfect score.
Lucca's Avatar - Comment posted on 08/18/2007 05:14
Lucca
Could I get a PC strong enough and a copy of Bioshock if I give my limbs to science?

(I'll just watch, I'll be happy. Puweez.)
toast!'s Avatar - Comment posted on 08/18/2007 05:22
toast!
wooooooot i got the last limited edition for PC on preorder today... cant wait!
FrogWhoIsFinal's Avatar - Comment posted on 08/18/2007 05:27
FrogWhoIsFinal
All along I've been reading about Bioshock and my general reaction was "Meh, another over hyped FPS." I had absolutely no plans to purchase it, but I just might. I recently upgraded, so my system can handle it. (8800 GTS)
he1ixx's Avatar - Comment posted on 08/18/2007 07:06
he1ixx
nice review. i've had this thing (collector's ed) preordered for what feels like ages now.
@fra diavola -- i'd go switch that pre-order if i were you. gamestop lets you do that, you know. :)
gone are my days of upgrading a pc to do anything game related. i have a 360, ps3 and wii at this point and get all of the gaming goodness i might desire via them. sure, it helps that i don't play wow and quit eve-online a few months ago - these two events aided in decreasing my interest in pc gaming to nearly zero. given the power, graphics and awesome games available on console is there still a reason to keep pouring money into pc's?
Papapishu's Avatar - Comment posted on 08/18/2007 07:20
Papapishu
@Heretic

No, but a friend of an ex-girlfriend of a cousin of Ken Levine's confirmed with me that you will be able to do this:

ROCK AND ROLL

Also, Regulus, remember to take your Ritalin. Fairie dust Garth, Fairie dust.
he1ixx's Avatar - Comment posted on 08/18/2007 07:25
he1ixx
yeah, linde was way off-base and obviously a whore to 2k boston given what other sites have said. man, what a sell-out!
Moco64's Avatar - Comment posted on 08/18/2007 07:48
Moco64
Just wondering if you played it on Hard? It seems like the best difficulty to play on from the reviews I've read.

Great review btw.
Carac's Avatar - Comment posted on 08/18/2007 08:15
Carac
Aren't there multiple endings based on what you do (i.e. save or sacrifice the little sister's)?
jerrt's Avatar - Comment posted on 08/18/2007 08:34
jerrt
i need to not read reviews for this game, it will make me want to go out and pay full price for it.
JamesSorensen's Avatar - Comment posted on 08/18/2007 08:41
JamesSorensen
yes two different video endings for saving or harvesting the little sisters.... neither one is really a better video than the other...


overall i though it was a good game but the end boss was LAME..too much slow collecting backtracking..those being the only negatives.... but ya definitely worth playing... not anywhere near 20 hours so maybe just rent... but it's a cool must play.
robotplague's Avatar - Comment posted on 08/18/2007 09:31
robotplague
Good god the wait is killing me. I purchased a new HDTV yesterday so I could use it in time for this game.
Ha-Puken's Avatar - Comment posted on 08/18/2007 11:00
Ha-Puken
I never seen one game get so much publicity on Destructoid before. Oh, yeah, thats right, Destructoid is F*CKING SPONSORED by 2K! I'm not saying the game isn't good, but I am saying that it might be in Destructoid's best interest to give it all the good press it can. Otherwise Dtoids new pot of gold might turn into a pot of nothing. What happened to you Dtoid?
DOOM's Avatar - Comment posted on 08/18/2007 11:09
DOOM
I have the game for xbox 360...

THIS GAME LIVES UP TO THE HYPE & KICKS IT IN THE FACE!!!!!
Aaron Linde's Avatar - Comment posted on 08/18/2007 11:21
Aaron Linde
Ha-Puken, as I stated earlier, I don't see any of that money. It goes to server costs or Ron's Robitussin addiction or something. I'm allowed to publish whatever I want about any game I play, and I paid money out of my own pocket for BioShock, so you can be damn sure that if there was something wrong with it, I'd be the first to point it out.

We're an independent gaming blog. We have to get what advertising we can so we can keep afloat -- not get paid, mind you, but keep afloat, cover server costs and that sort of thing. That stuff, though, isn't my responsibility; I'm the reviews editor, which means my only concern is giving every game a fair shake. BioShock is unmitigated brilliance, and I wasn't about to water down my opinion and get bitchcakes over every little incongruence just because I was concerned of douchebags like you getting pissy about conflicts of interest.

If you weren't already aware, we do this shit for free. It makes no difference to me who's got what banner up on Destructoid, who sends us what game. What matters is whether or not the game is good, and BioShock is profoundly good.
JohnnyWadd's Avatar - Comment posted on 08/18/2007 11:31
JohnnyWadd
Hm, skeptical about the perfect score (sponser score) given the lack of multiplayer and the inevitble lesser replay value, but a well written review none the less.
Brad Rice's Avatar - Comment posted on 08/18/2007 11:31
Brad Rice
We've been sponsored by Hudson too, and hell, Bomberman Live got a shakedown. I've been talking to Linde the past couple of days, and trust me, HE WILL NOT STOP TALKING ABOUT THE GAME. I try to bring him onto other topics, but it's all, "LOOK AT ME! I PLAYED BIOSHOCK BEFORE YOU!!!!11"

But in all seriouseness, that banner means nothing to us writers. Hell, we could be sponsored by Detn8 Games, and we'd still give Ultimate Duck Hunting a serious review.

Really, have more faith in us, people. We're not in this for the money -- we don't see any of that stuff from the BioShock banner. Hell, 2K Games didn't even send Linde his game -- he paid for it. All that money goes towards upgrading our servers, running dtoid, etc. Us writers don't care about being paid -- we just want to write.
Aaron Linde's Avatar - Comment posted on 08/18/2007 11:37
Aaron Linde
Fuck the lack of multiplayer, this is about as perfect as a game is bound to get on this platform. I gave it a ten because I've never seen such a brilliantly realized world before, never seen such a great story in a game. Multiplayer would've been nice, but it's unnecessary given how utterly complete this game already is. As for the replay value, shit, dude -- as soon as the game was over I started over on Hard mode. Why? Because there are so many ways to build your character, and so many ways to kill your enemies.

Play the game before you harp on the replay value.
Moco64's Avatar - Comment posted on 08/18/2007 11:48
Moco64
Does hard mode change the way the enemies act? Or is it just they take more damage to kill you take less crap.

Great review I don't see why people are questioning it because of the sponsoring shit. GI gave the game a 10, 1up did as well. 8 magazines/sites have giving the game highscores (99% average on gamerankings) this game is on track to be the highest reviewed game ever, and thats awesome! Finally a game that beats Zelda.
Myrmidon16's Avatar - Comment posted on 08/18/2007 12:16
Myrmidon16
why does go hate me so? wat will be cheaper, buyin a 360 or upgradin my crap computer?
Ha-Puken's Avatar - Comment posted on 08/18/2007 12:17
Ha-Puken
@Linde
Fair enough (minus the douchebag comment)
emotoaster's Avatar - Comment posted on 08/18/2007 13:43
emotoaster
Hey Linde do you feel the 360 version is greater than a mid range PC? And for now I'm only going to be able to rent it for I am off to college the same day as it come out so I will not have any money ;____;
Aaron Linde's Avatar - Comment posted on 08/18/2007 13:51
Aaron Linde
I dunno -- I haven't played the PC version yet, not even the demo. I'm definitely going to pick it up sometime down the road, being a primarily PC gamer kind of dude when it comes to first-person shooters -- I will say, however, that the game looks bloody phenomenal on the 360, runs like a greased dream, and the control is solid enough that even the most seasoned mouse-and-keyboard elitist chump (me) can get by okay.
God Len's Avatar - Comment posted on 08/18/2007 14:08
God Len
Does the PC version have anime cut scenes?
Aaron Linde's Avatar - Comment posted on 08/18/2007 14:11
Aaron Linde
It sure does!
JamesSorensen's Avatar - Comment posted on 08/18/2007 14:11
JamesSorensen
i just think game review metrics, especially ones based on 10 have been out of whack for ages.... here's the paste from my blog, minus the two ending videos so no spoil, of my quick rant about reviews and review:

Well first, Reviewers that use a 10 scale have not had legit score metrics for ages. 5 scale is much easier to determine. If 10 scale reviewers knew what they were doing then most good decent average games would be a 5.0, not 7.5 plus.... honestly it is like the 10 scale is used to make a rating sound better and ranged ONLY from 5-10. Well anyways, I think Bioshock has done a great job marketing for it's hype which helps the review scores. That being said game is awesome. My only complaints are the final boss is pretty lame, after about an hour Big Daddies are not even a challenge to kill, and there is a little too many go collect stuff and backtrack missions. Everything else about the game is great. The story is good (like most good game stories), graphics are pretty (thanks to Unreal Engine), gameplay is solid (Using one hand for guns and the other for the Plasmids works well), and i did get a little attached to the little sisters (Sisters are the best component of the entire game). So yes it is a must play game. Finished in around 12 hours even with exploring 99% of corners and rooms; so it's not the 20 hours that some people boast (not a negative thing). So if you want to own the copy go ahead, but if you don't have the money or aren't sure just go rent it cause you can finish it in a few days.


- If you want to watch the ending videos cause you don't care or if you finished the game one way and don't plan on replaying for the other here is link to vids - http://blog.jimmyhack.us/2007/08/18/bioshock-endings-and-review-rant.aspx

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