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Destructoid Review: Arcana Heart photo

I think Arcana Heart was marketed the wrong way. No offense, Atlus, but this game deserves more. I could see how this title would be well served marketed as "Japan in a box," with its moe, loli gals, magical transformations, silly cutscenes, and anime opening. And I could see how your typical Japanophile might be drawn to this title, fighting game fan or not. But underneath all the fluff is a fighting game with qualities that would appeal to the die-hard fan of the genre. If anything, the marketing should have tried to appeal to both fans of big-breasted 14-year-olds and 50-hit combos.

The question is, does Arcana Heart have enough substance beyond the short skirts and big eyes for diehard fans of fighting games? And if so, how does it rank among the countless other fighting titles on their shelves?

Hit the jump to find out.

Arcana Heart (PS2)
Developed by Examu
Published by Atlus
Released on April 8
, 2008

Examu's Arcana Heart isn't even close to the first thing you'd think of when mentioning fighting games. But, the 2D all-girl brawler does have a bit of a following in Japanese arcades. Atlus brought over both the original Arcana Heart and the patched/balanced Arcana Heart Full! in this $29.99 package.

In this game you fight as one of eleven girls, most of which are in their pre-teens or early teens. They might all go to the same school, but each has their own distinct moves and abilities. They range from the loving redhead Heart Aino to the part-demon rollerblading blonde Lilicia Felchenerow. There's also a shrine girl, a dog girl, a young samurai, the obligatory big-breasted fighter (a robot, apparently), and even school swimsuit-wearing 5th grade girl that wants to take over the world. Did I mention that this 5th grader fights suspended in a large blob of water? 

These girls have the ability to communicate with the Arcana, and their ability is needed to save the world. Of course. The story sucks, but they're never good with fighting games anyway. I think all of the work went into the gameplay, and I'm okay with that.

Their ability to summon these Arcana deities is what makes Arcana Heart a bit different from your typical fighter. When you select your fighter, you also get to select any one of several Arcana. These can be summoned in battle to assist the fighters in various ways, and their strongest attack, the Arcana Blaze, is usually a high-damage spectacle. These Arcana also grant the player special attacks beyond their default set. I spent countless hours playing with different combinations of fighter and Arcana, and I'm sure I didn't cover half the possibilities. There's endless replay value here.

Arcana Heart's fighting system might seem simple at first glance. There are buttons for weak, medium, and strong attacks, and directional control and position vary the type of attack for each button press. A press of all three buttons unleashes "Arcana Force," the gateway to your ultimate "Arcana Blaze" attack. There's also a "special" or "S" button, which has several uses. With proper directional movements, the S button sets off special attacks that vary with the type of Arcana chosen. It also acts as a homing button; when there's a gap between you and your opponent, one press will sending you flying in their direction. You can also use it to cancel an attack immediately, opening up multiple opportunities for combos and corrections. 

Four-button fighting may sound simple, but there's quite a learning curve to overcome. Between the Arcana system and the homing/homing cancel abilities, there's an amazingly complex chunk of gameplay to take in. Sweeping controller moves and button presses are not enough to combat the computer's insane air combos. Unless you learn how to defend/protect yourself, expect to be popped up into the stratosphere and hit all the way back down to the earth. Learning how to effectively use the system is a bit of a hump to get over. I will say that once you're scooping enemies into the air and hitting them a couple of dozen times before they land, you'll be hooked with this impressively deep fighting system. 

The good news with Arcana Heart is that it looks as good as it plays; it easily ranks among the best-looking PlayStation 2 2D titles. The bright, crisp hand-drawn sprites looked amazing on everything from a small 14" LCD to a 60" HDTV. While the character types are all rehashes of ones we've seen before, they're all drawn well, and many provide unexpected animations and features you won't initially expect. I won't ruin the surprise. The character animations are mostly fluid, and often impressive. I'm willing to bet you'll lose to the water blob girl Kira Daidohji in the first couple of times you fight against her; the animations for her glob of water are impressive enough to distract. 

It needs to be said that there is a fairly steep learning curve in Arcana Heart. There are only 11 characters, but their control styles are so varied that each can be viewed as their own individual challenge to overcome. I'll say that the first part of the review process was incredibly frustrating. Some of the higher level fighters posed enough of a challenge to have me scratching my head...  and eventually yelling at the television. It did force me to re-examine my fighting methods, and I did finally succeed, but it definitely wasn't easy. The final boss in Story Mode had me gritting my teeth, hitting continue countless times. I'd go as far as to warn to the casual fighting game fan against an impulse purchase, as Arcana Heart may be to difficult for "quick fix" gaming.  

In the end, I'd say that Arcana Heart is not recommended for the type of gamer it seemed to be marketed to. I think they'd become frusturated no matter how cute the girls are. Arcana Heart is like a wolf in a very moe sheep's clothing. It may look like a silly anime girl brawler, but the underlying complex fighting system can provide a challenge to even the most seasoned fighting game fan. If you've got the fighting game chops, overlook the underaged girls (I don't say that everyday!) and give this one a chance. 

Score: 8.0 (Great. Very fun -- its essential gameplay aspects are cool and interesting, but may not be implemented in the best way.)









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Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools. Meet the rest of the team



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27 comments | showing # 1 to 27
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the GAMEGOBLIN's Avatar - Comment posted on 04/18/2008 18:59
the GAMEGOBLIN
๏̯͡๏
El Fajitas's Avatar - Comment posted on 04/18/2008 19:03
El Fajitas
Huh, I may have to dust off ye ol' wallet then.
Y0j1mb0's Avatar - Comment posted on 04/18/2008 19:18
Y0j1mb0
I'm getting this game.
Excel-2011's Avatar - Comment posted on 04/18/2008 19:25
Excel-2011
I bet the old anime club would love this if I weren't excommunicated.
Dr Milkdad's Avatar - Comment posted on 04/18/2008 19:27
Dr Milkdad
I played this in the arcade, it was a blast to play.
Riegel88's Avatar - Comment posted on 04/18/2008 19:36
Riegel88
I pre-ordered it and picked it up the day it came out. Very awesome if you are a fan of fighting games and have friends that are too.
Dale North's Avatar - Comment posted on 04/18/2008 19:42
Dale North
Riegel88 - you nailed it. If I was allowed to write two sentence reviews (and still get paid), mine would have read a lot like your comment.
Gen Eric Gui's Avatar - Comment posted on 04/18/2008 19:52
Gen Eric Gui
The final boss isn't hard, you just have to find the one tactic that works and keep abusing it until she dies. Kira's command throws go before hers do, so spamming 360's will allow you to win almost no contest. Almost anyone with a low combo that leads to a special attack can spam that until the end of time and she'll never get past it. Etc.

I love this game. Kira, Fiona, and Saki are just plain fun to play as; they may be fighting game cliches but they're WELL DONE cliches.
NegFactor's Avatar - Comment posted on 04/18/2008 19:54
NegFactor
I've been curious about this game and have only put it on the backburner because I have several other games that have been on my mind moreso. If I come across a bit of extra money, I may very well pick this up. Thanks for the insightful review, Dale.
Tubatic's Avatar - Comment posted on 04/18/2008 20:18
Tubatic
@TheExcel
"I bet the old anime club would love this if I weren't excommunicated."

OK, I'll bite: How'd you get excommunicated from an anime club?! I'd have figured they were far outside the realm of papal regency . . .
DinnertimeNinja's Avatar - Comment posted on 04/18/2008 21:06
DinnertimeNinja
My interest is piqued.

Oh wait, that's not my interest...
superflossy's Avatar - Comment posted on 04/18/2008 22:23
superflossy
yay! i'm glad you liked it dale! i've been playing arcana heart for a few days now and i LOVE it. the learning curve is definitely steep, but it's so worth it since the combo attacks are so sweeeeet. and the girls are so cute!
Dan CiTi's Avatar - Comment posted on 04/18/2008 22:46
Dan CiTi
This game has a lot of tits in it.
Shin Oni's Avatar - Comment posted on 04/18/2008 22:56
Shin Oni
I actually had to replay the Japanese one I have just cause well...i'm tight on money. But hell they're the same thing and the Japanese come with the voiceovers.

It's nice to know people are liking this game. It needs all the support so that the 2nd one can make a cross to the US when it hits PS2.

Lillica, Saki, and Fiona are my big fun. This game screams rape in both ways.
Colette Bennett's Avatar - Comment posted on 04/18/2008 23:25
Colette Bennett
OOh. I'm actually totally interested to play this now. Thanks Dale!
Pacman's Avatar - Comment posted on 04/19/2008 00:38
Pacman
The game has also been amassing something a of a credible tournament scene in the US of late, which only speaks well of the game's depth and longevity. I'll probably pick this one up soon and support the reviving American fighting game market
king3vbo's Avatar - Comment posted on 04/19/2008 01:02
king3vbo
I was worried to see how well it was gonna turn out, but now Im buying it for sure
s0lesurviv0r's Avatar - Comment posted on 04/19/2008 02:12
s0lesurviv0r
I got this on preorder also and am still getting used to the system but it is a blast. I've been using Saki and Kamui mostly, I seem to be gravitating towards Gier(just cause he reminds me of Eddie from Guilty Gear) and Orichalkos arcana-wise but I'm still sampling a bit of everything before I start digging through stuff seriously.

Here's an Arcana Heart thread from Shoryuken
Rainbowblack's Avatar - Comment posted on 04/19/2008 03:32
Rainbowblack
saw this the other day when buying Metal arms. it was being displayed with a GIANT SIGN that said 30$

it was as if they were trying SO hard to sell the damn thing lol
eXaX's Avatar - Comment posted on 04/19/2008 10:48
eXaX
I'm pretty interested in this game. Although I admit originally I thought this was pretty much just fanservice. Good to hear that the fighting itself is challenging and deep.
Kinda doubt that it will be released in Europe though ..
Pedro Cortes's Avatar - Comment posted on 04/19/2008 13:33
Pedro Cortes
It's pretty damn sweet. The graphics are preeeety upscaled on a ps3, the combat is ridiculously deep with mixing and matching Arcana to the various girls. The only strike against the whole package is the horrible music. That shit will grate on you until your ready to punch out your speakers. For the love of your hearing, play something else on your speakers.
Cypher's Avatar - Comment posted on 04/19/2008 17:10
Cypher
Out of curiosity... has anyone else mentioned the camel toe in the header picture of the game?
Eschatos's Avatar - Comment posted on 04/19/2008 23:36
Eschatos
Just a little creepy, but interesting.
MatCD's Avatar - Comment posted on 04/20/2008 17:26
MatCD
This is relevant to more then one of my interests.
BlackSunEmpire's Avatar - Comment posted on 04/21/2008 06:01
BlackSunEmpire
@Cypher

Interesting observation. I didnt notice at first.
MayorBee74's Avatar - Comment posted on 04/22/2008 17:46
MayorBee74
I was kind of interested in this game, but after reading the review now I definitely want it. Real bad.
SourGr8pes's Avatar - Comment posted on 04/22/2008 19:41
SourGr8pes
I want to play this game, I REALLY DO... But the amount of times you've stressed how difficult it is has kind of turned me off.

Successfully winning a match on Guilty Gear is like deciphering the Necronomicon to me, so I couldn't imagine how badly this game would eat me alive.
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