Wonder if I can go back in time far enough to prevent this game from being coded.





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Destructoid Exclusive: Achron launch trailer
[Here's our own Tim Sheehy's exclusive first look at the upcoming release build of Hazardous Software's Achron. -Josh Tolentino] For those of you who may not be familiar with the title, Achron presents real-time strategy with a bit of a twist. Rather than only functioning in real-time, it introduces the element of free-form time travel, effectively making it the first meta-time strategy game ever developed. In short, think Starcraft meets Terminator. How does that work exactly? The game allows multiple players to travel to different points in time and alter future events. This could be anything from unit movements, and production, to actual warfare. These changes result in timewaves that allow others a limited amount of time to react before the changes become permanent. Subsequently, the ability to move through time requires the use of resources, which limit the distance and time one can use to travel. It may seem like a lot to take in at first, but it's a lot less complicated in practice. Usually I'm not big on real-time strategy; micromanaging has never been my forte, but I'd be lying if I said I wasn't excited by the potential that Achron offers. The concept alone is truly innovative. Suffice to say, it's easily among the most promising independently developed titles I've seen in quite some time, and we're looking forward to seeing more in the months to come. If you'd like to give Achron a try, you can pre-order a copy of the game via their website. Like Minecraft, this allows you access to the beta and all future releases, including the full the game. Customers who pre-order also gain access to tournaments, mod tools, as well as community art and level submissions. For more information on the game, feel free to visit the website above. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
Legacy Comments (will be imported soon)Ah yes, this thing. Heard about it a couple years ago. Might check it out if/when it comes to Steam. Spelled Archon wro... oh it's not an update to that awesome game.
Wonder if I can go back in time far enough to prevent this game from being coded. @Shoop - Know what you mean. My reaction was 'Great concept! If it's a fiver I'll get it', and when I discovered the price I was saddened. And rather surprised. £20+ for a beta? Jesus. Looks cool, and the concept seems to hold up, but no way in hell am I paying that much for a game that's incomplete. Wow! its really looking little nifty, but i like it. Because this game has great concepts about life and importance of health. Without a healthy body, no one can easily survive. To get all the main benefits in your life, you have to rely on <a href="http://www.liquidcellularzeolites.com/">Zeolite</a>. It will be proved better for your health and also for your friends and family. Wow! its really looking little nifty, but i like it. Because this game has great concepts about life and importance of health. Without a healthy body, no one can easily survive. To get all the main benefits in your life, you have to rely on Zeolite. It will be proved better for your health and also for your friends and family. 2:30 PM on 06.19.2013 Joe Danger teams up with TF2 and Minecraft for PC versionJoe Danger and Joe Danger 2: The Movie will be out on Steam starting June 24. The ability to share levels through Steam Workshop sounded like the real draw until I heard about Hello Games' collaboration with Valve and Mojang...
1:30 PM on 06.19.2013 Post-release DLC for The Bureau hits Xbox 360 firstHere's footage of tactical gameplay in The Bureau: XCOM Declassified to go along with the usual news that, yes, post-release DLC is happening. The August 20 launch on Xbox 360, PC, and PlayStation 3 isn't exactly right aroun...
12:00 PM on 06.19.2013 Please happen: Steam may get game-sharing featureThe ever-watchful NeoGAF has stumbled across evidence that Steam may be adding the ability to lend your games to other players. Can you imagine? User Grief.exe found the following lines in the steamui_english file: "SteamUI_...
11:30 AM on 06.19.2013 Lords of the Fallen shows a lot of promiseAction role-playing games are usually hit-or-miss in the way that they're received. The slightest deviancy in mechanics can turn a thrilling affair into a mundane and unexciting one. For the past few years, From Software's De...
10:00 AM on 06.19.2013 Why Dark Souls doesn't have music outside of boss fightsAs Destructoid's Music Editor, it's hard to explain why I'm so in love with the soundtracks for both Demon's Souls and Dark Souls. The games features no music outside of boss battles, each of which get their own musical accom...
7:00 AM on 06.19.2013 Highland Wars is exactly what it sounds likeHere in Scotland we love eating deep-fried food, whiskey, having a shockingly low life expectancy, and fighting. Especially the last one. So it's surprising to me that outside of Medieval II: Total War, there's not been much...
5:00 AM on 06.19.2013 Hero worship gone wrong in Hotline Miami 2Hotline Miami 2: Wrong Number picks up after the events of the original game and focuses on two different groups of people you'll be playing as. While both groups are very different from one another, they both happen to be d...
3:00 AM on 06.19.2013 A better look at Shadow Warrior's cast of demonsPlaying Flying Wild Hog's new take on Shadow Warrior last week at E3 was unexpectedly awesome. It was refreshing, which is an odd comment to make about a game that is decidedly old-school. Slicing apart dudes and demons, it t...
1:00 AM on 06.19.2013 Charming Teslagrad also targeting Wii U this fallTeslagrad is shaping up to be another score for Wii U. The puzzle-platformer's newly-announced eShop release will join the Windows, Mac, Linux, and PlayStation 3 versions this fall. Using electricity and magnetism, players wi...
11:00 PM on 06.18.2013 This Thief demo sees the return of a trusty toolThief has been getting a lot of well-deserved buzz since its announcement, not the least of which surrounds its new Focus mechanic. Is it game-breaking, or harmlessly non-intrusive? Well, I'm here to to tell you none of that...
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