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Destructoid Exclusive: The sounds of Dead Space

2:45 PM on 05.29.2008, Hamza CTZ Aziz 36 comments

     Xbox 360

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The newest Dead Space developer diary is all about the sound and music. David Feise and Don Veca, the sound and audio designers on Dead Space, walk us through some the workings of audio and sound they’ve implemented into the game to heighten the atmosphere.

One thing that really separates the audio in Dead Space from other games is the fear emitter system. In other games, such as Resident Evil, there would be a dramatic score playing, but it would keep playing if you just stayed in one place. In Dead Space, the fear emitters control the audio and music based around what the player is doing, so the sounds are rarely ever the same, ensuring a suspenseful feel throughout the game.

One really cool detail that’s revealed at the end of the diary is that they’ve taken the sound the San Francisco BART train makes when it’s crossing the bay and used it in the game. I have to cross the bay every time I go into San Francisco, and this sound really is one of the worst things you’ll ever hear.

If you’re still itching for more info on the game, just head on over to the official Dead Space Web site. What do you all think about what Dead Space is doing with the sound and audio design: will it make for a more frightning gameplay experience?

 


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-D-'s Avatar
-D- at 05/29/2008 14:51
I'm with the Dork.
Rockvillian's Avatar
Rockvillian at 05/29/2008 14:58
I love it.
Kayka's Avatar
Kayka at 05/29/2008 15:05
I'm sold. Nice post Hamza.
Mxyzptlk's Avatar
Mxyzptlk at 05/29/2008 15:05
Very very cool. I'm keeping my fingers crossed this doesn't disappoint.
Faceless's Avatar
Faceless at 05/29/2008 15:11
I like the heavy focus on sound design they're apparently giving this game, as it can make or break a survival horror game.
falinter's Avatar
falinter at 05/29/2008 15:21
a lot of scary ass games are coming out this year.
anyone think this has something to do with bioshock?
Crapsh00t's Avatar
Crapsh00t at 05/29/2008 15:28
Without a doubt, it's this kind of dedication that makes a good game. I'm getting more and more sold. These guys seem to understand the inherent suspense that the silence of space can instill in some people.
Holiday's Avatar
Holiday at 05/29/2008 15:52
Agree on the music and sound effect thing. I'm playing Fatal Frame III right now and all the sounds in the haunted house freak me out.

On a side note doesn't that one guy look like the offspring of Jay & Silent Bob?
brainderailment's Avatar
brainderailment at 05/29/2008 16:03
This kicks the game out of the meh category to the hmmm category.
foxhound421's Avatar
foxhound421 at 05/29/2008 16:35
between Dead Space and the Aliens game i can tell i'm not going to be getting a lot of sleep later this year. i think you said it best Crapsh00t, it's dedication like this to elements that oft get overlooked that make a good game great.
japan's Avatar
japan at 05/29/2008 17:17
looks dope. looking forward to it
king3vbo's Avatar
king3vbo at 05/29/2008 17:18
Dtoid movie player FTW
LostCrichton's Avatar
LostCrichton at 05/29/2008 17:54
I'm loving the Destructoid movie player.
Fana7ic's Avatar
Fana7ic at 05/29/2008 19:01
Sweet Zombie Jesus, that game looks like it could make a mature man cry like a baby :O
mikeyrab's Avatar
mikeyrab at 05/29/2008 19:03
god bless you destructoid and fulfilling my audio design obsession.

AUDIO MAJORZ FTWZ
Rusty Ghia's Avatar
Rusty Ghia at 05/29/2008 19:16
The BART train really does sound awful. I like that the developer is paying such attention to something that seems to be overlooked in so many other games.
Dan CiTi's Avatar
Dan CiTi at 05/29/2008 20:23
Wow. They seem to really care and know what they are doing. My anticipation for this game only increases. I'll be picking this up for PS3 and maybe PC(if it's on Steam) this Halloween.
nukka jdav's Avatar
nukka jdav at 05/29/2008 20:23
I want to play this so bad...but I know when I have the opportunity...I'll puss out and beat it within 2 years minimum.
necrozen's Avatar
necrozen at 05/29/2008 21:01
Interesting watch. Seems they really want to innovate, at least when it comes to sound. I think this game is gonna rock. If they approach all facets of the game this way it should be a real winner.
Salty Soil's Avatar
Salty Soil at 05/29/2008 21:06
They're exactly right when they mention that most scary movies/games are barely frightening without audio.
I hate loud rushing noises though as they stress me more than scare me :(
Sharpless's Avatar
Sharpless at 05/29/2008 22:29
If I liked horror games, I'd be all over this. I don't, however.
mistic's Avatar
mistic at 05/29/2008 23:47
that sounded great! ( too bad somebody just walked into my work-office :p )
Sky-Face's Avatar
Sky-Face at 05/30/2008 00:17
Every time i start to worry that survival horror is dying, some game proves me wrong. This officialy jumped to the top of my list
Detry's Avatar
Detry at 05/30/2008 02:53
I've been blaming Rev and now it's YOUR vid that is autoplaying!

(I'm sure not for everyone)
Ali D's Avatar
Ali D at 05/30/2008 07:14
These developer diaries are really good: I know it seems like they're giving away the elements of the game, but it's good to see the work and thinking that's going into this game. Really looking forward to this one.
DJDuffy 's Avatar
DJDuffy at 05/30/2008 13:39
nice work CTZ, the player and everything is really cool. The game looks impressive too :)
The Unforgivable's Avatar
The Unforgivable at 05/31/2008 12:52
At the beginning of the video I thought the developers were pretentious. but geez, these guys are good.
Husky Hog's Avatar
Husky Hog at 05/31/2008 16:09
I want this game... in and around my mouth
VisMortua's Avatar
VisMortua at 05/31/2008 21:19
Being an RPG and SCI-FI whore.. I will take this in all it's glory.
Blackhat's Avatar
Blackhat at 06/03/2008 11:51
If there's a way to play it FPS, I'm there.
taumpytears's Avatar
taumpytears at 07/28/2008 21:58
Tycho of Penny-Arcade fame linked to this article. How cool is that?
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