It's the announcement we've all been waiting for (ie, we've all known about for ages). Today, Electronic Arts and Visceral Games have officially announced Dead Space 2 for Xbox 360, PS3 and PC. Isaac Clarke returns once again to fend off the Necromorph horde in a story that will apparently see him "call the shots" from now on.
New weapons, a "huge cast of twisted, disgusting monsters" and plenty of plot twists are all being promised, as is the return of Zero-G environmental chicanery and, of course, Isaac's trusty limb-shredding plasma cutter. All good stuff, I think you'll agree.
No release date yet, of course, but it's fairly safe to say we'll be tearing Necromorph heads off again in the latter half of 2010. For now, hit the jump for the official press release. All that remains is the question -- are your pants suitably clean enough for more sh*t-your-pants space slaughter?
Guildford, UK – December 7, 2009 – Visceral Games, an Electronic Arts Inc. (NASDAQ: ERTS) studio announced today that the award-winning Dead Space™ franchise will continue to frighten gamers with its stunning sequel, Dead Space 2. Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience. New tools to gruesomely slice and dismember the Necromorphs complement Isaac's signature plasma cutter, empowering him as he meets new characters, explores epic zero-G environments, and fights against a relentless Necromorph onslaught. Survival isn't the only thing on Isaac's mind in Dead Space 2 – this time, he calls the shots.
“Like so many gamers worldwide, we love the Dead Space franchise and are very excited to announce a new game in the series,” said Nick Earl, Senior VP and Group General Manager at EA. “Visceral Games is quickly becoming known for delivering high-quality, action-packed games. Dead Space 2 is on target to deliver a jaw-dropping experience gamers won’t soon forget.”
“We’re thrilled to jump back into the series, making the next chapter in Isaac’s journey,” added Steve Papoutsis, Executive Producer of Dead Space 2. “The infection continues to spread throughout space and our hero Isaac Clarke is the only person able to contain it. There are still loads of Necromorphs that need killing. In Dead Space 2, not everything is exactly as it seems. Expect plot twists that will surprise you and a huge cast of twisted, disgusting monsters that are sure to scare the daylights out of you.”
Originally launched in 2008, Dead Space quickly became one of EA’s top rated wholly-owned intellectual properties. With close to 100 industry awards and an average critic score of 89*, Dead Space became a hit with horror and videogame fans worldwide. In 2009, EA launched Dead Space Extraction for the Wii™, a prequel to the original Dead Space that expanded the fiction and brought the franchise to a new audience.
Dead Space 2 is being developed for the PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system and on PC. This product has not yet rated by PEGI. Follow us on twitter at: www.twitter.com/isaacclarke. Become a fan on Facebook at www.facebook.com/deadspace. For additional information and news, visit www.deadspacegame.com
*According to Gamerankings.com and Metacritic.com
I thought that’s why a lot of horror games always change the character for each entry, so that it’s scary because they’re vulnerable.
Maybe they'll do something to freshen the experience like maybe give Issac a giant scythe for strategic melee dismemberment.
I can't fucking wait for this.
No, it seems you didn't pay much attention to the story.
That's all I have to add.
@Vice: Agreed, even worse, it's becoming a trend more time/resources/development is spent on multiplayer than the main campaign.
It made her the Alien expert and put her in ridiculous situations.
Then again if Isaac Clarke doesn't talk I don't know how that would work.
BAH
Really, bloody brilliant game. I'm excited.
FUCK YES. I was worried.
Loved the original, one of the best games of last year. Can't wait to play this one.
1. You got too powerful and lost all sense of danger or fear.
2. The story got old fast and the 'find my girlfriend' sub plot never worked because Isaac never spoke or emoted. He didn't even face people when they talked to him.
3. The sheer number of necromorphs ruined the scare factor, you cant be scared of something you can blow in half with the starting weapon that also looks like a 13 year olds idea of 'scary monster'.
And by the sounds of it they've completely missed all of that and gone with the 'Bioshock 2' route of development; more guns, more player power, more enemies. My hype for this game is officially dead.
!!!!!SPOILERS!!!!!!!!!
The last boss fight in the game was a little disappointing. If it had a lot more variety in that last fight, it might of finished with a bang. Also, the nicole sub-plot was alright. Also, didn't it seem like Nicole's necromorph killed Issac at the very end? I'm glad he's alive and all, because it bothered me knowing that he overcame all these horrors and giant monsters only to be blindsided at the end with an attempt at a cheap final scare/chiffhanger. But knowing that he IS alive somewhat ruins that scene. I'm not sure how I feel about that.
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA, good troll sir.
First pic they have up, in addition to the ink blot, looks intense. Of course, can't see the full pic, but I'm stoked!
Hopefully Antony Johnston and Ben Templesmith are back!
I'm so excited. I loved the first game, definitely my favorite game of 2008. It's what RE5 should have been. I cannot effing wait for this. Maybe this time I'll get to play a harder difficulty with my upgrades and weapons? Please EA?
Oh alright, fair enough. It's been a while since I've played this game as well.
It would be kind of a silly ending if the Nicole Necromorph was real anyway. Think about it. The guy gets into a shuttle without checking it thoroughly for the very same monsters that have repeatedly been attacking him, then, after he saves the day (sort of) this Nicole-romorph decides NOW that she's going to pop out and attack when she could have attacked Isaac at any time while he was flying TO the planet.
Then we're expected to believe Isaac could be taken down by one Necromorph when he spent the whole game slaughtering them. Pfft, sure, whatever.