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Maybe I'm just spoiled, being so accustomed as I am to current-gen graphics, but this above video seems almost embarrassing when compared to the original Dead Rising on the Xbox 360. It doesn't look very good at all.

As aware as I am of the Wii's technological failings, there's no reason that the game should look this bad. Dynasty Warriors games on the PlayStation 2 could handle far more enemies on screen with better graphics than that. There's no way Capcom couldn't make this shopping mall look at least a little more lively, pardon the expression. Perhaps Capcom is still adding to the game, but with so few zombies, the game looks incredibly dull. 

Capcom's support of the Wii is admirable, but there are certain ports that probably should not happen, despite how many Wii owners whine that they're being left out. Games like Dead Rising weren't designed with the Wii in mind, and shouldn't be thoroughly gutted just so they can fit there. Still, it'll probably sell well to the idiot crowd that doesn't know any better.








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50 comments | showing # 1 to 50
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ParaParaKing's Avatar - Comment posted on 08/19/2008 05:24
ParaParaKing
Yes, it is nice of Capcom to cashwhore, erm, I mean support the Wii. But this looks dumb.
Gibbo's Avatar - Comment posted on 08/19/2008 05:30
Gibbo
Definitely running on the RE4 Engine. Didn't need to happen Capcom.
Swifty64's Avatar - Comment posted on 08/19/2008 05:32
Swifty64
Yet again more developers being lazy and producing half assed crap for the wii.
This looks like RE1 playstation graphics. RE4 on the gamecube look miles better than this shit.
Why do so many developers keep making and getting away with such shit?
Timmeh's Avatar - Comment posted on 08/19/2008 05:47
Timmeh
Well I think you're being a little unfair. The video isn't exactly representative of the finished article. It may well end up like this but they are still working on it and the video is pretty obviously just an early demo of the engine running on the Wii. That it is called 'weapons clip' makes it pretty obvious the only thing they were interested in showing is how the weapons work with the Wii controls.
TheRemedy's Avatar - Comment posted on 08/19/2008 06:00
TheRemedy
Ya know Jim, if only you had covered wars!
error2k2's Avatar - Comment posted on 08/19/2008 06:04
error2k2
Just give us another RE game with RE4 controls, doesn't have to be RE5!!!! No more ports~

btw, House of the Dead:OVERKILL trailer looks good, I hope it plays well.
Justice's Avatar - Comment posted on 08/19/2008 06:24
Justice
It really is looking bad for the time being.
randombullseye's Avatar - Comment posted on 08/19/2008 06:43
randombullseye
I know what to buy my girlfriend for Christmas now.

Also looks fine to me.
TheGreatMango's Avatar - Comment posted on 08/19/2008 06:53
TheGreatMango
Graphics didn't look that bad to me, but, there were like 5 zombies in that mall...what kind of apocalypse is that?
B-Radicate's Avatar - Comment posted on 08/19/2008 06:58
B-Radicate
Clearly the system can't handle such a game. Looks terrible. No thank you.
Spykron's Avatar - Comment posted on 08/19/2008 07:12
Spykron
those graphics dont really look that bad. dead rising had crap graphics for a 360 game anyway. the on screen enemy count is the killer though
Chocobo Knight's Avatar - Comment posted on 08/19/2008 07:17
Chocobo Knight
What happened to all the zombies?!

Meh... The only mildly interesting thing in that vid was the killer poodle. >.>;
Drksan's Avatar - Comment posted on 08/19/2008 07:22
Drksan
Even though I already played this game on the 360 and loved it, that video just made me a hell of a lot less excited for Dead Rising 2 for some reason.
Jetsetlemming's Avatar - Comment posted on 08/19/2008 08:01
Jetsetlemming
The zombie models and effects looked Playstation 1 quality, and only a tenth the population of the 360 version.
Hurm.
Lightthrower's Avatar - Comment posted on 08/19/2008 08:08
Lightthrower
Hahahaha the mall looks empty! I remember someone (from Capcom i think) saying that there will be 100's of zombies on screen. Clearly not happening :-P.
ZanyIce's Avatar - Comment posted on 08/19/2008 08:21
ZanyIce
This has gotta be a joke. I didn't see more than 5-6 zombies on screen at once and the animations looked horrible. If this is the finished build then...yuck.
AKK's Avatar - Comment posted on 08/19/2008 08:37
AKK
Let's hope that's REALLY fucking early. The graphics were bad, but the animation/clipping/shit like that was HORRIBLE.

I somewhat enjoyed Dead Rising, however my inability to read the text due to my SDTV killed a lot of enjoyment. I was hoping this would be the saving grace.

We'll see.
jackburnt's Avatar - Comment posted on 08/19/2008 08:39
jackburnt
The controls look like a lot of fun, but the graphics are, indeed, rough.

I like the idea of aiming a shotgun though.
juan david's Avatar - Comment posted on 08/19/2008 08:50
juan david
I looks like a DS game, i love my wii, and im aware of its limitations, but this just seems ridiculous, i hope they improve the graphics a lot. I dont expect to see 100 zombies on screen (who are we kidding with that), but i hope the ones we have look good.
zombiekiller13's Avatar - Comment posted on 08/19/2008 08:53
zombiekiller13
They keep saying "we're aiming for 100 zombies"...but we've yet to see it. This is coming out, supposedly, in the fourth quarter for Japan. You'd think they'd be able to squeeze in a few more zombies for these test clips.

As others have said, not sure if this was the right port. Maybe it'll give the Wii-only owners something to play, but I'll probably pass, even if they add new cases and features.

Though, I am a little curious about the mission time. I read that they were including time limits for the cases, like the 360 version, but there would be no time limits in between them? I'm guessing that you can take the cases whenever you want, so you don't have to decide on whether to make it back to the security room for the next case or attempt to rescue a survivor.
Mr B Natural's Avatar - Comment posted on 08/19/2008 09:22
Mr B Natural
I'm pretty sure Stevie Wonder wouldn't be impressed by these visuals.
Highlar's Avatar - Comment posted on 08/19/2008 09:25
Highlar
I don't think the graphics look too bad for an early build of the game. If you look, you can see that whoever is playing is set to level 50, so it probably is just an early vid showing off how the engine works. The main thing I have to agree with others on though is the number of zombies. It just looks...boring...as it is. So hopefully, like others said, too, this really IS just an early build, and they plan on filling the screen up. Being able to blast away at "hordes" of zombies RE4 style would be great. :-)
cryocide's Avatar - Comment posted on 08/19/2008 09:26
cryocide
It's already been said, but it's worth saying again: The 360 version didn't look so hot either, but at least it had more on-screen zombies.
Max Power's Avatar - Comment posted on 08/19/2008 09:33
Max Power
I think the 100 zombies remark in fact means there will be a total of 100 zombies in the game. Also, it's not set in a mall any longer, but in a Kwik-E-Mart.
ElfShotTheFood's Avatar - Comment posted on 08/19/2008 09:50
ElfShotTheFood
It doesn't look 'that' bad.
Geoff Henao's Avatar - Comment posted on 08/19/2008 09:51
Geoff Henao
That looked like balls.
MechaMonkey's Avatar - Comment posted on 08/19/2008 10:03
MechaMonkey
I recall no dolls, giant tazer-wielding policemen, or bug mask-wearing clowns on rooftops in my Dead Rising.
MechaMonkey's Avatar - Comment posted on 08/19/2008 10:03
MechaMonkey
*dogs, not dolls
dtomek's Avatar - Comment posted on 08/19/2008 10:10
dtomek
Clearly Capcom decided to focus more on the exploitation of the consumer in this version, in game and out of game. Obviously they are just trying to be more true to the themes of the source material.
davem's Avatar - Comment posted on 08/19/2008 10:43
davem
It looks like the mercenaries mode from R.E4 which played like a dream on the wii, I'll be picking it up as capcom havn't made a bad un yet.
@ Heretic

And you sir are the reason I feel an uncontrolable rage take over my body, everytime I read pretentious pricks like you stating there opinion.
ElfShotTheFood's Avatar - Comment posted on 08/19/2008 10:43
ElfShotTheFood
And you sir are the reason games like this are made.

Where did I say I was buying it? ;)
Stahlbrand's Avatar - Comment posted on 08/19/2008 10:46
Stahlbrand
I can't wait to see the 'for the lulz' split-screen graphics comparisson video from gametrailers when this comes out.
TurboSpaz's Avatar - Comment posted on 08/19/2008 11:10
TurboSpaz
I dunno, I thought it looked ok.

Did DR on the 360 have zombie poodles? I lold when I saw it.
CypherVR's Avatar - Comment posted on 08/19/2008 11:11
CypherVR
"I looks like a DS game"
--




Dunno if you're being sarcastic or just dumb but there is definitely a difference here shown in above pictures i posted.
GohanGVO's Avatar - Comment posted on 08/19/2008 11:30
GohanGVO
The lack of lighting hurts the most. :(
Brian Szabelski's Avatar - Comment posted on 08/19/2008 11:41
Brian Szabelski
Capcom seriously needs to polish this up more. It has potential, but not in its current state.
lubczyk's Avatar - Comment posted on 08/19/2008 13:03
lubczyk
Results like these are partially due to Nintendo's own preaching. Remember, they encouraged developers to reuse their Gamecube engines and assets (RE4 and Zelda/Paper Mario/Metroid Prime 3/et all) to lower their development costs.

Like Nintenod has shown, reusing Gamecube engines (Mario Kart Wii) nets a great profit and a low development cost on Wii games.

Nintendo and consumers asked for this guys, and they got it.
FuriousGeorge's Avatar - Comment posted on 08/19/2008 13:17
FuriousGeorge
eh.... Im pretty sure if dynasty warriors took place in a mall with that much geometry it'd prolly look worse....


i mean yea prolly all they did was take the character models and hack away poly's and wash out textures tll the cows came home but that shouldnt eman the gameplay wont be intact.... right?
pedrovay2003's Avatar - Comment posted on 08/19/2008 13:23
pedrovay2003
Visually, I didn't think it was TOO bad, but it definitely wasn't any RE4.

What's bugging me is the fact that there were almost NO zombies on the screen. I know the Wii can't do what the 360 can, but it can sure as hell have more than 3 guys in the game at once.
Cyberxion's Avatar - Comment posted on 08/19/2008 13:28
Cyberxion
Ugh. Just ugh. It's up to you folks to figure out whether I'm talking about the game or not.
Stonedfox's Avatar - Comment posted on 08/19/2008 13:28
Stonedfox
Honestly, the graphics weren't bad enough to draw my attention away from the gameplay itself, so I'm not gonna fault it for that.

As for the low amount of zombies, I'm gonna give Capcom the benefit of the doubt for once, it seems like a working model still so who knows what might change? There weren't THAT few zombies anyway, there were points in the game where Paradise Plaza was filled with a similar amount.

Of course, that's probably why they didn't show off the maintenence tunnel...
RAB's Avatar - Comment posted on 08/19/2008 13:49
RAB
jims opinion is irrelevant.

this game doesnt look that bad.
Sharpless's Avatar - Comment posted on 08/19/2008 14:08
Sharpless
It's kind of crappy, but this is the Wii we're talking about, after all.
deaddays's Avatar - Comment posted on 08/19/2008 14:58
deaddays
"it'll probably sell well to the idiot crowd that doesn't know any better."
Goddamn, ouch.
shadow1w2's Avatar - Comment posted on 08/19/2008 17:05
shadow1w2
Even if they have to turn the zombies into flat 2D sprites like the origonal DOOM just to get a hundred/thousand plus zombies on the screen, then they should do it.

The Wii though should be able to handle it just fine with a little AI dumbing down or even the EXACT SAME lack of polygon count. Wich would justify the horrible lack of effort there.
Though the Wii doesn't seem to be able to do all the special effects that make everything look nicer than it really is.

They can do better, but they don't want to.

I've lost my interest in this.
I'll see how it does in a review after its out.

Theres better looking things to waste my money on for my Wii gaming fix.
Like the conduit.
Spooky Electric's Avatar - Comment posted on 08/19/2008 18:40
Spooky Electric
Really? Dynasty Warriors? Dynasty Warriors was never much of a visually impressive game, especially considering its vast flat terrains. This really doesn't look that bad. Only major visual differences are lower quality textures and a softer look. It's pretty much par for the course for last generation titles that weren't made by Square, Konami, or Tecmo. As has already been said, the 360 version really didn't look that great to begin with, so it isn't much of a step down.

Having said that, I totally agree that the lack of zombies makes it look boring. If they can ramp up the zombie count, I'll get it. Doesn't even have to be as populated as the 360 version, but it certainly has to rise exponentially.
Jonathan Holmes's Avatar - Comment posted on 08/19/2008 20:55
Jonathan Holmes
Graphics look very PSP. But the gameplay look frickin awesome!
electroplankton's Avatar - Comment posted on 08/20/2008 02:49
electroplankton
That post title is in bad taste.
Burnt Meatloaf's Avatar - Comment posted on 08/20/2008 03:47
Burnt Meatloaf
Umbrellas and shopping carts in the same class as a katana?
Batthink's Avatar - Comment posted on 08/22/2008 05:28
Batthink
Doesn't look that bad. Tbh, I'd buy the game if it would offer me something a little different from the original game.
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