While I was out at E3 getting all the blandest new Wii info straight from Nintendo, the great CTZ went ahead and showed off what could be the biggest Wii announcement of the year. Dead Rising is now coming to the Wii, re-dubbed Dead Rising: Zombie Sacrifice, with all new features such as a RE4 inspired camera angle and a streamlined story structure.
Dead Rising did well everywhere but in places where the Xbox 360 is largely ignored, so for that reason alone it's great to see it get this second chance at life. The fact that the Wii is has the largest Japanese install base of any current-gen console assures that more people will now have the opportunity to play this fantastic game. With Onechanbara: Bikini Zombie Slayers already coming down the pipe, now all Wii owners need is a down-port of Left 4 Dead. Then all our zombie-waggling wants will finally be fulfilled.
[Via NeoGAF]
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Jonathan Holmes is the most lovable Associate Editor on Destructoid. Catch him on videos, original editorials, and on back episodes of the Destructoid Show and MTV's Road Rules. Jonathan is a retro gamer's gamer.
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I still want Dead Rising 2.
I will have to see it in action/play it before I make a decision.
I agree it should be on the PS3, and every console for that matter.
If it makes you feel any better, I chuckled.
I mean, I guess I'd have preferred the announcement of a sequel, but this is good too.
smart move on Capcom's part.
Take your hand and slap yourself. Capcom isn't owned by Microsoft. They can do whatever they want. Its their game.
Tool.
reading other comments will make yours better.
Can't blame them for not getting the sarcasm, how many people do you think are seriously typing that out somewhere at the moment?
Or are we prepared to admit that Dead Rising's gameplay wasn't up to scratch?
One thing I have to ask is if we'll now be able to actually read the text in the game. I had no idea where I was supposed to be going or doing nearly half of the time in the original game.
Im so getting this tho, I got rid of the 360 and I miss this game so :' (
if they gotta port it all I'd rather them port it to the PS3 so they can fix the issues with the 360 version and have graphics that don't look like a Dreamcast game
I feel the same way. Got rid of the 360, and this was one of the only games I missed. No more, though.
@Gen Eric Gui
I thought the same thing. I didn't mind the save system at all.
That being said, I'm still buying this game in a heartbeat because I don't own a 360 and I almost considered buying one just for this game.
The 360 gameplay had some rough spots, that if smoothed out, would elevate DR to instant classic status, rather than fan favourite. As it stands, if the player knows what to except (multiple run throughs, serious frontloaded challenge while you work up some XP, the need to find reliable items and routes) the game is pretty freaking great. Its a shame then that the Wii version isn't getting a polished port, but instead a messed up re-invention of the game that I think undercuts many of DR's best traits and the very things that made it stand out.
However, what the Wii adaptation is doing is gutting the game by removing the time sensitive nature of the play and the real-time survivor rescue missions. DR was HARD if you tried to get Ending A and "Saint" at the same time, which made it good - you had to be actually good at the gameplay mechanics, know the layout, and think about your priorities. Instead you get, in sequence, a few rescue missions between plot missions - which shifts the experience from time-racing survival horror to 'rescue minigames' essentially. Fail.
They're also taking out the photography! WTF, seriously?
So, the struggle to race against the clock is gone, the phototography is gone, the stress from getting survivor calls in the middle of main course missions is gone. So, linear play, no photography, and seriously ugly graphics.
I am pleasantly surprised by the number of (badly textured, low poly) zombies they managed to get on screen at the same time, at least they kept that.
Smaller.
I don't remember being able to see the second floor unless you were going up the damn stairs.
Man I would like to see some better screen shots, those are pretty sub par.
Let me say it differently: The thought of any of Valve's great games on the Wii doesn't sit well with me. Half-Life 2 on the Wii? Really? I don't think so.
If Valve wanted to make something especially for the Wii, then fine. But I feel like they would be, in all likelihood, working below their capabilities. Making paper airplanes when they could be writing brilliant novels.
that is all
@Sharpless: Your analogies are gold.
Whoopee.