Games like Venetica don't come to consoles very often. The dungeon-crawling, loot-laden, "Western" style RPG is something usually reserved for PC, with only Ascaron's Sacred 2 really giving Xbox 360 and PS3 owners a slice of Diablo-esque action. Deck 13, however, believes this shall change soon, which is why Venetica will be hitting the 360 when it finally releases outside of Germany.
"I'm sure that consoles are going to see a lots of RPGs like Venetica in the near future because demand is there," explains creative director Jan Klose. "In fact, Venetica is perfect entertainment for consoles, being easily accessible with stunning visuals and a very intuitive controller layout. We were very happy about the opportunity to design a game for both PC and Xbox360. GUI and controls were developed very individually, and I am sure that they are going to satisfy both parties!"
Okay, so Venetica is coming to PC and Xbox 360, but what about PS3? Any chance of a release in future?
"We and dtp entertainment, the publisher, decided to focus on PC and Xbox 360 first and to finish these in best quality," he answers. "When we have finished these, we'll negotiate possibilities for other platforms."
And while we're at it, when are getting a release date?
"I'm confident that it is going to be announced pretty soon."
"Right. Sound familiar?"
No.. not really. I'm trying to figure out what this is a jab at. The game is done. In fact the game is out in Germany. Why are you so skeptical of this company? ... trying to figure out your angle here.
Looking forward to this, Risen, Divinity II: Ego Draconis and a shitload of indie RPGs that nobody knows that exist.
...Seriously I want it. :(
Then this should just be another day for you right?
Thank you, thank you, I'm here all weekend folks.
There is never demand for new IP. How can there be? No one knows what the new IP is. People are attracted to a good game, and suddenly everyone assumes that the reason is the genre.
For a new IP to succeed, it needs to create it's own demand out of nothing. There was never any demand for Pokemon until the public found out Pokemon was awesome. Halo actually had a very negative E3 reception but after it came out it was discovered that it was awesome. Then it was bought. And there is no way the Sims was demanded in advance; no one could imagine a game like the Sims to demand it in the first place.
So, until I hear why this game deserves to be purchased rather than Oblivion, I cannot understand the point of hyping it.
(P.S. Really want a Touhou port though. Also really would appreciate the Destructoid editors doing a Touhou special; it is the greatest "indie" game ever made.)
From what I've seen, I really hate JRPGs.
Halo had all kinds of pre-release hype. It was only the reaction to Xbox exclusivity that bummed people out.
Although I agree with you in general that the biggest hits create their own demand, I don't think Deck 13 is wrong to say there's demand for console WRPGs. There aren't very many of them out there, but the ones that get made are met with enthusiasm, and I can't help but think their sales reflect a larger demand than is being met right now.
In Venetica's case, the story, setting, characters and the gameplay description sound compelling. So long as it delivers on that promise and gamers hear about it I'm sure it will do well.
Western RPGs are geared more toward the hardcore by default, which means you're going to need more advanced gameplay mechanics and more advanced graphics in order to attract an audience, amping the budget up dramatically. The numbers you need to reach in order to break even are also much higher. Whether or not the market has room for another game in the genre is something that legitimately needs to be considered.
The 'market' is in reality a whole bunch of individual gamers. Individuals don't choose to buy a game or not because of it's genre. No one says, you know what, I'm not buying MW2 because I already have the first MW.
sadly, it is not as much funny as true....