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Destructoid Discusses! iPod touch vs DS, also DSi photo

In the "news" that the iPod touch will somehow trump the Nintendo DS Lite as the portable handheld of choice, we decided to discuss the merits of both of the systems and how they would effect each other's markets. My take?

Personally, the iPod touch thingy will sell a ton of games, but it won't replace the DS because they're two different markets. Saying that it will succeed is a no-brainer, but gamers buy video game systems, not mp3 players, for games. Making a DVD player that toasts bread will sell because people like DVD players, but it won't replace people's toasters.

Discuss! 

Nick Chester

"Making a DVD player that toasts bread will sell because people like DVD players, but it won't replace people's toasters."

So, is that anything like a game system that also plays DVDs replacing a standalone DVD player? Because the PlayStation 2 is totally mad that you forgot about it.

Seriously, how many people used the PS2 as their DVD player of choice, simply because it was there? How people haven't purchased a standalone DVD player because their Xbox 360 already serves that purpose? You know what I don't need to buy now? A Blu-ray player; my PlayStation 3 already serves that purpose. It should also be noted that I had no intention of buying a Blu-ray player to begin with (I'm all about the future of high-def digital streams and downloads, baby).

I guess my point is this -- while I don't think that the iPhone will trump the DS, I think people are underestimating the impact it could (potentially) have on the market. With solid software, gamers who own an iPhone will play games on it because well, they like good games. Non-gamers who own an iPhone may dabble in its games, and then feel no real need to spend cash on a PSP or a DS because of that functionality.

For the record, I wouldn't buy a DVD player that makes toast, because why on Earth would I want to watch a DVD in the kitchen? Or make toast in my living room?

Jim Sterling

Anybody who underestimates the iPhone is being naive. That's not to say that it will dominate the DS -- that's going to be incredibly tough to do given that it, like the Wii, has cornered a huge market. However, one can never write off the power of a product that has a lower case "i" preceding its name. People desire the iPhone simply because of the name, and that is unbridled marketing power. Speaking in terms of pure brand names, I would say that Apple and the "i" products are way more commercially viable than the Nintendo name. People buy the Wii because it's that cute white box they saw on the news. People by the iPhone because it's an iPhone. That is the kind of clout that makes Apple a potentially huge future contender in the games industry.

Jonathan Ross

What will prevent the iPhone from becoming a major force in gaming is that they're tied to AT&T. They're cutting off a pretty significant chunk of the market who can't or won't switch service providers, and that's the limitation for it becoming a full-fledged gaming machine. Imagine if the 360 only worked if you had Comcast cable.

I know they have the iPod Touch, but it doesn't have all the power of the iPhone, and the lack of Internet will severely limit it. If Apple ever opens it up to everyone, it has a shot as a serious force in gaming, but as it stands now I don't think it does.

Dyson

We actually have a DVD player and a TV in our kitchen. It does not make toast, though.

I see your point, and I agree, but I think that a person overtly stating that the iPod will trump the DS is preposterous. I also think that they will sell a lot of games on the iPhone platform, but I don't think that our standard gaming companies will move one way or the other with the platform.

Looking at what's been sold and released on cell phones, you see that gaming companies have converted their older titles to be released on those platforms. Monkey Ball sold a ton on the iPhone, but that's an old game (also Sonic for the Nano). What I think you will see are the traditional companies taking a piece of the pie by converting their older titles for sale on the iPod Touch, but then see a new set of companies making Touch-specific titles. More likely than not, these companies will be the ones that are currently making Web browser games or flash games.

Jim Sterling

Oh, I am fairly confident that the iPhone will likely not trump the DS. It does have too much of a cornered market right now. However, as a prep tool for potential future victories in gaming, I think it will be quite significant.

Jonathan Holmes

The portable market has always been a weird one, where the only universal rule is the weakest, cheapest hardware wins. The original Game Boy beat the Atari Lynx, despite the fact that the Game Boy was weaker than the NEW, while the Lynx was more powerful than the Turbografx-16 (the higher-energy videogame system). Same happened with the Game Boy Color and the Sega Nomad. And it's not like the Nomad didn't have good games. It had the entire Sega Genesis library backing it up.
 
This trend has held true all the way up to today with the DS and the PSP.
 
In short, if the iPhone ends up being cheap and weak, then maybe it has a chance.

Samit Sarkar

Jonathan Ross already made the argument that I was going to make (damn you!). Until the iPhone is available to non-AT&T customers, it won't make a dent in the sales of the DS and its games. Hell, I'm not sure that it will do so even after I can get one on Verizon. Still, now that the cheapest iPhone is $199, the price point isn't as much of an obstacle -- sure, you can pick up a DS Lite for $129.99, but you can obviously do much more than just play games with your iPhone.

But while I can see a niche market developing for gaming on the iPhone, I can't see it ever coming close to, let alone overtaking, traditional handheld gaming (i.e., DS and PSP). People don't buy the iPhone for the games that are available on it, and the device isn't likely to be anyone's primary gaming platform. In addition, many of the games that are currently out on the iPhone are, as Dyson said, older titles (and there's also your typical portable fare, like Tetris and its ilk). It doesn't help that the iPhone has draconian restrictions on it, and don't forget that the cheapest plan you can currently get for it will cost you $70 a month plus tax.

Dyson

[DSi was announced midway through this email chain!]

Since this bled over to this week, and the new DSi was announced, any thoughts on carrying on from here and combining them both? Because now we'll have a DS with a camera, yes, a camera?!

Adam Dork

I was about to shoot out that that it couldn't be considered a camera since the resolution is so small, but then realize my iSight and PS Eye is the same resolution and it works out fine. Maybe I was wrong that the camera was a waste, but I'd still rather use my digital camera for such things. But one thing that will make the device ever so enticing is what Nintendo will do with it, which is exactly what Nintendo is known for.

I'd love to have it, but I'm not completely sure if I can justify the purchase since my DSPhatter (extended battery attached to make it extra big) is still ticking long and strong. Here's hoping it dies in time?

Joe Burling

You should have gone with your gut instinct... it's not a camera.

Jonathan Holmes

No backwards compatibility and no increase in processing powers makes the DSi the equivalent to the Game Boy Micro, a sideways step that probably won't take off. People with the money for a DSi already have a DS, a digital camera, and a MP3 player. They won't need an all-in-one. That doesn't mean the DSi won't sell extremely well for about six months after release, but after that I can't see it doing that well. Anyone willing to think their purchase through will just wait for the DS2 to drop in the next two years.
 
The one thing that could change my opinion is if the the DSi gets really good exclusives, games that use the camera in innovative ways, and/or games sold only via direct download. Sadly, I just don't see that happening. If you're a developer, you wouldn't want to make such a game, as it would be a huge unnecessary risk. Better to just make your game fully compatible with the millions of DS phats and DS Lites already out in the wild.

DMV

If the DSi isn't as epic as the Game Boy Camera, then Nintendo is dead to me.

Mike "Savant" Ferry

Yeah, I'm a little late to the party, but I've got a few things to say.

First off, the iPhone/iPod Touch as a supplemental gaming device is wonderful. There are some seriously inventive games out there, but nothing as polished as the top-tier handheld games. Granted, iPhone gaming is still in its infancy and will only get better with time.

Is it going to usurp the DS? Hell no.

Oh, and the DSi? What the !@#$ is that? The DS Lite was perfectly fine and didn't need these "improvements." Third-gen DS? I think not. I'd rather Nintendo have released a solution to play DS games on our TV. That would save my eyes a lot of strain whilst playing Phoenix Wright.

Lastly, Nintendo better not screw up Punch-Out!!. That is all.

Jonathan Holmes

Yeah, I'm still puzzled that Nintendo seems to think that we don't want DS games on our TV. I'm glad Square-Enix is catching on, as evidenced by their new DS/Wii combo Crystal Chronicles game, and Nintendo would do well to follow suit.
 
And Savant, don't be shocked about the third-generation DS. The Game Boy Advance had three generations; the OG Game Boy did too, if you count the Game Boy Color. Nintendo's like the Terminator in that way. They absolutely will not stop, until consumer interest is dead.
 
Dyson
 
DS games on your TV? I don't want that. Why would I want that? I would love to be able to download content from my Wii, but not the other way around.
 
Joe Burling
 
As far as I'm concerned, this is basically the same thing they did with the Wii... they took an existing product (DS/GC) and repackaged it (DSi/Wii).
 
Dyson
 
If you meant GBA/GC, then I agree with you. But I certainly don't think that it's a bad thing. The GBA/GC connectivity was cool, but not really conducive to a whole lot of fun. With the DS and the Wii being completely wireless, it makes what they were trying to do so much more better.
 
Still, DL content for the DS from Wii. Not the other way around. 
 
Joe Burling
 
Yes, that's what I meant.

The GB was released in 1989. Its successor, the GBC, didn't come until 1998, almost 9 years later. Then the shorter lifecycles started...   GBA was released 3 years later in 2001. The DS was released 3 years later in 2004. At this rate, we would have expected the successor to the DS to be in 2007, but it never came. Instead, we got the DS Lite in 2006 and now the DSi in 2008/09. Where's the successor? Nintendo isn't giving us a new handheld, they are repackaging the same handheld.

Now, when the GC turned into the Wii, a couple things happened. They tweaked the guts of the GC a little, but the the biggest change was the control scheme. There wasn't really a visual difference in the way games looked, just in the way they played. I admit there is a much bigger difference going from the GC to the Wii, mostly because a different game format was inherent to the different control scheme, but I don't think it can be denied that Nintendo has been recycling a lot recently.
 
Jonathan Holmes
 
Joe, you forgot the Game Boy Pocket.

IT'S KIND OF A BIG DEAL
 
Joe Burling
 
Haha! HOW COULD I FORGET?!?!
 
*****
 
So we get to the end of another Dtoid Discusses. Have we proved anything beyond the fact that Nintendo is going to release another version of the DS? Meh, maybe. I guess that's for you to decide. What do you think about Nintendo's big announcement? Do you think that the news of a new DS will continue Nintendo's dominance in the handheld market arena? Does Steve Jobs' proclamation of their new unit's strength in the game department even pose a chance of taking down the industry leader?
 
Shall we discuss it?

Continue reading: More Nintendo stories





17 comments | showing # 1 to 17
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sirinth's Avatar - Comment posted on 10/06/2008 03:01
sirinth
I'd be too worried about a DVD-toaster accidentally toasting my DVDs. Luckily, they're all pirated anyway and easily reproduced.
mikeyed's Avatar - Comment posted on 10/06/2008 03:01
mikeyed
Hey, I loved the Gameboy Pocket. It required only triple AAAs and I could slip it practically anywhere, in case of an emergency, like a teacher making rounds around the class room.

On a related point, this argument is pointless. What will really decide this is how many kids who go to school with their iPods will actually WANT to play crap like Super Monkey Ball: Tilt. Don't get me wrong, I loved SMB for the GC, but not for the Wii and certainly not for the iPhone.

Also, look at the controls for the iPhone. it's a wiimote. Nobody really likes the wiimote, what really gets the boys to the yard are the franchises that Nintendo owns. i can't imagine the iPhone really having a mascot, unless SMB really is indeed their mascot.

What they need is a really sweet RPG, then they got something to grasp onto. I really don't understand how they can make anything else fun to control with just a button, tilting, and touch-screen technology.
mikeyed's Avatar - Comment posted on 10/06/2008 03:02
mikeyed
wait, triples As, not triple AAAs.
randombullseye's Avatar - Comment posted on 10/06/2008 03:10
randombullseye
Imagine a toaster like the one in Ghostbusters! If a dancing toaster could play DVDs think of the possibilities!

Also my opinion:
I don't like touch screens.
animateria's Avatar - Comment posted on 10/06/2008 04:35
animateria
Did the iPhone have any good games?

Nope.

Lets see maybe apple has some good exclusives on their Macs...

Nope.

Well move along nothing to see here.
Vitamin Awesome's Avatar - Comment posted on 10/06/2008 04:37
Vitamin Awesome
Buttons. If apple were serious about getting into marketing the iphone/ipod touch as a gaming device, better incorporate some buttons into the design. There's just something about smearing your screen with thumbprints that turns me off to using that exclusively as an input device.
Zeno's Avatar - Comment posted on 10/06/2008 07:08
Zeno
Ugh, touch screen doesn't automatically make something a good gaming platform - in fact, I'd say the opposite is true. iPhone/iTouch won't ever be a competitive gaming platform. What the fuck does Apple know about games anyway?
Daxelman's Avatar - Comment posted on 10/06/2008 07:30
Daxelman
I DO NOT WANT DS GAMES ON MY TV. CRAZY THOUGHTS ARE CRAZY.

Sorry, but I don't think that would work out much.

-topic switch-

I messed around with some of the iPhone games, my favorite being Tetris.

Being said, I had to play those games on my Choir Director's iPhone.

Out of all the people who have iPhones at me school(count, quite the number actually), about 90% of them have them jailbraked, and just use it for porn and music.

Apple should focus on 99 Cent Porn Downloads. That's where the money is, I swear. Kids start trends.
Rational Animal's Avatar - Comment posted on 10/06/2008 08:03
Rational Animal
I'd like to reiterate some of what's been said above. The biggest shortcoming I've experienced with iPhone gaming is the absence of a comfortable, responsive input mechanism. While the touch interface and accelerometer waggle (is that a legit term?) are both interesting on day 1, they tend to wear on one's nerves after only a short while. I don't feel either method is a sustainable, long-term solution, if Apple wants to get serious about using its phone as a gaming platform. However, anything else would more or less ruin the form factor, which leaves them in a bit of a conundrum.
wonky360's Avatar - Comment posted on 10/06/2008 08:18
wonky360
I doubt the iphone will even dent the DS, the devices are VERY different.
To say that there are no good iphone games is simply wrong, the device ALSO plays games, this is not its key focus. I am sure there will be some great puzzle games and sometimes other genres are done quite favourably, check out some footage on youtube. The gameprice for the DS versus the iphone is an interesting situation. I do not know anyone with a DS without an R4. Is the new DS just a bit fat patch to stop R4 use?
parrothead's Avatar - Comment posted on 10/06/2008 10:06
parrothead
I really want toast right now
brainderailment's Avatar - Comment posted on 10/06/2008 11:01
brainderailment
The iPhone doesn't have buttons. No gaming sale for me.
Robbo the hood's Avatar - Comment posted on 10/06/2008 11:32
Robbo the hood
Wait, so Joe, are annoyed that Nintendo lengthened the handheld cycle? I don't think anyone believes the DSi is a next generation handheld. I think a lot of the new features are going to be implemented in the DS successor, but if I had to chose between an optional hardware (DS lite and DSi) and a necessary hardware (GBA, DS Phat) then I'd go with the former every time. Redesigns are much better for the consumer, if you don't want one then you can stick with your old one, and the company gets some extra sales from the new hardware.
mistic's Avatar - Comment posted on 10/06/2008 15:16
mistic
I'd indeed have preferred a new DS to this DSi thing, BUT I have to admit it would be stupid of nintendo to do so, we've know it for ages, but the general public is only now starting to get really into this whole portable gaming thing...

I don't know if you guys often take public transport, but the amount of people playing in public has certainly risen in recent years over here :-)

I've even played MP games with complete strangers ( some of them not really gamers at all, but just owning a DS ), one of my colleagues at work bought a lime green one last week ( he's 55 :p )
braulio09's Avatar - Comment posted on 10/06/2008 16:15
braulio09
Is it going to usurp the DS? Hell no.

If you were trying to sound smart, fail.

Usurp = steal.

and i still dislike the idea of the DSi but I guess Nintendo saw a 5,000 unit sales dip and it instantly needed a new product to sell.
Sharpless's Avatar - Comment posted on 10/06/2008 19:23
Sharpless
@braulio09
Actually, you're fail:

usurp [yewz-zurp]
Verb
to seize a position or power without authority

Words can have more than one meaning. FYI.
bigfatton's Avatar - Comment posted on 10/07/2008 01:11
bigfatton
I'm really surprised that the new DS didn't incorporate accelerometers. It's the logical evolution giving the Wii and the iPhone/iPod. I feel like the stupid camera and the slightly smaller screen are just cheap ways to release a new DS that won't enable the R4. They couldn't just release a new DS lite with nothing added, no one would buy it, but people will sacrifice the ability to homebrew for some stupid cameras and a slightly larger screen...
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