*Destructoid interview: The Godfather II
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Destructoid interview: The Godfather II

1:00 PM on 12.26.2008  ·  Daniel Husky Lingen
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[video]115883:935[/video]

As regulars at Electronic Arts' Redwood Shores campus, CTZ and I found ourselves behind their doors once again, as we took a look at their newest title, The Godfather II. CTZ has already covered the hands-on for the event; however, I'd invite you all to take a gander at the above video for my interviews with Joel Wade, senior producer, and Michael Perry, creative director.

Topics covered varied from building your family to using the "Don's View," to playing the city like a real-time strategy title. But don't take my word for it -- press "play" to see what they had to say about the game, and be sure to check out the hands-on write-up for even more details. 

 
 

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