Nice review, confirmed what I thought and hoped to be true!
I think I've heard something about the PS3 having more - or will be getting more in the future, can anyone elaborate?
Thanks in advance.
I don't think you need to have played the original to notice that challenge rooms spikes kill you all the fucking time even though you were half a block away from them.
There is some severe bullshit there.
Very, very steep learning curve for the controls. There do appear to be work arounds for most of the glaring oversights, but I still say Ninja Five-oh had much better grappling controls.
Really enjoying the game now, though the prospect of it getting any harder than it already is fills me with dread.
But you forgot something.
the ps3 version has a huge flaw is is the only one outputing 2 channel stereo, and not dolby digital or DTS while the PC has 5 channel Dolby digital,EAX 5 options.
and the xbox is outputing dolby digital 5.1 sound track.
the PS3 version sound like junk because of this and it ruins the Great sound track and some the sound effects.
I feel kinda ripped off, but I only bought the ps3 version for it's remote play feature anyway.
If i bought only that version I would be pissed that it is not in some form of 5.1 digtal sound like the other versions of the game.
it should be mentioned and no review guy has yet anywhere.
I've gotta say this is game is excellent. A pleasant surprise, and damn near perfect. I hate to bring this up, but this should have been the 1200 and Braid 800, if only because of its replay value and how long it lasts.
Those challenge rooms remind me of n+, except I actually want to finish all of them. Probably the only bad thing I can say about this is that it makes me regret getting n+. And those Meet With the Enemy sequences. They're kinda meh.
And the music. My goodness, that sewer level so far is at the top. I'm searching for that soundtrack right now.
I thought this was leaps and bounds better than the original. The broken difficulty factor is gone, which I for one consider a plus. Three lives to beat an entire game is bad game-making, in my opinion. It played smoothly, looked nice. Not too shabby.
I can't go on about it enough.
With this, braid and geo wars 2 it really has been an awesome past few weeks in terms of downloads.
And i love the challenge room. I spent a whole afternoon just trying to perfect some of them.
Brilliant game!
I like the barrel mechanics. It adds a little something to this revamp, but even more fun is grabbing those bastards and throwing them at their teammates. The excitement in my pants is overwhelming.
the last level was freaking hard! it made the rest of the game look like a cake walk. first you have to go into three areas, the hardest being the electric area. then you had to go and test your swinging ability outside which was the hardest part of the game. You think after all of that torture you would reach the end boss, but noooooo you have to fight your way through another part. and when you finally reach the end boss and beat him and think that you have finally finished the game, you get another surprise in the form of a countdown timer to escape the whole place. (I think I had 30 seconds to escape)
But the most mind fuck of the whole game was when they introduced another boss battle during your escape. That was fucking awesome. I mean imagine trying to finish a boss in the few seconds you have left to escape. That was all on the normal difficulty.
@dyson what difficulty were you playing on?
It's funny how people who didn't play the original are all "omg no jump button! Lame!", it's called puzzle platforming people!
Also, the last few challenges are insanely hard, then there's those secret challenges... I've only beaten a few of those, and I don't think I'm going back to them, I'm afraid I might smash something.
Really liked the music, well at least so far in the demo for some reason it reminds me on Timesplitters2 soundtrack.
Also ... Yeah, pretty busy :( I'll be around more soon I hope.
I played the game on medium difficulty for the review, and only reviewed the 360 version. There wasn't enough time for anyone else to join me on the review, so the PS3 sound issues were left undiscovered.
Sharpy, the barrel mechanic does not belong in the game regardless of how well it was done. It made the boss that you use it against play like a SMB2 boss. SMB2 was awesome, but shouldn't be in my action platformer. The later bosses will show what a real Bionic Commando boss should be like.
I think you scored it right. Good read.
I think it bodes extremely well for Mega Man 9!
...Now if somebody could just hurry up and redo River City Ransom and Rock & Roll Racing with this level of quality, we'd be set...
good times.
man, it's tricky in parts... So much fun and way too addictive.
Backs up my blog nicely...
http://www.destructoid.com/blogs/Clance/instant-replay-the-thrill-of-the-challenge-99768.phtml
I was deciding on this or galaga legions, but I really don't like the new setup for that game, so Bionic Commando it is.
Jumping is a bit of an issue for me, but it's still a fun game. I enjoyed it.

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