After my brief hands-on demo with Dead Space 3 earlier this week, I had a chance to talk with the game's Executive Producer, Steve Papoutsis, to get a better idea of Visceral's direction for the series. In addition to fleshing out Sgt. John Carver's story for the co-op campaign, they've also added optional missions, a weapon crafting system, and several new and terrifying strains of Necromorphs.
Oh, and if you're still holding out for competitive multiplayer - don't. According to Papoutsis, the team chose to restructure their focus on single-player and co-op instead. Something tells me they made the right choice.
Get more destructoid: We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out
Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.