At this year's Tokyo Game Show, Team Ninja finally revealed that their fabled fighting franchise -- known for its fatal females and potent physics -- was returning, with Dead or Alive 5 (DOA5). Almost six years have passed since the previous game and, with that, former lead designer, ex-head of Team Ninja, Tomonobu Itagaki has long since left the prestigious game developer.
A lot of time has passed, bringing forth a lot of change, but it's within these obstacles that the series for the first time feels as if it is seeing a proper evolution in design, rather than just an aesthetics upgrade. The focus for DOA5 is creating "fighting entertainment" and after going hands-on with the game's first playable demo (a roughly 15 percent build) it's fairly easy to see that Team Ninja is achieving that goal.
Dead or Alive 5 (PlayStation 3, Xbox 360)
During the teaser trailer at TGS, DOA staples Ryu Hayabusa and Hayate battled it out, in a highly cinematic duel, on the rooftop of a bustling city highrise amongst the night sky. The action was fast, filled with electrifying effects, and culminated with Hayate unleashing a furious attack that sent Hayabusa tumbling to the ledge of the crumbling rooftop. It was an amazing spectacle and one that showcased the imagination behind Team Ninja's new direction. But as amazing as it was to watch, creating this sort of bat-sh@t insanity is even more satisfying.
In showcasing DOA5, Team Ninja unveiled its next two fighters: femme fatale Hitomi -- who made her debut in DOA3 -- and legendary kunoichi, Ayane. Along with Hayabusa and Hayate, I was able to take each fighter for a stroll in the stage that starred in the TGS trailer. Though it's been quite some time since I've dabbled with the DOA series, each character felt very similar to their DOA4 incarnates. The same attack, guard/counter, throw system is in place and outside of a new attack called the "Power Blow" not much has been altered within the basics of DOA's fighting system.
To me, this is not a bad thing. I have always enjoyed the way the game forces players to use diverse tactics to succeed in combat. Those who tend to mash the same combinations over and over, are generally easily picked apart from seasoned veterans who understand the fine balance of countering high, middle, and low attacks. And while DOA5 feels the same at its core, it's in the game's new Power Blow technique that DOA is able to open up into a much more grandiose, over-the-top, roller coaster ride.
With a simple tap of either the RB or R1 button (Xbox 360 or PS3) this new attack is unleashed. The crazy attack that Hayate unfurls at the end of the TGS trailer is actually, this devastating attack landing. What makes this attack so special is -- besides dealing greater damage in highly cinematic style -- is it actually gives the user the ability to direct the trajectory of the impact. DOA has always had impressive, expansive stages -- complete with different levels and destructible environments -- but navigating to see all the sights has always, proven difficult to accomplish in the heat of battle.
This is where the Power Blow comes in. Once connected, the player has a brief moment to decide exactly where on the battleground they want to launch their opponent. In the rooftop stage players could guide their opponent into generators, off the side of the building to the streets below, and eventually head-on into an oncoming car. By far the most dynamic environmental hazard was when a player was knocked off the side of the building. When this event is triggered the, players are thrust into a sort of impromptu QTE event. The falling player has a quick chance to grab the ledge( with a quick button press), then quickly try to predict the oncoming strike from their opponent. Success leads in a block, or perhaps an evasion, but failure leads to an even more devastating attack.
With the ability to control the flow of the fight, the Power Blow -- more so than ever -- makes each environmental hazards a strategical component in battle. For those wondering, while the Power Blow is simple to execute, it is also as easy to counter when used as a singular strike. The key to its success will be in incorporating the deadly drive into combinations -- which at the moment is fairly challenging due to the moves slow start-up animation.
Finally, I wanted to touch on the sense of presence, within each character, that Team Ninja i s looking to build in DOA5. The series has always exemplified beauty -- from its stunning backdrops to its more buxom babes --but it's the finer touches that make each fighter seem more involved this time around. Sweat and dirt glisten and cover each fighter during the coarse of a fight. And while not groundbreaking technology, it adds certain "charisma" -- something Team Ninja hopes to accomplish in creating DOA's "fighting entertainment." -- to each character, as the feel more invested in each battle.
Dead or Alive 5 is slated to come out sometime next year. There is a lot of competition for Team Ninja's return to the fighting world, but after getting a chance to give the game a brief run, my thumbs are feverishly twitching for more insane action. What remains to be seen though, is whether the rest of the gaming community is ready to give this series another ride. Regardless, one thing is certain, Dead or Alive is back!
|5:00 PM on 01.22.2013|
Dead or Alive 5 gets free island stage, swimsuit DLC
This month, Dead or Alive 5 will be getting a free new island stage called "Zack Island" that I'm trying to type with a straight face, in addition to balance adjustments, updated movie upload functions, and more in update 1....more
|4:30 PM on 12.19.2012|
Santa suits available for Dead or Alive 5
I love Zack as Santa Claus -- his getup alone is good enough to make me want to get this newly released DLC for Dead or Alive 5. You can get a good look at all the guys and gals of DOA in Santa garb in our gallery. Check out ...more
|2:30 PM on 11.14.2012|
Just in time for fall: Dead or Alive 5 swimsuit DLC
It's cold outside, but the cast of Dead or Alive 5 is invincible, so they're wearing swimsuits. At least some of them are furry. The newest Angels and Devils ($2.99 / 240 MSP each) costume packs from Team Ninja put ...more
|2:30 PM on 10.31.2012|
Dead or Alive 5 costume packs just in time for Halloween
What would Halloween be without sexy costumes? I went into one of those mega-sized Halloween pop-up stores the other day to find that two-thirds of the store was sexy female costumes. They only had crap like 'bloody surgeon' ...more
|2:30 PM on 10.17.2012|
Dead or Alive 5 DLC serves your cat ear fetish
Cat ear fetish? I'm aaaaaaalmost there. It doesn't send me over the edge like pink hair does, but if you're wearing them there's a good chance that I'll end up staring at you. Nyah. There are three new DLC packs for Dead or A...more
|7:00 AM on 10.03.2012|
Free DLC costume pack for Dead or Alive 5 available now
Team Ninja has dropped their free "Costume Pack 1" for Dead or Alive 5 on both PlayStation Network and Xbox Live Arcade today. Available now. Free. Go! We have a sneak peek for you in our gallery, where you'll find outfits th...more
|11:00 AM on 09.27.2012|
Team Ninja: Dead or Alive fans demand bigger breasts
Team Ninja's Yohei Shimbori has been justifying his studio's love of massive breasts with inhuman wobble physics, claiming that while international distributors want the breasts toned down, fans are demanding even bigger...more
|12:00 PM on 09.25.2012|
Review: Dead or Alive 5
Remember when Dead or Alive wasn't just a fan-service, minigame-ridden, volleyball-infused, T&A bounce fest? These characters were actual fighters, who regularly beat the crap out of each other in a tournament instead of ...more
|9:17 AM on 09.19.2012|
TGS: Get hype for the Dead or Alive 5 launch trailer
This new Dead or Alive 5 launch trailer was revealed tonight at Tecmo Koei's pre-TGS press conference. Team Ninja said that they want everyone to spend some time with the game to experience what they're calling "fighting ent...more
|6:10 AM on 09.19.2012|
You won't wait long to get Dead or Alive 5 digitally
Dead or Alive 5 will be available as a digital release on PlayStation Network the same day as it hits shelves (September 25), Tecmo Koei revealed at an event tonight in Tokyo. Xbox 360 users will have a couple more days ...more
|10:45 AM on 05.08.2013|
Dead or Alive 5 Ultimate confirmed by Tecmo Koei
Remember that tease for something DOA related that featured Momoji? We were worried it would be for some silly character DLC. It turns out that it was a tease for a new game: Dead or Alive 5 Ultimate. This week's Famitsu reveals that Dead or Alive 5 Ulitmate is coming to PS3 and Xbox 360. The only thing we know so far is pretty obvious by now: Momiji will be a playable character. Stay tuned.more
|1:00 PM on 04.30.2013|
Tecmo Koei teases new Dead or Alive 5 project
You almost can't help getting excited after seeing the reaction of the audience in this recorded webclip from a stream that took place this weekend. As you'll see, there isn't a lot to go on. There's noise, then Ninja Gaiden...more
|5:00 PM on 03.29.2013|
Review: Dead or Alive 5 Plus
Last year, we returned to the sometimes strange but always beautiful Dead or Alive series; not in a leisurely beach title but in the series hallmark fighting genre. What we got was a deep, technical fighter that wasn't too te...more