Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Dead Space 2 impressions from E3 2010

4:40 PM on 06.21.2010 // Conrad Zimmerman
  @ConradZimmerman

Dead Space was easily one of my favorite games of 2008. The setting and storyline blended seamlessly with a visual and aural direction that evoked a sense of constant dread wherever I turned. Right up until the game's final moments -- where the previously brilliant story takes a cliché turn that would be unforgivable in almost any other title -- I found myself utterly enraptured.

Getting a look at the sequel was a very high priority of mine at this year's E3. EA's presentation of the game took place in a closed room dressed up to resemble a church, complete with pews for the audience and electric candles flickering. 

The window dressing was quickly revealed to be highly appropriate, as the portion of the game we were to be shown took place in some sort of church facility controlled by the game's fictional religion centered around death and rebirth. Running throughout the infested rooms were a variety of nasty Necromorphs and one well-armed engineer. It didn't take long to see that Isaac has a few new tricks up his sleeve this time around.

Several of Isaac's weapons will be returning in Dead Space 2. The Plasma Cutter looks like it will still be your best friend and the Line Gun is present as well, but that's nothing compared to the Javelin gun. This beast of a firearm propels a long spike at great speed and pins enemies to walls. Or, perhaps, only part of an enemy as the game's dismemberment is also back in full effect.

Perhaps one of the most interesting changes to the game is how it will handle zero-gravity. In the original Dead Space, Isaac would stand attached to surfaces in a zero-G environment, aim at a new location and then jump to it. For the sequel, more freedom has been afforded to the player and Isaac can now drift through the empty space and control his speed and direction with small jets.

Of course, the new goodies have to be tempered with new Necromorphs and EA showed off a couple of the beasties in the demo. The first is the Puker. While it's hard to give points for originality when it comes to an undead, vomiting monster, they certainly seem to be a threat. Scoring higher on the creepy scale are "The Pack," toddler-sized creatures that run in groups to overwhelm Isaac. They're really unsettling to watch, as they're less alien than most of the other Necromorphs, and it's just creepy to think about dismembering children on the whole.

Dead Space 2

The demo took Isaac through the depths of this church up to its chapel, with a few puzzles on the way. These seemed like more of the same stuff from the original game, using stasis to hold things in place and activating panels. Nothing revolutionary in any of that, but neither was it offensive.

What may offend some players is a dramatic change in Isaac's behavior. Once a silent protagonist, our hero now has a voice and communicates directly with support characters via his Rig. The demo did not feature enough of this for me to make a judgment call on whether or not I liked the voice itself, but I'm not particularly opposed to Isaac speaking. It didn't feel out of place and it took me a second to even remember that he hadn't been voiced prior to this point, so they're probably on the right track by making this change.

The closing moments were an epic showdown between Isaac and a massive Necromorph in the chapel. As happened so often in the first title, Isaac is grabbed by a massive tentacle but, rather than a short dragging sequence while attempting to dismember the offending limb, it becomes a long and involved combat sequence combining QTE elements with target shooting. Isaac runs, dodges and is ultimately flung hither and thither by the monster, eventually breaking through the wall of the church and into the vacuum of space.

As he and the beast crash around the walls of the colony, struggling both with each other and the environment, it was a bit challenging to keep up with everything that was going on. From a gameplay perspective, you could easily see what needed to be accomplished if you were playing. As an observer free to view the full picture, however, the pace and activity was exhilarating in its own right, ending with a thrilling conclusion as Isaac, gripped by the monster, observes two oxygen tanks floating past. Taking aim, he fires and that shot signaled the end of the demonstration.

What I've seen has only proven to bolster my excitement over the Dead Space series. The addition of new zero-gravity gameplay looks fantastic, the new guns and Necromorphs appear deadly and the art direction feels just as strong as in the original. Provided the story can make effective use of the established setting while adding more to the mythology, 2011 will be off to a very strong start indeed.



Conrad Zimmerman, Moustache
 Follow Blog + disclosure ConradZimmerman Tips
An avid player of tabletop and video games throughout his life, Conrad has a passion for unique design mechanics and is a nut for gaming history. He can be heard on the comedy podcast () and str... more   |   staff directory



 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Quickposts
Status updates from C-bloggers

KnickKnackMyWack avatarKnickKnackMyWack
So I decided to tinker around with some assets in Source Filmmaker and make a still image. Kind of a Jurassic Park-inspired thing with dino assets from that Ark game. Care to offer some comments, critique, etc.?
LaTerry avatarLaTerry
I think I broke it...
Torchman avatarTorchman
I have joined the discord group! Now I can call your waifu shit in more than one place!
TheBlondeBass avatarTheBlondeBass
Everyone's posting about waifus and I'm just here posting a blog about why I enjoy a recent game instead. This is why I'll never be promoted.
Gundy avatarGundy
There is a Spelunker themed dungeon in Megadimension Neptunia called Neplunker. It even comes complete with Spelunker music and dying from falling off waist high ledges! 10/10 would game over again.
RadicalYoseph avatarRadicalYoseph
Reminder: We have an unofficial chat page on Discord! It's fast and easy to sign up and join, too! Just create an account and click this link to join: https://discord.gg/0koh7AdmqhhpYQe4 (Expires after 24 hours)
The Dyslexic Laywer avatarThe Dyslexic Laywer
You know among all the bosses I've fought I didn't expect Vagina Tooth Dragon to go down like a bitch.
TheKodu avatarTheKodu
News Tip off for anyone who wants it. Seems Binding of Issac has been banned from the Apple IOS app store.
Nathan D avatarNathan D
Waifu Wars piece is up. But also, I got the Trails of Cold Steel limited edition in the mail the other day and just now looked at the pin you get with it. Wow, that horse is one smug looking son of a bitch. Kind of makes me want to punch him...
ScionVyse avatarScionVyse
You can now buy Naruto movies on Steam. At least sell some good movies if you're going to get into anime Steam.
Niwannabe avatarNiwannabe
All right, you guys, time for the important questions. Fuck, Marry, Kill: Tharja, Sully and Sumia?
Fuzunga avatarFuzunga
The time has come for me to play Earthbound.
Pixie The Fairy avatarPixie The Fairy
As the Ultimate Waifu gazed down upon the Earth from her Celestial Throne, she sighed, for mainly shit-tier waifus were being chosen. But one fairy gazed into the stars, declaring her love, sacrificing dreams and spiders on an alter of glitter for her.
ikiryou avatarikiryou
When a new Destiny article comes out
Alphadeus avatarAlphadeus
Thanks to my girlfriend, we own a PS4 now. ID is Ikaruszino. I don't own any multiplayer games (yet) or have PS Plus (yet :p), but feel free to add me so in the future maybe we can play something.
Bardley avatarBardley
My absolute finest moment in all of Metal Gear. Also, the first time I had driven a truck.
JohnSmith123 avatarJohnSmith123
Ok. That EDF 4.1 game is really really good. You can even sing and shout "EDF!" with your soldiers! Holy crackers.
StriderHoang avatarStriderHoang
I want to goad my wife into playing RE Revelations 2 with me but I don't know if she can deal with the whole 3D spatial movement thing, even if she plays the supporting character.
Lawman avatarLawman
Heads-up: Mega Man soundtracks are free right now at the Capcom Store. Guessing it's a glitch. All of them are digital downloads, except for Mega Man 9, which is a physical CD that requires money for shipping. Link in comments.
Solar Pony Django avatarSolar Pony Django
My Brawl in the Family books finally came! It took a while but Matthew (guy who made the series) has been super busy so I totally understand. =D
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -