anyone think this has something to do with bioshock?
On a side note doesn't that one guy look like the offspring of Jay & Silent Bob?
I hate loud rushing noises though as they stress me more than scare me :(





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Destructoid Exclusive: The sounds of Dead Space
[video]88032:24[/video] If you’re still itching for more info on the game, just head on over to the official Dead Space Web site. What do you all think about what Dead Space is doing with the sound and audio design: will it make for a more frightning gameplay experience?
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Legacy Comments (will be imported soon)The game keeps seeming better and better, but I'm sure I saw these two guys in GTA IV rubbing their hands over a flaming bin. I like the heavy focus on sound design they're apparently giving this game, as it can make or break a survival horror game. a lot of scary ass games are coming out this year.
anyone think this has something to do with bioshock? Without a doubt, it's this kind of dedication that makes a good game. I'm getting more and more sold. These guys seem to understand the inherent suspense that the silence of space can instill in some people. Agree on the music and sound effect thing. I'm playing Fatal Frame III right now and all the sounds in the haunted house freak me out.
On a side note doesn't that one guy look like the offspring of Jay & Silent Bob? between Dead Space and the Aliens game i can tell i'm not going to be getting a lot of sleep later this year. i think you said it best Crapsh00t, it's dedication like this to elements that oft get overlooked that make a good game great. The BART train really does sound awful. I like that the developer is paying such attention to something that seems to be overlooked in so many other games. Wow. They seem to really care and know what they are doing. My anticipation for this game only increases. I'll be picking this up for PS3 and maybe PC(if it's on Steam) this Halloween. I want to play this so bad...but I know when I have the opportunity...I'll puss out and beat it within 2 years minimum. Interesting watch. Seems they really want to innovate, at least when it comes to sound. I think this game is gonna rock. If they approach all facets of the game this way it should be a real winner. They're exactly right when they mention that most scary movies/games are barely frightening without audio.
I hate loud rushing noises though as they stress me more than scare me :( Every time i start to worry that survival horror is dying, some game proves me wrong. This officialy jumped to the top of my list These developer diaries are really good: I know it seems like they're giving away the elements of the game, but it's good to see the work and thinking that's going into this game. Really looking forward to this one. At the beginning of the video I thought the developers were pretentious. but geez, these guys are good. 11:00 PM on 06.19.2013 DICE to 'innovate,' 'try new things' with BattlefrontAs we reported, Electronic Arts recently swooped up the Star Wars license, announcing several upcoming projects in the process, including a new Battlefront helmed by Battlefield developer DICE. Speaking to IGN, EA Labels pres...
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As we all know, freemium models tend to do more harm than good if they're not well designed. There's a very fine line between "wanting to monetize your game" and driving players away, and in the Canadian beta for Ultima Forev...more
Electronic Arts is "not going to turn [Mirror's Edge] into a shooter," EA Labels executive vice president Patrick Söderlund professed to Eurogamer, responding to some fans' fears that the upcoming reboot would ...more
The "step-based locomotion technology" behind FIFA 14 makes the game feel grounded, putting a greater emphasis on the fluidity of movement. It's cool to see, because dribbling and positioning are paramount in soccer/football...more View all Electronic Arts |


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