Quantcast
Demon Chic dev on queer games and developing with mom - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Demon Chic dev on queer games and developing with mom


7:00 PM on 07.15.2013



Eight days ago on Sup Holmes (now on iTunes) we were lucky enough to snag Mr. Michael Frauenhofer, creator of Demon ChicI can say with confidence that there is no one else in the game development scene today quite like him. His first game, Demon Chic, was created in part because he was considering going graduate school, and part of him thought it was a bad idea. His instincts pointed him elsewhere, though the exact directions wasn't clear. His mother has a background in programming educational software, so the two decided to team up in avoiding the beaten path and trying their hand at game development. 

So what did Michael do? He started work on a turn-based RPG about a man named Gary, his boyfriend Ashok, and Ashok's brother Devraj. The game has largely hand-drawn graphics, uses a word search-style input system, and takes place almost exclusively inside of a house. In the story, Gary has just returned from a "drag party" and has decided to keep the dress on for a while. Ashok is confident and commanding in his bisexuality. Devraj is unsure of his worth as a human being. All three are hallucinating. They are occasionally accompanied by a laugh track. 

That's all before it gets weird. 

Demon Chic has been compared to The Rocky Horror Picture Show, and it's a fair comparison, but I might put it closer to The Doom Generation, though that's not quite right either. You'll have to check it out for yourself to understand it. It's currently on iPad exclusive, though a PC port is on the way. Their next title is about a series of lose-lose situations where things only get more depressing and awful. It's a rhythm-action game with shades of DDR

In case it wasn't already clear, I could talk about Michael all day, but I'm running out of room. If you want to know more about the man's influences, his goals in game design, and the kind of guts it takes to team up with your mom on making a game about hallucinating boyfriends, then check out the episode for yourself. It's dynamite






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Indie

9:00 AM on 09.30.2014
Review: Chariot

Local cooperative play is something that's been increasingly neglected in an age of videogames that pushes online connectivity seemingly first and foremost. It's ironic that titles like Destiny are the current benchmark ...more



8:00 PM on 09.29.2014
Heat Signature is already looking hot

Heat Signature was one of the games I most wanted to get my hands on at EGX. Designer Tom Francis was the guy behind Gunpoint, one of my favorites of 2013, and this next title similarly allows a great deal of player expressio...more



12:30 PM on 09.28.2014
The first videogame ever Kickstarted is almost done

Back in 2009, prominent Dtoid community member Agent Moo and some friends took to this crazy new thing called Kickstarter with the hopes of raising a huge sum of money to fund their own videogame. That huge sum was... $1,500...more



View all Indie






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more