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Demon's Souls was never designed to be hard photo

Demon's Souls has a reputation as one of the most brutal, hardcore and challenging games of the year, if not this generation, and those who bought it have often done so under a cloud of fear. According to game director Hidetaka Miyazaki, however, the game was never designed with difficulty in mind. Demon's Souls is all about triumph, not defeat.

"Having the game be 'difficult' was never the goal," explains Miyazaki. "We understood that 'difficulty' is just one way to offer an intense sense of accomplishment through forming strategies, overcoming obstacles, and discovering new things. Our goal of a sense of accomplishment was the basis of the game since the early stages of development, and we never strayed from that."

Miyazaki also explained the "Bloodstain" death mechanic that some gamers have found very frustrating: "We do understand the frustration that players have experienced, but the main reason we settled on this system is that if the Souls could be recovered anytime, there would be no suspense or sense of accomplishment. [We want players to feel] like, 'I can’t die until I get all those souls back,' or 'I did it! I made it to my bloodstain!'"

I personally think that From Software totally succeeded with its design goals. Demon's Souls can indeed be very frustrating at times, but the sense of elation that comes with each success cannot be measured. Hopefully Demon's Souls 2 will arrive and continue this tradition. Miyazuki says a sequel is out of his hands, but that he'd "welcome the chance to create and even better game in the same style."

Yeah, I think we'd all welcome that too!








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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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37 comments | showing # 1 to 37
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KingSigy's Avatar - Comment posted on 11/06/2009 19:43
KingSigy
This makes me laugh a little. Your game is one of the hardest tasks of all time and you go on record to say, "We didn't explicitly want hard." Bs you didn't.
Chris Carter's Avatar - Comment posted on 11/06/2009 19:45
Chris Carter
What King said. Nearly every class build in the entire game dies in a hit during boss battles for the first ten hours. FESS UP, Miyazaki!
feedback's Avatar - Comment posted on 11/06/2009 19:46
feedback
I've got to get this game. And a PS3. :(
Dr Milkdad's Avatar - Comment posted on 11/06/2009 19:50
Dr Milkdad
This is one of the most well designed games I've ever played. I think it's my favorite game this year. Brutal yes, but you can finish it. I managed to beat it and am on new game +, much much harder this time around, but still, love it.
Mr Pibb's Avatar - Comment posted on 11/06/2009 19:59
Mr Pibb
I hope this was gets a European release date sometime soon.
pl0x kthanxbai's Avatar - Comment posted on 11/06/2009 20:07
pl0x kthanxbai
will you guys review the game?


i know you couldnt review it "in time"

but, will you review it sometime in the future?




afterall this would be the perfect test to know if Jim can say something positive about ANYTHING in one of his reviews, har har
Haizeus's Avatar - Comment posted on 11/06/2009 20:08
Haizeus
I don't want to sound like a dick, but I never found the game to be all that hard. It's certainly difficult, but it's always fair. I'd say that Elite difficulty in the Call of Duties is far more difficult, but it achieves that difficulty by being cheap and unfair.
pedrovay2003's Avatar - Comment posted on 11/06/2009 20:24
pedrovay2003
I don't think Demon's Souls is so much "hard" as it is "like all the old video games were before they got soft since gamers nowadays aren't anything like what they used to be."
TurboHyperFighting's Avatar - Comment posted on 11/06/2009 20:27
TurboHyperFighting
How "Japanese" of him to say that. Culture clash!
Wedge's Avatar - Comment posted on 11/06/2009 20:27
Wedge
The game isn't "difficult" so much as it forces you to actually know what the hell you're doing. Much like Vagrant Story, if you make proper use (and oftentimes improper use) of the game mechanics, you shouldn't have a ton of trouble. Which is awesome, that's how games should be.
Bufflkill's Avatar - Comment posted on 11/06/2009 20:47
Bufflkill
All bosses in this game are pretty easy, save Flamelurker.

And he's only a pain if you're pure melee.
lewness's Avatar - Comment posted on 11/06/2009 20:49
lewness
If they suddenly decide they want to "make the game hard"... damn.
akathatoneguy's Avatar - Comment posted on 11/06/2009 20:54
akathatoneguy
I can see where he's coming from. I still don't think the game is "hard" by traditional standards, because "hard games" tend to be those with difficult platforming, insta-kills around every corner, cheap enemies, etc.

I think they tried to make a game where you can't just play without thinking about what you should be doing. In other words, rush in like a crazy person and get killed. Also, it's a game that has actual consequences at times from death, which doesn't really make it hard, just makes it to where you have to replay certain parts at times. I like that they force players to learn strategies to move forward. I was worried about the difficulty and whether this game would only be suited for gaming sadists (which I am not), and I'm glad that I tossed those worries aside and picked this up.
matrixdude171's Avatar - Comment posted on 11/06/2009 21:20
matrixdude171
This game wins the fustrated game of the year award.
fox01313's Avatar - Comment posted on 11/06/2009 21:22
fox01313
Not surprised on this as Japan's idea of a hard game would just frustrate so many people that only a small core of fans would exist while everyone else would just hate the game.
Genebeef's Avatar - Comment posted on 11/06/2009 21:34
Genebeef
it wasn't meant to be hard, the rigid mechanics not so well executed make it so :/
Threaded's Avatar - Comment posted on 11/06/2009 21:50
Threaded
This game is all over in terms of what people call its difficulty. I can only assume old gamers consider this "Not very hard" because they were used to that hardcore NINTENDOhard difficulty back in the day. Then it gets progressively harder to every subsequent gamer "generation" or something.

Of course I could be wrong and its more of a patience / observation deal. Won't know until I borrow a PS3 and play it though.
Haizeus's Avatar - Comment posted on 11/06/2009 21:59
Haizeus
buffkill: I'm pure melee and I killed him without taking any damage. Anyone can buy a bow and 600 arrows :)
Qraze's Avatar - Comment posted on 11/06/2009 22:30
Qraze
still want.
BrandonUndead's Avatar - Comment posted on 11/06/2009 23:23
BrandonUndead
This is definitely a hard game, anyone who says otherwise is just buffing their own knob, but it also is not as controller crushingly difficult as a lot of modern games on the highest difficulty settings. Everyone that says it's fair are pretty on target. Calling it "old school" is pretty accurate. Playing it, for some reason, makes me think of playing Castlevania 3 back when, and how horrible I am at Castlevania 3 now that I'm used to cushy games.
Resonance's Avatar - Comment posted on 11/06/2009 23:27
Resonance
I think people are forgetting how hard older games were... before developers dumbed everything down to appear to a more mainstream crowd.
deadline's Avatar - Comment posted on 11/06/2009 23:29
deadline
Funny thing is, I didn't die at all during the first two boss fights (but I have died plenty in other places).
deadline's Avatar - Comment posted on 11/06/2009 23:33
deadline
I've put about 35 hours into this game and so far it doesn't seem THAT hard. It is all in how you approach the game. It is also important to point out that if you are having a hard time you can just do some grinding and level up your character, so there is comparatively little chance of getting "stuck" in a hard spot.
the7k's Avatar - Comment posted on 11/06/2009 23:38
the7k
Demon's Souls wasn't hard.

On my first play-through. Now that I'm on my second play-through, Holy Hell. Maybe everybody who complained about difficulty experienced a glitch that made all the enemies start off as if they were on their second play-through or something, because I never found the game hard until this point.
otakunoise's Avatar - Comment posted on 11/07/2009 02:59
otakunoise
i thought the game was damn difficult on first playthrough as a knight. i keep hearing how people think the game isn't all that hard, but most of what i liked was the challenge. on new game +, now new game ++, the difficulty isn't as steep, but i'll still find myself getting killed for not paying enough attention. if the game wasn't as difficult as it is i wouldn't enjoy it as much.
Xzyliac's Avatar - Comment posted on 11/07/2009 03:22
Xzyliac
This and Uncharted 2 (wasn't impressed with what I saw of 1) are so added to my collection when I get my PS3 (soon!).
Rammstein's Avatar - Comment posted on 11/07/2009 04:06
Rammstein
I just don't get everyone's boner over this game. I bought it because I heart Jim and he regarded it so highly(blogger recommendation isn't the way I usually gauge my purchases) but god damn if it isn't a uber-generic JRPG. I dare not even call it THAT, because games that follow the JRPG formula(I haven't played many, so I will use Lost Odyssey as a reference here) are great achievements in gaming history(FF7, if you must). This game is mediocre in every aspect. Am I just not far enough into it? Does it get better later on?? Dear God does the voice acting not suck major balls by the end of the game? "TACH TEH DEEMUN SOLLS WIDIN MEE" give me a fucking break. Other than "oOoOoO were a hard game!!11" it doesn't seem to have much going for it.

I really wanted to like it, mostly because I wanted to justify my purchase(and because I usually agree with Jim) but sadly, this is another $60 shelf-stuffer for me.

Sorry for the rant. I just drudged through F.E.A.R.2 for the last 2 days in a row and the length+ending pissed me off. D:
ninjikiran's Avatar - Comment posted on 11/07/2009 05:04
ninjikiran
And to that avail the game was not very hard at all. I went through most of the game, and every so often I did die. I mean the game is stacked in such a way that a mistake could kill you. I didn' loose any souls to dieing. My idea is if you made it that far how are you going to all of a sudden find it that much more difficult. Shortcuts also pad this, but that is if you die, the bosses were none too hard relying on old school mechanics to win the day. Alot of dodging, blocking and striking all at the right times with some patience.

I think most people who hate this game are going into it expecting it to be a full on action game, or full on action RPG when it is not. It is just a different kind of game where you move slowly and think only a little bit before you hit the attack button. Or master the timing of a parry and Riposte which could get you out of most hairy situations considering your invulnerable during the animation.
MCChampaignMillionaire's Avatar - Comment posted on 11/07/2009 07:27
MCChampaignMillionaire
Seems to be a very controversial game...some find it too hard, some ideal...
Minamu's Avatar - Comment posted on 11/07/2009 08:39
Minamu
COME ON, release it in EU! Every DS article just pours more salt in the stab wound :(
necrozen's Avatar - Comment posted on 11/07/2009 08:44
necrozen
@ BrandonUndead

I can see where someone might think that it is hard, but honestly, if you go in with a cautious, TAKE-YOUR-TIME attitude and maintain that attitude (ie: DON'T GET FRUSTRATED WITH YOUR OWN SLOW PACE AND START MOVING TOO FAST), the game comes off as challenging, sturdy, and very rewarding, but not hard. Ghosts 'n Goblins is hard. Prinny can I really be the hero is hard. Battletoads is hard. I'd even say that Ikaruga is technically hard, although with enough practice is more of a meditation.

Demon's Souls is not hard. At least not the first play through. I'm in new game plus and the PVP is pretty tough because it is so frequent now, and if you have a dark world tendency and a dark soul(see here), the game is pretty damn tough the second time through.

It just bugs me that people always rave about how hard it is. And when others try to explain that it isn't, they get accused of trying to sound badass, which is not the case.
StaticVoidMain's Avatar - Comment posted on 11/07/2009 09:11
StaticVoidMain
The game is as hard as you make it... unfortunately the game doesn't tell you how to make it easier or harder... it's just guess work for people who try to avoid spoilers and don't look it up on line.

I've grouped with royals who seemingly have a rapid-fire BFG mounted on their wrists, bathing everything in blue fire from very early on in the game with magic-regen items keeping them always ready to fight.

Where as I went through with a melee based hunter for the first few levels and had a hard time (not as hard as many make out)... But now I have a lava bow and a dragon sword,
I still cant compete with those "Gish"/mage-knight royals and my ammo costs me souls to buy while theirs regenerates... But If I found the game too hard I know exactly what character to re-roll after having been in multiplayer... It's just a shame it's not spelled out a bit better from the start.
necrozen's Avatar - Comment posted on 11/07/2009 09:28
necrozen
@ StaticVoidMain

Yeah but those people who went through with the guide or the wiki and just painted by numbers to create the ultimate killer using every exploit missed a fantastic serving of the games charm. i went in totally blind, relying on nothing but the hints left for me. I think it makes the game take longer because there is a lot of trial and error, but it also feels more real and memorable and brimming with immersion when you do it that way.
Speedknight's Avatar - Comment posted on 11/07/2009 09:30
Speedknight
Hey guys, this game isn't hard. It just has a bunch of difficult game mechanics!
adultswim810's Avatar - Comment posted on 11/08/2009 20:11
adultswim810
its not hard, it just punishes death far more severely than other games.
Gen Eric Gui's Avatar - Comment posted on 11/09/2009 09:30
Gen Eric Gui
I'm in the "this game isn't all that hard" camp. Super Ghouls n' Ghosts was a hard game. If you approach Demon's Souls carefully and adapt to the way it wants you to play rather than trying to force the game to play your way, you'll steamroll it. I rarely died against bosses since most of them are just puzzles, and most of the time when I died in stages it was because I rushed into something stupidly or missed an obvious cue.

Or I was trying to get the Rune Sword and Shield in 3-2. Damn falling mechanic.
mechlord's Avatar - Comment posted on 11/16/2009 07:31
mechlord
the game isnt hard at all...just dont do around swinging and casting spells like crazy...every enemy in the game has an attack pattern that after you get through it, it becomes easier than tetris
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