Today we celebrate two years of blogging as Destructoid.com, an independent web site my friends and I update daily for the love of the hardcore gaming community. It fills me with tear-jerking pride that we’ve been able to come this far on our own steam, coupled by an eternal gratitude for every editor, contributor, c-blogger, and reader that supports what we do. While there is much I can say about what the future may hold for us, I think that birthdays are also a great time to look back on the past. Its true that Dtoid was my first blog, but I’ve been writing about video games as a hobby for a long, long time.
I presented my case: You can’t just piss away the time of the year when your otherwise frugal parents allow you to ask for big ticket items. If they needed to put this thing on lay-away, they needed to know ASAP. This was a crisis! The Atari 2600 was solid but the later versions were to be approached with caution. Nobody we knew had them. They were expensive and required *color* televisions. I thought it was a bad idea to be an early adopter until we knew more. Lucky for me, my best friend was the wiser. He had done his research and discovered that my leading suggestion of Fortress Maximus had a flaw: the giant transforming robot city was primarily made of cheap colored plastic. F*ck that.
And so due to due to cost-cutting by Hasbro toys, the likes of R.O.B., Gyromite, Duck Hunt, Super Mario Brothers, and the Nintendo Entertainment System was introduced into our circle of friends days at the end of that year. More importantly, it came with a giant strategy guide and a subscription to a video game club run that would mail a monthly magazine to your door. A video game club! A solution to mitigate my fears of having an expensive console we couldn’t buy games fast enough for. And so our group made the strategic decision that I should get Mike Tyson’s Punch Out and the bare Control Deck for my upcoming birthday and continue to pool our collective resources for game purchasing decisions, game passwords, cheat codes, and use our fanboy powers to also pull in other kids in school and neighborhood into our cult. The second NES arrived on my block on my tenth birthday: March 16, 1988. And so, my first video game club was formed.
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