Quantcast
Destructoid Japanator Tomopop Flixist
Dtoid Forums now support TapATalk and ForumRunner on your iOS/Android devices. Whoot.

Destructoid Festivus 2010: The Airing of Grievances photo

For most people, the holidays are a wonderful time of the year, marked by boundless merriment and pleasant company. For others, it's a deplorable slog in freezing temperatures, a heartless, perhaps even lethal, mad dash for trendy doodads, and a sickening parade of crass commercialism.

Well, I'm not so cynical as to let that noise deflate my Christmas cheer, but you can't let those sour emotions build up inside, either. Wouldn't want to go flip out and go Black Christmas on a house of sexy young co-eds. There must be an outlet for the yuletide frustrations! There must be another way!

Behold! A Fesitvus for the rest of us!

The Destructoid staff has gathered around the 'ol aluminum pole on this day, December 23, to celebrate the greatest holiday popularized by a '90s sitcom. It is now time for the "Airing of Grievances," in which we look back at gaming in 2010 and pick apart in what ways it has disappointed us. Serve yourself a plate of pasta or sushi or whatever food might be available and join us for this most sacred of traditions.

Tony Ponce:

To kick this off, I'm greatly disappointed in how Nintendo has dropped the ball in regards to the Wii this year. Third-party situation aside, Nintendo seems to have forgotten what got people excited about the console in the first place. Despite delivering a helping of high-quality titles such as Super Mario Galaxy 2, Donkey Kong Country Returns, and others, the truth is that any of these could have been GameCube games. Whatever happened to pushing motion controls? Where's the great evolution that has been promised for the past four years? Look at just how little the company gives a fudge about pushing MotionPlus compatibility.

Meanwhile, Sony and Microsoft release their own motion controllers, yet their software is nigh indistinguishable from what Nintendo was providing during the Wii's launch period! It's like someone somewhere slammed the history eraser button and now everyone pretends the last four years never happened. Pathetic.

Jonathan Ross:

I've been disappointed in what appears to be a recent trend of game companies spending less and less time on QA so they can shove their games out as fast as possible and use that money for marketing instead. I know, financially, all that really matters are pre-orders and day-one / day-two sales, but it's been pretty crappy seeing some big-name companies release games with horrible bugs and / or game-breaking glitches.

Maurice Tan:

The whole social and mobile gaming trend drives me crazy. I feel like I should care, and I try to keep on top of it as much as possible because of where it all might go. But honestly, I don't care at all. If I want to play a Tycoon game, I'll go play OpenTTD, SimCity 2000, or one of the Caesar games, in my own time, without having to wait for new time resources to allow me to actually play a game.

I like playing "proper" games on a PC or on a console. Watching new generations grow up with mobile and social games just makes me feel like I'm old or something. And when we're lucky, someone at EA or THQ or something says, "It's OK, core games will still be around!" Well, thanks guy. I know core games will stick around, but I hate that it's even become an issue. I'm not that old, dammit! It's not like I only played F29 Retaliator and never grew over it!

Jordan Devore:

As much initial delight as seeing a game get revealed brings us, I'd rather studios hold off on doing so until the time is appropriate. For instance, announcing your hotly anticipated new project and then telling us it won't be releasing for two years is kind of a kick in the groin. Independent developers, bless their hearts, are pretty terrible about this, but at least they have the excuse of having less people. Activision, on the other hand, has traditionally been good about it.

I guess what I'm getting at is when Valve does finally start talking about Half-Life 2: Episode Three, it better not be another long wait full of rage comics and jokes about Gabe Newell being overweight. No one wants that. It puts a strain on us gamers, the developers, and even the PR people. I understand that it's hard to hold in a secret you've been working on for years, but please try.

Josh Tolentino:

I'm disappointed in both sides of the debate over how Japan can deal with its declining influence on global development trends. One side behaves as if this were a good thing, for the only thing Japan produces are stale JRPGs, while the other behaves as if the Japanese gaming industry could do no wrong.

My disappointment isn't just with fans but extends to publishers, developers, and even gamers on both sides of the pond. Some pubs and devs in Japan seem to be abandoning the traits that make Japanese gaming unique in bald-faced attempts to cater to what they think appeals to foreigners, *cough*Quantum Theory*cough*, while others increasingly isolate themselves from the mainstream, catering to a slowly shrinking niche of hardcore nerds.

It's hard to think of any specific solution to this issue, but to be frank, the release of Final Fantasy XIII and its lukewarm reception brought it up again, in my mind. And I liked that game, to boot!

Niero:

I'm mostly disappointed in the weaksauce software launch for PlayStation Move and Kinect.

It just goes to show that only Nintendo can make an "HD Wii" fun.

Jesse Cortez:

It's hard for me to find something I'm disappointed in this year 'cause I have such a bubbly personality, but I'll try!

I guess one thing that has disappointed me is Square Enix and their Final Fantasy attempts in the past year. I was totally looking forward to FFXIII to the point where I actually bought it at midnight launch, something I hardly EVER do for Xbox 360 games. But when I started to play it, I just realized that besides the beautiful visuals, there was nothing else of substance that appealed to me (Sorry Chad! Vanille's voice was horrendous!) In fact, it took me so long to play through it because I couldn't play more than five battles at a time without LITERALLY falling asleep at the controller.

I even stopped playing Mass Effect 2 just to play through FFXIII, thinking that I would love it so much that I would quickly get through the story and then go back to Commander Shepard's adventure. FFXIII took me so long that I lost interest in and didn't beat ME2! (Reminder to self: I need to do that, and BAD!)

This disappointment also extends to Final Fantasy XIV. I was a pretty big fan of Final Fantasy XI, despite all of its obvious problems. It was my hope that they'd fix all the problems of their previous iteration and totally improve the FF MMORPG experience. However, in the small amount of time I had with it, it just seemed to take a step backward and totally turn me off from playing it. So much for leveling a cute Tarutaru again!

Damn you, Square Enix!

Andrew Kauz:

This was a great year for gaming, and I'll fight you if you say it wasn't! There were (and are) huge amounts of games that I wanted to play, and the quality of many of these experiences were incredibly high. It's just a shame that I had to experience too many of them in pieces.

Games are increasingly becoming impossible to experience with any sense of completeness without what I consider to be pretty ridiculous investments. DLC is the obvious culprit; sure, you get a (usually) full experience on the disc, but if you really want to play everything the game has to offer, you're looking at anywhere between ten and sixty additional dollars. Old news, I know. But what about the ludicrous cost of something like Rock Band 3? With more and more plastic instruments being released for exorbitant prices ($129.99 for that drum kit is highway robbery) and increasing charges for downloadable songs (not to mention the fact that many repeat songs are being re-released and carry yet another charge), it's nearly impossible to keep up.

My true grievance is that as games become more segmented, the more I will find myself unable to obtain all those segments and actually experience everything games have to offer. I'd love to play all of Mass Effect 2's DLC, but where will I find the time and money? I'd love to buy more Rock Band 3 songs to justify my purchase of that expensive keyboard, but I feel like I've already spent too much on that game as it is. Though I may not know where the blame truly lies, I do know this: I'm missing out, and that's a terrible feeling.

Matthew Razak:

I've heard the complaint in years before, but this year, the fact that there are simply too many games hitting the market is a major disappointment for me. Why is that disappointing? Because (a) I don't have time to play them all, and (b) great games get missed by everyone. I feel that in the rush to get out the next big thing, publishers and developers are making it seem odd if we take a few weeks to get through a game. There is such a thing as too much of a good thing, and while I wouldn't relate this back to the crash of the '80s, since that was too much of a bad thing, it's possible to see the overwhelming amount of games launching in such a confined space steering people away from gaming. I'm disappointed in the shortsightedness of most publishers out there. While I understand making money is key, I think that if they balanced a bit more instead of continuing to shove things out, they would both give gaming a better name and get more money over the long run.

I was also disappointed that Blood Stone wasn't that great a game.

Jonathan Holmes:

Like others have said, this was a great year for gaming, but I'm disappointed that piracy is killing so many games before they even get a chance to succeed. When I heard that certain parts of Europe weren't getting the new Ace Attorney game because they figured everyone who wanted it already pirated it, I was totally depressed afterward.

If we want developers to keep making interesting games, we have to buy them. That's all there is too it.

Colette Bennett:

Jesse basically wrote what I was going to write. The release of Final Fantasy XIV finally brought it home for me that Square Enix no longer makes RPGs that speak to me in the way they did when they were just Square. This sucks because I used to soooo anticipate each of the releases, and it was really exciting for me the day they came out. I don't believe the games are poor at all, only that the focus of the experience they want to present to the gamer is more about deep background story and less about connecting to the characters you spend 60-80 hours with.

Beyond this, I think a lot of incredible titles have come this year, and I feel like the landscape of downloadable titles is especially exciting. So yeah... it's just Square Enix that has bummed me out.

Max Scoville:

Earlier this year, I witnessed a man buying over two-hundred dollars' worth of Mafia Wars gift cards from a 7-Eleven. Shortly after that, I read an article in which Mark Pincus, Zynga's CEO, was quoted, "I don't fucking want innovation." The article continued with a laundry list of complaints from former employees, stressing the unimaginative and sometimes unethical nature of Zynga's practices. Shortly after that, I heard that Zynga's market value had surpassed that of Activision.

I'd consider that a series disappointments, but only if you mean it in the really harsh, stinging way. Like when parents say, "I'm not mad, I'm just disappointed." I just wish Mark Pincus could feel as bad about his company's behavior as I do about that time I spilled paint in the garage.

What I find the most disheartening is that while video games are just barely becoming a socially acceptable pastime but still struggling to be recognized as an actual art form, Zynga is making a fortune. In the current economy, a lot of extremely talented people have been laid off, and a lot of potentially great projects have been scrapped. Meanwhile, Mark Pincus sits atop his giant pile of money and women saying, "Hey, this totally-unheard-of indie Flash game is really cool. Rip off the idea and buy me another solid gold house!" But that's capitalism for you, I guess.

Chad Concelmo:

I actually thought this year was a pretty stellar year in videogames. Nothing really stands out as being a major disappointment!

But... I was slightly disappointed in a few things.

Kinect offered pretty impressive technology, but I just couldn't stand behind any of the games for it -- not a one!

Dead Rising 2, while bloody and over-the-top, had too much loading time and strange pacing to consider it the classic I thought it was going to be.

And, finally, but most importantly, WHERE THE EFF IS PIKMIN 3?!

Argh!

Sean Carey:

In terms of the actual games, 2010 has been one of the better years in recent memory. However, the announcement that video coverage exclusivity has been secured by G4 for next year's E3 was extremely disappointing to me. (Insert snarky, unoriginal Cops / Cheaters troll insult here.)

I actually enjoy X-Play's coverage, but they'll only be able to cover so much. Exposure for the more inventive, experimental, or niche titles will be left by the wayside due to necessity. This is bad for gamers who will get a deluge of coverage for games they already know about, bad for developers who desperately need and deserve the press, and bad for the enthusiast press that is beginning to rely on video content more and more as a means of staying competitive and relevant.

Jonathan Ross:

I have one more much smaller grievance.

Pre-order bonuses in games that essentially let you "skip" content or ruin some part of the game.

No, I don't want the second-most powerful armor in the game right off the bat in an RPG as a pre-order bonus! That ruins all the fun of collecting new equipment. I don't want a magic ring that doubles my experience gain! That either breaks the level progression or screws people who didn't pre-order. I don't want tools that let me bypass puzzles, or some overpowered one-hit kill weapon! If you're going to insist on giving pre-order bonuses, give me something that's actually interesting and doesn't diminish the fun of the game.

Samit Sakar:

I dunno about that -- I really enjoyed starting off Red Dead Redemption with the three-star War Horse, a code for which was included in my box...

Maurice Tan:

War Horse was awesome and some of the other horses were still better for certain thing. Can't say I've ever actually seen pre-order content that really broke the game either. The major releases this year either had useless item DLC, some stuff that wasn't super useful, overpowered, or just crap.

In Fable III's case, you could argue that spending time on the mobile app gave you a lot of money, but when the game was out, everybody was giving each other money anyway.

Neranjan "Venom" Bissoon:

SmackDown vs. Raw 2011 is crap. THQ made a worse game, taking the fun elements out and trying to make a wrestling sim. The graphics are not even as good as '09's. I would have honestly given the game a 6, and I love the series!

The only improved mode is the royal rumble... and we lost about four good ones.

Nick Chester:

Wow, a 6? You're more generous than me. Some of what was put into that game, or rather the lack of effort, was an absolute disgrace. They need to take that series back to the drawing board. I couldn't believe it got such good reviews. What a piece of garbage.

Neranjan "Venom" Bissoon:

Part of the 6 is that it has the community creation part that allows for ridiculous matches such as Sonic the Hedgehog vs. Kenny Powers, which we actually did when Sega was here. Overall, it's crap. The Road to WrestleMania stuff was so bad. I agree, absolute disgrace.

Some of the staff couldn't join us today. They claimed they weren't disappointed by anything this year. It's not good to hold that poison in, fellas! So, I reach out to you, dear readers, to post in the comments some of your big gaming disappointments of 2010 and show those party poopers how it's done!

It's all in good fun, though. It's best not to dwell too much on the negatives. This has been a great year, and even if it wasn't, this should be the time to look towards new beginnings. And I'm not just talking about videogames. So go out and enjoy the holidays, and keep on spreading the love!








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com

Tony Ponce (aka megaStryke) is a culturally confused, Canadian-born Puerto Rican who grew up in Japan and South Florida ... yet can only speak English. He specializes in writing features and maintaining an immaculate goatee. Likes: Any and all things related to Mega Man, Contra, Castlevania, 2D, PB&J sandwiches, applesauce, and candy corn. Meet the rest of the team



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

46 comments | showing # 1 to 46
prev next

Mr Andy Dixon's Avatar - Comment posted on 12/23/2010 16:05
Mr Andy Dixon
SERENITY NOW!
jasondm300's Avatar - Comment posted on 12/23/2010 16:19
jasondm300
@ sean carey The thing that sucks the most about g4 having the exclusive rights is that directv no longer carries that channel. So I get no tv coverage
FalconReaper's Avatar - Comment posted on 12/23/2010 16:20
FalconReaper
@mrandydixon

Serenity Now, Madness later
Phoenix Gamma's Avatar - Comment posted on 12/23/2010 16:23
Phoenix Gamma
Sonic 4 for being as shit as I expected. Sonic Colors for starting out awesome and reverting back to the old shit. FF14 for being a tremendous failure. Epic Mickey for being an epic letdown. Sony and Microsoft's motion controls having really shitty software.

Other than that, I thought this year was pretty great.
Zarwid Thwic's Avatar - Comment posted on 12/23/2010 16:27
Zarwid Thwic
Next year will be better. Hopefully.
Rabite's Avatar - Comment posted on 12/23/2010 16:28
Rabite
Most of my disappointments involve things that have been going on for a while that have gotten noticeably worse this year.

1. Preorder bonuses being actual in-game content that you'll never get if you didn't preorder.
2. Preorder bonuses being exclusive to one store and another store having another preorder bonus, all of which are unavailable in game.
3. Too many news releases about games simply to keep up the hype (I'm looking at you Capcom).
4. Games for the most part get pushed back from a set release date. Rarely do you see the release date moved up. Here's an idea for publishers and devs: Announce the release date when you're done with the game. Nobody gains anything except added stress on everybodies part. If the game ain't gold I don't wanna be told... I'm so sorry for that.
5. STOP WITH THE FUCKING INCOMPLETE GAMES. Yes, we know you can patch it later. STOP IT.
6. To Squeenix and Sony: Figure something out and do it with regards to PSOne Classics and PSP titles. Please?
7. If you don't like a title, don't pick fights over them being made/released. Some of us DO like Megaman pre-MMX. I remember Colette made a post about EDF:IA and there were some very unkind words directed at her for posting news of this game. Remember not everybody has the same taste.
8. All the Sony and Xbox fans picking at each other's line ups. Just stop it. This includes crap like Halolz, PoS3 or whatever.
9. All the lawsuits against other companies: Show some maturity and live up to some semblance of honor will ya guys?

I think that's it. I'll post more vitriol as it comes to me. This should make up for Jesse and Chad so they don't have to be bitter people. Let those of us who have tons of anger do it for the nice people every once in a while.
Alasdair Duncan's Avatar - Comment posted on 12/23/2010 16:29
Alasdair Duncan
Having my Steam account hacked. Twice.





(I really need to stop bitching about that...)
Matt Welch's Avatar - Comment posted on 12/23/2010 16:34
Matt Welch
Really? Idiotic Wii rant about them actually having good games is the first thing we get? REALLY? Are you all fucking high?
Syn's Avatar - Comment posted on 12/23/2010 16:35
Syn
No Jim Sterling? Sad day.
SephirothX's Avatar - Comment posted on 12/23/2010 16:35
SephirothX
Capcom raping the Devil May Cry namesake for the benefit of some cheap "bad news is good news" PR
Stereocast's Avatar - Comment posted on 12/23/2010 16:38
Stereocast
Naughty Bear for getting me to preorder for $60 on the hype train and realizing I'd been duped, it's a steaming pile of poo. (luckily I hit eject before a single achievement :-p )
manasteel88's Avatar - Comment posted on 12/23/2010 16:41
manasteel88
25th anniversary super mario bros won biggest disappointment this year from the manasteel88 Game of the Year awards brought to you by Dorito's.
fetusmilk's Avatar - Comment posted on 12/23/2010 16:47
fetusmilk
my disappointments are
DLC/preorder bonuses,
the increasing amount of money needed to enjoy a decent game.
patches/bugs
single player being pushed aside for more multi player modes.
multi player EVERYTHING! tacked on multi player. leveling up for multi player items. sometimes its cool, but why does every online game make you go up levels. i dont have that kind of time, i want to see everything the game has to offer me without spending 200 hours on every game. i remember when single player things unlocked multiplayer content.
lack of same screen coop/multi. splitscreen. for the psn/xbla games. its so obvious this needs to be used more. i mean how many games use al the 6-7 ps3 controllers?
Absolulte Marc's Avatar - Comment posted on 12/23/2010 16:49
Absolulte Marc
I think my greatest disappointment this year was the severe lack of anything interesting to buy on my DS this holiday season. GS dark dawn and then.... nothing... nothing interesting anyway. You know what im taking this a step further, this entire season was a disappointment. I think the only game I bought was a used copy of Persona 4 for a friend who had never played it. Everything else I rented for a week to beat and then return.
Darren Nakamura's Avatar - Comment posted on 12/23/2010 16:49
Darren Nakamura
I am disappointed that they still haven't released Keith Courage on the Virtual Console yet. Also, disappointed that the new standard price for XBLA games is $15.
Rabite's Avatar - Comment posted on 12/23/2010 16:49
Rabite
Add to my list what fetusmilk said.
Kal Zakath's Avatar - Comment posted on 12/23/2010 17:03
Kal Zakath
Final Fantasy xiii was an abortion on wheels.
Subcon's Avatar - Comment posted on 12/23/2010 17:17
Subcon
@Colette: I don't think it's fair to blame the Enix side. I didn't play Dragon Quest IX, but I heard only good things about it from everyone who did and Dragon Quest is an Enix franchise.

Also, the people making the new Final Fantasy games are the same people who were involved in making the games during Square's lifetime. They may not have a Sakaguchi level of influence, but it's not like Enix replaced everyone with their own people. At this point, maybe Enix should just give Final Fantasy to Level-5.
Rabite's Avatar - Comment posted on 12/23/2010 17:38
Rabite
Subcon: It sounds more like she's just disappointed with the company since the merger, not singling out the Enix side.
Kimicario's Avatar - Comment posted on 12/23/2010 18:07
Kimicario
Since I'm currently a Nintentard, I didn't get to experience any of the 'failures' other consoles carried like XIII and all that DLC.
Offhand, I didn't see anyone say anything about the DS, which I'm cool with seeing as the DS PROBABLY HAD ITS BEST YEAR EVER.
The Silent Protagonist's Avatar - Comment posted on 12/23/2010 18:08
The Silent Protagonist
My biggest disppointment?

Same as last year.

Developers releasing incomplete games and people buying them anyway to "support the devs." Right, like Bioware and Obsidian are starving artists living under the harsh tyranny of EA and Bethesda. Those guys always release a roll-up GotY edition eventually, an admittance of how incomplete their games were.

I don't care if they were fun games with good stories, I'll just wait for the roll-up and if your game fails before it happens, it deserved to.

What really gets me about that, though, is how utterly forgiving people are to these developers when they release games full of bugs and DLC with stat-destroying glitches.

It blows my mind that something like Fallout New Vegas can be released in such an embarrassing state and still garner favorable reviews. Sorry, Fallout NV deserves a 5/10 for being released like it was and nothing above an 8 after the fixes are in.
Paperclip's Avatar - Comment posted on 12/23/2010 18:10
Paperclip
@Tony Ponce- I don't see what your point is about how Nintendo's games could have been done on the Gamecube. So what? I'm Super Meat Boy could have been done on the GC, or Mother 3 could have been done on the SNES (ok, probably not, but you get what I mean). And just because there wasn't a heavy emphasis on motion controls doesn't make it worse, they just didn't want to go overboard. They used to motion controls to make a more streamlined and slightly more immersion experience.

This was an amazing year from Nintendo, I just hope it doesn't end up sucking next year :C
Wedge's Avatar - Comment posted on 12/23/2010 18:25
Wedge
I was disappointed with most of the year, because it all came after Deadly Premonition, which made it seem kind of lame.
dorkatlarge's Avatar - Comment posted on 12/23/2010 18:39
dorkatlarge
Let me start with some positive thoughts. First, I got to experience several excellent games in 2010 thanks to people and companies who are not quite mainstream. The English version of Game Dev Story was awesome. The fan translation of Tokimeki Memorial Girls Side for DS was much more compelling than I expected. And independent game creators released some amazing content -- I thoroughly enjoyed The Flower Shop: Summer in Fairbrook and RE:Alistair.

That said, I did not enjoy many relatively mainstream games in 2010. I found a few Wii titles that were fun in single-player and multi-player modes. But I spent most of 2010 ignoring the huge number of very serious and very dark games. I know some of them are selling squillions of copies, but I have chosen not to buy them.

Right now I can only name a few games planned for 2011 that are relevant to my interests. (I will buy Dragon Quest 6 on DS, will almost certainly purchase The Flower Shop: Winter in Fairbrook, and will strongly consider buying Ghost Trick and Okami-den.) I want to be optimistic about the 3DS, but a lot of the planned software is sequels and enhanced ports, and the system might not justify its high price tag for quite some time.

Also, there are some XLBA download-only games which are single-player only if you don't pay extra for a Gold account. I would like to play the TMNT arcade game and Bomberman with friends in the same room without having to pay for Gold.
Elsa's Avatar - Comment posted on 12/23/2010 18:54
Elsa
Yeah, I have to agree with Jonathan... I can't think of any online shooter games that have recently released that weren't full of bugs, glitches, connection issues, etc. Very sad. :(

@Maurice... yeah, but mobile gaming is something I do while waiting in a queue to play MAG! They can both co-exist... at the same time. I use my IPad, but I know others that use their IPhone.

@Jordan... even worst is when they announce a release date... then constantly delay it. :(

@Niero and Tony... yeah, the Move and Kinect games released to date have been super disappointing. So much wasted potential to do something really different. :(

@Andrew... DLC doesn't bother me much. For games I really enjoy I don't mind lengthening out the enjoyment by having some additonal DLC, but for other games, meh.. I've already moved on to another game.

@Jonathan... yeah, pirates are why we can't have nice things (like the "other OS" option on the PS3)



For me the biggest disappointment was the lack of a really solid shooter game this year. There were so many possibilities, but none of them panned out. MAG is still in beta testing, with constant changes and really bad map imbalances, COD and Battlefield were just another re-tread of their previous games. and not much else really took off and developed a following. Everyone is going to the perks thing and I don't think devs realize that gamers are bored of this...we want something DIFFERENT. Ah well, next year there is Brink, Homefront and a few others... hopefully we see something unique... and actually FUN.
CapnCrunk's Avatar - Comment posted on 12/23/2010 19:04
CapnCrunk
"It's not good to hold that poison in, fellas!"

Tony, are you suggesting that they 'let the poison out?'
AliasWyvernspur's Avatar - Comment posted on 12/23/2010 19:07
AliasWyvernspur
Final Fantasy XIV was disappoint. Could have been awesome.

Also, as always: annoying DRM is the constant, it can eat a sack of raindeer penises.
MeanderBot's Avatar - Comment posted on 12/23/2010 19:14
MeanderBot
Metroid: Other M. The last thing that series needed was a complex story and it seemed like that they spent more time on it then the gameplay.

That was all I could think of when I started the article, but reading others, I have to agree emphatically with fetusmilk about multiplayer being tacked on to everything. Especially when it seems to get more focus than the single player.

And what Scoville said about Pincus is about as depressing as it is disappointing. Looks like Kotick is going to have some serious competition next year for Douchebag CEO of the year.

And I can't believe that E3 granted video coverage exclusivity. Crossing my fingers that this ends up biting them in the ass. I'm just gonna stop now before I get more grumpy.
fightmejimmy's Avatar - Comment posted on 12/23/2010 19:31
fightmejimmy
I too have an axe to grind with Squeenix.

Final Fantasy XIII was supposed to be the best game of the year. It wasn't. It would be fine if this was because it was awesome and there were other slightly more awesome games overtaking it.

But no.

It was because FFXIII was all style and no substance. All overcooked backstory and no character. It was like Squeenix had looked at the positive reviews for Advent Children and thought "Okay, this is how we are making our game". When instead they should have looked at the positive reviews for games like Mass Effect, Radiata Stories, and Final Fantasy X and taken cues from that.

But as it stood, it got obliterated by Mass Effect 2. WHat should have been a neck and neck 'Best of the Western vs Best of the Eastern' style RPG GOTY face off, ME2 was perfect and FFXIII was mediocre.

And also, I just want them to shitcan FFVersus XIII, have a serious talk with all their staff, and move onto making FFXV absolutely awesome. 2011 could be their year.

Square: Your fans still want to love your flagship franchise. Its just getting harder and harder to get behind a name that used to only be attached to one game per year (at most), which is now stuck on every new RPG idea they want to sell. No more sequels, side stories, Crystal Chronicles, portable remakes, sequels to portable remakes etc.
ALT's Avatar - Comment posted on 12/23/2010 19:33
ALT
Jim, don't be intimidated by team sonic, let the venom pour forth!
DaedHead8's Avatar - Comment posted on 12/23/2010 19:42
DaedHead8
I agree with the assertion that SvR2011 is crap. I hope they do a major overhaul for the next game, maybe skip 2012 if they need to.
bobyoko's Avatar - Comment posted on 12/23/2010 19:57
bobyoko
the only grievance i have is that they just announced meatboy was cancelled for the wii. team meat, you are officially on my shit list.
Corduroy Turtle's Avatar - Comment posted on 12/23/2010 20:54
Corduroy Turtle
Square is probably the most inconsistent gaming company on the planet. However, they are becoming more consistent..... consistently disappointing. Having never been a huge fan, it's easier for me to just write them off and move on. I can see why it would be harder for a fan.

Seriously though, let's not build up SquareEnix games as future classics until they are played. They have lost the rights to pre-release hype.
Chris Carter's Avatar - Comment posted on 12/23/2010 21:37
Chris Carter
I strongly disagree that the Wii was truly revolutionary, and everything else now is "the exact same as the Wii's launch period".

I remember when the Wii launched, I bought it, and was sorely disappointed. I hated waggle with a passion, and the Wii version of Twilight Princess was actually HARDER than the GCN version, due to the imprecise controls. It was a step backward in many ways, IMO, soccer moms were just oogling at the technology and marketing.

Kinect and Move actually *feel* easier, as opposed to the other way around.
TriplZer0's Avatar - Comment posted on 12/23/2010 21:52
TriplZer0
@Rabite - "1. Preorder bonuses being actual in-game content that you'll never get if you didn't preorder.
2. Preorder bonuses being exclusive to one store and another store having another preorder bonus, all of which are unavailable in game. "

I agree with those points completely. I hate those types of things so much.
Toadofsky's Avatar - Comment posted on 12/23/2010 22:23
Toadofsky
@ Tony:

I couldn't agree more.

Nintendo's devs are interested in what only they want to make, and make you sit through their "vision".

Kirby was the only good game I played from them this year. Other M was trash, Mario Galaxy 2, er Galaxy 1.5, was an unnecessary sequel, and pales in comparison to NSMB Wii, and DKC Returns required waaay too much perfection, time I could use for better games.
Perfidious Sinn's Avatar - Comment posted on 12/23/2010 22:56
Perfidious Sinn
The Smackdown vs. Raw series needs a rest.

I know I say that about all annual titles, but let's face it. Madden is, at least consistently playable. Smackdown vs. Raw gets WORSE every year. I don't know how they do it! SvR 2011 was a joke and it bugs me that the majority of reviewers didn't point out how broken it was.
Hasney's Avatar - Comment posted on 12/23/2010 23:00
Hasney
Dunno. The general feeling over at the wrestling forum I post at is that SD Vs. Raw 2011 is the only good Smackdown game since HCTP. Fuck graphics when the physics engine can make you laugh so much on local multiplayer and if they continue on the path of yearly releases, looking at the gameplay engine is a good start.

And although the structure of the RTWMs sucked, the content of Christians made up for it... Kazoos rule!
Xzyliac's Avatar - Comment posted on 12/23/2010 23:31
Xzyliac
This year I'm disappointed in a few things. The press being one of them. The entire state of videogame "journalism" is just in complete fuck shambles and while I know it's nothing new this year it was really fucking obvious. The lack of effort, of finding the answers instead of just asking the question, the constant pushing of trendy news and popular opinions over shit that matters, it was awful. Especially as a journalism major watching it unfold just hurt. It really bothered me.

I've also been kinda bummed out with the GOTYs this year. RDR in particular which is just mesmerizing but some others too. They've all followed the pattern of flash and no substance. There's these tour de force games, cinematic triumphs of story and execution, that completely fall flat as actual fucking games. If I gut out the story and presentation and leave purely the game and I can't enjoy the game I don't care how great your presentation is as a game it still either fails or fails to impress. Particular criminals of this law are Red Dead Redemption, Final Fantasy XIII, and Heavy Rain. They're just so lukewarm and all that gives them any legs is the pointless fluff. The actual game doesn't really deliver much. There was a lot of that going around which wouldn't bother me nearly as much if it weren't for the fact that the critics just constantly keep rewarding these games with accolades and recommendations. I'm not one to say you're wrong for having an opinion but how anyone can get anything but the most basic vanilla shooter out of RDRs gameplay is just absolutely puzzling to me. I've yet to meet the one person who can tell me why RDR deserves any more praise than your most fundamental shooter with a weaker presentation. Heavy Rain and FFXIII I think get fairer criticisms but RDR is right up there too and...AUGH!

My last disappointment is how everyone pisses on shit becase it's cool. Which I know isn't new (again) but App Store games and Kinect are fucking fun people. Pull the god damn stick out of your fucking ass and have fun. Game Dev Story on the App Store is one of 2010's best and who cares if you look silly playing Dance Central or if the Kinect is a fad? If it's fun is that not what it's all about? The majority of people who shit on Kinect never even played it. The bandwagon effect is really getting to me. I accept that there are fair critics but they seem far and in between.

Oh, and the lack of Rock Band 3 getting any GOTY nomination love. I get it that critics are all enthralled with the pretty pretty shiny shiny but that game from a design perspective is absolutely astonishing. It's incrdibly well made and actually transcends it's own space into the real world. C'mon, that's nominee worthy right?

I guess that's it. Boy, I feel like shit.
fightmejimmy's Avatar - Comment posted on 12/24/2010 00:14
fightmejimmy
I have a few thoughts on the topic of the media..

I think the 'dumbening' of game journalism is an inveitable result of gaming really taking off as a mass media. All those focus group dumbasses have finally noticed that 'gee these videogame kids really are a cash cow! lets get amongst it people!'.

As a result you get big, dumb organisations like Spike (MTV), who seem to be seeping more and more into all facets of game press. I remember on gametrailers, when that got comandeered by Spike, their first order of business was "hey lets get some models and make them play games in lingerie! My big marketing book tells me that sex sells!". Thus the quite intellectually insulting section 'Girls of Gaming' was born.

I don't know if its just because of this, but it really does seem that a large portion videogame news and coverage is starting to dumb back down to the mid 90's when it was a thing for boys who like explosions, console wars, and boobs exclusively.

I suppose the fact that there are about 10 really big gaming newsblogs and all need to vie for the hits. Using either 'Look! Boobs!', or 'Hey reader, some industry guy said your favorite system was for fags!', does bring in the initial hits. A bit like how the mainstream news has gone.

At least we have destructoid. Hopefully they stay self managed for as long as possible.
rentson's Avatar - Comment posted on 12/24/2010 08:55
rentson
Grievances:

White Knight Chronicles was a huge disappointment, in my books. I realized, whilst running from monsters that were inexplicably dealing damage from the other side of the map, that this game was truly broken. The terrible dialogue and voice acting only added insult to injury. I couldn't believe this came from Level 5.

As far as I'm concerned Final Fantasy 13 was a giant let-down, so much so that it doesn't deserve its own roman numerals. I've had it with running through sterile tubes while having my intelligence insulted by a nonsense story told via corny voice acting. Sure, it's a pretty game, but it was also an extremely vacant, unfinished one.

I'm pretty unsatisfied with the state of the console RPG at the moment, particularly the JRPG. I'm a huge fan of the genre, but I can't think of a single satisfying JRPG that made its way to consoles in 2010. I spent a good part of the year playing PS2 JRPGs, and SRPGs on my DS and PSP. I'm thinking of picking up a 360 to play Lost Odyssey and a few others, but I don't want to get burned.

Half Life 2: Episode 3, or the lack thereof. Don't get me wrong, I love Valve, and I love the Half Life series. If the first three games in the Half Life 2 universe hadn't been so amazing, I wouldn't be frothing at the mouth for another one. Portal 2 will tide me over, but I was very disappointed about not hearing a peep about Episode 3 in 2010.

Praise:

Despite the decline of the PSP and DS in 2010, I'm still playing the hell out of them. Handhelds have been my saviour this year.

I'm digging the beefed up line-up on the Wii. No More Heroes 2, Sin and Punishment 2, Donkey Kong Country Returns, Mario Galaxy 2, Metroid: Other M and Kirby's Epic Yarn were all awesome this year. Let's hope they keep it up for 2011.

Steam Sales: way to continually part me with my money, Valve. How can I resist games like Mass Effect 2, Left for Dead 2 and The Witcher in the sub $10 range?
rentson's Avatar - Comment posted on 12/24/2010 08:55
rentson
Grievances:

White Knight Chronicles was a huge disappointment, in my books. I realized, whilst running from monsters that were inexplicably dealing damage from the other side of the map, that this game was truly broken. The terrible dialogue and voice acting only added insult to injury. I couldn't believe this came from Level 5.

As far as I'm concerned Final Fantasy 13 was a giant let-down, so much so that it doesn't deserve its own roman numerals. I've had it with running through sterile tubes while having my intelligence insulted by a nonsense story told via corny voice acting. Sure, it's a pretty game, but it was also an extremely vacant, unfinished one.

I'm pretty unsatisfied with the state of the console RPG at the moment, particularly the JRPG. I'm a huge fan of the genre, but I can't think of a single satisfying JRPG that made its way to consoles in 2010. I spent a good part of the year playing PS2 JRPGs, and SRPGs on my DS and PSP. I'm thinking of picking up a 360 to play Lost Odyssey and a few others, but I don't want to get burned.

Half Life 2: Episode 3, or the lack thereof. Don't get me wrong, I love Valve, and I love the Half Life series. If the first three games in the Half Life 2 universe hadn't been so amazing, I wouldn't be frothing at the mouth for another one. Portal 2 will tide me over, but I was very disappointed about not hearing a peep about Episode 3 in 2010.

Praise:

Despite the decline of the PSP and DS in 2010, I'm still playing the hell out of them. Handhelds have been my saviour this year.

I'm digging the beefed up line-up on the Wii. No More Heroes 2, Sin and Punishment 2, Donkey Kong Country Returns, Mario Galaxy 2, Metroid: Other M and Kirby's Epic Yarn were all awesome this year. Let's hope they keep it up for 2011.

Steam Sales: way to continually part me with my money, Valve. How can I resist games like Mass Effect 2, Left for Dead 2 and The Witcher in the sub $10 range?
Corduroy Turtle's Avatar - Comment posted on 12/26/2010 01:44
Corduroy Turtle
Rock Band 3 GOTY? Give me a fucking break!
GEKKO-Fox's Avatar - Comment posted on 12/26/2010 17:30
GEKKO-Fox
Pretty much what PG said, minus everything non-Sonic. Not having any HD consoles or the time and money to support buying games for them, I've only really focused on Sonic this year, and while Sonic 4 and Sonic Colors weren't as great as they should've been, I wasn't terribly disappointed. Too busy enjoying the games and airing my specific grievances about them now and then on forums. What can I say? It's keeping me busy.

Sonic 4 was particularly disappointing. Sonic Colors was only mildly disappointing.
Kimicario's Avatar - Comment posted on 12/27/2010 08:54
Kimicario
I'm gonna say Sonic 4 and FF XIV.
Really, Sonic4 looked great at first, until SEGA says "oops, oh yeah, it's gonna be episodic. Oh! And we brought back the worst zones from each game too, so, technically, that doesn't make it an original game at all!"
As for XIV, well, the ED article says it all.
Kilgore E's Avatar - Comment posted on 12/29/2010 09:38
Kilgore E
I agree with those grievances about not having enough time to truly experience a game. I haven't played through a game multiple times in a long time. But, this is really more of a gripe about having to spend most of my time working and not playing games. Foo!
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!