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Destructoid Exclusive Q&A: Pirates of the Burning Sea producer, Joe Ludwig photo

After the recent announcement that Flying Lab's MMO Pirates of the Burning Sea was shutting down seven of the eleven originally launched servers, one would get the impression that the title was taking its first steps towards becoming one of those games that no one really plays, which was a real disappointment to those gamers with a secret desire for adventure seeking and wench conquest. (The latter is not such a secret desire, in a pirate's day or a modern one.)

Luckily, Destructoid recently had the pleasure to chat with Flying Lab in regards to that very topic and more. We recently had a Q&A session with Joe Ludwig, producer for Pirates of the Burning Sea, who tells us about everything from why Pirates is proud not to be a WoW clone to sharing a glimpse through the wooden telescope at the game's future. Check out the full article after the jump (there may booty within!)

Destructoid: Hi Joe, thank you for joining us! A few questions for you...firstly, was the reception to the game's launch lesser than what Flying Lab hoped for?  

Joe: Everyone always hopes for more, but we are on track for what we expected. Our hope is to increase marketing and continue our public relations efforts and continue our upward trend.

Destructoid:
How do you feel about competing with WoW, with the behemoth of the MMO industry?  

Joe:
Competing with WoW is something that every MMO has to do to a certain extent. The trick is to not try to compete head to head on WoW's own turf. Pirates of the Burning Sea is different from WoW in several key ways: We have a greater emphasis on PvP than they do. Our economy is driven by players instead of NPCs and loot. The golden age of piracy is distinct from their fantasy setting. And, of course, our ship combat is something that WoW doesn't offer in any form. While there is some overlap, these differences allow us to appeal to a somewhat different set of players than WoW does, which reduces the amount of direct competition between the two games.

Destructoid:
What was the response of active gamers in the Pirates community to the shutdown of the servers (specifically those who had characters on the servers that got shut down?)  

Joe: The response from our community has been almost completely positive. Players on servers that are shutting down are sad to lose their server, but are thrilled to have more people to group with, sell to, buy from, and fight against. The increased population on the remaining servers has really reenergized the community.

Destructoid:
How is Flying Lab going to turn the reduction of game size into a positive for the existing community, some of who may feel that the game's future is unsure after such an announcement?

Joe: In fact, shutting down servers is something we did because of its positive effect on the community. We knew there would be some negative PR when we made the announcement, but decided to take this step much earlier than another game might because of how it would affect the community. We have several game systems that just plain work better with more people, in particular PvP and the economy. Now that most of the community has transferred to one of the remaining servers, these systems are working nicely.

All of the "uncertain future" buzz is actually centered on internet game journalists, not on our own community. Our community has been expecting us to announce something about merges for a while now.

Destructoid:
What can we expect to see from Pirates of the Burning Sea over the next few months?
Joe: We have tons of exciting new stuff on the way.  We are pushing our 1.3 patch live within the next week, which includes dueling on land or aboard ships, the new French capital Pointe-a-Pitre, new group conquest missions, and greatly increased rewards for PvP. After 1.3 we have a new career for pirates, the Skirmish System (which allows battleground-style PvP), two new Epic Missions, and tons of other smaller features. These will be released in patches about once a month throughout the rest of the year and beyond. We will be sharing more news regarding the coming Pirates of the Burning Sea features via our front page, which you can find at www.burningsea.com.

Destructoid: Thanks to both Joe and the crew at Flying Labs for your time. We'll see you on the plank! 








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Colette Bennett is a Destructoid features editor from New Orleans, Louisiana. She is also a founding member of Destructoid's sister sites Tomopop, a toy lover's blog and Japanator, our anime site. Likes Nintendo DS, NES, Silent Hill series, Rhythm games, RPGs Meet the rest of the team



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22 comments | showing # 1 to 22
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CannibalCalvin 's Avatar - Comment posted on 04/26/2008 17:07
CannibalCalvin
Fucking ship combat!!!!!!!!!
dephect's Avatar - Comment posted on 04/26/2008 17:13
dephect
If this gets done correctly it could slay. Pirates fucking rule, ship combat fucking rules... fucking RULES.
Tino's Avatar - Comment posted on 04/26/2008 17:13
Tino
The phrase "epic mission" is incredibly alluring.
Qraze's Avatar - Comment posted on 04/26/2008 17:15
Qraze
until their's a super bad ass pirate game w/ rum/parrots/whores/city sacking/BLOOD GORE/offensive language/peg legs, pirate games will never really emulate what the fuck these guys actual did. fuck all that buried treasure and a boat makes a pirate game bullshit and give us something real!
dephect's Avatar - Comment posted on 04/26/2008 17:19
dephect
@Qraze
Peg legs are deff important.
PaperBowser0's Avatar - Comment posted on 04/26/2008 17:47
PaperBowser0
I'm gong to have to agree with you Tino, "epic mission" really just makes me want to play this game.
Cheeburga's Avatar - Comment posted on 04/26/2008 18:02
Cheeburga
Blargh!
NightDehumidifier's Avatar - Comment posted on 04/26/2008 18:04
NightDehumidifier
Like ants fighting the Titan, other MMOs fight against WoW. A failed fight, but valiant nonetheless.
Sam Spectre's Avatar - Comment posted on 04/26/2008 18:10
Sam Spectre
Nice concept, pretty boring game.
Aaron Mxy Yost's Avatar - Comment posted on 04/26/2008 19:22
Aaron Mxy Yost
Always wanted to check this out, but I don't dare touch MMOs anymore.
The Johnggernaut's Avatar - Comment posted on 04/26/2008 19:28
The Johnggernaut
Until they add ninjas, this game is automatic fail. I like pirates. I do. But Ninjas? Come. The. Fuck. On. :D
Orionsaint's Avatar - Comment posted on 04/26/2008 20:18
Orionsaint
Screw this! After watching John Adams on HBO. I want a John Adams video game
Wack's Avatar - Comment posted on 04/26/2008 20:45
Wack
@Orionsaint: That'd be pretty lame. It'd be like Escape from Monkey Island, except there would be no adventure part: only conversations.
Wookiee's Avatar - Comment posted on 04/26/2008 20:54
Wookiee
A destreza stance? Would we get to customize our style?
Huntsmnus's Avatar - Comment posted on 04/26/2008 22:11
Huntsmnus
Wench conquest?! That sounds like a great game all by itself! Ah, to hell with the game. I clock out @ 11pm. Wenches, watch out!
Orionsaint's Avatar - Comment posted on 04/26/2008 23:33
Orionsaint
@Wack: There was a war and travelling on ships and farming. It could be like a strategy/sim game.
Neonie's Avatar - Comment posted on 04/27/2008 02:07
Neonie
I would imagine a smaller ammount of servers is a good thing for a game that relies on Pvp combat.
Orionsaint's Avatar - Comment posted on 04/27/2008 04:21
Orionsaint
First pix of GTAIV on PS2!



J/K hehe
Holyetheline's Avatar - Comment posted on 04/27/2008 09:06
Holyetheline
I really like PvP action a lot! There's plenty of Player Killing in Graal Online... the only MMO I've ever really played.
Harsgault's Avatar - Comment posted on 04/27/2008 09:58
Harsgault
No buried treasure, at least I've not found any yet. But the game is far from stumbling, let alone falling down. Indeed just yesterday after 17 weeks of war the Brits finally won the Roberts server (main Euro server) and even the minutes leading up to final victory was tense as the Pirates came close to stopping the win, again.
grrza's Avatar - Comment posted on 04/27/2008 12:37
grrza
Booty and codpieces.
kazamx's Avatar - Comment posted on 04/28/2008 19:08
kazamx
For anyone who wants to learn more about the changes coming in Patch 1.4, 1.5, 1.6 and beyond I have created a thread on the official forums that has all the currently known info

http://www.burningsea.com/forums/showthread.php?t=27034
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