Got news?   tips@destructoid.com  |  Never miss a story:   RSS + Twitter + YouTube
Hey! New here? Destructoid is a gaming discussion community, updated nearly every 20 minutes. Make a quick avatar to comment and enter our contests. Take the tour!

 


Home Accessories updates

de Blob's producer warns that Wii MotionPlus could make control too complex

5:15 PM on 09.23.2008, Colette Bennett 14 comments

de Blob's producer warns that Wii MotionPlus could make control too complex photo
     Accessories

I was a little underwhelmed at this year's E3 when Nintendo whipped out the MotionPlus attachment for the Wiimote, not because the idea isn't cool, but it seemed to me that the Wiimote should have been made with this technology built in instead of as a secondary device we would have to plug in. Isn't motion controlled movement what the Wii is supposed to offer anyway?

Nick Haggar, the producer behind "De Blob", shared somewhat similar thoughts with MTV Multiplayer last week. From the phone interview:

“I think if we had the MotionPlus to start out with, maybe the control scheme would have worked out a little bit differently ... I think the temptation with having Wii MotionPlus would have been to push it more in a gestural control scheme. While it’s definitely intellectually stimulating from a development perspective to play with those ideas — and I think it does appeal to a set of gamers out there — I think the majority of people that play on the Wii want something very simple that they can just immediately get their heads around.”

While I might be grumpypants over the idea that I have to plug something into the Wiimote for the ultimate motion experience, I can't say I would exactly describe it as complex to plug something into the base to make it work. Of course, I've been fiddling with game accessories for twenty years now, so it may seem easy to me but overly complex to others. What do you think?

[Thanks, Joe]


Next page: More wii stories




Face's Avatar
Face at 09/23/2008 17:31
I would have thought it would make it easier to understand. When nongamer friends of mine play something like Warioware, I almost have to explain the limitations of the wiimote and why what they are doing isnt working. If I could just say, "swing it exactly as you would a sword" or whatever it would be simpler.
Fanatism's Avatar
Fanatism at 09/23/2008 17:35
the complexity he mentions comes from the motions rather then the accessory, I believe.
closer's Avatar
closer at 09/23/2008 17:37
This is going to be a problem for nintendo. Apparently over 400k wii were sold in usa last month on the back of what exactly - wii fit, wii sports. Is this kind of audience going to buy a 'dongle' ?? As a 'hardcore' user, (ha, fucking ha), this will definitely appeal to me but yes, it should have been in the box in the first place. I was mis-sold a puppy (again) !!!
nicojay's Avatar
nicojay at 09/23/2008 18:25
The picture suggests I'll need to slip on a bigger condom, will these come with the dongle or am I just making a childish comment.
pedrovay2003's Avatar
pedrovay2003 at 09/23/2008 18:40
Uh, then don't use it. It's an optional attachment. If you can't program your game around it, then don't use it. It just won't be as good.

I can't see how making motion controls more accurate makes it more complex, though.
Dexter345's Avatar
Dexter345 at 09/23/2008 18:43
I DON'T GET IT.
NihonTiger90's Avatar
NihonTiger90 at 09/23/2008 19:10
Mispelt is right. This is a "doomed if you do, doomed if you don't" scenario. I anticipate further complaining by companies that now have to rethink how they're developing their titles.
Rifter01's Avatar
Rifter01 at 09/23/2008 20:03
I thought longer dongle was better? Or maybe I'm just a weiner ;D
Gameboi's Avatar
Gameboi at 09/23/2008 20:22
Nonsense. The add-on, while a bit late, will make the Wiimote what we all envisioned from the start.
Firebrand's Avatar
Firebrand at 09/23/2008 21:09
It seems like this could be really cool or really suck. Something like tennis could get really interesting, as could using a sword. But, it could just completely not deliver and just plain suck.
Prymetyme's Avatar
Prymetyme at 09/24/2008 10:06
I believe he is referring to the complexity of development, not usage of the device.
DemonEyes23's Avatar
DemonEyes23 at 09/24/2008 12:23
i think what he's saying is that it the increase in precision would make the movements required in gameplay to be more precise as well. Therefore for your average mom/dad/grandparent/(perosn who doesnt' own a better system :) ) the more simplistic motion control offered by the normal wiimote is preffered.
prev next

Returning Dtoiders: login now to post a comment

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just Create an avatar now - it's fast and free: PLUS you also get your own gaming blog and begin posting stories and uploading videos in our open community area that may also appear on our home page. Sign up and we'll guide you through it, it's easy and 100% anonymous.




 Original Videos

 Reviews
Mad Dog McCree Gunslinger Pack
Overlord II
Yosumin Live!
Let's Tap
Ghostbusters: The Video Game (Wii)
View all Game Reviews

 Community blogs -   39769 Dtoiders!

This month's theme: Untapped Potential

New to Dtoid? Read the survival guide


 Originals

How Pokemon Red is blatantly better than Pokemon Blue











more original Destructoid stories



 Popular now more













Destructoid is:
Nick Chester
Editor-in-Chief
Jim Sterling
Reviews Editor
Dale North
News Editor
Hamza Aziz
Community Manager
Anthony Burch
Features Editor
Rey Gutierrez
Video editor & director
Niero
Founder, publisher
Letters to the editors
tips@destructoid.com
Associate Editors
Ashley Davis Jonathan Holmes
Brad Nicholson Jonathan Ross
Brad Rice Jordan Devore
Chad Concelmo Matthew Razak
Colette Bennett Tom Fronczak
Conrad Zimmerman Topher Cantler
Dyson Samit Sarkar
Contributors
Adam Dork
Ben Perlee
Daniel Lingen
Joseph Leray
Joe Burling
Mikey
Will Maddock
Stella Wong




get involved

register or login
post a blog
post a forum
enter a contest
discuss a review
contribute a news tip
write a guest editorial
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meet-ups
seriously

about us
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006