I don't know what it is about you. I have no reason to want to be lost in a place that offers a consistent threat to my ability to remain alive, but I can't seem to stop thinking about you. I think that first time I heard your alarm sound, it was like my bowels were jittering on the verge of evacuation and I figured, this must be love. When I saw Pyramid Head raping those mannequins, all I could think was: I wish I was a mannequin, so he would rape ME.
All I know is, I love you and my life isn't the same without you. The sooner you come back, the sooner I can can remember what l live for. Also, I can't seem to get off without the shuffling of faceless nurses and the walls around me crumbling into bloody ruin, so I'd really appreciate it if you'd get a move on. Thanks for the new footage though -- now I have something to keep me company until you return.
so something about he was injured, wakes up in a hospital and somethings not right, finds out about his brother being in danger, goes back to his hometown of shephard to find his parents very frightened and his brother gone?
The graphics looks a bit like PS2's Ol Skool..nothing surprising really..hope they use half or full power of the BD-ROM and Cell processor or this game will meet SH4 in the Bargain Bin Laden thing...or Paper Bin
Here I translated the stuff the guy is saying in the video:
An old saying says every road leads to rome. For friends of ambitious videogames every road leads somewhere else, to silent hill.
Here you can see scenes of Silent Hill 5, which is developed for the Xbox 360 and the PS3.
New is that the game isn´t developed in Japan by Konami but in America by a studio called the collective.
For the story of Silent hill 5 the of fans and critics equally liked 2nd Silent Hill is used as a main inspiration.
You slip into the parka of the former soldier Alex Shepard, who recovers in hospital of a bad war injury.
Traumatised Alex has to fight with psychic problems because of his experiences an just lives tragically for the moment.
This changes abruptly when Alex is afflicted with dark forebodings. From the disturbing visions he gets to know that his little brother is in danger. So Alex heads for his hometown Shepards Glenn to check if everything´s alright. Sadly too late.
When he arrives there, he finds his twitching mother and his father and little brother are nowhere to be found.
Although the beginning of the game is set in Shepards Glenn, the main part of the game of course takes place in Silent Hill, where you will meet some familiar or in the case of the nurses, none faces.
To get more dynamic into the game the developers overworked the slightly plump fightingsystem completely. Instead of just beating with a metal pole there will be countless combos in the game which depend of your current weapon. Grabs with which you can push enemies out of windows and alike will alos be included.
Instead of the last Silent hill (4: The Room) the 5th Silent Hill will oriantate its structure on the classic parts of the series. That means you follow a liniar storyline and explore the secrets of the mysterious small town, which is populated by old and new monsters, bit by bit.
Of course tha classical parallel dimension is central part of the game again. The change from the normal world to the bloody dimension has been adopted directly from the movie.
In front of your eyes the reality slowly dissolves into a nice graphic effect and lets you take a look at the horror behind the curtain.
With the havok physik engine finally realistic conditions are being created, which means if you run against a chair it will fall over.
The sound of falling objects can be used to set monsters. on the wrong track.
Looks like SH's goin down the franchise toilet...Next gen game shoehorning upgraded "visuals" of SH 1&2 while incorporating effects from the dysmal movie.This could be Silent Hill:fan's vision edition that would last it's ooh factor in 30 minutes.They probably can't help it Silent Hill started sucking halfway through SH 3 and I couldn't look at SH4 as part of the series.And I really hate them sexxing up the nurses,well,the mannequin leg thingies were awesome coz they oozed perversion that piqued the imaginations of the players unlike the blatant stuff in the movie that had no such unique grotesqueries.
Origins was garbage and this will be too. I think implementing Havok Physics into a game where it doesn't belong, signifies the death of a series. Remember Secret of Mana 4?
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Did anyone get the feeling that the main character was too far to the left of the screen, and that he kept veering that direction?
I want it to come out real soon. BAH!
epic lulz abound
Fingers crossed still though.
Silent Hill 0rigins might be ported in spring of 2008 to PS2
An old saying says every road leads to rome. For friends of ambitious videogames every road leads somewhere else, to silent hill.
Here you can see scenes of Silent Hill 5, which is developed for the Xbox 360 and the PS3.
New is that the game isn´t developed in Japan by Konami but in America by a studio called the collective.
For the story of Silent hill 5 the of fans and critics equally liked 2nd Silent Hill is used as a main inspiration.
You slip into the parka of the former soldier Alex Shepard, who recovers in hospital of a bad war injury.
Traumatised Alex has to fight with psychic problems because of his experiences an just lives tragically for the moment.
This changes abruptly when Alex is afflicted with dark forebodings. From the disturbing visions he gets to know that his little brother is in danger. So Alex heads for his hometown Shepards Glenn to check if everything´s alright. Sadly too late.
When he arrives there, he finds his twitching mother and his father and little brother are nowhere to be found.
Although the beginning of the game is set in Shepards Glenn, the main part of the game of course takes place in Silent Hill, where you will meet some familiar or in the case of the nurses, none faces.
To get more dynamic into the game the developers overworked the slightly plump fightingsystem completely. Instead of just beating with a metal pole there will be countless combos in the game which depend of your current weapon. Grabs with which you can push enemies out of windows and alike will alos be included.
Instead of the last Silent hill (4: The Room) the 5th Silent Hill will oriantate its structure on the classic parts of the series. That means you follow a liniar storyline and explore the secrets of the mysterious small town, which is populated by old and new monsters, bit by bit.
Of course tha classical parallel dimension is central part of the game again. The change from the normal world to the bloody dimension has been adopted directly from the movie.
In front of your eyes the reality slowly dissolves into a nice graphic effect and lets you take a look at the horror behind the curtain.
With the havok physik engine finally realistic conditions are being created, which means if you run against a chair it will fall over.
The sound of falling objects can be used to set monsters. on the wrong track.
Well it´s good enough for you guys to manage to read it :)
So I've heard. If that's true, I'll pick it up for PS2 instead.
here:
http://kotaku.com/gaming/unconfirmed/silent-hill-0-gets-inevitable-ps2-port-331377.php
Those two outdoor clips in the video? Oh my fucking God.
DO WANT. DO WANT RIGHT NOW.
Yeah, that wouldn't look very good on paper.
I need to get around to playing these games.